; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Node", "class": "Creature", "language": "GDScript", "path": "res://ressources/scripts/creatures/creature.gd" }, { "base": "Node", "class": "Equippable", "language": "GDScript", "path": "res://ressources/scripts/items/equippable.gd" }, { "base": "Node", "class": "Inventory", "language": "GDScript", "path": "res://ressources/scripts/items/inventory.gd" }, { "base": "Node", "class": "Item", "language": "GDScript", "path": "res://ressources/scripts/items/item.gd" }, { "base": "Spatial", "class": "Mannequiny", "language": "GDScript", "path": "res://scenes/creatures/ra/ra_model.gd" }, { "base": "Node", "class": "Ra", "language": "GDScript", "path": "res://ressources/scripts/creatures/ra.gd" } ] _global_script_class_icons={ "Creature": "", "Equippable": "", "Inventory": "", "Item": "", "Mannequiny": "", "Ra": "" } [application] config/name="Khanat" run/main_scene="res://scenes/main/main.tscn" boot_splash/image="res://assets/interfaces/new_launcher_bg_0-1.png" config/icon="res://icon.png" [autoload] Creatures="*res://ressources/scripts/creatures.gd" MusicManager="*res://scenes/interfaces/music_manager/music_manager.tscn" Connection="*res://scenes/connection/connection.tscn" [debug] gdscript/warnings/unused_variable=false gdscript/warnings/unused_argument=false gdscript/warnings/return_value_discarded=false [display] window/size/width=1280 window/size/height=720 [editor_plugins] enabled=PoolStringArray( "kh_slider", "kh_window" ) [input] move_forward={ "deadzone": 0.5, "events": [ 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0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null) ] } turn_right={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null) ] } creatures_editor_rotate_view_y={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":3,"pressed":false,"doubleclick":false,"script":null) ] } creatures_editor_zoom_in={ "deadzone": 0.5, "events": [ 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"deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":79,"unicode":0,"echo":false,"script":null) ] } free_look={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null) ] } zoom_in={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":4,"pressed":false,"doubleclick":false,"script":null) ] } zoom_out={ 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Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777241,"unicode":0,"echo":false,"script":null) ] } inventory_window={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":73,"unicode":0,"echo":false,"script":null) ] } [khanat] debug_mode=true [node] name_num_separator=2 name_casing=2 [rendering] threads/thread_model=2 environment/default_environment="res://default_env.tres"