mirror of
https://port.numenaute.org/aleajactaest/bazar_alea.git
synced 2024-11-22 07:06:13 +00:00
adding clear account on server and remove on client side
This commit is contained in:
parent
91e04a00a7
commit
ceb4faa7d3
2 changed files with 146 additions and 62 deletions
|
@ -8,6 +8,8 @@ var dataEnet:ENetPacketPeer
|
|||
var errorEnet:Error
|
||||
var id = 0
|
||||
var maxplayer = 0
|
||||
var listen_ip:String
|
||||
var listen_port:int
|
||||
|
||||
# Server confirm our account
|
||||
var account_confirmed:bool = false
|
||||
|
@ -18,14 +20,17 @@ var dtls := PacketPeerDTLS.new()
|
|||
var udp := PacketPeerUDP.new()
|
||||
|
||||
|
||||
func create_server_enet(address, port):
|
||||
func create_server_enet():
|
||||
print("------ create_server_enet")
|
||||
errorEnet = enet.create_host(10)
|
||||
if errorEnet != OK:
|
||||
print("ERROR ENET.create_host: ", errorEnet)
|
||||
return
|
||||
print("Connect to : " + address + " : " + str(port))
|
||||
dataEnet = enet.connect_to_host(address, port, 10)
|
||||
|
||||
|
||||
func connect_to_host():
|
||||
print("Connect to : " + listen_ip + " : " + str(listen_port))
|
||||
dataEnet = enet.connect_to_host(listen_ip, listen_port, 10)
|
||||
print(dataEnet)
|
||||
if not dataEnet.is_active():
|
||||
print("ERROR enet.connect_to_host: ", dataEnet.is_active())
|
||||
|
@ -34,6 +39,7 @@ func create_server_enet(address, port):
|
|||
|
||||
func _ready():
|
||||
enet = ENetConnection.new()
|
||||
create_server_enet()
|
||||
|
||||
|
||||
func decode_msg(data:PackedByteArray):
|
||||
|
@ -53,33 +59,20 @@ func decode_msg(data:PackedByteArray):
|
|||
|
||||
print("==========================")
|
||||
|
||||
|
||||
func send_account():
|
||||
var data:PackedByteArray = PackedByteArray()
|
||||
|
||||
#data.encode_u8(1,0)
|
||||
data.append(1)
|
||||
data.append(len(player_name))
|
||||
var packed_array = player_name.to_ascii_buffer()
|
||||
# var str:PackedStringArray = PackedStringArray()
|
||||
# str.push_back(player_name)
|
||||
data += packed_array
|
||||
#data.append_array(str.to_byte_array())
|
||||
|
||||
# print("-------------------------")
|
||||
# print(len(packed_array))
|
||||
# print("player_name: ", player_name)
|
||||
# print("packed_array: ", packed_array)
|
||||
# print("str: ", str)
|
||||
# print("str -> bytes: ", str.to_byte_array())
|
||||
# print("data: ", data)
|
||||
# print("-------------------------")
|
||||
|
||||
print(player_name, " -> size:", data.size(), " / " , len(player_name) )
|
||||
errorEnet = dataEnet.send(1, data, 1)
|
||||
if errorEnet != OK:
|
||||
print("ERROR ENET: ", errorEnet)
|
||||
return
|
||||
#decode_msg(data)
|
||||
|
||||
|
||||
func set_player_position(pos: Vector3):
|
||||
|
@ -89,7 +82,7 @@ func set_player_position(pos: Vector3):
|
|||
func get_player_position():
|
||||
if not account_confirmed:
|
||||
return
|
||||
print("perso: ", id, " ", self.get_node("CharacterBody3D").get_position())
|
||||
#print("perso: ", id, " ", self.get_node("CharacterBody3D").get_position())
|
||||
var pos:PackedFloat64Array = PackedFloat64Array()
|
||||
var posRaw:Vector3 = self.get_node("CharacterBody3D").get_position()
|
||||
#posRaw.x = 123456789182729270e15
|
||||
|
@ -108,7 +101,9 @@ func get_player_position():
|
|||
#data += packed_array
|
||||
#print(player_name, " -> size:", data.size(), " / " , len(player_name) )
|
||||
errorEnet = dataEnet.send(2, data, 1)
|
||||
if errorEnet != OK:
|
||||
if errorEnet == ERR_UNCONFIGURED:
|
||||
connect_to_host()
|
||||
elif errorEnet != OK:
|
||||
print("ERROR ENET: ", errorEnet)
|
||||
return
|
||||
|
||||
|
@ -120,14 +115,14 @@ func bad_acocunt():
|
|||
|
||||
func get_event_received():
|
||||
var data = dataEnet.get_packet()
|
||||
print("get: ", data)
|
||||
#print("get: ", data)
|
||||
if data[0] == 1: # Return connexion
|
||||
if data[1] == 0: # OK
|
||||
id = data.decode_u64(2)
|
||||
var x = data.decode_double(2+8)
|
||||
var y = data.decode_double(2+16)
|
||||
var z = data.decode_double(2+24)
|
||||
print("id:", id, " x:", x, " y:", y, " z:", z)
|
||||
# print("id:", id, " x:", x, " y:", y, " z:", z)
|
||||
self.set_player_position(Vector3(x, y, z))
|
||||
account_confirmed = true
|
||||
self.get_node("CharacterBody3D").set_enable_event(true)
|
||||
|
@ -145,12 +140,12 @@ func get_event_received():
|
|||
var mz = data.decode_double(pos+24)
|
||||
pos += 32
|
||||
if mid == id:
|
||||
print("Me id:", mid, " x:", mx, " y:", my, " z:", mz)
|
||||
#print("Me id:", mid, " x:", mx, " y:", my, " z:", mz)
|
||||
continue
|
||||
print("-- id:", mid, " x:", mx, " y:", my, " z:", mz)
|
||||
#print("-- id:", mid, " x:", mx, " y:", my, " z:", mz)
|
||||
var child = $Players.find_child(str(mid), false, false)
|
||||
if child == null:
|
||||
print("Not found")
|
||||
print("Add player : ", mid)
|
||||
if maxplayer > 3:
|
||||
continue
|
||||
var scene = preload("res://scenes/player.tscn")
|
||||
|
@ -161,14 +156,24 @@ func get_event_received():
|
|||
$Players.add_child(instance)
|
||||
#$Players.add_child(scene)
|
||||
maxplayer += 1
|
||||
for child3 in $Players.get_children():
|
||||
print(" -> ", child3.get_name())
|
||||
var child2 = $Players.find_child(str(mid), false, false)
|
||||
child2.set_global_position(Vector3(mx, my, mz))
|
||||
|
||||
else:
|
||||
child.set_global_position(Vector3(mx, my, mz))
|
||||
print("Found:", $Players.get_child_count())
|
||||
#print("Found:", $Players.get_child_count())
|
||||
var nbuserremove = data[pos]
|
||||
pos += 1
|
||||
for i in nbuserremove:
|
||||
var mid = data.decode_u64(pos)
|
||||
pos += 8
|
||||
if mid == id:
|
||||
print("Try to remove me :", mid)
|
||||
continue
|
||||
#print("Remove player : ", mid)
|
||||
var child = $Players.find_child(str(mid), false, false)
|
||||
if child != null:
|
||||
print("Remove player : ", mid)
|
||||
$Players.get_node(str(mid)).queue_free()
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
|
@ -190,42 +195,35 @@ func _process(_delta):
|
|||
pass
|
||||
elif dataEnet.get_state() == ENetPacketPeer.STATE_DISCONNECTED:
|
||||
var _event = enet.service()
|
||||
print("STATE_DISCONNECTED")
|
||||
elif dataEnet.get_state() == ENetPacketPeer.STATE_ACKNOWLEDGING_CONNECT:
|
||||
var _event = enet.service()
|
||||
print("STATE_ACKNOWLEDGING_CONNECT")
|
||||
elif dataEnet.get_state() == ENetPacketPeer.STATE_CONNECTION_PENDING:
|
||||
var _event = enet.service()
|
||||
print("STATE_CONNECTION_PENDING")
|
||||
elif dataEnet.get_state() == ENetPacketPeer.STATE_CONNECTION_SUCCEEDED:
|
||||
var _event = enet.service()
|
||||
print("STATE_CONNECTION_SUCCEEDED")
|
||||
elif dataEnet.get_state() == ENetPacketPeer.STATE_DISCONNECT_LATER:
|
||||
var _event = enet.service()
|
||||
print("STATE_DISCONNECT_LATER")
|
||||
elif dataEnet.get_state() == ENetPacketPeer.STATE_DISCONNECTING:
|
||||
var _event = enet.service()
|
||||
print("STATE_DISCONNECTING")
|
||||
elif dataEnet.get_state() == ENetPacketPeer.STATE_ACKNOWLEDGING_DISCONNECT:
|
||||
var _event = enet.service()
|
||||
print("STATE_ACKNOWLEDGING_DISCONNECT")
|
||||
elif dataEnet.get_state() == ENetPacketPeer.STATE_ZOMBIE:
|
||||
var _event = enet.service()
|
||||
print("STATE_ZOMBIE")
|
||||
else:
|
||||
var _event = enet.service()
|
||||
|
||||
|
||||
func _process_ter(_delta):
|
||||
var res = enet.service(1)
|
||||
#print(res)
|
||||
if res[0] == ENetConnection.EVENT_RECEIVE:
|
||||
#print("EVENT_RECEIVE")
|
||||
print(dataEnet.get_packet())
|
||||
#if res[1]
|
||||
var data:PackedByteArray = PackedByteArray()
|
||||
data.append(len(player_name))
|
||||
data.append(123)
|
||||
errorEnet = dataEnet.send(1, data, 1)
|
||||
if errorEnet != OK:
|
||||
print("ERROR ENET: ", errorEnet)
|
||||
return
|
||||
|
||||
|
||||
func connect_enet(_name:String, listen_ip:String, listen_port:int):
|
||||
func connect_enet(_name:String, _listen_ip:String, _listen_port:int):
|
||||
player_name = _name
|
||||
create_server_enet(listen_ip, listen_port)
|
||||
listen_ip = _listen_ip
|
||||
listen_port = _listen_port
|
||||
connect_to_host()
|
||||
print("My name:" + player_name)
|
||||
|
||||
|
|
|
@ -17,10 +17,10 @@ extern crate enet;
|
|||
use std::net::{Ipv4Addr};
|
||||
use log::{debug, error, info, trace, warn, Level, LevelFilter, Metadata, Record, SetLoggerError};
|
||||
use clap::Parser;
|
||||
|
||||
use anyhow::Context;
|
||||
use enet::*;
|
||||
use std::*;
|
||||
use std::time::{Instant};
|
||||
use chrono::Utc;
|
||||
use byteorder::{ByteOrder, LittleEndian, ReadBytesExt};
|
||||
|
||||
|
@ -119,7 +119,15 @@ struct User {
|
|||
x: f64,
|
||||
y: f64,
|
||||
z: f64,
|
||||
position_updated: bool
|
||||
position_updated: bool,
|
||||
lasttime: Instant,
|
||||
sendfull: u8,
|
||||
}
|
||||
|
||||
impl PartialEq for User {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.id == other.id
|
||||
}
|
||||
}
|
||||
|
||||
impl User {
|
||||
|
@ -134,6 +142,7 @@ impl User {
|
|||
*/
|
||||
pub fn set_inactive(&mut self) {
|
||||
self.active = false;
|
||||
self.lasttime = Instant::now();
|
||||
}
|
||||
pub fn set_active(&mut self) {
|
||||
self.active = true;
|
||||
|
@ -175,12 +184,15 @@ impl User {
|
|||
return pos;
|
||||
}
|
||||
*/
|
||||
pub fn push_packet(&self, data:&mut Vec<u8>) {
|
||||
pub fn push_packet_get_position(&self, data:&mut Vec<u8>) {
|
||||
push_u64(data, self.id);
|
||||
push_f64(data, self.x);
|
||||
push_f64(data, self.y);
|
||||
push_f64(data, self.z);
|
||||
}
|
||||
pub fn push_packet_id(&self, data:&mut Vec<u8>) {
|
||||
push_u64(data, self.id);
|
||||
}
|
||||
/*
|
||||
pub fn get_packet(&mut self) -> Vec<u8> {
|
||||
let mut data:Vec<u8> = Vec::new();
|
||||
|
@ -195,7 +207,9 @@ impl User {
|
|||
|
||||
impl std::fmt::Display for User {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
write!(f, "id:{} user:{} active:{} address:{}:{} ({}:{}:{})", self.id, self.username, self.active, self.address.ip(), self.address.port(), self.x, self.y, self.z)
|
||||
write!(f, "id:{} user:{} active:{} address:{}:{} ({}:{}:{}) sendfull:{}",
|
||||
self.id, self.username, self.active, self.address.ip(), self.address.port(),
|
||||
self.x, self.y, self.z, self.sendfull)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -299,7 +313,7 @@ impl Users {
|
|||
}
|
||||
pub fn add(&mut self, username:String, address: Address) -> u64 {
|
||||
let id = self.get_new_id();
|
||||
self.users.push( User { active: true, username:username, address: address, id: id, x: 0.0, y: 10.0, z:0.0, position_updated:true} );
|
||||
self.users.push( User { active: true, username:username, address: address, id: id, x: 0.0, y: 10.0, z:0.0, position_updated:true, lasttime: Instant::now(), sendfull:10} );
|
||||
id
|
||||
}
|
||||
pub fn update_pos(&mut self, address: Address, x:f64, y:f64, z:f64) {
|
||||
|
@ -368,11 +382,21 @@ impl Users {
|
|||
error!("invalid address {}:{}", address.ip(), address.port());
|
||||
Err("invalid address")
|
||||
}
|
||||
pub fn push_packet(&self, data:&mut Vec<u8>) -> u8 {
|
||||
pub fn push_packet_get_position(&self, data:&mut Vec<u8>, getall: bool) -> u8 {
|
||||
let mut nb:u8 = 0;
|
||||
for user in &self.users {
|
||||
if user.active && user.position_updated {
|
||||
user.push_packet(data);
|
||||
if user.active && (getall || user.position_updated ) {
|
||||
user.push_packet_get_position(data);
|
||||
nb += 1;
|
||||
}
|
||||
}
|
||||
nb
|
||||
}
|
||||
pub fn push_packet_user_will_remove(&mut self, data:&mut Vec<u8>, maxdelay: u64) -> u8 {
|
||||
let mut nb:u8 = 0;
|
||||
for user in &self.users {
|
||||
if ! user.active && user.lasttime.elapsed().as_secs() > maxdelay {
|
||||
user.push_packet_id(data);
|
||||
nb += 1;
|
||||
}
|
||||
}
|
||||
|
@ -385,6 +409,24 @@ impl Users {
|
|||
}
|
||||
}
|
||||
}
|
||||
pub fn clear_old_user(&mut self, maxdelay: u64) {
|
||||
let mut toclean:bool = true;
|
||||
let mut index:usize = 0;
|
||||
while toclean {
|
||||
toclean = false;
|
||||
for user in &self.users {
|
||||
if ! user.active && user.lasttime.elapsed().as_secs() > maxdelay {
|
||||
index = self.users.iter().position(|x| x == user).unwrap();
|
||||
info!("Clear player : {} ({})", user.username, user.id);
|
||||
toclean = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if toclean {
|
||||
self.users.remove(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Display for Users {
|
||||
|
@ -447,7 +489,7 @@ fn send_message_connect_ok(sender:Peer<()>, user: &User) -> Result<(), Error> {
|
|||
let mut data:Vec<u8> = Vec::new();
|
||||
data.push(1); // return connexion request
|
||||
data.push(0); // return ok
|
||||
user.push_packet(&mut data);
|
||||
user.push_packet_get_position(&mut data);
|
||||
let c: &[u8] = &data;
|
||||
send_message(sender, c)
|
||||
}
|
||||
|
@ -500,6 +542,8 @@ struct Cli {
|
|||
fn main() -> anyhow::Result<()> {
|
||||
let cli = Cli::parse();
|
||||
let enet = Enet::new().context("could not initialize ENet")?;
|
||||
let mut force_update : u8 = 0;
|
||||
let mut launch_cleanup : u8 = 60;
|
||||
|
||||
if cli.trace {
|
||||
loginit(LevelFilter::Trace).unwrap();
|
||||
|
@ -535,6 +579,13 @@ fn main() -> anyhow::Result<()> {
|
|||
Some(Event::Connect(_)) => debug!("new connection!"),
|
||||
Some(Event::Disconnect(ref sender, _)) => {
|
||||
users.set_inactive(sender.address());
|
||||
let ret = users.get_user(sender.address());
|
||||
match ret {
|
||||
Ok(user) => {
|
||||
info!("Disconnect player : {} (id:{})", user.username, user.id);
|
||||
},
|
||||
Err(_e) => {},
|
||||
};
|
||||
debug!("disconnect!");
|
||||
},
|
||||
Some(Event::Receive {
|
||||
|
@ -569,37 +620,53 @@ fn main() -> anyhow::Result<()> {
|
|||
match check {
|
||||
StateUsers::NotDefined => {
|
||||
debug!("NotDefined");
|
||||
force_update = 10;
|
||||
let _id = users.add(s.to_string(), sender.address());
|
||||
let ret = users.get_user(sender.address());
|
||||
match ret {
|
||||
Ok(user) => send_message_connect_ok(sender.clone(), user).unwrap(),
|
||||
Ok(user) => {
|
||||
info!("Add player : {} (id:{})", user.username, user.id);
|
||||
send_message_connect_ok(sender.clone(), user).unwrap()
|
||||
},
|
||||
Err(_e) => {},
|
||||
};
|
||||
}
|
||||
StateUsers::Inactive => {
|
||||
debug!("Inactive");
|
||||
force_update = 10;
|
||||
let _id = users.set_active(sender.address());
|
||||
let ret = users.get_user(sender.address());
|
||||
match ret {
|
||||
Ok(user) => send_message_connect_ok(sender.clone(), user).unwrap(),
|
||||
Ok(user) => {
|
||||
info!("Inactive player : {} (id:{})", user.username, user.id);
|
||||
send_message_connect_ok(sender.clone(), user).unwrap()
|
||||
},
|
||||
Err(_e) => {},
|
||||
};
|
||||
}
|
||||
StateUsers::UpdateUser => {
|
||||
debug!("UpdateUser");
|
||||
force_update = 10;
|
||||
let _id = users.update_username(s.to_string(), sender.address());
|
||||
let ret = users.get_user(sender.address());
|
||||
match ret {
|
||||
Ok(user) => send_message_connect_ok(sender.clone(), user).unwrap(),
|
||||
Ok(user) => {
|
||||
info!("Add player : {} (id:{})", user.username, user.id);
|
||||
send_message_connect_ok(sender.clone(), user).unwrap()
|
||||
},
|
||||
Err(_e) => {},
|
||||
};
|
||||
}
|
||||
StateUsers::UpdateAddress => {
|
||||
debug!("UpdateAddress");
|
||||
force_update = 10;
|
||||
let _id = users.update_address(s.to_string(), sender.address());
|
||||
let ret = users.get_user(sender.address());
|
||||
match ret {
|
||||
Ok(user) => send_message_connect_ok(sender.clone(), user).unwrap(),
|
||||
Ok(user) => {
|
||||
info!("Add player : {} (id:{})", user.username, user.id);
|
||||
send_message_connect_ok(sender.clone(), user).unwrap()
|
||||
},
|
||||
Err(_e) => {},
|
||||
};
|
||||
}
|
||||
|
@ -609,6 +676,7 @@ fn main() -> anyhow::Result<()> {
|
|||
}
|
||||
StateUsers::Done => {
|
||||
debug!("Done");
|
||||
force_update = 10;
|
||||
let _id = users.get_id(sender.address());
|
||||
let ret = users.get_user(sender.address());
|
||||
match ret {
|
||||
|
@ -628,12 +696,15 @@ fn main() -> anyhow::Result<()> {
|
|||
users.update_pos(sender.address(), x, y, z);
|
||||
}
|
||||
_ => {
|
||||
send_message_connect_ko(sender.clone()).unwrap();
|
||||
/*
|
||||
let mut peer = sender.clone();
|
||||
peer.send_packet (
|
||||
Packet::new(b"youpia", PacketMode::ReliableSequenced).unwrap(),
|
||||
1,
|
||||
)
|
||||
.context("sending packet failed")?;
|
||||
*/
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -643,12 +714,21 @@ fn main() -> anyhow::Result<()> {
|
|||
{
|
||||
let mut data:Vec<u8> = Vec::new();
|
||||
let mut data2:Vec<u8> = Vec::new();
|
||||
let mut data3:Vec<u8> = Vec::new();
|
||||
data.push(3); // return connexion request
|
||||
let nb:u8 = users.push_packet(&mut data2);
|
||||
// get list user position
|
||||
let nb:u8 = users.push_packet_get_position(&mut data2, force_update > 0);
|
||||
if force_update > 0 {
|
||||
force_update -= 1;
|
||||
}
|
||||
data.push(nb); // number user
|
||||
data.append(&mut data2);
|
||||
// Get list user removed
|
||||
let nbuserremove:u8 = users.push_packet_user_will_remove(&mut data3, 10);
|
||||
data.push(nbuserremove); // number user removed
|
||||
data.append(&mut data3);
|
||||
let c: &[u8] = &data;
|
||||
if nb > 0 {
|
||||
if nb > 0 || nbuserremove > 0 {
|
||||
for peer in host.peers() {
|
||||
if peer.state() == PeerState::Connected {
|
||||
trace!("peer: {}:{}", peer.address().ip(), peer.address().port());
|
||||
|
@ -658,6 +738,12 @@ fn main() -> anyhow::Result<()> {
|
|||
users.clear_position_updated();
|
||||
}
|
||||
}
|
||||
if launch_cleanup >= 1 {
|
||||
launch_cleanup -= 1;
|
||||
} else {
|
||||
users.clear_old_user(60);
|
||||
launch_cleanup = 60;
|
||||
}
|
||||
/*
|
||||
for peer in host.peers() {
|
||||
if peer.state() == PeerState::Connected {
|
||||
|
|
Loading…
Reference in a new issue