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98 lines
3 KiB
C
98 lines
3 KiB
C
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#if !defined(AFX_SELECTIONTERRITOIRE_H__F0C921F8_E5F3_450B_96A1_870762FCD9FF__INCLUDED_)
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#define AFX_SELECTIONTERRITOIRE_H__F0C921F8_E5F3_450B_96A1_870762FCD9FF__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// SelectionTerritoire.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// SelectionTerritoire dialog
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extern void Start(void);
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namespace NL3D
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{
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class CTileBank;
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}
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class SelectionTerritoire : public CDialog
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{
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// Construction
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public:
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SelectionTerritoire(CWnd* pParent = NULL); // standard constructor
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//owner data
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CString DefautPath; // folder which contains all data
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CString MainFileName; // txt main filename (contains territories list)
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CString CurrentTerritory; // territory name currently being editing
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int MainFileOk;
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// Dialog Data
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//{{AFX_DATA(SelectionTerritoire)
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enum { IDD = IDD_TERRITOIREMANAGER };
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CEdit SurfaceDataCtrl;
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int SurfaceData;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(SelectionTerritoire)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(SelectionTerritoire)
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afx_msg void OnAddTerritoire();
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afx_msg void OnEditTerritoire();
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afx_msg void OnRemoveTerritoire();
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afx_msg void OnAddTileSet();
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afx_msg void OnEditTileSet();
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afx_msg void OnRemoveTileSet();
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afx_msg void OnMonter();
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afx_msg void OnDescendre();
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afx_msg void OnSelect();
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virtual void OnOK();
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virtual void OnCancel();
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virtual void OnSave();
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virtual void OnSaveAs();
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afx_msg void OnPath();
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afx_msg void OnExport();
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afx_msg void OnChooseVeget();
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afx_msg void OnChangeSurfaceData();
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afx_msg void OnSelchangeTileSet();
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virtual BOOL OnInitDialog();
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//}}AFX_MSG
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void Save(const char* path, NL3D::CTileBank &toSave);
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_SELECTIONTERRITOIRE_H__F0C921F8_E5F3_450B_96A1_870762FCD9FF__INCLUDED_)
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