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56 lines
1.6 KiB
C
56 lines
1.6 KiB
C
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef LD_FORMFLORA_H
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#define LD_FORMFLORA_H
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// ---------------------------------------------------------------------------
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#include "nel/misc/types_nl.h"
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#include <vector>
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#include <string>
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namespace NLGEORGES
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{
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class UFormElm;
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}
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// ---------------------------------------------------------------------------
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struct SPlantInstance
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{
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std::string Name;
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float Density;
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float Falloff;
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};
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// ---------------------------------------------------------------------------
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struct SFormFlora
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{
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std::vector<std::string> IncludePatats;
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std::vector<std::string> ExcludePatats;
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std::vector<SPlantInstance> PlantInstances;
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float JitterPos;
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float ScaleMin;
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float ScaleMax;
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bool PutOnWater;
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float WaterHeight;
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uint32 RandomSeed;
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void build (NLGEORGES::UFormElm &item);
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};
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#endif // LD_FORMFLORA_H
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