|
fa354fc980
|
update godot 4 alpha 11
|
2022-08-09 16:40:08 +02:00 |
|
|
97a4144604
|
implement NinePatchRect
|
2022-06-26 15:20:42 +02:00 |
|
|
be596f9c69
|
upgrade godot to alpha9
|
2022-06-15 22:53:34 +02:00 |
|
|
0b975133e7
|
correct import setting
|
2022-05-24 23:32:25 +02:00 |
|
yannk
|
05d1a2caf5
|
Adding a material for decorations on ashtarie bench
|
2022-04-27 23:38:37 +02:00 |
|
yannk
|
952a67ff59
|
Adding wind animation shader for microvegetation
|
2022-04-27 23:31:24 +02:00 |
|
yannk
|
229bd51674
|
Adding seats to test basic interaction with object - related to #15
|
2022-04-27 23:29:29 +02:00 |
|
yannk
|
da22d36003
|
First test with ground shading
|
2022-02-15 00:50:11 +01:00 |
|
yannk
|
7cffd032de
|
Trying water shader from https://github.com/godot-extended-libraries/godot-realistic-water
|
2022-02-05 00:03:06 +01:00 |
|
yannk
|
87dae1b4d9
|
Adding a water zone
|
2022-02-04 17:06:52 +01:00 |
|
yannk
|
faa6a4db90
|
Cleaning folders organization for clearer view of elements
|
2022-02-04 16:38:47 +01:00 |
|