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64 lines
1.5 KiB
C
64 lines
1.5 KiB
C
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// Ryzom Core - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef PM_WATCHER_H
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#define PM_WATCHER_H
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#include <QObject>
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namespace ExtensionSystem
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{
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class IPluginManager;
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}
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class SplashScreen;
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class PluginManager;
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class PluginManagerWatcher : public QObject
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{
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Q_OBJECT
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public:
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PluginManagerWatcher(){
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sp = NULL;
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pm = NULL;
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}
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~PluginManagerWatcher(){
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sp = NULL;
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pm = NULL;
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}
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void setSplashScreen( SplashScreen *s ){ sp = s; }
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void setPluginManager( ExtensionSystem::IPluginManager *m ){ pm = m; }
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void connect();
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void disconnect();
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private Q_SLOTS:
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void onPluginLoading( const char *plugin );
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void onPluginInitializing( const char *plugin );
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void onPluginStarting( const char *plugin );
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private:
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SplashScreen *sp;
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ExtensionSystem::IPluginManager *pm;
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};
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#endif
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