* @version 0.1b
*
* @see https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/transform
* @see http://stackoverflow.com/questions/14684846/flattening-svg-matrix-transforms-in-inkscape
* @see http://stackoverflow.com/questions/7742148/how-to-convert-text-to-svg-paths
*/
class EasySVG {
protected $font;
protected $svg;
public function __construct() {
// default font data
$this->font = new stdClass;
$this->font->id = '';
$this->font->horizAdvX = 0;
$this->font->unitsPerEm = 0;
$this->font->ascent = 0;
$this->font->descent = 0;
$this->font->glyphs = array();
$this->font->size = 20;
$this->font->color = '';
$this->font->lineHeight = 1;
$this->font->letterSpacing = 0;
$this->clearSVG();
}
public function clearSVG() {
$this->svg = new SimpleXMLElement('');
}
/**
* Function takes UTF-8 encoded string and returns unicode number for every character.
* @param string $str
* @return string
*/
private function _utf8ToUnicode( $str ) {
$unicode = array();
$values = array();
$lookingFor = 1;
for ($i = 0; $i < strlen( $str ); $i++ ) {
$thisValue = ord( $str[ $i ] );
if ( $thisValue < 128 ) $unicode[] = $thisValue;
else {
if ( count( $values ) == 0 ) $lookingFor = ( $thisValue < 224 ) ? 2 : 3;
$values[] = $thisValue;
if ( count( $values ) == $lookingFor ) {
$number = ( $lookingFor == 3 ) ?
( ( $values[0] % 16 ) * 4096 ) + ( ( $values[1] % 64 ) * 64 ) + ( $values[2] % 64 ):
( ( $values[0] % 32 ) * 64 ) + ( $values[1] % 64 );
$unicode[] = $number;
$values = array();
$lookingFor = 1;
}
}
}
return $unicode;
}
/**
* Set font params (short-hand method)
* @param string $filepath
* @param integer $size
* @param string $color
*/
public function setFont( $filepath, $size, $color ) {
$this->setFontSVG($filepath);
$this->setFontSize($size);
$this->setFontColor($color);
}
/**
* Set font size for display
* @param int $size
* @return void
*/
public function setFontSize( $size ) {
$this->font->size = $size;
}
/**
* Set font color
* @param string $color
* @return void
*/
public function setFontColor( $color ) {
$this->font->color = $color;
}
/**
* Set the line height from default (1) to custom value
* @param float $value
* @return void
*/
public function setLineHeight( $value ) {
$this->font->lineHeight = $value;
}
/**
* Set the letter spacing from default (0) to custom value
* @param float $value
* @return void
*/
public function setLetterSpacing( $value ) {
$this->font->letterSpacing = $value;
}
/**
* Function takes path to SVG font (local path) and processes its xml
* to get path representation of every character and additional
* font parameters
* @param string $filepath
* @return void
*/
public function setFontSVG( $filepath ) {
$this->font->glyphs = array();
$z = new XMLReader;
$z->open($filepath);
// move to the first node
while ($z->read()) {
$name = $z->name;
if ($z->nodeType == XMLReader::ELEMENT) {
if ($name == 'font') {
$this->font->id = $z->getAttribute('id');
$this->font->horizAdvX = $z->getAttribute('horiz-adv-x');
}
if ($name == 'font-face') {
$this->font->unitsPerEm = $z->getAttribute('units-per-em');
$this->font->ascent = $z->getAttribute('ascent');
$this->font->descent = $z->getAttribute('descent');
}
if ($name == 'glyph') {
$unicode = $z->getAttribute('unicode');
$unicode = $this->_utf8ToUnicode($unicode);
if (isset($unicode[0])) {
$unicode = $unicode[0];
$this->font->glyphs[$unicode] = new stdClass();
$this->font->glyphs[$unicode]->horizAdvX = $z->getAttribute('horiz-adv-x');
if (empty($this->font->glyphs[$unicode]->horizAdvX)) {
$this->font->glyphs[$unicode]->horizAdvX = $this->font->horizAdvX;
}
$this->font->glyphs[$unicode]->d = $z->getAttribute('d');
// save em value for letter spacing (109 is unicode for the letter 'm')
if ($unicode == '109') {
$this->font->em = $this->font->glyphs[$unicode]->horizAdvX;
}
}
}
}
}
}
/**
* Add a path to the SVG
* @param string $def
* @param array $attributes
* @return SimpleXMLElement
*/
public function addPath($def, $attributes=array()) {
$path = $this->svg->addChild('path');
foreach($attributes as $key=>$value){
$path->addAttribute($key, $value);
}
$path->addAttribute('d', $def);
return $path;
}
/**
* Add a text to the SVG
* @param string $def
* @param float $x
* @param float $y
* @param array $attributes
* @return SimpleXMLElement
*/
public function addText($text, $x=0, $y=0, $attributes=array()) {
$def = $this->textDef($text);
if($x!=0 || $y!=0){
$def = $this->defTranslate($def, $x, $y);
}
if($this->font->color) {
$attributes['fill'] = $this->font->color;
}
return $this->addPath($def, $attributes);
}
/**
* Function takes UTF-8 encoded string and size, returns xml for SVG paths representing this string.
* @param string $text UTF-8 encoded text
* @return string xml for text converted into SVG paths
*/
public function textDef($text) {
$def = array();
$horizAdvX = 0;
$horizAdvY = $this->font->ascent + $this->font->descent;
$fontSize = floatval($this->font->size) / $this->font->unitsPerEm;
$text = $this->_utf8ToUnicode($text);
for($i = 0; $i < count($text); $i++) {
$letter = $text[$i];
// line break support (10 is unicode for linebreak)
if($letter==10){
$horizAdvX = 0;
$horizAdvY += $this->font->lineHeight * ( $this->font->ascent + $this->font->descent );
continue;
}
// extract character definition
$d = $this->font->glyphs[$letter]->d;
// transform typo from original SVG format to straight display
$d = $this->defScale($d, $fontSize, -$fontSize);
$d = $this->defTranslate($d, $horizAdvX, $horizAdvY*$fontSize*2);
$def[] = $d;
// next letter's position
$horizAdvX += $this->font->glyphs[$letter]->horizAdvX * $fontSize + $this->font->em * $this->font->letterSpacing * $fontSize;
}
return implode(' ', $def);
}
/**
* Function takes UTF-8 encoded string and size, returns width and height of the whole text
* @param string $text UTF-8 encoded text
* @return array ($width, $height)
*/
public function textDimensions($text) {
$def = array();
$fontSize = floatval($this->font->size) / $this->font->unitsPerEm;
$text = $this->_utf8ToUnicode($text);
$lineWidth = 0;
$lineHeight = ( $this->font->ascent + $this->font->descent ) * $fontSize * 2;
$width = 0;
$height = $lineHeight;
for($i = 0; $i < count($text); $i++) {
$letter = $text[$i];
// line break support (10 is unicode for linebreak)
if($letter==10){
$width = $lineWidth>$width ? $lineWidth : $width;
$height += $lineHeight * $this->font->lineHeight;
$lineWidth = 0;
continue;
}
$lineWidth += $this->font->glyphs[$letter]->horizAdvX * $fontSize + $this->font->em * $this->font->letterSpacing * $fontSize;
}
// only keep the widest line's width
$width = $lineWidth>$width ? $lineWidth : $width;
return array($width, $height);
}
/**
* Function takes unicode character and returns the UTF-8 equivalent
* @param string $str
* @return string
*/
public function unicodeDef( $unicode ) {
$horizAdvY = $this->font->ascent + $this->font->descent;
$fontSize = floatval($this->font->size) / $this->font->unitsPerEm;
// extract character definition
$d = $this->font->glyphs[hexdec($unicode)]->d;
// transform typo from original SVG format to straight display
$d = $this->defScale($d, $fontSize, -$fontSize);
$d = $this->defTranslate($d, 0, $horizAdvY*$fontSize*2);
return $d;
}
/**
* Returns the character width, as set in the font file
* @param string $str
* @param boolean $is_unicode
* @return float
*/
public function characterWidth( $char, $is_unicode = false ) {
if ($is_unicode){
$letter = hexdec($char);
}
else {
$letter = $this->_utf8ToUnicode($char);
}
if (!isset($this->font->glyphs[$letter]))
return NULL;
$fontSize = floatval($this->font->size) / $this->font->unitsPerEm;
return $this->font->glyphs[$letter]->horizAdvX * $fontSize;
}
/**
* Applies a translate transformation to definition
* @param string $def definition
* @param float $x
* @param float $y
* @return string
*/
public function defTranslate($def, $x=0, $y=0){
return $this->defApplyMatrix($def, array(1, 0, 0, 1, $x, $y));
}
/**
* Applies a translate transformation to definition
* @param string $def Definition
* @param integer $angle Rotation angle (degrees)
* @param integer $x X coordinate of rotation center
* @param integer $y Y coordinate of rotation center
* @return string
*/
public function defRotate($def, $angle, $x=0, $y=0){
if($x==0 && $y==0){
$angle = deg2rad($angle);
return $this->defApplyMatrix($def, array(cos($angle), sin($angle), -sin($angle), cos($angle), 0, 0));
}
// rotate by a given point
$def = $this->defTranslate($def, $x, $y);
$def = $this->defRotate($def, $angle);
$def = $this->defTranslate($def, -$x, -$y);
return $def;
}
/**
* Applies a scale transformation to definition
* @param string $def definition
* @param integer $x
* @param integer $y
* @return string
*/
public function defScale($def, $x=1, $y=1){
return $this->defApplyMatrix($def, array($x, 0, 0, $y, 0, 0));
}
/**
* Calculates the new definition with the matrix applied
* @param string $def
* @param array $matrix
* @return string
*/
public function defApplyMatrix($def, $matrix){
// if there are several shapes in this definition, do the operation for each
preg_match_all('/M[^zZ]*[zZ]/', $def, $shapes);
$shapes = $shapes[0];
if(count($shapes)>1){
foreach($shapes as &$shape)
$shape = $this->defApplyMatrix($shape, $matrix);
return implode(' ', $shapes);
}
preg_match_all('/[a-zA-Z]+[^a-zA-Z]*/', $def, $instructions);
$instructions = $instructions[0];
$return = '';
foreach($instructions as &$instruction){
$i = preg_replace('/[^a-zA-Z]*/', '', $instruction);
preg_match_all('/\-?[0-9\.]+/', $instruction, $coords);
$coords = $coords[0];
if(empty($coords)){
continue;
}
$new_coords = array();
while(count($coords)>0){
// do the matrix calculation stuff
list($a, $b, $c, $d, $e, $f) = $matrix;
// exception for relative instruction
if( preg_match('/[a-z]/', $i) ){
$e = 0;
$f = 0;
}
// convert horizontal lineto (relative)
if( $i=='h' ){
$i = 'l';
$x = floatval( array_shift($coords) );
$y = 0;
// add new point's coordinates
$current_point = array(
$a*$x + $c*$y + $e,
$b*$x + $d*$y + $f,
);
$new_coords = array_merge($new_coords, $current_point);
}
// convert vertical lineto (relative)
elseif( $i=='v' ){
$i = 'l';
$x = 0;
$y = floatval( array_shift($coords) );
// add new point's coordinates
$current_point = array(
$a*$x + $c*$y + $e,
$b*$x + $d*$y + $f,
);
$new_coords = array_merge($new_coords, $current_point);
}
// convert quadratic bezier curve (relative)
elseif( $i=='q' ){
$x = floatval( array_shift($coords) );
$y = floatval( array_shift($coords) );
// add new point's coordinates
$current_point = array(
$a*$x + $c*$y + $e,
$b*$x + $d*$y + $f,
);
$new_coords = array_merge($new_coords, $current_point);
// same for 2nd point
$x = floatval( array_shift($coords) );
$y = floatval( array_shift($coords) );
// add new point's coordinates
$current_point = array(
$a*$x + $c*$y + $e,
$b*$x + $d*$y + $f,
);
$new_coords = array_merge($new_coords, $current_point);
}
// every other commands
// @TODO: handle 'a,c,s' (elliptic arc curve) commands
// cf. http://www.w3.org/TR/SVG/paths.html#PathDataCurveCommands
else{
$x = floatval( array_shift($coords) );
$y = floatval( array_shift($coords) );
// add new point's coordinates
$current_point = array(
$a*$x + $c*$y + $e,
$b*$x + $d*$y + $f,
);
$new_coords = array_merge($new_coords, $current_point);
}
}
$instruction = $i . implode(',', $new_coords);
// remove useless commas
$instruction = preg_replace('/,\-/','-', $instruction);
}
return implode('', $instructions);
}
/**
*
* Short-hand methods
*
*/
/**
* Return full SVG XML
* @return string
*/
public function asXML(){
return $this->svg->asXML();
}
/**
* Adds an attribute to the SVG
* @param string $key
* @param string $value
*/
public function addAttribute($key, $value){
return $this->svg->addAttribute($key, $value);
}
}