Create a Developper window with celestial objects controls #24
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Reference: YannK/godot-third-person-basic-scene#24
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Having the possibility to move celestial objects from a dedicated interface in the client would help to check the render in game.
assigned to @yannk
changed title from Create a Developper {-W-}indow with {-C-}elestial objects controls to Create a Developper {+w+}indow with {+c+}elestial objects controls
created branch
24-create-a-developper-window-with-celestial-objects-controls
to address this issue