Add small collisions handling #3
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Reference: YannK/godot-third-person-basic-scene#3
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For now the character is blocked by very small height obstacles. perhaps there should be a minimum height to be taken in account to let the character go through small steps / quick ground height differences
I just have realized that it will be linked to the way we will make stairs : with actual small steps to be handled by the collision-handling of the character or just collisions established as ramps end geometry as stairs
assigned to @aleajactaest
mentioned in commit
a271baa8ee
I have made some tests with version #a271baa8 , it seems to be ok for me. The small collisions are handled while walking and running.
With the current parameters it seems the character neglect collisions until 0,25m, that’s right ? As I have said you, if you could expose this parameter one way or another, that would be great, as according to the size of characters, this height could change. We could use the very same function for small and big animals for instance.
But anyway, for now that implementation is ok for me, I let you close the Issue when you will have seen my feedback.
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2350c98af9
pushed, to be check
I have some issues with last modifications :