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42 lines
1.7 KiB
C
42 lines
1.7 KiB
C
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CONNECTION_STATS_H
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#define CONNECTION_STATS_H
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#include <nel/misc/types_nl.h>
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#include <vector>
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#include <string>
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// The following ifdef block is the standard way of creating macros which make exporting
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// from a DLL simpler. All files within this DLL are compiled with the CONNECTION_STATS_EXPORTS
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// symbol defined on the command line. this symbol should not be defined on any project
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// that uses this DLL. This way any other project whose source files include this file see
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// CONNECTION_STATS_API functions as being imported from a DLL, wheras this DLL sees symbols
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// defined with this macro as being exported.
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#ifdef LOG_ANALYSER_PLUGIN_EXPORTS
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#define LOG_ANALYSER_PLUGIN_API __declspec(dllexport)
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#else
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#define LOG_ANALYSER_PLUGIN_API __declspec(dllimport)
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#endif
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LOG_ANALYSER_PLUGIN_API std::string getInfoString();
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LOG_ANALYSER_PLUGIN_API bool doAnalyse( const std::vector<const char *>& vec, std::string& res, std::string& log );
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#endif
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