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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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918 lines
26 KiB
C++
918 lines
26 KiB
C++
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "../zone_lib/zone_utility.h"
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#include "nel/3d/zone.h"
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#include "nel/3d/quad_grid.h"
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#include "nel/3d/scene_group.h"
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#include "nel/3d/shape.h"
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#include "nel/3d/water_shape.h"
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#include "nel/3d/register_3d.h"
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#include "nel/georges/u_form.h"
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#include "nel/georges/u_form_elm.h"
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#include "nel/georges/u_form_loader.h"
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#include "nel/misc/config_file.h"
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#include "nel/misc/file.h"
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#include "nel/misc/aabbox.h"
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#include "nel/misc/path.h"
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#include <stdio.h>
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#include <map>
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using namespace std;
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using namespace NLMISC;
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using namespace NL3D;
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typedef pair<sint, sint> CZoneDependenciesValue;
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#define BAR_LENGTH 21
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const char *progressbar[BAR_LENGTH]=
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{
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"[ ]",
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"[. ]",
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"[.. ]",
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"[... ]",
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"[.... ]",
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"[..... ]",
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"[...... ]",
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"[....... ]",
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"[........ ]",
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"[......... ]",
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"[.......... ]",
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"[........... ]",
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"[............ ]",
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"[............. ]",
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"[.............. ]",
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"[............... ]",
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"[................ ]",
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"[................. ]",
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"[.................. ]",
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"[................... ]",
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"[....................]"
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};
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void progress (const char *message, float progress)
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{
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// Progress bar
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char msg[512];
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uint pgId= (uint)(progress*(float)BAR_LENGTH);
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pgId= min(pgId, (uint)(BAR_LENGTH-1));
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sprintf (msg, "\r%s: %s", message, progressbar[pgId]);
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uint i;
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for (i=strlen(msg); i<79; i++)
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msg[i]=' ';
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msg[i]=0;
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printf (msg);
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printf ("\r");
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}
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class CZoneDependencies
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{
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public:
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// Default Ctor
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CZoneDependencies ()
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{
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// Not loaded
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Loaded=false;
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}
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// Zone coordinates
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sint X;
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sint Y;
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// BBox
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CAABBoxExt BBox;
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// Loaded
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bool Loaded;
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// List
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set<CZoneDependenciesValue> Dependences;
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};
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class CZoneDescriptorBB
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{
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public:
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// Zone coordinates
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sint X;
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sint Y;
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// BBox
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CAABBoxExt BBox;
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};
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// a bbox with a 'NULL' flad added
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class CPotentialBBox
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{
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public:
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CPotentialBBox() : IsVoid(true) {}
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CPotentialBBox(const CAABBox &b) : Box(b), IsVoid(false) {}
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CAABBox Box;
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bool IsVoid;
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void makeUnion(const CPotentialBBox &other)
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{
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if (IsVoid && other.IsVoid) return;
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if( IsVoid)
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{
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Box = other.Box;
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}
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else if (!other.IsVoid)
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{
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Box = CAABBox::computeAABBoxUnion(Box, other.Box);
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}
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IsVoid = false;
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}
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void transform(const NLMISC::CMatrix &matrix)
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{
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if (!IsVoid)
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{
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Box = NLMISC::CAABBox::transformAABBox(matrix, Box);
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}
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}
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// If the bbox has a null size, then mark it void
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void removeVoid()
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{
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if (!IsVoid && Box.getHalfSize() == CVector::Null)
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{
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IsVoid = true;
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}
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}
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};
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// a couple of bbox to identity occluding / receiving bbox
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struct CLightingBBox
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{
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public:
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CPotentialBBox OccludingBox;
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CPotentialBBox ReceivingBox;
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void makeUnion(const CLightingBBox &other)
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{
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OccludingBox.makeUnion(other.OccludingBox);
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ReceivingBox.makeUnion(other.ReceivingBox);
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}
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void transform(const NLMISC::CMatrix &matrix)
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{
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OccludingBox.transform(matrix);
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ReceivingBox.transform(matrix);
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}
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// If the bbox has a null size, then mark it void
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void removeVoid()
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{
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OccludingBox.removeVoid();
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ReceivingBox.removeVoid();
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}
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};
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typedef std::map<std::string, CLightingBBox> TString2LightingBBox;
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/// A map to cache the shapes bbox's
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typedef TString2LightingBBox TShapeMap;
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// compute the bbox of the igs in a zone
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static void computeZoneIGBBox(const char *zoneName, CLightingBBox &result, TShapeMap &shapeMap, const TString2LightingBBox &additionnalIG);
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// ryzom specific, see definition
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static void computeIGBBoxFromContinent(NLMISC::CConfigFile ¶meter,
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TShapeMap &shapeMap,
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TString2LightingBBox &zone2BBox
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);
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///=========================================================
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int main (int argc, char* argv[])
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{
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// Filter addSearchPath
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NLMISC::createDebug();
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InfoLog->addNegativeFilter ("adding the path");
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TShapeMap shapeMap;
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// Check number of args
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if (argc<5)
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{
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// Help message
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printf ("zone_dependencies [properties.cfg] [firstZone.zone] [lastzone.zone] [output_dependencies.cfg]\n");
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}
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else
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{
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NL3D::registerSerial3d();
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// Light direction
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CVector lightDirection;
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// Config file handler
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try
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{
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// Read the properties file
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CConfigFile properties;
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// Load and parse the properties file
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properties.load (argv[1]);
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// Get the light direction
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CConfigFile::CVar &sun_direction = properties.getVar ("sun_direction");
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lightDirection.set (sun_direction.asFloat(0), sun_direction.asFloat(1), sun_direction.asFloat(2));
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lightDirection.normalize();
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// Get the search pathes
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CConfigFile::CVar &search_pathes = properties.getVar ("search_pathes");
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uint path;
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for (path = 0; path < (uint)search_pathes.size(); path++)
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{
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// Add to search path
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CPath::addSearchPath (search_pathes.asString(path));
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}
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/*
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CConfigFile::CVar &ig_path = properties.getVar ("ig_path");
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NLMISC::CPath::addSearchPath(ig_path.asString(), true, true);
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CConfigFile::CVar &shapes_path = properties.getVar ("shapes_path");
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NLMISC::CPath::addSearchPath(shapes_path.asString(), true, true);
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*/
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CConfigFile::CVar &compute_dependencies_with_igs = properties.getVar ("compute_dependencies_with_igs");
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bool computeDependenciesWithIgs = compute_dependencies_with_igs.asInt() != 0;
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// Get the file extension
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string ext=getExt (argv[2]);
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// Get the file directory
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string dir=getDir (argv[2]);
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// Get output extension
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string outExt=getExt (argv[4]);
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// Get output directory
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string outDir=getDir (argv[4]);
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// Get the first and last name
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string firstName=getName (argv[2]);
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string lastName=getName (argv[3]);
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// Get the coordinates
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uint16 firstX, firstY;
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uint16 lastX, lastY;
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if (getZoneCoordByName (firstName.c_str(), firstX, firstY))
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{
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// Last zone
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if (getZoneCoordByName (lastName.c_str(), lastX, lastY))
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{
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// Take care
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if (lastX<firstX)
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{
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uint16 tmp=firstX;
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firstX=lastX;
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lastX=firstX;
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}
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if (lastY<firstY)
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{
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uint16 tmp=firstY;
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firstY=lastY;
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lastY=firstY;
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}
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// Min z
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float minZ=FLT_MAX;
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// Make a quad grid
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CQuadGrid<CZoneDescriptorBB> quadGrid;
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quadGrid.create (256, 100);
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// The dependencies list
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vector< CZoneDependencies > dependencies;
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dependencies.resize ((lastX-firstX+1)*(lastY-firstY+1));
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// Ryzom specific: build bbox for villages
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TString2LightingBBox villagesBBox;
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computeIGBBoxFromContinent(properties, shapeMap, villagesBBox);
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// Insert each zone in the quad tree
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sint y, x;
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for (y=firstY; y<=lastY; y++)
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for (x=firstX; x<=lastX; x++)
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{
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// Progress
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progress ("Build bounding boxes", (float)(x+y*lastX)/(float)(lastX*lastY));
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// Make a zone file name
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string zoneName;
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getZoneNameByCoord (x, y, zoneName);
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// Open the file
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CIFile file;
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if (file.open (dir+zoneName+ext))
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{
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// The zone
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CZone zone;
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try
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{
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// Serial the zone
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file.serial (zone);
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/// get bbox from the ig of this zone
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CLightingBBox igBBox;
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if (computeDependenciesWithIgs)
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{
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computeZoneIGBBox(zoneName.c_str(), igBBox, shapeMap, villagesBBox);
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}
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// Create a zone descriptor
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NLMISC::CAABBox zoneBox;
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zoneBox.setCenter(zone.getZoneBB().getCenter());
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zoneBox.setHalfSize(zone.getZoneBB().getHalfSize());
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CLightingBBox zoneLBox;
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zoneLBox.OccludingBox = zoneLBox.ReceivingBox = zoneBox; // can't be void
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zoneLBox.makeUnion(igBBox);
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nlassert(!zoneLBox.ReceivingBox.IsVoid);
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//
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CZoneDescriptorBB zoneDesc;
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zoneDesc.X=x;
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zoneDesc.Y=y;
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zoneDesc.BBox=zoneLBox.ReceivingBox.Box;
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//
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if (!zoneLBox.OccludingBox.IsVoid)
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{
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quadGrid.insert (zoneLBox.ReceivingBox.Box.getMin(), zoneLBox.ReceivingBox.Box.getMax(), zoneDesc);
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}
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// Insert in the dependencies
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// Index
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uint index=(x-firstX)+(y-firstY)*(lastX-firstX+1);
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// Loaded
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dependencies[index].Loaded=true;
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dependencies[index].X=x;
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dependencies[index].Y=y;
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dependencies[index].BBox=zoneLBox.OccludingBox.Box;
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// ZMin
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float newZ=zoneLBox.ReceivingBox.Box.getMin().z;
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if (newZ<minZ)
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minZ=newZ;
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}
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catch (Exception& e)
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{
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// Error handling
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nlwarning ("ERROR in file %s, %s", (dir+zoneName+ext).c_str(), e.what ());
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}
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}
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}
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// Now select each zone in others and make a depencies list
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for (y=firstY; y<=lastY; y++)
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for (x=firstX; x<=lastX; x++)
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{
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// Progress
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progress ("Compute dependencies", (float)(x+y*lastX)/(float)(lastX*lastY));
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// Index
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uint index=(x-firstX)+(y-firstY)*(lastX-firstX+1);
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// Loaded ?
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if (dependencies[index].Loaded)
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{
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// Min max vectors
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CVector vMin (dependencies[index].BBox.getMin());
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CVector vMax (dependencies[index].BBox.getMax());
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// Make a corner array
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CVector corners[4] =
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{
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CVector (vMin.x, vMin.y, vMax.z), CVector (vMax.x, vMin.y, vMax.z),
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CVector (vMax.x, vMax.y, vMax.z), CVector (vMin.x, vMax.y, vMax.z)
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};
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// Extended bbox
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CAABBox bBox=dependencies[index].BBox.getAABBox();
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// For each corner
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uint corner;
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for (corner=0; corner<4; corner++)
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{
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// Target position
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CVector target;
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if (lightDirection.z!=0)
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{
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// Not horizontal target
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target=corners[corner]+(lightDirection*((minZ-corners[corner].z)/lightDirection.z));
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}
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else
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{
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// Horizontal target, select 500 meters around.
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target=(500*lightDirection)+corners[corner];
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}
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// Extend the bbox
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bBox.extend (target);
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}
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// Clear quad tree selection
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quadGrid.clearSelection ();
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// Select
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quadGrid.select (bBox.getMin(), bBox.getMax());
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// Check selection
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CQuadGrid<CZoneDescriptorBB>::CIterator it=quadGrid.begin();
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while (it!=quadGrid.end())
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{
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// Index
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uint targetIndex=((*it).X-firstX)+((*it).Y-firstY)*(lastX-firstX+1);
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// Not the same
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if (targetIndex!=index)
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{
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// Target min z
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float targetMinZ=dependencies[targetIndex].BBox.getMin().z;
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if (targetMinZ<vMax.z)
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{
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||
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// Min z inf to max z ?
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||
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// Target optimized bbox
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||
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CAABBox bBoxOptimized=dependencies[index].BBox.getAABBox();
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||
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||
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// For each corner
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||
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for (corner=0; corner<4; corner++)
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||
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{
|
||
|
// Target position
|
||
|
CVector target;
|
||
|
if (lightDirection.z!=0)
|
||
|
{
|
||
|
// Not horizontal target
|
||
|
target=corners[corner]+(lightDirection*((targetMinZ-corners[corner].z)
|
||
|
/lightDirection.z));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Horizontal target, select 500 meters around.
|
||
|
target=(500*lightDirection)+corners[corner];
|
||
|
}
|
||
|
|
||
|
// Extend the bbox
|
||
|
bBoxOptimized.extend (target);
|
||
|
}
|
||
|
|
||
|
// Check it more presisly
|
||
|
//if ((*it).BBox.intersect (bBoxOptimized))
|
||
|
if ((*it).BBox.intersect (bBox))
|
||
|
{
|
||
|
// Insert in the set
|
||
|
dependencies[targetIndex].Dependences.insert (CZoneDependenciesValue (x, y));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Next selected
|
||
|
it++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// For each zone
|
||
|
for (y=firstY; y<=lastY; y++)
|
||
|
for (x=firstX; x<=lastX; x++)
|
||
|
{
|
||
|
// Progress
|
||
|
progress ("Save depend files", (float)(x+y*lastX)/(float)(lastX*lastY));
|
||
|
|
||
|
// Index
|
||
|
uint index=(x-firstX)+(y-firstY)*(lastX-firstX+1);
|
||
|
|
||
|
// Loaded ?
|
||
|
if (dependencies[index].Loaded)
|
||
|
{
|
||
|
// Make a file name
|
||
|
string outputFileName;
|
||
|
getZoneNameByCoord(x, y, outputFileName);
|
||
|
outputFileName=outDir+outputFileName+outExt;
|
||
|
|
||
|
// Write the dependencies file
|
||
|
FILE *outputFile;
|
||
|
if ((outputFile=fopen (strlwr (outputFileName).c_str(), "w")))
|
||
|
{
|
||
|
// Add a dependency entry
|
||
|
fprintf (outputFile, "dependencies =\n{\n");
|
||
|
|
||
|
// Add dependent zones
|
||
|
set<CZoneDependenciesValue>::iterator ite=dependencies[index].Dependences.begin();
|
||
|
while (ite!=dependencies[index].Dependences.end())
|
||
|
{
|
||
|
// Name of the dependent zone
|
||
|
std::string zoneName;
|
||
|
getZoneNameByCoord(ite->first, ite->second, zoneName);
|
||
|
|
||
|
// Write it
|
||
|
string message="\t\""+zoneName+"\"";
|
||
|
fprintf (outputFile, strlwr (message).c_str());
|
||
|
|
||
|
// Next ite;
|
||
|
ite++;
|
||
|
if (ite!=dependencies[index].Dependences.end())
|
||
|
fprintf (outputFile, ",\n");
|
||
|
}
|
||
|
|
||
|
// Close the variable
|
||
|
fprintf (outputFile, "\n};\n\n");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
nlwarning ("ERROR can't open %s for writing.\n", outputFileName.c_str());
|
||
|
}
|
||
|
|
||
|
// Close the file
|
||
|
fclose (outputFile);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Not valid
|
||
|
nlwarning ("ERROR %s is not a valid zone name.\n", lastName.c_str());
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Not valid
|
||
|
nlwarning ("ERROR %s is not a valid zone name.\n", firstName.c_str());
|
||
|
}
|
||
|
}
|
||
|
catch (Exception &ee)
|
||
|
{
|
||
|
nlwarning ("ERROR %s\n", ee.what());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
///===========================================================================
|
||
|
/** Load and compute the bbox of the models that are contained in a given instance group
|
||
|
* \return true if the computed bbox is valid
|
||
|
*/
|
||
|
static void computeIGBBox(const NL3D::CInstanceGroup &ig, CLightingBBox &result, TShapeMap &shapeMap)
|
||
|
{
|
||
|
result = CLightingBBox(); // starts with void result
|
||
|
bool firstBBox = true;
|
||
|
/// now, compute the union of all bboxs
|
||
|
for (CInstanceGroup::TInstanceArray::const_iterator it = ig._InstancesInfos.begin(); it != ig._InstancesInfos.end(); ++it)
|
||
|
{
|
||
|
CLightingBBox currBBox;
|
||
|
|
||
|
bool validBBox = false;
|
||
|
/// get the bbox from file or from map
|
||
|
if (shapeMap.count(it->Name)) // already loaded ?
|
||
|
{
|
||
|
currBBox = shapeMap[it->Name];
|
||
|
validBBox = true;
|
||
|
}
|
||
|
else // must load the shape to get its bbox
|
||
|
{
|
||
|
std::string shapePathName;
|
||
|
std::string toLoad = it->Name;
|
||
|
if (getExt(toLoad).empty()) toLoad += ".shape";
|
||
|
shapePathName = NLMISC::CPath::lookup(toLoad, false, false);
|
||
|
|
||
|
if (shapePathName.empty())
|
||
|
{
|
||
|
nlwarning("Unable to find shape %s", it->Name.c_str());
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
CIFile shapeInputFile;
|
||
|
|
||
|
if (shapeInputFile.open (shapePathName.c_str()))
|
||
|
{
|
||
|
NL3D::CShapeStream shapeStream;
|
||
|
try
|
||
|
{
|
||
|
shapeStream.serial (shapeInputFile);
|
||
|
// NB Nico :
|
||
|
// Deal with water shape -> their 'Receiving' box is set to 'void'
|
||
|
// this prevent the case where a huge surface of water will cause the zone it is attached to (the 'Zone'
|
||
|
// field in the villages sheets) to load all the zones that the water surface cover. (This caused
|
||
|
// an 'out of memory error' in the zone lighter due to too many zone being loaded)
|
||
|
|
||
|
// FIXME : test for water case hardcoded for now
|
||
|
CWaterShape *ws = dynamic_cast<CWaterShape *>(shapeStream.getShapePointer());
|
||
|
if (ws)
|
||
|
{
|
||
|
CAABBox bbox;
|
||
|
shapeStream.getShapePointer()->getAABBox(bbox);
|
||
|
currBBox.OccludingBox = CPotentialBBox(bbox); // occluding box is used, though the water shape
|
||
|
// doesn't cast shadow -> the tiles flag ('above', 'intersect', 'below water')
|
||
|
// are updated inside the zone_lighter
|
||
|
currBBox.ReceivingBox.IsVoid = true; // no lighted by the zone lighter !!!
|
||
|
currBBox.removeVoid();
|
||
|
shapeMap[it->Name] = currBBox;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
|
||
|
CAABBox bbox;
|
||
|
shapeStream.getShapePointer()->getAABBox(bbox);
|
||
|
currBBox.OccludingBox = CPotentialBBox(bbox);
|
||
|
currBBox.ReceivingBox = CPotentialBBox(bbox);
|
||
|
currBBox.removeVoid();
|
||
|
shapeMap[it->Name] = currBBox;
|
||
|
}
|
||
|
validBBox = true;
|
||
|
}
|
||
|
|
||
|
catch (NLMISC::Exception &e)
|
||
|
{
|
||
|
nlwarning("Error while loading shape %s. \n\t Reason : %s ", it->Name.c_str(), e.what());
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
nlwarning("Unable to open shape file %s to get its bbox", it->Name.c_str());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
if (validBBox)
|
||
|
{
|
||
|
/// build the model matrix
|
||
|
NLMISC::CMatrix mat;
|
||
|
mat.scale(it->Scale);
|
||
|
NLMISC::CMatrix rotMat;
|
||
|
rotMat.setRot(it->Rot);
|
||
|
mat = rotMat * mat;
|
||
|
mat.setPos(it->Pos);
|
||
|
|
||
|
/// transform the bbox
|
||
|
currBBox.transform(mat);
|
||
|
currBBox.removeVoid();
|
||
|
if (firstBBox)
|
||
|
{
|
||
|
result = currBBox;
|
||
|
firstBBox = false;
|
||
|
}
|
||
|
else // add to previous one
|
||
|
{
|
||
|
result.makeUnion(currBBox);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
///===========================================================================
|
||
|
/** Load and compute the bbox of the models that are located in a given zone
|
||
|
* \param the zone whose bbox must be computed
|
||
|
* \param result the result bbox
|
||
|
* \param shapeMap for speedup (avoid loading the same shape twice)
|
||
|
* \param additionnalIG a map that gives an additionnal ig for a zone from its name (ryzom specific : used to compute village bbox)
|
||
|
* \return true if the computed bbox is valid
|
||
|
*/
|
||
|
static void computeZoneIGBBox(const char *zoneName, CLightingBBox &result, TShapeMap &shapeMap, const TString2LightingBBox &additionnalIG)
|
||
|
{
|
||
|
result = CLightingBBox(); // starts with a void box
|
||
|
std::string lcZoneName = NLMISC::strlwr(std::string(zoneName));
|
||
|
TString2LightingBBox::const_iterator zoneIt = additionnalIG.find(lcZoneName);
|
||
|
if (zoneIt != additionnalIG.end())
|
||
|
{
|
||
|
result = zoneIt->second;
|
||
|
}
|
||
|
|
||
|
std::string igFileName = zoneName + std::string(".ig");
|
||
|
std::string pathName = CPath::lookup(igFileName, false, false);
|
||
|
|
||
|
if (pathName.empty())
|
||
|
{
|
||
|
// nlwarning("unable to find instance group of zone : %s", zoneName);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
|
||
|
/// Load the instance group of this zone
|
||
|
CIFile igFile;
|
||
|
if (!igFile.open(pathName))
|
||
|
{
|
||
|
nlwarning("unable to open file : %s", pathName.c_str());
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
NL3D::CInstanceGroup ig;
|
||
|
try
|
||
|
{
|
||
|
ig.serial(igFile);
|
||
|
}
|
||
|
catch (NLMISC::Exception &e)
|
||
|
{
|
||
|
nlwarning("Error while reading an instance group file : %s \n reason : %s", pathName.c_str(), e.what());
|
||
|
return;
|
||
|
}
|
||
|
CLightingBBox tmpBBox;
|
||
|
computeIGBBox(ig, tmpBBox, shapeMap);
|
||
|
result.makeUnion(tmpBBox);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//=======================================================================================
|
||
|
// ryzom specific build bbox of a village in a zone
|
||
|
static void computeBBoxFromVillage(const NLGEORGES::UFormElm *villageItem,
|
||
|
const std::string &continentName,
|
||
|
uint villageIndex,
|
||
|
TShapeMap &shapeMap,
|
||
|
CLightingBBox &result
|
||
|
)
|
||
|
{
|
||
|
result = CLightingBBox();
|
||
|
const NLGEORGES::UFormElm *igNamesItem;
|
||
|
if (! (villageItem->getNodeByName (&igNamesItem, "IgList") && igNamesItem) )
|
||
|
{
|
||
|
nlwarning("No list of IGs was found in the continent form %s, village #%d", continentName.c_str(), villageIndex);
|
||
|
return;
|
||
|
}
|
||
|
// Get number of village
|
||
|
uint numIgs;
|
||
|
nlverify (igNamesItem->getArraySize (numIgs));
|
||
|
const NLGEORGES::UFormElm *currIg;
|
||
|
for(uint l = 0; l < numIgs; ++l)
|
||
|
{
|
||
|
if (!(igNamesItem->getArrayNode (&currIg, l) && currIg))
|
||
|
{
|
||
|
nlwarning("Couldn't get ig #%d in the continent form %s, in village #%d", l, continentName.c_str(), villageIndex);
|
||
|
continue;
|
||
|
}
|
||
|
const NLGEORGES::UFormElm *igNameItem;
|
||
|
currIg->getNodeByName (&igNameItem, "IgName");
|
||
|
std::string igName;
|
||
|
if (!igNameItem->getValue (igName))
|
||
|
{
|
||
|
nlwarning("Couldn't get ig name of ig #%d in the continent form %s, in village #%d", l, continentName.c_str(), villageIndex);
|
||
|
continue;
|
||
|
}
|
||
|
if (igName.empty())
|
||
|
{
|
||
|
nlwarning("Ig name of ig #%d in the continent form %s, in village #%d is an empty string", l, continentName.c_str(), villageIndex);
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
igName = CFile::getFilenameWithoutExtension(igName) + ".ig";
|
||
|
string nameLookup = CPath::lookup (igName, false, true);
|
||
|
if (!nameLookup.empty())
|
||
|
{
|
||
|
CIFile inputFile;
|
||
|
// Try to open the file
|
||
|
if (inputFile.open (nameLookup))
|
||
|
{
|
||
|
CInstanceGroup group;
|
||
|
try
|
||
|
{
|
||
|
CLightingBBox currBBox;
|
||
|
group.serial (inputFile);
|
||
|
computeIGBBox(group, currBBox, shapeMap);
|
||
|
result.makeUnion(currBBox);
|
||
|
}
|
||
|
catch(NLMISC::Exception &)
|
||
|
{
|
||
|
nlwarning ("Error while loading instance group %s\n", igName.c_str());
|
||
|
continue;
|
||
|
}
|
||
|
inputFile.close();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Error
|
||
|
nlwarning ("Can't open instance group %s\n", igName.c_str());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//=======================================================================================
|
||
|
/** Load additionnal ig from a continent (ryzom specific)
|
||
|
* \param parameter a config file that contains the name of the continent containing the zones we are processing
|
||
|
* \param zone2bbox This will be filled with the name of a zone and the bbox of the village it contains
|
||
|
* \param a map of shape
|
||
|
* \param a vector that will be filled with a zone name and the bbox of the village it contains
|
||
|
*/
|
||
|
static void computeIGBBoxFromContinent(NLMISC::CConfigFile ¶meter,
|
||
|
TShapeMap &shapeMap,
|
||
|
TString2LightingBBox &zone2BBox
|
||
|
)
|
||
|
{
|
||
|
|
||
|
try
|
||
|
{
|
||
|
CConfigFile::CVar &continent_name_var = parameter.getVar ("continent_name");
|
||
|
CConfigFile::CVar &level_design_directory = parameter.getVar ("level_design_directory");
|
||
|
CConfigFile::CVar &level_design_world_directory = parameter.getVar ("level_design_world_directory");
|
||
|
CConfigFile::CVar &level_design_dfn_directory = parameter.getVar ("level_design_dfn_directory");
|
||
|
CPath::addSearchPath(level_design_dfn_directory.asString(), true, false);
|
||
|
CPath::addSearchPath(level_design_world_directory.asString(), true, false);
|
||
|
|
||
|
std::string continentName = continent_name_var.asString();
|
||
|
if (CFile::getExtension(continentName).empty())
|
||
|
continentName += ".continent";
|
||
|
// Load the form
|
||
|
NLGEORGES::UFormLoader *loader = NLGEORGES::UFormLoader::createLoader();
|
||
|
//
|
||
|
std::string pathName = level_design_world_directory.asString() + "/" + continentName;
|
||
|
if (pathName.empty())
|
||
|
{
|
||
|
nlwarning("Can't find continent form : %s", continentName.c_str());
|
||
|
return;
|
||
|
}
|
||
|
NLGEORGES::UForm *villageForm;
|
||
|
villageForm = loader->loadForm(pathName.c_str());
|
||
|
if(villageForm != NULL)
|
||
|
{
|
||
|
NLGEORGES::UFormElm &rootItem = villageForm->getRootNode();
|
||
|
// try to get the village list
|
||
|
// Load the village list
|
||
|
NLGEORGES::UFormElm *villagesItem;
|
||
|
if(!(rootItem.getNodeByName (&villagesItem, "Villages") && villagesItem))
|
||
|
{
|
||
|
nlwarning("No villages where found in %s", continentName.c_str());
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Get number of village
|
||
|
uint numVillage;
|
||
|
nlverify (villagesItem->getArraySize (numVillage));
|
||
|
|
||
|
// For each village
|
||
|
for(uint k = 0; k < numVillage; ++k)
|
||
|
{
|
||
|
NLGEORGES::UFormElm *currVillage;
|
||
|
if (!(villagesItem->getArrayNode (&currVillage, k) && currVillage))
|
||
|
{
|
||
|
nlwarning("Couldn't get village %d in continent %s", continentName.c_str(), k);
|
||
|
continue;
|
||
|
}
|
||
|
// check that this village is in the dependency zones
|
||
|
NLGEORGES::UFormElm *zoneNameItem;
|
||
|
if (!currVillage->getNodeByName (&zoneNameItem, "Zone") && zoneNameItem)
|
||
|
{
|
||
|
nlwarning("Couldn't get zone item of village %d in continent %s", continentName.c_str(), k);
|
||
|
continue;
|
||
|
}
|
||
|
std::string zoneName;
|
||
|
if (!zoneNameItem->getValue(zoneName))
|
||
|
{
|
||
|
nlwarning("Couldn't get zone name of village %d in continent %s", continentName.c_str(), k);
|
||
|
continue;
|
||
|
}
|
||
|
zoneName = NLMISC::strlwr(CFile::getFilenameWithoutExtension(zoneName));
|
||
|
CLightingBBox result;
|
||
|
// ok, it is in the dependant zones
|
||
|
computeBBoxFromVillage(currVillage, continentName, k, shapeMap, result);
|
||
|
if (!result.OccludingBox.IsVoid || result.ReceivingBox.IsVoid)
|
||
|
{
|
||
|
zone2BBox[zoneName] = result;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
nlwarning("Can't load continent form : %s", continentName.c_str());
|
||
|
}
|
||
|
}
|
||
|
catch (NLMISC::EUnknownVar &e)
|
||
|
{
|
||
|
nlinfo(e.what());
|
||
|
}
|
||
|
}
|