class_name CreatureOld # Main creature class #05. signals #06. enums #07. constants #08. exported variables #09. public variables #10. private variables var type: String var pseudonym: String var inventory = null #11. onready variables #12. optional built-in virtual _init method #13. built-in virtual _ready method #14. remaining built-in virtual methods #15. public methods func _init( p_pseudonym = "Creature", p_type = "creature" ): self.type = p_type self.pseudonym = p_pseudonym self.inventory = null func from_dict( _datas ): pass #16. private methods