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https://port.numenaute.org/aleajactaest/khanat-client.git
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76 lines
2.4 KiB
Text
76 lines
2.4 KiB
Text
[gd_scene load_steps=12 format=2]
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[ext_resource path="res://scenes/characters/head_infos.tscn" type="PackedScene" id=1]
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[ext_resource path="res://assets/creatures/arche/skin_arche.tscn" type="PackedScene" id=2]
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[ext_resource path="res://scenes/interfaces/focus_reticle.tscn" type="PackedScene" id=3]
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[ext_resource path="res://assets/interfaces/focus_reticle.png" type="Texture" id=4]
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[sub_resource type="QuadMesh" id=1]
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size = Vector2( 0.5, 0.5 )
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[sub_resource type="ViewportTexture" id=2]
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viewport_path = NodePath("head_infos_viewport")
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[sub_resource type="SpatialMaterial" id=3]
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resource_local_to_scene = true
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flags_transparent = true
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flags_unshaded = true
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albedo_texture = SubResource( 2 )
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[sub_resource type="CylinderShape" id=4]
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resource_local_to_scene = true
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[sub_resource type="CylinderShape" id=5]
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resource_local_to_scene = true
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height = 0.03
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[sub_resource type="QuadMesh" id=6]
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resource_local_to_scene = true
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size = Vector2( 2.1, 1.8 )
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[sub_resource type="SpatialMaterial" id=7]
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resource_local_to_scene = true
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render_priority = 10
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flags_unshaded = true
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flags_no_depth_test = true
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params_billboard_mode = 1
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params_use_alpha_scissor = true
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params_alpha_scissor_threshold = 0.1
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albedo_texture = ExtResource( 4 )
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[node name="kinematic_body" type="KinematicBody"]
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[node name="head_infos_viewport" type="Viewport" parent="."]
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size = Vector2( 512, 2565 )
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transparent_bg = true
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[node name="head_infos" parent="head_infos_viewport" instance=ExtResource( 1 )]
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[node name="head_infos_frame" type="MeshInstance" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.96237, 0 )
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visible = false
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mesh = SubResource( 1 )
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material/0 = SubResource( 3 )
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[node name="creature" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
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shape = SubResource( 4 )
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[node name="look_at" type="Spatial" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.86429, 0 )
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[node name="ground_area" type="Area" parent="."]
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[node name="collision_shape" type="CollisionShape" parent="ground_area"]
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shape = SubResource( 5 )
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[node name="focus" parent="." instance=ExtResource( 3 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0 )
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visible = false
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mesh = SubResource( 6 )
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material/0 = SubResource( 7 )
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size = Vector2( 2.1, 1.8 )
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[node name="attack_delay" type="Timer" parent="."]
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one_shot = true
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[connection signal="timeout" from="attack_delay" to="focus" method="_on_attack_delay_timeout"]
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