khanat-code-old/code/ryzom/client/src/session_browser_impl.cpp

819 lines
32 KiB
C++
Raw Normal View History

2016-12-09 15:04:26 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "session_browser_impl.h"
#include "nel/gui/lua_object.h"
#include "nel/gui/lua_ihm.h"
#include "connection.h"
#include "net_manager.h"
#include "interface_v3/interface_manager.h"
#include "interface_v3/skill_manager.h"
#include "far_tp.h"
#include "r2/dmc/com_lua_module.h"
//
#include "nel/misc/time_nl.h"
#include "nel/net/service.h"
//
#include "r2/editor.h"
#include "r2/dmc/client_edition_module.h"
//
#include "game_share/shard_names.h"
using namespace std;
using namespace NLMISC;
using namespace RSMGR;
using namespace CHARSYNC;
using namespace NLNET;
using namespace R2;
CVariable<uint16> SBSPortOffset("client", "SBSPortOffset", "Offset of the SBS port from the FS port", 1000, 0, true);
// ****************************************************************************
void CSessionBrowserImpl::init(CLuaState *ls)
{
if (ls != NULL)
{
nlassert(ls);
_Lua = ls;
_Lua->pushGlobalTable();
CLuaObject game(*_Lua);
game = game["game"];
game.setValue("getRingSessionList", luaGetRingSessionList);
game.setValue("getRingCharList", luaGetRingCharList);
game.setValue("getRingStats", luaGetRingStats);
game.setValue("getScenarioScores", luaGetScenarioScores);
game.setValue("getSessionAverageScores", luaGetSessionAverageScores);
game.setValue("getScenarioAverageScores", luaGetScenarioAverageScores);
game.setValue("updateScenarioScores", luaUpdateScenarioScores);
game.setValue("joinRingSession", luaJoinRingSession);
game.setValue("checkRingAccess", luaCheckRingAccess);
game.setValue("getFileHeader", luaGetFileHeader);
}
if (!ClientCfg.Local)
{
CSessionBrowserImpl::getInstance().setAuthInfo(getCookie());
NLNET::CInetAddress address(getFrontEndAddress());
address.setPort(address.port()+SBSPortOffset);
CSessionBrowserImpl::getInstance().connectItf(address);
}
_LastAuthorRating = 0;
_LastAMRating = 0;
_LastMasterlessRating = 0;
_LastRingPoints.clear();
_LastMaxRingPoints.clear();
}
// ***************************************************************************
const NLNET::CLoginCookie &CSessionBrowserImpl::getCookie()
{
/*if (CInterfaceManager::getInstance()->isInGame())
{*/
return NetMngr.getLoginCookie();
/*}
extern NLNET::CLoginCookie FakeCookie;
return FakeCookie; // TMP TMP : for Nico's test*/
}
// ****************************************************************************
const std::string &CSessionBrowserImpl::getFrontEndAddress()
{
if (!NetMngr.getFrontendAddress().empty())
{
return NetMngr.getFrontendAddress();
}
static std::string testAddress = "borisb";
return testAddress; // TMP TMP : for Nico's test
}
// ****************************************************************************
uint32 CSessionBrowserImpl::getCharId()
{
if (ClientCfg.Local) return 0;
return (getCookie().getUserId() << 4) + (uint32) PlayerSelectedSlot;
}
// ****************************************************************************
int CSessionBrowserImpl::luaGetRingSessionList(CLuaState &ls)
{
nldebug("SB: luaGetRingSessionList");
CLuaIHM::checkArgCount(ls, "getRingSessionList", 0);
CSessionBrowserImpl::getInstance().getRingRatings(getCharId());
CSessionBrowserImpl::getInstance().getSessionList(getCharId());
return 0;
}
// ****************************************************************************
int CSessionBrowserImpl::luaGetRingCharList(CLuaState &ls)
{
nldebug("SB: luaGetRingCharList");
CLuaIHM::checkArgCount(ls, "getRingCharList", 0);
if (R2::getEditor().getMode() != R2::CEditor::NotInitialized)
{
CSessionBrowserImpl::getInstance().getCharList(getCharId(), R2::getEditor().getDMC().getEditionModule().getCurrentAdventureId());
}
return 0;
}
// ****************************************************************************
int CSessionBrowserImpl::luaGetRingStats(CLuaState &ls)
{
nldebug("SB: luaGetRingStats");
CLuaIHM::checkArgCount(ls, "getRingStats", 0);
CSessionBrowserImpl::getInstance().getRingRatings(getCharId());
CSessionBrowserImpl::getInstance().getRingPoints(getCharId());
return 0;
}
// ****************************************************************************
int CSessionBrowserImpl::luaGetScenarioScores(CLuaState &ls)
{
nldebug("SB: luaGetScenarioScores");
CLuaIHM::checkArgCount(ls, "getScenarioScores", 0);
if (R2::getEditor().getMode() != R2::CEditor::NotInitialized)
{
CSessionBrowserImpl::getInstance().getMyRatings(getCharId(), R2::getEditor().getDMC().getEditionModule().getCurrentAdventureId());
}
return 0;
}
// ****************************************************************************
int CSessionBrowserImpl::luaGetSessionAverageScores(CLuaState &ls)
{
nldebug("SB: luaGetSessionAverageScores");
CLuaIHM::checkArgCount(ls, "getSessionAverageScores", 0);
if (R2::getEditor().getMode() != R2::CEditor::NotInitialized)
{
CSessionBrowserImpl::getInstance().getSessionAverageScores(R2::getEditor().getDMC().getEditionModule().getCurrentAdventureId());
}
return 0;
}
// ****************************************************************************
int CSessionBrowserImpl::luaGetScenarioAverageScores(CLuaState &ls)
{
nldebug("SB: luaGetScenarioAverageScores");
CLuaIHM::checkArgCount(ls, "getScenarioAverageScores", 1);
CLuaIHM::checkArgType(ls, "getScenarioAverageScores", 1, LUA_TSTRING);
CSessionBrowserImpl::getInstance().getScenarioAverageScores(ls.toString(1));
return 0;
}
// ****************************************************************************
int CSessionBrowserImpl::luaUpdateScenarioScores(CLuaState &ls)
{
nldebug("SB: luaUpdateScenarioScores");
const char *funcName = "updateScenarioScores";
CLuaIHM::checkArgCount(ls, funcName, 5);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TNUMBER);
CLuaIHM::checkArgType(ls, funcName, 2, LUA_TNUMBER);
CLuaIHM::checkArgType(ls, funcName, 3, LUA_TNUMBER);
CLuaIHM::checkArgType(ls, funcName, 4, LUA_TNUMBER);
CLuaIHM::checkArgType(ls, funcName, 5, LUA_TNUMBER);
if (R2::getEditor().getMode() != R2::CEditor::NotInitialized)
{
CSessionBrowserImpl::getInstance().setPlayerRating(getCharId(), R2::getEditor().getDMC().getEditionModule().getCurrentAdventureId(),
(uint32) ls.toInteger(1), (uint32) ls.toInteger(2), (uint32) ls.toInteger(3), (uint32) ls.toInteger(4), (uint32) ls.toInteger(5));
}
return 0;
}
// ****************************************************************************
int CSessionBrowserImpl::luaJoinRingSession(CLuaState &ls)
{
nldebug("SB: luaJoinRingSession");
const char *funcName = "joinRingSession";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TNUMBER);
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CSessionBrowserImpl & sessionBrowser = CSessionBrowserImpl::getInstance();
sessionBrowser.joinSession(getCharId(), (TSessionId)(uint32) ls.toInteger(1), ClientCfg.ConfigFile.getVar("Application").asString(0));
if(!sessionBrowser.waitOneMessage(sessionBrowser.getMessageName("on_joinSessionResult")))
{
nlwarning("joinSession callback return false");
}
if(sessionBrowser._LastJoinSessionResult == 20)
{
CViewText* pVT = dynamic_cast<CViewText*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:warning_free_trial:text"));
if (pVT != NULL)
pVT->setText(CI18N::get("uiRingWarningFreeTrial"));
CAHManager::getInstance()->runActionHandler("enter_modal", NULL, "group=ui:interface:warning_free_trial");
}
return 0;
}
// *****************************************************************************
int CSessionBrowserImpl::luaCheckRingAccess(CLuaState &ls)
{
lua_State* state = ls.getStatePointer();
return R2::CComLuaModule::luaGetFileHeader(state);
}
// *****************************************************************************
int CSessionBrowserImpl::luaGetFileHeader(CLuaState &ls)
{
lua_State* state = ls.getStatePointer();
return R2::CComLuaModule::luaGetFileHeader(state);
}
// ****************************************************************************
void CSessionBrowserImpl::on_connectionFailed()
{
nldebug("SB: on_connectionFailed");
callRingAccessPointMethod("onConnectionFailed", 0, 0);
}
// ****************************************************************************
void CSessionBrowserImpl::on_CRingSessionManagerWebClient_Disconnection(NLNET::TSockId /* from */)
{
nldebug("SB: on_CRingSessionManagerWebClient_Disconnection");
callRingAccessPointMethod("onDisconnection", 0, 0);
}
// ****************************************************************************
void CSessionBrowserImpl::on_connectionClosed()
{
nldebug("SB: on_connectionClosed");
callRingAccessPointMethod("onConnectionClosed", 0, 0);
}
// ****************************************************************************
void CSessionBrowserImpl::on_invokeResult(NLNET::TSockId /* from */, uint32 /* userId */, uint32 resultCode, const std::string &resultString)
{
nldebug("SB: on_invokeResult : result = %u, msg='%s'", resultCode, resultString.c_str());
//
_LastInvokeResult = resultCode;
_LastInvokeResultMsg = resultString;
}
// ****************************************************************************
void CSessionBrowserImpl::on_scheduleSessionResult(NLNET::TSockId /* from */, uint32 charId, TSessionId sessionId, uint8 result, const std::string &resultString)
{
nldebug("SB: on_scheduleSessionResult : result = %u, msg = '%s'", result, resultString.c_str());
_LastScheduleSessionCharId = charId;
_LastScheduleSessionResult = result;
_LastScheduleSessionId = sessionId;
_LastScheduleSessionResulMsg = resultString;
// if (result == 0)
// {
// // attempt real far tp
// if (!FarTP.requestFarTPToSession(sessionId, PlayerSelectedSlot, CFarTP::JoinSession, true))
// {
// callRingAccessPointMethod("onJoinFailed", 0, 0);
// }
// }
// else
// {
// nlwarning(resultString.c_str());
// callRingAccessPointMethod("onJoinFailed", 0, 0);
// }
}
// ****************************************************************************
void CSessionBrowserImpl::on_sessionInfoResult(NLNET::TSockId from, uint32 charId, TSessionId sessionId, const RSMGR::TRaceFilter &raceFilter, const RSMGR::TReligionFilter &religionFilter,
const RSMGR::TGuildFilter &guildFilter, const RSMGR::TShardFilter &shardFilter, const RSMGR::TLevelFilter &levelFilter, bool subscriptionClosed, bool autoInvite, const std::string &language,
const TSessionOrientation &/* orientation */, const std::string &description)
{
nldebug("SB: on_sessionInfoResult");
_LastRaceFilter = raceFilter;
_LastReligionFilter = religionFilter;
_LastGuildFilter = guildFilter;
_LastShardFilter = shardFilter;
_LastLevelFilter = levelFilter;
_LastSubscriptionClosed = subscriptionClosed;
_LastAutoInvite = autoInvite;
_LastDescription = description;
}
// ****************************************************************************
void CSessionBrowserImpl::on_joinSessionResult(NLNET::TSockId /* from */, uint32 /* userId */, TSessionId sessionId, uint32 result, const std::string &shardAddr, const RSMGR::TSessionPartStatus &participantStatus)
{
nldebug("SB: on_joinSessionResult : result = %u; msg = '%s'", result, shardAddr.c_str());
_LastJoinSessionResult = result;
_LastJoinSessionId = sessionId;
_LastJoinSessionShardAddr = shardAddr;
_LastJoinSessionPartStatus = participantStatus;
// trigger the far tp action
if (result == 0)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CAHManager::getInstance()->runActionHandler("on_connect_to_shard", NULL, string("cookie=")+NetMngr.getLoginCookie().toString()+"|fsAddr="+shardAddr);
}
}
// ****************************************************************************
void CSessionBrowserImpl::on_joinSessionResultExt(NLNET::TSockId from, uint32 userId, TSessionId sessionId, uint32 result, const std::string &shardAddr, const RSMGR::TSessionPartStatus &participantStatus, const CSecurityCode& securityCode)
{
nldebug("SB: on_joinSessionResultExt : result = %u, msg = '%s'", result, shardAddr.c_str());
FarTP.setJoinSessionResult(sessionId, securityCode); // only joinSessionResultExt grants fast disconnection
on_joinSessionResult(from, userId, sessionId, result, shardAddr, participantStatus);
}
// ****************************************************************************
void CSessionBrowserImpl::on_getShardsResult(NLNET::TSockId /* from */, uint32 /* userId */, const std::string &/* result */)
{
nldebug("SB: on_getShardsResult");
}
// ****************************************************************************
void CSessionBrowserImpl::on_CSessionBrowserServerWebClient_Disconnection(NLNET::TSockId /* from */)
{
nldebug("SB: on_CSessionBrowserServerWebClient_Disconnection");
callRingAccessPointMethod("onDisconnection", 0, 0);
}
// ****************************************************************************
void CSessionBrowserImpl::on_sessionList(NLNET::TSockId /* from */, uint32 /* charId */, const std::vector <RSMGR::TSessionDesc > &sessions)
{
nldebug("SB: on_sessionList");
fill(sessions);
}
// ****************************************************************************
void CSessionBrowserImpl::fill(const std::vector <RSMGR::TSessionDesc > &sessions)
{
// build datas & send to lua
nlassert(_Lua);
try
{
CLuaStackRestorer lsr(_Lua, _Lua->getTop());
_Lua->newTable();
for (uint k = 0; k < sessions.size(); ++k)
{
const RSMGR::TSessionDesc &sd = sessions[k];
_Lua->newTable();
CLuaObject session(*_Lua);
session.setValue("Id", sd.getSessionId().asInt());
session.setValue("Owner", sd.getOwnerName());
session.setValue("Title", sd.getTitle());
session.setValue("Desc", sd.getDescription());
session.setValue("Level", (uint32) sd.getSessionLevel().getValue());
session.setValue("Language", sd.getLanguage());
uint flags = (sd.getAnimMode().getValue() == RSMGR::TAnimMode::am_dm ? (uint) 1 : 0) |
(sd.getRequesterCharInvited() ? (uint) 2 : 0);
if(sd.getRequesterCharKicked())
flags = (uint) 4;
session.setValue("Flags", flags);
session.setValue("PlayerCount", sd.getNbConnectedPlayer());
session.setValue("AllowFreeTrial", sd.getAllowFreeTrial());
session.setValue("NbRating", sd.getNbRating());
session.setValue("RateFun", sd.getRateFun());
session.setValue("RateDifficulty", sd.getRateDifficulty());
session.setValue("RateAccessibility", sd.getRateAccessibility());
session.setValue("RateOriginality", sd.getRateOriginality());
session.setValue("RateDirection", sd.getRateDirection());
session.setValue("ScenarioRRPTotal", sd.getScenarioRRPTotal());
session.setValue("AuthorRating", _LastAuthorRating);
if(sd.getAnimMode().getValue() == RSMGR::TAnimMode::am_dm)
session.setValue("OwnerRating", _LastAMRating);
else
session.setValue("OwnerRating", _LastMasterlessRating);
// calculate the difference between local time and gmt
time_t rawtime;
struct tm * timeinfo;
rawtime= sd.getLaunchDate();
timeinfo = localtime ( &rawtime );
time_t localTime = mktime( timeinfo );
//nldebug("local time %02d:%02d",timeinfo->tm_hour,timeinfo->tm_min);
rawtime= sd.getLaunchDate();
timeinfo = gmtime ( &rawtime );
time_t gmtTime = mktime( timeinfo );
//nldebug("gm time %02d:%02d",timeinfo->tm_hour,timeinfo->tm_min);
// convert GMT time value from server to local time
time_t adjustedTime= sd.getLaunchDate() + localTime - gmtTime;
session.setValue("LaunchDate", (sint64)adjustedTime);
session.setValue("ScenarioType", (uint32)sd.getOrientation().getValue());
session.push();
_Lua->rawSetI(-2, k +1); // set in session list
}
// call into lua
callRingAccessPointMethod("onSessionListReceived", 1, 0);
}
catch(const ELuaError &)
{
// no-op (error msg already printed at exception launch)
}
}
// ****************************************************************************
void CSessionBrowserImpl::playerRatingFill(bool scenarioRated, uint32 rateFun, uint32 rateDifficulty, uint32 rateAccessibility, uint32 rateOriginality, uint32 rateDirection)
{
nlassert(_Lua);
try
{
_Lua->newTable();
CLuaObject scores(*_Lua);
scores.setValue("ScenarioRated", scenarioRated);
scores.setValue("RateFun", rateFun);
scores.setValue("RateDifficulty", rateDifficulty);
scores.setValue("RateAccessibility", rateAccessibility);
scores.setValue("RateOriginality", rateOriginality);
scores.setValue("RateDirection", rateDirection);
scores.push();
// call into lua
callScenarioScoresMethod("onScenarioScoresReceived", 1, 0);
}
catch(const ELuaError &)
{
// no-op (error msg already printed at exception launch)
}
}
// ****************************************************************************
void CSessionBrowserImpl::averageScoresFill(bool scenarioRated, uint32 rateFun, uint32 rateDifficulty, uint32 rateAccessibility, uint32 rateOriginality, uint32 rateDirection, uint32 rrpTotal)
{
nlassert(_Lua);
try
{
_Lua->newTable();
CLuaObject scores(*_Lua);
scores.setValue("ScenarioRated", scenarioRated);
scores.setValue("RateFun", rateFun);
scores.setValue("RateDifficulty", rateDifficulty);
scores.setValue("RateAccessibility", rateAccessibility);
scores.setValue("RateOriginality", rateOriginality);
scores.setValue("RateDirection", rateDirection);
scores.setValue("RRPTotal", rrpTotal);
scores.push();
// call into lua
callScenarioScoresMethod("onAverageScoresReceived", 1, 0);
}
catch(const ELuaError &)
{
// no-op (error msg already printed at exception launch)
}
}
// ****************************************************************************
static RSMGR::TSessionDesc buildSession(uint32 id, const std::string &owner, const std::string &title, const std::string &description, uint32 level, uint32 playerCount, const std::string &/* language */, uint32 launchTime, bool dm, bool invited)
{
RSMGR::TSessionDesc result;
result.setSessionId((TSessionId)id);
result.setRequesterCharInvited(invited);
result.setOwnerName(owner);
result.setTitle(title);
result.setDescription(description);
result.setSessionLevel(R2::TSessionLevel((R2::TSessionLevel::TValues) level));
result.setLaunchDate(launchTime);
result.setNbConnectedPlayer(playerCount);
result.setAnimMode(RSMGR::TAnimMode(dm ? RSMGR::TAnimMode::am_dm : RSMGR::TAnimMode::am_autonomous));
return result;
}
// ****************************************************************************
void CSessionBrowserImpl::testFill()
{
std::vector <RSMGR::TSessionDesc > sessions;
uint32 refTime = NLMISC::CTime::getSecondsSince1970();
sessions.push_back(buildSession(50, "_toto", "Scenar de toto", "Fight scenario", 0, 0, "en", refTime - 1000, true, true));
sessions.push_back(buildSession(51, "_titi", "Titi's scenario", "Un peu de RP", 0, 4, "en", refTime - 2000, false, true));
sessions.push_back(buildSession(52, "_bob", "Yubo's back", "Chasse aux yubos", 0, 10, "en", refTime - 3000, true, false));
sessions.push_back(buildSession(54, "_nico", "Nico test", "Scenario de test de nico", 1, 3, "fr", refTime - 10000, false, false));
sessions.push_back(buildSession(55, "_toto2", "Scenar de toto", "Fight scenario", 1, 0, "de", refTime - 20000, true, true));
sessions.push_back(buildSession(56, "_titi2", "Titi's scenario", "Un peu de RP", 1, 4, "it", refTime - 40000, true, true));
sessions.push_back(buildSession(57, "_bob2", "Yubo's back", "Chasse aux yubos", 2, 10, "cz", refTime - 60000, true, true));
sessions.push_back(buildSession(59, "_nico2", "Nico test", "Scenario de test de nico", 3, 3, "fr", refTime - 100000, true, true));
sessions.push_back(buildSession(510, "_toto3", "Scenar de toto", "Fight scenario", 3, 0, "de", refTime - 200000, true, true));
sessions.push_back(buildSession(511, "_titi3", "Titi's scenario", "Un peu de RP", 4, 4, "en", refTime - 300000, true, true));
sessions.push_back(buildSession(512, "_bob3", "Yubo's back", "Chasse aux yubos", 4, 10, "fr", refTime - 500000, true, true));
sessions.push_back(buildSession(514, "_nico3", "Nico test", "Scenario de test de nico", 5, 3, "en", refTime - 800000, true, true));
sessions.push_back(buildSession(515, "_toto4", "Scenar de toto", "Fight scenario", 5, 0, "fr", refTime - 1000000, true, true));
sessions.push_back(buildSession(516, "_titi'", "Titi's scenario", "Un peu de RP", 5, 4, "en", refTime - 2000000, true, true));
sessions.push_back(buildSession(517, "_bob4", "Yubo's back", "Chasse aux yubos", 5, 10, "fr", refTime - 3000000, true, true));
sessions.push_back(buildSession(519, "_nico4", "Nico test", "Scenario de test de nico", 5, 3, "en", refTime - 5000000, true, true));
fill(sessions);
}
// ****************************************************************************
void CSessionBrowserImpl::on_charList(NLNET::TSockId /* from */, uint32 /* charId */, TSessionId /* sessionId */, const std::vector <RSMGR::TCharDesc > &chars)
{
nldebug("SB: on_charList");
charsFill(chars);
}
// ****************************************************************************
void CSessionBrowserImpl::on_playerRatings(NLNET::TSockId /* from */, uint32 /* charId */, bool scenarioRated, uint32 rateFun, uint32 rateDifficulty, uint32 rateAccessibility, uint32 rateOriginality, uint32 rateDirection)
{
playerRatingFill(scenarioRated, rateFun, rateDifficulty, rateAccessibility, rateOriginality, rateDirection);
}
// ****************************************************************************
// Return average scores of a session
void CSessionBrowserImpl::on_sessionAverageScores(NLNET::TSockId /* from */, bool scenarioRated, uint32 rateFun, uint32 rateDifficulty, uint32 rateAccessibility, uint32 rateOriginality, uint32 rateDirection, uint32 rrpTotal)
{
averageScoresFill(scenarioRated, rateFun, rateDifficulty, rateAccessibility, rateOriginality, rateDirection, rrpTotal);
}
// ****************************************************************************
// Return average scores of a scenario
void CSessionBrowserImpl::on_scenarioAverageScores(NLNET::TSockId /* from */, bool scenarioRated, uint32 rateFun, uint32 rateDifficulty, uint32 rateAccessibility, uint32 rateOriginality, uint32 rateDirection, uint32 rrpTotal)
{
//averageScoresFill(scenarioRated, rateFun, rateDifficulty, rateAccessibility, rateOriginality, rateDirection, rrpTotal);
nlassert(_Lua);
try
{
_Lua->newTable();
CLuaObject scores(*_Lua);
scores.setValue("ScenarioRated", scenarioRated);
scores.setValue("RateFun", rateFun);
scores.setValue("RateDifficulty", rateDifficulty);
scores.setValue("RateAccessibility", rateAccessibility);
scores.setValue("RateOriginality", rateOriginality);
scores.setValue("RateDirection", rateDirection);
scores.setValue("RRPTotal", rrpTotal);
scores.push();
// call into lua
callScenarioScoresMethod("onScenarioAverageScoresReceived", 1, 0);
}
catch(const ELuaError &)
{
// no-op (error msg already printed at exception launch)
}
}
// ****************************************************************************
void CSessionBrowserImpl::on_ringRatings(NLNET::TSockId /* from */, uint32 /* charId */, uint32 authorRating, uint32 AMRating, uint32 masterlessRating)
{
_LastAuthorRating = authorRating;
_LastAMRating = AMRating;
_LastMasterlessRating = masterlessRating;
ringStatsFill();
}
// ****************************************************************************
void CSessionBrowserImpl::on_ringPoints(NLNET::TSockId /* from */, uint32 /* charId */, const std::string &ringPoints, const std::string &maxRingPoints)
{
_LastRingPoints = ringPoints;
_LastMaxRingPoints = maxRingPoints;
ringStatsFill();
}
// ****************************************************************************
void CSessionBrowserImpl::charsFill(const std::vector <RSMGR::TCharDesc > &chars)
{
// build datas & send to lua
nlassert(_Lua);
try
{
CLuaStackRestorer lsr(_Lua, _Lua->getTop());
_Lua->newTable();
for (uint k = 0; k < chars.size(); ++k)
{
const RSMGR::TCharDesc &cd = chars[k];
if(cd.getCharId()!=getCharId())
{
_Lua->newTable();
CLuaObject luaChar(*_Lua);
luaChar.setValue("Id", cd.getCharId());
luaChar.setValue("Char", cd.getCharName());
luaChar.setValue("Guild", cd.getGuildName());
luaChar.setValue("Race", (uint32) cd.getRace().getValue());
luaChar.setValue("Religion", (uint32) cd.getCult().getValue());
string shardName = toString(cd.getShardId());
for(uint l = 0; l < Mainlands.size(); ++l)
{
if(Mainlands[l].Id.asInt() == cd.getShardId())
{
shardName = toString(Mainlands[l].Name);
break;
}
}
luaChar.setValue("Shard", shardName);
// note: we do 'level-1' because the TSessionLevel enum starts at 1
luaChar.setValue("Level", (uint32) (cd.getLevel().getValue()-1));
/*
uint32 flags = 0;
if (cd.getConnected()) { flags += 1; }
if (cd.getKicked()){ flags += 2; }
*/
uint32 flags = cd.getConnected();
if (cd.getKicked()){ flags = 2; }
luaChar.setValue("Flags", flags);
luaChar.push();
_Lua->rawSetI(-2, k +1); // set in chars list
}
}
// call into lua
callRingCharTrackingMethod("onCharsListReceived", 1, 0);
}
catch(const ELuaError &)
{
// no-op (error msg already printed at exception launch)
}
}
// ****************************************************************************
inline uint32 ecoRingPoints(const std::string & ecoPoints, const char * c)
{
std::string::size_type cPlace = ecoPoints.find(c);
if(cPlace==string::npos)
return 0;
std::string::size_type sepPlace = ecoPoints.find(":", cPlace);
std::string points = ecoPoints.substr(cPlace+1, sepPlace);
uint32 ret;
fromString(points, ret);
return ret;
}
void CSessionBrowserImpl::ringStatsFill()
{
// build datas & send to lua
nlassert(_Lua);
try
{
CLuaStackRestorer lsr(_Lua, _Lua->getTop());
_Lua->newTable();
CLuaObject luaRingPoints(*_Lua);
luaRingPoints.setValue("AuthorRating", _LastAuthorRating);
luaRingPoints.setValue("AMRating", _LastAMRating);
luaRingPoints.setValue("MasterlessRating", _LastMasterlessRating);
luaRingPoints.setValue("MaxBasicRingPoints", ecoRingPoints(_LastMaxRingPoints, "A"));
luaRingPoints.setValue("BasicRingPoints", ecoRingPoints(_LastRingPoints, "A"));
luaRingPoints.setValue("MaxDesertRingPoints", ecoRingPoints(_LastMaxRingPoints, "D"));
luaRingPoints.setValue("DesertRingPoints", ecoRingPoints(_LastRingPoints, "D"));
luaRingPoints.setValue("MaxForestRingPoints", ecoRingPoints(_LastMaxRingPoints, "F"));
luaRingPoints.setValue("ForestRingPoints", ecoRingPoints(_LastRingPoints, "F"));
luaRingPoints.setValue("MaxJungleRingPoints", ecoRingPoints(_LastMaxRingPoints, "J"));
luaRingPoints.setValue("JungleRingPoints", ecoRingPoints(_LastRingPoints, "J"));
luaRingPoints.setValue("MaxPrimeRootRingPoints",ecoRingPoints(_LastMaxRingPoints, "R"));
luaRingPoints.setValue("PrimeRootRingPoints", ecoRingPoints(_LastRingPoints, "P"));
luaRingPoints.setValue("MaxSubtropicRingPoints",ecoRingPoints(_LastMaxRingPoints, "L"));
luaRingPoints.setValue("SubtropicRingPoints", ecoRingPoints(_LastRingPoints, "L"));
luaRingPoints.push();
// call into lua
callRingPlayerInfoMethod("onRingStatsPlayerReceving", 1, 0);
CSkillManager *pSM = CSkillManager::getInstance();
if( pSM )
{
pSM->tryToUnblockTitleFromRingRatings( _LastAuthorRating, _LastAMRating, _LastMasterlessRating );
}
}
catch(const ELuaError &)
{
// no-op (error msg already printed at exception launch)
}
}
// ****************************************************************************
static RSMGR::TCharDesc buildChar(uint32 id, const std::string &charName, const std::string &guild,
TRace race, TCult cult, uint32 shardId, TSessionLevel level, bool connected)
{
RSMGR::TCharDesc result;
result.setCharId(id);
result.setShardId(shardId);
result.setCharName(charName);
result.setGuildName(guild);
result.setRace(race);
result.setCult(cult);
result.setLevel(level);
result.setConnected(connected);
return result;
}
// ****************************************************************************
void CSessionBrowserImpl::testCharsFill()
{
std::vector <RSMGR::TCharDesc > chars;
chars.push_back(buildChar(50, "_toto", "Guild de toto", TRace::r_fyros, TCult::c_kami, 242, TSessionLevel::sl_a, false));
chars.push_back(buildChar(51, "_titi", "Titi's guild", TRace::r_matis, TCult::c_karavan, 243, TSessionLevel::sl_b, true));
chars.push_back(buildChar(52, "_bob", "Yubo guild", TRace::r_matis, TCult::c_karavan, 102, TSessionLevel::sl_c, false));
chars.push_back(buildChar(54, "_nico", "Nico guild", TRace::r_matis, TCult::c_kami, 103, TSessionLevel::sl_d, false));
chars.push_back(buildChar(55, "_toto2", "Guild de toto", TRace::r_tryker, TCult::c_kami, 103, TSessionLevel::sl_e, true));
chars.push_back(buildChar(56, "_titi2", "Titi's guild", TRace::r_matis, TCult::c_karavan, 102, TSessionLevel::sl_f, true));
chars.push_back(buildChar(57, "_bob2", "Yubo guild", TRace::r_fyros, TCult::c_neutral, 101, TSessionLevel::sl_a, true));
chars.push_back(buildChar(59, "_nico2", "Nico guild", TRace::r_fyros, TCult::c_neutral, 101, TSessionLevel::sl_b, true));
chars.push_back(buildChar(510, "_toto3", "Guild de toto", TRace::r_tryker, TCult::c_karavan, 103, TSessionLevel::sl_c, false));
chars.push_back(buildChar(511, "_titi3", "Titi's guild", TRace::r_tryker, TCult::c_karavan, 102, TSessionLevel::sl_d, true));
chars.push_back(buildChar(512, "_bob3", "Yubo guild", TRace::r_zorai, TCult::c_karavan, 103, TSessionLevel::sl_e, false));
chars.push_back(buildChar(514, "_nico3", "Nico guild", TRace::r_zorai, TCult::c_kami, 102, TSessionLevel::sl_f, true));
chars.push_back(buildChar(515, "_toto4", "Guild de toto", TRace::r_zorai, TCult::c_karavan, 101, TSessionLevel::sl_a, true));
chars.push_back(buildChar(516, "_titi'", "Titi's guild", TRace::r_tryker, TCult::c_karavan, 102, TSessionLevel::sl_b, false));
chars.push_back(buildChar(517, "_bob4", "Yubo guild", TRace::r_fyros, TCult::c_neutral, 102, TSessionLevel::sl_c, false));
chars.push_back(buildChar(519, "_nico4", "Nico guild", TRace::r_fyros, TCult::c_kami, 103, TSessionLevel::sl_d, true));
charsFill(chars);
}
// ****************************************************************************
void CSessionBrowserImpl::callRingAccessPointMethod(const char *name, int numArg, int numResult)
{
// when you load an animation, lua state isn't initialized for a short time
if(!_Lua) return;
nlassert(name);
{
CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult);
_Lua->pushGlobalTable();
CLuaObject rap(*_Lua);
rap = rap["RingAccessPoint"];
rap.callMethodByNameNoThrow(name, numArg, numResult);
}
}
// ****************************************************************************
void CSessionBrowserImpl::callRingCharTrackingMethod(const char *name, int numArg, int numResult)
{
// when you load an animation, lua state isn't initialized for a short time
if(!_Lua) return;
nlassert(name);
{
CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult);
_Lua->pushGlobalTable();
CLuaObject rap(*_Lua);
rap = rap["CharTracking"];
rap.callMethodByNameNoThrow(name, numArg, numResult);
}
}
// ****************************************************************************
void CSessionBrowserImpl::callRingPlayerInfoMethod(const char *name, int numArg, int numResult)
{
// when you load an animation, lua state isn't initialized for a short time
if(!_Lua) return;
nlassert(name);
{
CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult);
_Lua->pushGlobalTable();
CLuaObject rap(*_Lua);
rap = rap["RingPlayerInfo"];
rap.callMethodByNameNoThrow(name, numArg, numResult);
}
}
// ****************************************************************************
void CSessionBrowserImpl::callScenarioScoresMethod(const char *name, int numArg, int numResult)
{
// when you load an animation, lua state isn't initialized for a short time
if(!_Lua) return;
nlassert(name);
{
CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult);
_Lua->pushGlobalTable();
CLuaObject rap(*_Lua);
rap = rap["ScenarioScores"];
rap.callMethodByNameNoThrow(name, numArg, numResult);
}
}