mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-29 11:50:56 +00:00
225 lines
7 KiB
C
225 lines
7 KiB
C
|
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
#if !defined(AFX_SKELETON_SCALE_DLG_H__4684D63E_9A55_47E7_BE43_F5C4CD86F211__INCLUDED_)
|
||
|
#define AFX_SKELETON_SCALE_DLG_H__4684D63E_9A55_47E7_BE43_F5C4CD86F211__INCLUDED_
|
||
|
|
||
|
#if _MSC_VER > 1000
|
||
|
#pragma once
|
||
|
#endif // _MSC_VER > 1000
|
||
|
// skeleton_scale_dlg.h : header file
|
||
|
//
|
||
|
|
||
|
#include "nel/misc/smart_ptr.h"
|
||
|
|
||
|
namespace NL3D
|
||
|
{
|
||
|
class CSkeletonModel;
|
||
|
};
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// CSkeletonScaleDlg dialog
|
||
|
|
||
|
// Define the decimal precision
|
||
|
#define NL_SSD_SCALE_PRECISION 1000
|
||
|
|
||
|
class CSkeletonScaleDlg : public CDialog
|
||
|
{
|
||
|
// Construction
|
||
|
public:
|
||
|
CSkeletonScaleDlg(CObjectViewer *viewer, CWnd* pParent = NULL); // standard constructor
|
||
|
~CSkeletonScaleDlg();
|
||
|
|
||
|
// Dialog Data
|
||
|
//{{AFX_DATA(CSkeletonScaleDlg)
|
||
|
enum { IDD = IDD_SKELETON_SCALE_DLG };
|
||
|
CSliderCtrl _SliderSkinZ;
|
||
|
CSliderCtrl _SliderSkinY;
|
||
|
CSliderCtrl _SliderSkinX;
|
||
|
CSliderCtrl _SliderBoneZ;
|
||
|
CSliderCtrl _SliderBoneY;
|
||
|
CSliderCtrl _SliderBoneX;
|
||
|
CListBox _BoneList;
|
||
|
CString _StaticFileName;
|
||
|
CString _EditBoneSX;
|
||
|
CString _EditBoneSY;
|
||
|
CString _EditBoneSZ;
|
||
|
CString _EditSkinSX;
|
||
|
CString _EditSkinSY;
|
||
|
CString _EditSkinSZ;
|
||
|
CStatic _StaticScaleMarkerBoneSX;
|
||
|
CStatic _StaticScaleMarkerBoneSY;
|
||
|
CStatic _StaticScaleMarkerBoneSZ;
|
||
|
CStatic _StaticScaleMarkerSkinSX;
|
||
|
CStatic _StaticScaleMarkerSkinSY;
|
||
|
CStatic _StaticScaleMarkerSkinSZ;
|
||
|
//}}AFX_DATA
|
||
|
|
||
|
|
||
|
// Overrides
|
||
|
// ClassWizard generated virtual function overrides
|
||
|
//{{AFX_VIRTUAL(CSkeletonScaleDlg)
|
||
|
protected:
|
||
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||
|
//}}AFX_VIRTUAL
|
||
|
|
||
|
|
||
|
public:
|
||
|
// call when a skeleton is loaded. set NULL when released
|
||
|
void setSkeletonToEdit(NL3D::CSkeletonModel *skel, const std::string &fileName);
|
||
|
|
||
|
// call each frame to display scaled bboxes around selected bones
|
||
|
void drawSelection();
|
||
|
|
||
|
// Implementation
|
||
|
protected:
|
||
|
|
||
|
// Generated message map functions
|
||
|
//{{AFX_MSG(CSkeletonScaleDlg)
|
||
|
afx_msg void OnDestroy();
|
||
|
virtual BOOL OnInitDialog();
|
||
|
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
|
||
|
afx_msg void OnReleasedcaptureSsdSliderBoneSx(NMHDR* pNMHDR, LRESULT* pResult);
|
||
|
afx_msg void OnReleasedcaptureSsdSliderBoneSy(NMHDR* pNMHDR, LRESULT* pResult);
|
||
|
afx_msg void OnReleasedcaptureSsdSliderBoneSz(NMHDR* pNMHDR, LRESULT* pResult);
|
||
|
afx_msg void OnReleasedcaptureSsdSliderSkinSx(NMHDR* pNMHDR, LRESULT* pResult);
|
||
|
afx_msg void OnReleasedcaptureSsdSliderSkinSy(NMHDR* pNMHDR, LRESULT* pResult);
|
||
|
afx_msg void OnReleasedcaptureSsdSliderSkinSz(NMHDR* pNMHDR, LRESULT* pResult);
|
||
|
afx_msg void OnChangeSsdEditBoneSx();
|
||
|
afx_msg void OnChangeSsdEditBoneSy();
|
||
|
afx_msg void OnChangeSsdEditBoneSz();
|
||
|
afx_msg void OnChangeSsdEditSkinSx();
|
||
|
afx_msg void OnChangeSsdEditSkinSy();
|
||
|
afx_msg void OnChangeSsdEditSkinSz();
|
||
|
afx_msg void OnKillfocusSsdEditBoneSx();
|
||
|
afx_msg void OnKillfocusSsdEditBoneSy();
|
||
|
afx_msg void OnKillfocusSsdEditBoneSz();
|
||
|
afx_msg void OnKillfocusSsdEditSkinSx();
|
||
|
afx_msg void OnKillfocusSsdEditSkinSy();
|
||
|
afx_msg void OnKillfocusSsdEditSkinSz();
|
||
|
afx_msg void OnSetfocusSsdEditBoneSx();
|
||
|
afx_msg void OnSetfocusSsdEditBoneSy();
|
||
|
afx_msg void OnSetfocusSsdEditBoneSz();
|
||
|
afx_msg void OnSetfocusSsdEditSkinSx();
|
||
|
afx_msg void OnSetfocusSsdEditSkinSy();
|
||
|
afx_msg void OnSetfocusSsdEditSkinSz();
|
||
|
afx_msg void OnSelchangeSsdList();
|
||
|
afx_msg void OnSsdButtonUndo();
|
||
|
afx_msg void OnSsdButtonRedo();
|
||
|
afx_msg void OnSsdButtonSave();
|
||
|
afx_msg void OnSsdButtonSaveas();
|
||
|
afx_msg void OnSsdButtonMirror();
|
||
|
afx_msg void OnSsdButtonSaveScale();
|
||
|
afx_msg void OnSsdButtonLoadScale();
|
||
|
afx_msg void OnClose();
|
||
|
//}}AFX_MSG
|
||
|
DECLARE_MESSAGE_MAP()
|
||
|
|
||
|
private:
|
||
|
enum TScaleId
|
||
|
{
|
||
|
SidBoneX= 0,
|
||
|
SidBoneY,
|
||
|
SidBoneZ,
|
||
|
SidSkinX,
|
||
|
SidSkinY,
|
||
|
SidSkinZ,
|
||
|
SidCount,
|
||
|
SidNone= SidCount
|
||
|
};
|
||
|
|
||
|
private:
|
||
|
CObjectViewer *_ObjViewer;
|
||
|
NLMISC::CRefPtr<NL3D::CSkeletonModel> _SkeletonModel;
|
||
|
std::string _SkeletonFileName;
|
||
|
TScaleId _SliderEdited;
|
||
|
bool _SaveDirty;
|
||
|
|
||
|
// A mirror to the list of bone
|
||
|
struct CBoneMirror
|
||
|
{
|
||
|
CBoneMirror()
|
||
|
{
|
||
|
SkinScale= BoneScale= NLMISC::CVector(1.f,1.f,1.f);
|
||
|
Selected= false;
|
||
|
}
|
||
|
|
||
|
// Current Scale * NL_SSD_SCALE_PRECISION, and rounded
|
||
|
NLMISC::CVector SkinScale;
|
||
|
NLMISC::CVector BoneScale;
|
||
|
// If the bone is selected in the multi List
|
||
|
bool Selected;
|
||
|
};
|
||
|
typedef std::vector<CBoneMirror> TBoneMirrorArray;
|
||
|
// The current bones
|
||
|
TBoneMirrorArray _Bones;
|
||
|
// Backup of bones when slider start moving
|
||
|
TBoneMirrorArray _BkupBones;
|
||
|
|
||
|
|
||
|
// For selection drawing, the local bbox
|
||
|
std::vector<NLMISC::CAABBox> _BoneBBoxes;
|
||
|
bool _BoneBBoxNeedRecompute;
|
||
|
|
||
|
|
||
|
// points to controls for each ScaleId
|
||
|
CSliderCtrl *_ScaleSliders[SidCount];
|
||
|
CString *_ScaleEdits[SidCount];
|
||
|
CStatic *_StaticScaleMarkers[SidCount];
|
||
|
|
||
|
void applyScaleSlider(sint scrollValue);
|
||
|
void onSliderReleased(TScaleId sid);
|
||
|
void applyMirrorToSkeleton();
|
||
|
void applySkeletonToMirror();
|
||
|
void refreshTextViews();
|
||
|
void refreshTextViewWithScale(TScaleId sid, float scale, float diff);
|
||
|
void roundClampScale(NLMISC::CVector &v) const;
|
||
|
TScaleId getScaleIdFromSliderCtrl(CSliderCtrl *sliderCtrl) const;
|
||
|
TScaleId getScaleIdFromEditId(UINT ctrlId) const;
|
||
|
void onSelectEditText(UINT ctrlId);
|
||
|
void onChangeEditText(UINT ctrlId);
|
||
|
void onQuitEditText(UINT ctrlId);
|
||
|
void updateScalesFromText(UINT ctrlId);
|
||
|
void applySelectionToView();
|
||
|
void refreshUndoRedoView();
|
||
|
bool saveCurrentInStream(NLMISC::IStream &f);
|
||
|
void refreshSaveButton();
|
||
|
sint getBoneForMirror(uint boneId, std::string &mirrorName);
|
||
|
bool saveSkelScaleInStream(NLMISC::IStream &f);
|
||
|
bool loadSkelScaleFromStream(NLMISC::IStream &f);
|
||
|
|
||
|
/// \name undo/redo mgt
|
||
|
// @{
|
||
|
enum {MaxUndoRedo= 100};
|
||
|
std::deque<TBoneMirrorArray> _UndoQueue;
|
||
|
std::deque<TBoneMirrorArray> _RedoQueue;
|
||
|
|
||
|
// bkup the current _Bones in the undo queue, and clear the redo. dirtSave indicate the skel need saving
|
||
|
// NB: compare precState with _Bones. if same, then no-op!
|
||
|
void pushUndoState(const TBoneMirrorArray &precState, bool dirtSave);
|
||
|
// undo the last change, and store it in the redo queue
|
||
|
void undo();
|
||
|
// redo the last undoed change, and restore it in the undo queue
|
||
|
void redo();
|
||
|
|
||
|
// @}
|
||
|
};
|
||
|
|
||
|
//{{AFX_INSERT_LOCATION}}
|
||
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
||
|
|
||
|
#endif // !defined(AFX_SKELETON_SCALE_DLG_H__4684D63E_9A55_47E7_BE43_F5C4CD86F211__INCLUDED_)
|