khanat-code-old/code/ryzom/tools/patch_gen/patch_gen_service.cpp

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/misc/command.h"
#include "nel/misc/variable.h"
#include "nel/misc/common.h"
#include "nel/misc/file.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "game_share/tick_event_handler.h"
#include "game_share/singleton_registry.h"
#include "patch_gen_service.h"
#ifdef NL_OS_WINDOWS
# define NOMINMAX
# include <windows.h>
#endif // NL_OS_WINDOWS
using namespace std;
using namespace NLMISC;
using namespace NLNET;
/*
* Initialise the service
*/
void CPatchGenService::init()
{
setVersion (RYZOM_VERSION);
CSingletonRegistry::getInstance()->init();
}
/*
* Service Update
*/
bool CPatchGenService::update()
{
CSingletonRegistry::getInstance()->serviceUpdate();
return true;
}
/*
* Release
*/
void CPatchGenService::release()
{
CSingletonRegistry::getInstance()->release();
}
//-----------------------------------------------
// NLNET_SERVICE_MAIN
//-----------------------------------------------
NLNET_SERVICE_MAIN( CPatchGenService, "PGS", "patch_gen_service", 0, EmptyCallbackArray, "", "" );