extends Spatial # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass func play( anim_name, speed = 1.0 ): for child in $body_parts.get_children(): child.get_node( "Arche/AnimationPlayer" ).playback_speed = speed if child.get_node( "Arche/AnimationPlayer" ).has_animation( anim_name ): child.get_node( "Arche/AnimationPlayer" ).play( anim_name )