mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-24 07:46:20 +00:00
73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
#include "stdafx.h"
|
||
|
#include "ContinentCfg.h"
|
||
|
#include "nel/misc/config_file.h"
|
||
|
|
||
|
using namespace NLMISC;
|
||
|
using namespace std;
|
||
|
|
||
|
// ---------------------------------------------------------------------------
|
||
|
SContinentCfg::SContinentCfg ()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
// ---------------------------------------------------------------------------
|
||
|
bool SContinentCfg::load (const string &filename)
|
||
|
{
|
||
|
if (!openRead(filename))
|
||
|
return false;
|
||
|
|
||
|
LandFile = getStr ("LandFile");
|
||
|
LandDir = getStr ("LandDir");
|
||
|
DfnDir = getStr ("DfnDir");
|
||
|
GameElemDir = getStr ("GameElemDir");
|
||
|
|
||
|
LandBankFile = getStr ("LandBankFile");
|
||
|
LandFarBankFile = getStr ("LandFarBankFile");
|
||
|
LandTileNoiseDir = getStr ("LandTileNoiseDir");
|
||
|
LandZoneWDir = getStr ("LandZoneWDir");
|
||
|
OutIGDir = getStr ("OutIGDir");
|
||
|
close();
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// ---------------------------------------------------------------------------
|
||
|
bool SContinentCfg::save (const string &filename)
|
||
|
{
|
||
|
if (!openWrite(filename))
|
||
|
return false;
|
||
|
|
||
|
putCommentLine ("-------------");
|
||
|
putCommentLine ("Continent Cfg");
|
||
|
putCommentLine ("-------------");
|
||
|
putStr ("LandFile", LandFile);
|
||
|
putStr ("LandDir", LandDir);
|
||
|
putStr ("DfnDir", DfnDir);
|
||
|
putStr ("GameElemDir", GameElemDir);
|
||
|
|
||
|
putStr ("LandBankFile", LandBankFile);
|
||
|
putStr ("LandFarBankFile", LandFarBankFile);
|
||
|
putStr ("LandTileNoiseDir", LandTileNoiseDir);
|
||
|
putStr ("LandZoneWDir", LandZoneWDir);
|
||
|
putStr ("OutIGDir", OutIGDir);
|
||
|
|
||
|
close ();
|
||
|
return true;
|
||
|
}
|
||
|
|