Create a Developper window with celestial objects controls #24

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opened 2022-04-16 08:06:19 +00:00 by yannk · 3 comments
yannk commented 2022-04-16 08:06:19 +00:00 (Migrated from port.numenaute.org)

Having the possibility to move celestial objects from a dedicated interface in the client would help to check the render in game.

Having the possibility to move celestial objects from a dedicated interface in the client would help to check the render in game.
yannk commented 2022-04-16 08:06:19 +00:00 (Migrated from port.numenaute.org)

assigned to @yannk

assigned to @yannk
yannk commented 2022-04-16 08:06:34 +00:00 (Migrated from port.numenaute.org)

changed title from Create a Developper {-W-}indow with {-C-}elestial objects controls to Create a Developper {+w+}indow with {+c+}elestial objects controls

changed title from **Create a Developper {-W-}indow with {-C-}elestial objects controls** to **Create a Developper {+w+}indow with {+c+}elestial objects controls**
yannk commented 2022-04-16 08:06:51 +00:00 (Migrated from port.numenaute.org)
created branch [`24-create-a-developper-window-with-celestial-objects-controls`](/yannk/godot-third-person-basic-scene/-/compare/main...24-create-a-developper-window-with-celestial-objects-controls) to address this issue
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Reference: YannK/godot-third-person-basic-scene#24
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