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45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "cond_node.h"
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ICondNode::ICondNode()
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{
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}
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ICondNode::ICondNode(CField *field, int key)
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{
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_Field = field;
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_Key = key;
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}
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ICondNode::~ICondNode()
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{
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std::vector<INode *>::iterator it_n = _Nodes.begin();
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//........
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}
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void ICondNode::setKey(int key)
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{
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_Key = key;
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}
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void ICondNode::addNode(INode *node)
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{
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_Nodes.push_back( node );
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}
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