khanat-code-old/code/ryzom/client/src/client_sheets/weather_setup_sheet.h

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RY_WEATHER_SETUP_SHEET_H
#define RY_WEATHER_SETUP_SHEET_H
#include "entity_sheet.h"
#include "nel/misc/string_mapper.h"
#include "game_share/time_weather_season/weather_setup_sheet_base.h"
/**
* Class to manage weather setup sheets
* \author Nicolas Vizerie
* \author Nevrax France
* \date 2003
*/
class CWeatherSetupSheet : public CEntitySheet,
public CWeatherSetupSheetBase
{
public:
// ctor
CWeatherSetupSheet();
// from CEntitySheet
virtual void build(const NLGEORGES::UFormElm &item);
/// Serialize character sheet into binary data file.
virtual void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
};
#endif