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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "mission_compiler.h"
# include "step.h"
# include "nel/misc/i18n.h"
# include "nel/misc/common.h"
# include "nel/ligo/primitive_utils.h"
using namespace std ;
using namespace NLMISC ;
using namespace NLLIGO ;
// hack to get access to string manager item enumeration to string without including
// almost all of the Ryzom server side project
namespace STRING_MANAGER
{
NL_BEGIN_STRING_CONVERSION_TABLE ( TParamType )
NL_STRING_CONVERSION_TABLE_ENTRY ( item )
NL_STRING_CONVERSION_TABLE_ENTRY ( place )
NL_STRING_CONVERSION_TABLE_ENTRY ( creature )
NL_STRING_CONVERSION_TABLE_ENTRY ( skill )
NL_STRING_CONVERSION_TABLE_ENTRY ( role )
NL_STRING_CONVERSION_TABLE_ENTRY ( ecosystem )
NL_STRING_CONVERSION_TABLE_ENTRY ( race )
NL_STRING_CONVERSION_TABLE_ENTRY ( sbrick )
NL_STRING_CONVERSION_TABLE_ENTRY ( faction )
NL_STRING_CONVERSION_TABLE_ENTRY ( guild )
NL_STRING_CONVERSION_TABLE_ENTRY ( player )
NL_STRING_CONVERSION_TABLE_ENTRY ( bot )
{ " int " , integer } ,
// NL_STRING_CONVERSION_TABLE_ENTRY( integer )
NL_STRING_CONVERSION_TABLE_ENTRY ( time )
NL_STRING_CONVERSION_TABLE_ENTRY ( money )
NL_STRING_CONVERSION_TABLE_ENTRY ( compass )
NL_STRING_CONVERSION_TABLE_ENTRY ( string_id )
NL_STRING_CONVERSION_TABLE_ENTRY ( dyn_string_id )
NL_STRING_CONVERSION_TABLE_ENTRY ( self )
NL_STRING_CONVERSION_TABLE_ENTRY ( creature_model )
NL_STRING_CONVERSION_TABLE_ENTRY ( entity )
NL_STRING_CONVERSION_TABLE_ENTRY ( body_part )
NL_STRING_CONVERSION_TABLE_ENTRY ( score )
NL_STRING_CONVERSION_TABLE_ENTRY ( sphrase )
NL_STRING_CONVERSION_TABLE_ENTRY ( characteristic )
NL_STRING_CONVERSION_TABLE_ENTRY ( damage_type )
NL_STRING_CONVERSION_TABLE_ENTRY ( bot_name )
NL_STRING_CONVERSION_TABLE_ENTRY ( power_type )
NL_STRING_CONVERSION_TABLE_ENTRY ( literal )
NL_END_STRING_CONVERSION_TABLE ( TParamType , ParamTypeConversion , NB_PARAM_TYPES )
//-----------------------------------------------
// stringToParamType
//-----------------------------------------------
TParamType stringToParamType ( const std : : string & str )
{
return ParamTypeConversion . fromString ( str ) ;
}
//-----------------------------------------------
// stringToParamType
//-----------------------------------------------
const std : : string & paramTypeToString ( TParamType type )
{
return ParamTypeConversion . toString ( type ) ;
}
}
// utility to 'tabulate' the lines in a string
void tabulateLine ( std : : string & text , uint nbTabs )
{
if ( text . empty ( ) )
return ;
string : : size_type pos = 0 ;
string tabs ;
for ( uint i = 0 ; i < nbTabs ; + + i )
tabs + = " \t " ;
// add a tab at start
text = tabs + text ;
// add a tab at each new line
while ( ( pos = text . find ( ' \n ' , pos ) ) ! = string : : npos )
{
if ( pos < text . size ( ) - 1 & & text [ pos + 1 ] = = ' \r ' )
{
// add after the '\r' char
+ + pos ;
}
if ( pos < text . size ( ) - 1 )
text = text . substr ( 0 , pos + 1 ) + tabs + text . substr ( pos + 1 ) ;
}
}
class GenderExtractor
{
public :
GenderExtractor ( const std : : string & literal , const std : : string & identifier , unsigned int level = 0 ) ;
std : : string operator ( ) ( unsigned int i ) const ;
unsigned int size ( ) const ;
~ GenderExtractor ( ) ;
private :
bool extractMarkup ( const std : : string & literal , const std : : string & markup , std : : string & before , std : : string & inside , std : : string & after ) ;
bool parseMarkup ( const std : : string & literal , const std : : string & markup , std : : string & newPhrase , bool include = false ) ;
std : : string getPhrase ( unsigned int i ) const ;
std : : string getExtension ( unsigned int i ) const ;
std : : string getCondition ( unsigned int i ) const ;
std : : string getEntity ( unsigned int i ) const ;
std : : string getIdentifier ( unsigned int i ) const ;
private :
bool _Entity ;
std : : string _EntityName ;
std : : string _Text ;
std : : string _Identifier ;
GenderExtractor * _Female ;
GenderExtractor * _Male ;
} ;
GenderExtractor : : ~ GenderExtractor ( )
{
delete _Female ;
delete _Male ;
}
std : : string GenderExtractor : : getIdentifier ( unsigned int i ) const
{
return _Identifier + getExtension ( i ) ;
}
std : : string GenderExtractor : : operator ( ) ( unsigned int i ) const
{
std : : string ret ( " \t " ) ;
std : : string condition = getCondition ( i ) ;
ret + = condition . empty ( ) ? " " : std : : string ( " ( " ) + condition + " ) " + NL + " \t \t " ;
ret + = getIdentifier ( i ) + " \t [ " + getPhrase ( i ) + " ] " + NL ;
return ret ;
}
GenderExtractor : : GenderExtractor ( const std : : string & literal , const std : : string & identifier , unsigned int level )
{
static const char * es [ ] = { " e " , " e1 " , " e2 " , " e3 " } ;
static const char * fs [ ] = { " f " , " f1 " , " f2 " , " f3 " } ;
static const char * hs [ ] = { " h " , " h1 " , " h2 " , " h3 " } ;
const char * e = es [ level ] ;
const char * f = fs [ level ] ;
const char * h = hs [ level ] ;
_Identifier = toLower ( identifier ) ;
std : : string newPhrase ;
std : : string before ;
std : : string after ;
std : : string femaleText ;
std : : string maleText ;
_Entity = extractMarkup ( literal , e , before , _EntityName , after ) ;
if ( _EntityName . size ( ) > 2 )
{
if ( _EntityName [ 0 ] = = ' $ ' & & _EntityName [ _EntityName . size ( ) - 1 ] = = ' $ ' )
{
_EntityName = _EntityName . substr ( 1 , _EntityName . size ( ) - 2 ) ;
}
}
std : : string newLiteral = before + after ;
bool isFemale = parseMarkup ( newLiteral , f , newPhrase , true ) ;
if ( isFemale )
{
parseMarkup ( newPhrase , h , newPhrase , false ) ;
femaleText = newPhrase ;
}
bool isMale = parseMarkup ( newLiteral , h , newPhrase , true ) ;
if ( isMale )
{
parseMarkup ( newPhrase , f , newPhrase , false ) ;
maleText = newPhrase ;
}
if ( isMale ! = isFemale )
{
std : : string goodMarkup = isMale ? std : : string ( " " ) + " < " + h + " ></ " + h + " > " : std : : string ( " " ) + " < " + f + " ></ " + f + " > " ;
std : : string badMarkup = isFemale ? std : : string ( " " ) + " < " + h + " ></ " + h + " > " : std : : string ( " " ) + " < " + f + " ></ " + f + " > " ;
std : : string exceptionText = std : : string ( " Expression " ) + identifier + " that contains a tag " + goodMarkup + " needs also tags " + badMarkup + " even empty. " ;
throw EParseException ( 0 , exceptionText . c_str ( ) ) ;
}
if ( ! isMale & & ! isFemale )
{
_Text = literal ;
_Female = 0 ;
_Male = 0 ;
}
else
{
if ( ! _Entity ) { _EntityName = " self " ; }
_Female = new GenderExtractor ( femaleText , identifier , level + 1 ) ;
_Male = new GenderExtractor ( maleText , identifier , level + 1 ) ;
}
}
bool GenderExtractor : : extractMarkup ( const std : : string & literal , const std : : string & markup , std : : string & before , std : : string & inside , std : : string & after )
{
std : : string : : size_type posBegin ;
std : : string : : size_type posEnd ;
std : : string : : size_type posInside ;
std : : string beginMarkup = std : : string ( " < " ) + markup + std : : string ( " > " ) ;
std : : string endMarkup = std : : string ( " </ " ) + markup + std : : string ( " > " ) ;
posBegin = literal . find ( beginMarkup ) ;
if ( posBegin ! = std : : string : : npos )
{
posEnd = literal . find ( endMarkup , posBegin + beginMarkup . size ( ) ) ;
if ( posEnd ! = std : : string : : npos )
{
before = literal . substr ( 0 , posBegin ) ;
posInside = posBegin + beginMarkup . size ( ) ;
inside = literal . substr ( posInside , posEnd - posInside ) ;
after = literal . substr ( posEnd + endMarkup . size ( ) ) ;
return true ;
}
}
after = literal ;
return false ;
}
bool GenderExtractor : : parseMarkup ( const std : : string & literal , const std : : string & markup , std : : string & newPhrase , bool include )
{
bool markupExist ;
bool changed = false ;
std : : string oldPhrase = literal ;
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newPhrase . clear ( ) ;
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do
{
std : : string before ;
std : : string inside ;
std : : string after ;
markupExist = extractMarkup ( oldPhrase , markup , before , inside , after ) ;
newPhrase + = before ;
if ( include ) { newPhrase + = inside ; }
oldPhrase = after ;
if ( markupExist ) { changed = true ; }
} while ( markupExist ) ;
newPhrase + = oldPhrase ;
return changed ;
}
std : : string GenderExtractor : : getPhrase ( unsigned int i ) const
{
if ( i % 2 = = 0 ) { return _Male ? _Male - > getPhrase ( i / 2 ) : _Text ; }
if ( i % 2 = = 1 ) { nlassert ( _Female ) ; return _Female - > getPhrase ( i / 2 ) ; }
nlassert ( 0 ) ;
return " " ;
}
std : : string GenderExtractor : : getExtension ( unsigned int i ) const
{
if ( i % 2 = = 0 ) { return _Male ? std : : string ( " _m " ) + _Male - > getExtension ( i / 2 ) : " " ; }
if ( i % 2 = = 1 ) { nlassert ( _Female ) ; return std : : string ( " _f " ) + _Female - > getExtension ( i / 2 ) ; }
nlassert ( 0 ) ;
return " " ;
}
std : : string GenderExtractor : : getCondition ( unsigned int i ) const
{
//if ( i%2 == 0) { return _Male ? std::string("\t(") + _Male->getExtension(i/2) : "\t"; }
//if ( i%2 == 1) { nlassert(_Female); return std::string("_f") + _Female->getExtension(i/2);}
if ( i % 2 = = 0 )
{
if ( _Male )
{
std : : string next = _Male - > getCondition ( i / 2 ) ;
std : : string current = _EntityName + " .gender = male " ;
return next . size ( ) ? current + " & " + next : current ;
}
else
{
return " " ;
}
}
if ( i % 2 = = 1 )
{
std : : string next = _Female - > getCondition ( i / 2 ) ;
std : : string current = _EntityName + " .gender = female " ;
return next . size ( ) ? current + " & " + next : current ;
}
nlassert ( 0 ) ;
return " " ;
}
unsigned int GenderExtractor : : size ( ) const
{
return _Male ? _Male - > size ( ) + _Female - > size ( ) : 1 ;
}
string CPhrase : : genPhrase ( )
{
string ret ;
if ( ! _PhraseLiterals . empty ( ) )
{
for ( uint p = 0 ; p < _PhraseLiterals . size ( ) ; + + p )
{
string identifier = _PhraseId ;
if ( _NumEntry ! = 0 )
identifier + = toString ( " _%u " , p + 1 ) ;
GenderExtractor gender ( _PhraseLiterals [ p ] , identifier , 0 ) ;
ret + = identifier + " ( " ;
// generate default param list
if ( _DefaultParams . size ( ) > p )
{
for ( uint i = 0 ; i < _DefaultParams [ p ] . size ( ) ; + + i )
{
ret + = STRING_MANAGER : : paramTypeToString ( _DefaultParams [ p ] [ i ] . ParamType ) + " " + _DefaultParams [ p ] [ i ] . ParamName ;
if ( i ! = _DefaultParams [ p ] . size ( ) - 1 | | ! _AdditionalParams . empty ( ) )
ret + = " , " ;
}
}
// generate additional param list
for ( uint i = 0 ; i < _AdditionalParams . size ( ) ; + + i )
{
ret + = STRING_MANAGER : : paramTypeToString ( _AdditionalParams [ i ] . ParamType ) + " " + _AdditionalParams [ i ] . ParamName ;
if ( i ! = _AdditionalParams . size ( ) - 1 )
ret + = " , " ;
}
ret + = " ) " + NL ;
ret + = " { " + NL ;
for ( unsigned int i = 0 ; i < gender . size ( ) ; + + i )
{
ret + = gender ( i ) ;
}
ret + = " } " + NL + NL ;
}
}
nlinfo ( " genphrase: %s " , ret . c_str ( ) ) ;
return ret ;
}
bool CMissionCompiler : : generateDotScript ( NLLIGO : : IPrimitive * missionPrim , std : : string & dotScript , std : : string & log )
{
//assume that the mission is compiled in the last compiled mission slot
try
{
if ( compileMission ( missionPrim , string ( ) ) )
{
dotScript = _CompiledMission . back ( ) - > generateDotScript ( ) ;
return true ;
}
else
{
return false ;
}
}
catch ( const EParseException & e )
{
log = e . Why ;
return false ;
}
}
/*
bool CMissionCompiler : : parseGlobalMissionData ( IPrimitive * mission , CMissionData & md )
{
// Mission name
string * s ;
if ( ! mission - > getPropertyByName ( " name " , s ) | | s - > empty ( ) )
throw EParseException ( mission , " missing mission name ! " ) ;
md . setMissionName ( * s ) ;
// giver primitive file
if ( ! mission - > getPropertyByName ( " giver_primitive " , s ) | | s - > empty ( ) )
throw EParseException ( mission , " missing giver primitive ! " ) ;
md . setGiverPrimitive ( * s ) ;
// giver name
if ( ! mission - > getPropertyByName ( " giver_primitive " , s ) | | s - > empty ( ) )
throw EParseException ( mission , " missing giver primitive ! " ) ;
md . setGiverName ( * s ) ;
// If the mission is under a npc_bot node, then the giver is directly taken
// from the npc name
if ( mission - > getParent ( ) )
{
if ( mission - > getParent ( ) - > getPropertyByName ( " class " , s ) & & * s = = " npc_bot " )
{
if ( mission - > getParent ( ) - > getPropertyByName ( " name " , s ) )
md . setGiverName ( * s ) ;
}
}
// TODO : read all other params...
return true ;
}
*/
void CMissionData : : initHeaderPhrase ( IPrimitive * prim )
{
CPhrase : : TPredefParams params ;
params . resize ( 1 ) ;
params [ 0 ] . push_back ( CPhrase : : TParamInfo ( " giver " , STRING_MANAGER : : bot ) ) ;
_MissionTitle . initPhrase ( * this , prim , _MissionTitleRaw , 0 , params ) ;
_MissionDescription . initPhrase ( * this , prim , _MissionDescriptionRaw , 0 , params ) ;
_MissionAutoMenu . initPhrase ( * this , prim , _MissionAutoMenuRaw ) ;
}
bool CMissionCompiler : : compileMission ( NLLIGO : : IPrimitive * rootPrim , const std : : string & primFileName )
{
TPrimitiveClassPredicate pred ( " mission_tree " ) ;
if ( ! pred ( rootPrim ) )
return false ;
IPrimitive * mission = rootPrim ;
CMissionData * pmd = new CMissionData ;
CMissionData & md = * pmd ;
// Read the mission name
string missionName = md . getProperty ( mission , " name " , false , false ) ;
if ( missionName . find ( ' ' ) ! = string : : npos )
{
throw EParseException ( mission , toString ( " Mission name '%s' must not contains space " , missionName . c_str ( ) ) . c_str ( ) ) ;
}
md . setMissionName ( missionName ) ;
// Create a temporary primitive node to create default variable
{
// giver default var
IPrimitive * temp = new CPrimNode ( ) ;
temp - > addPropertyByName ( " class " , new CPropertyString ( " var_npc " ) ) ;
temp - > addPropertyByName ( " name " , new CPropertyString ( " giver = giver " ) ) ;
temp - > addPropertyByName ( " npc_name " , new CPropertyString ( " giver " ) ) ;
temp - > addPropertyByName ( " var_name " , new CPropertyString ( " giver " ) ) ;
IVar * var = IVar : : createVar ( md , temp ) ;
md . addVariable ( NULL , var ) ;
delete temp ;
}
{
// player default var
IPrimitive * temp = new CPrimNode ( ) ;
temp - > addPropertyByName ( " class " , new CPropertyString ( " var_npc " ) ) ;
temp - > addPropertyByName ( " name " , new CPropertyString ( " player = player " ) ) ;
temp - > addPropertyByName ( " npc_name " , new CPropertyString ( " player " ) ) ;
temp - > addPropertyByName ( " var_name " , new CPropertyString ( " player " ) ) ;
IVar * var = IVar : : createVar ( md , temp ) ;
md . addVariable ( NULL , var ) ;
delete temp ;
}
{
// guild_name default var
IPrimitive * temp = new CPrimNode ( ) ;
temp - > addPropertyByName ( " class " , new CPropertyString ( " var_text " ) ) ;
temp - > addPropertyByName ( " name " , new CPropertyString ( " guild_name = guild_name " ) ) ;
temp - > addPropertyByName ( " npc_name " , new CPropertyString ( " guild_name " ) ) ;
temp - > addPropertyByName ( " var_name " , new CPropertyString ( " guild_name " ) ) ;
IVar * var = IVar : : createVar ( md , temp ) ;
md . addVariable ( NULL , var ) ;
delete temp ;
}
// first, start by reading mission variables
IPrimitive * variables ;
{
TPrimitiveClassPredicate predTmp ( " variables " ) ;
variables = NLLIGO : : getPrimitiveChild ( mission , predTmp ) ;
}
if ( ! variables )
{
nlwarning ( " Can't find variables ! " ) ;
return false ;
}
parseVariables ( md , variables ) ;
// read global mission data
md . parseMissionHeader ( rootPrim ) ;
// now, we can init the mission header phrase (they need variable knwoled)
md . initHeaderPhrase ( rootPrim ) ;
IPrimitive * preReq ;
{
TPrimitiveClassPredicate predTmp ( " pre_requisite " ) ;
preReq = getPrimitiveChild ( mission , predTmp ) ;
}
if ( ! preReq )
{
nlwarning ( " Can't find pre requisite ! " ) ;
return false ;
}
parsePreRequisite ( md , preReq ) ;
/* IPrimitive *steps = getPrimitiveChild(mission, TPrimitivePropertyPredicate("step_tag", "true"));
if ( ! steps )
{
nlwarning ( " Can't find steps ! " ) ;
return false ;
}
*/ parseSteps ( md , mission ) ;
// Store the compiled mission
_CompiledMission . push_back ( pmd ) ;
string script = md . generateMissionScript ( primFileName ) ;
nlinfo ( " The script : " ) ;
nlinfo ( " %s " , script . c_str ( ) ) ;
string phrases = md . generatePhraseFile ( ) ;
nlinfo ( " The phrase file is : " ) ;
{
vector < string > lines ;
explode ( phrases , string ( " \n " ) , lines , false ) ;
for ( uint i = 0 ; i < lines . size ( ) ; + + i )
{
if ( lines [ i ] [ 0 ] = = ' \r ' ) lines [ i ] = lines [ i ] . substr ( 1 ) ;
nlinfo ( " %s " , lines [ i ] . c_str ( ) ) ;
}
}
string dot = md . generateDotScript ( ) ;
nlinfo ( " The dot script is : " ) ;
{
vector < string > lines ;
explode ( dot , string ( " \n " ) , lines , false ) ;
for ( uint i = 0 ; i < lines . size ( ) ; + + i )
{
if ( lines [ i ] [ 0 ] = = ' \r ' ) lines [ i ] = lines [ i ] . substr ( 1 ) ;
nlinfo ( " %s " , lines [ i ] . c_str ( ) ) ;
}
}
return true ;
}
bool CMissionCompiler : : compileMissions ( IPrimitive * rootPrim , const std : : string & primFileName )
{
bool ret = true ;
// 1st, build a set of mission_scrip nodes
NLLIGO : : TPrimitiveSet missionTrees ;
CPrimitiveSet < TPrimitiveClassPredicate > scriptsSet ;
TPrimitiveClassPredicate pred ( " mission_tree " ) ;
scriptsSet . buildSet ( rootPrim , pred , missionTrees ) ;
nlinfo ( " Found %u mission tree in the primitive file " , missionTrees . size ( ) ) ;
for ( uint i = 0 ; i < missionTrees . size ( ) ; + + i )
{
// try
// {
compileMission ( missionTrees [ i ] , primFileName ) ;
// }
// catch (const EParseException &e)
// {
// nlwarning("Error while parsing a mission: '%s'", e.Why.c_str());
// ret = false;
// }
}
return ret ;
}
bool CMissionCompiler : : installCompiledMission ( NLLIGO : : CLigoConfig & ligoConfig , const std : : string & primFileName )
{
// generate the mission script into the npcs...
{
map < string , TLoadedPrimitive > loadedPrimitives ;
// store the previous alias value
map < string , uint32 > missionAlias ;
// First loop to remove any mission that belong to the compiled primitive file
for ( uint i = 0 ; i < _CompiledMission . size ( ) ; + + i )
{
CMissionData & mission = * ( _CompiledMission [ i ] ) ;
// first, look for the primitive file to load
string fileName = mission . getGiverPrimitive ( ) ;
if ( fileName . empty ( ) )
{
// use mission primitive instead
fileName = primFileName ;
}
if ( loadedPrimitives . find ( toLower ( fileName ) ) = = loadedPrimitives . end ( ) )
{
string fullFileName = CPath : : lookup ( fileName , false ) ;
if ( fullFileName . empty ( ) )
{
throw EParseException ( NULL , toString ( " Can't find primitive file '%s' in path " , fileName . c_str ( ) ) . c_str ( ) ) ;
}
// we need to load this primitive file.
CPrimitives * primDoc = new CPrimitives ;
CPrimitiveContext : : instance ( ) . CurrentPrimitive = primDoc ;
if ( loadXmlPrimitiveFile ( * primDoc , fullFileName , ligoConfig ) )
{
// the primitive file is loaded correctly
loadedPrimitives . insert ( make_pair ( toLower ( fileName ) , TLoadedPrimitive ( primDoc , fullFileName ) ) ) ;
CPrimitiveContext : : instance ( ) . CurrentPrimitive = NULL ;
}
else
{
CPrimitiveContext : : instance ( ) . CurrentPrimitive = NULL ;
throw EParseException ( NULL , toString ( " Can't read primitive file '%s' " , fullFileName . c_str ( ) ) . c_str ( ) ) ;
}
}
TLoadedPrimitive & loadedPrim = loadedPrimitives [ toLower ( fileName ) ] ;
CPrimitives * primDoc = loadedPrim . PrimDoc ;
TPrimitiveSet scripts ;
CPrimitiveSet < TPrimitiveClassPredicate > filter ;
TPrimitiveClassPredicate pred ( " mission " ) ;
filter . buildSet ( primDoc - > RootNode , pred , scripts ) ;
// for each script, check if it was generated, and if so, check the name
// of the source primitive file.
for ( uint i = 0 ; i < scripts . size ( ) ; + + i )
{
vector < string > * script ;
if ( scripts [ i ] - > getPropertyByName ( " script " , script ) & & ! script - > empty ( ) )
{
string missionName ;
scripts [ i ] - > getPropertyByName ( " name " , missionName ) ;
// Format should be : #compiled from <source_primitive_name>
if ( script - > front ( ) . find ( " generated from " ) ! = string : : npos )
{
// we have a compiled mission
if ( script - > front ( ) . find ( CFile : : getFilename ( primFileName ) ) ! = string : : npos )
{
// ok, this mission is compiled from the same primitive
// store it's alias
TPrimitiveClassPredicate pred ( " alias " ) ;
IPrimitive * p = getPrimitiveChild ( scripts [ i ] , pred ) ;
if ( p )
{
CPrimAlias * pa = dynamic_cast < CPrimAlias * > ( p ) ;
if ( pa )
{
uint32 alias = pa - > getAlias ( ) ;
missionAlias . insert ( make_pair ( missionName , alias ) ) ;
}
}
else
{
nlwarning ( " Can't find alias prim in primitive '%s' " , buildPrimPath ( scripts [ i ] ) . c_str ( ) ) ;
}
// and remove it
scripts [ i ] - > getParent ( ) - > removeChild ( scripts [ i ] ) ;
}
}
}
}
}
// second loop to assign compiled mission to giver npc
for ( uint i = 0 ; i < _CompiledMission . size ( ) ; + + i )
{
CMissionData & mission = * ( _CompiledMission [ i ] ) ;
string fileName = mission . getGiverPrimitive ( ) ;
if ( fileName . empty ( ) )
{
// no giver primitive file specified in the mission, use the mission primitive instead
fileName = primFileName ;
}
TLoadedPrimitive & loadedPrim = loadedPrimitives [ toLower ( fileName ) ] ;
CPrimitives * primDoc = loadedPrim . PrimDoc ;
CPrimitiveContext : : instance ( ) . CurrentPrimitive = primDoc ;
TPrimitiveSet bots ;
CPrimitiveSet < TPrimitiveClassAndNamePredicate > filter ;
TPrimitiveClassAndNamePredicate pred ( " npc_bot " , mission . getGiverName ( ) ) ;
filter . buildSet ( primDoc - > RootNode , pred , bots ) ;
if ( bots . empty ( ) )
{
string err = toString ( " Can't find bot '%s' in primitive '%s' ! " ,
mission . getGiverName ( ) . c_str ( ) ,
fileName . c_str ( ) ) ;
throw EParseException ( NULL , err . c_str ( ) ) ;
}
else if ( bots . size ( ) > 1 )
{
string err = toString ( " Found more than one bot named '%s' in primitive '%s' ! " ,
mission . getGiverName ( ) . c_str ( ) ,
fileName . c_str ( ) ) ;
throw EParseException ( NULL , err . c_str ( ) ) ;
}
// ok, all is good, we can add the mission node to the giver
IPrimitive * giver = bots . front ( ) ;
// create a new node for the mission
IPrimitive * script = new CPrimNode ;
// set the class
script - > addPropertyByName ( " class " , new CPropertyString ( " mission " ) ) ;
// set the name
script - > addPropertyByName ( " name " , new CPropertyString ( mission . getMissionName ( ) ) ) ;
// string alias(toString("%u", makeHash32(mission.getMissionName())));
// script->addPropertyByName("alias", new CPropertyString(mission.getAlias()));
string scriptLines = mission . generateMissionScript ( primFileName ) ;
vector < string > lines ;
explode ( scriptLines , NL , lines , false ) ;
script - > addPropertyByName ( " script " , new CPropertyStringArray ( lines ) ) ;
// insert the script into the giver
giver - > insertChild ( script ) ;
// add the alias
{
CPrimAlias * pa = new CPrimAlias ;
pa - > addPropertyByName ( " class " , new CPropertyString ( " alias " ) ) ;
pa - > addPropertyByName ( " name " , new CPropertyString ( " alias " ) ) ;
if ( missionAlias . find ( mission . getMissionName ( ) ) ! = missionAlias . end ( ) )
{
// restore the previous alias
primDoc - > forceAlias ( pa , missionAlias . find ( mission . getMissionName ( ) ) - > second ) ;
}
// insert in first place
script - > insertChild ( pa , 0 ) ;
}
CPrimitiveContext : : instance ( ) . CurrentPrimitive = NULL ;
}
// Save the modified primitive files
while ( ! loadedPrimitives . empty ( ) )
{
TLoadedPrimitive & loadedPrim = loadedPrimitives . begin ( ) - > second ;
if ( ! saveXmlPrimitiveFile ( * ( loadedPrim . PrimDoc ) , loadedPrim . FullFileName ) )
return false ;
_FilesToPublish . push_back ( loadedPrim . FullFileName ) ;
// Free the memory
delete loadedPrim . PrimDoc ;
loadedPrimitives . erase ( loadedPrimitives . begin ( ) ) ;
}
}
// generate the phrase file (if any)
{
string phraseFileName = CFile : : getFilenameWithoutExtension ( primFileName ) + " _wk.txt " ;
CSString content ;
for ( uint i = 0 ; i < _CompiledMission . size ( ) ; + + i )
{
content + = _CompiledMission [ i ] - > generatePhraseFile ( ) ;
}
// transform NL (\n\r) into single \n
content = content . replace ( NL . c_str ( ) , " \n " ) ;
ucstring ucs ;
ucs . fromUtf8 ( content ) ;
CI18N : : writeTextFile ( phraseFileName , ucs , true ) ;
_FilesToPublish . push_back ( phraseFileName ) ;
}
return true ;
}
bool CMissionCompiler : : publishFiles ( const std : : string & serverPathPrim , const std : : string & serverPathText , const std : : string & localPathText )
{
for ( uint i = 0 ; i < _FilesToPublish . size ( ) ; i + + )
{
string dst , src = _FilesToPublish [ i ] ;
string : : size_type n = src . find ( " primitives " ) ;
if ( n = = string : : npos )
{
// text files : copy it and check include in phrase_rites_wk.txt
// server
string textFile = CPath : : standardizePath ( serverPathText ) + " phrase_rites_wk.txt " ;
includeText ( textFile , string ( " #include \" " ) + src + string ( " \" \n " ) ) ;
dst = CPath : : standardizePath ( serverPathText ) + src ;
NLMISC : : CFile : : copyFile ( dst , src ) ;
// local
textFile = CPath : : standardizePath ( localPathText ) + " phrase_rites_wk.txt " ;
includeText ( textFile , string ( " #include \" " ) + src + string ( " \" \n " ) ) ;
dst = CPath : : standardizePath ( localPathText ) + src ;
NLMISC : : CFile : : copyFile ( dst , src ) ;
}
else
{
// primitive file : copy to server
dst = CPath : : standardizePath ( serverPathPrim ) + string ( src , n , src . size ( ) ) ;
NLMISC : : CFile : : copyFile ( dst , src ) ;
}
}
return true ;
}
bool CMissionCompiler : : includeText ( const std : : string filename , const std : : string text )
{
FILE * f = nlfopen ( filename , " r+ " ) ;
if ( f = = NULL )
return false ;
bool isIn = false ;
char buffer [ 1024 ] ;
// Check for UTF8 format
fread ( buffer , 1 , 3 , f ) ;
if ( buffer [ 0 ] ! = - 17 | | buffer [ 1 ] ! = - 69 | | buffer [ 2 ] ! = - 65 )
fseek ( f , 0 , SEEK_SET ) ;
// Compare each line
while ( fgets ( buffer , 1024 , f ) )
{
if ( ! strcmp ( text . c_str ( ) , buffer ) )
{
isIn = true ;
break ;
}
}
if ( ! isIn )
fputs ( text . c_str ( ) , f ) ;
fclose ( f ) ;
return true ;
}
bool CMissionCompiler : : parsePreRequisite ( CMissionData & md , IPrimitive * preReq )
{
md . parsePrerequisites ( preReq ) ;
return true ;
}
bool CMissionCompiler : : parseOneStep ( CMissionData & md , IPrimitive * stepToParse , IStep * parent , bool bEndOfBranch )
{
IStep * step = IStep : : createStep ( md , stepToParse ) ;
if ( step ! = NULL )
{
if ( ! step - > isAJump ( ) & & ! step - > getStepName ( ) . empty ( ) )
{
if ( md . getStepByName ( step - > getStepName ( ) ) ! = NULL )
{
string err = toString ( " Step '%s' already defined ! " , step - > getStepName ( ) . c_str ( ) ) ;
throw EParseException ( step - > getPrimitive ( ) , err . c_str ( ) ) ;
}
if ( step - > getStepName ( ) . find ( ' ' ) ! = string : : npos )
{
throw EParseException ( step - > getPrimitive ( ) , toString ( " Step name '%s' must not contains space " , step - > getStepName ( ) . c_str ( ) ) . c_str ( ) ) ;
}
md . addStepName ( step - > getStepName ( ) , step ) ;
}
TPrimitiveSet subBranchs = step - > getSubBranchs ( ) ;
// Add the step (if no parent add to the mission data)
if ( parent = = NULL )
{
if ( ! md . addStep ( step ) )
{
throw EParseException ( stepToParse , " Error parsing mission step " ) ;
}
}
else
{
parent - > addSubStep ( step ) ;
}
CStepIf * pSI = dynamic_cast < CStepIf * > ( step ) ;
// If this is a IF step : parse with 'step' as a parent
IStep * pParentStep = NULL ;
if ( ( dynamic_cast < CStepIf * > ( step ) ! = NULL ) | |
( dynamic_cast < CStepPlayerReconnect * > ( step ) ! = NULL ) )
pParentStep = step ;
if ( ! subBranchs . empty ( ) )
{
// need to parse subbranch before continuing
for ( uint i = 0 ; i < subBranchs . size ( ) ; + + i )
{
if ( ! parseOneStep ( md , subBranchs [ i ] , pParentStep , i = = ( subBranchs . size ( ) - 1 ) ) )
return false ;
}
}
// if this is the last step, flag it as such
step - > EndOfBranch = bEndOfBranch ;
}
return true ;
}
bool CMissionCompiler : : parseSteps ( CMissionData & md , IPrimitive * steps , IStep * parent )
{
TPrimitiveSet childs ;
TPrimitivePropertyPredicate pred ( " step_tag " , " true " ) ;
filterPrimitiveChilds ( steps , pred , childs ) ;
if ( childs . empty ( ) )
{
CPrimNode node ;
node . addPropertyByName ( " class " , new CPropertyString ( " end " ) ) ;
node . addPropertyByName ( " name " , new CPropertyString ( " " ) ) ;
IStep * step = IStep : : createStep ( md , & node ) ;
delete step ;
// md.addStep(step);
}
if ( ! childs . empty ( ) )
{
for ( uint i = 0 ; i < childs . size ( ) ; + + i )
{
IPrimitive * child = childs [ i ] ;
parseOneStep ( md , childs [ i ] , NULL , i = = ( childs . size ( ) - 1 ) ) ;
}
}
return true ;
}
string CMissionCompiler : : getProp ( IPrimitive * prim , const string & propName )
{
string s ;
bool ret = prim - > getPropertyByName ( propName . c_str ( ) , s ) ;
if ( ! ret )
throw EParseException ( prim , toString ( " Property %s does't exist " , propName . c_str ( ) ) . c_str ( ) ) ;
return s ;
}
string CMissionCompiler : : getClass ( IPrimitive * prim )
{
string className ;
bool ret = prim - > getPropertyByName ( " class " , className ) ;
nlassert ( ret ) ;
return className ;
}
bool CMissionCompiler : : parseVariables ( CMissionData & md , IPrimitive * variables )
{
for ( uint i = 0 ; i < variables - > getNumChildren ( ) ; + + i )
{
IPrimitive * child ;
if ( variables - > getChild ( child , i ) )
{
IVar * var = IVar : : createVar ( md , child ) ;
if ( var )
{
nldebug ( " Adding variable '%s' as type %u " , var - > getVarName ( ) . c_str ( ) , var - > getVarType ( ) ) ;
md . addVariable ( child , var ) ;
}
}
}
return true ;
}
template < class VectorType >
bool strtokquote ( const string & src , VectorType & tokens )
{
enum TMode
{
read_blank ,
read_token ,
read_quoted
} ;
string temp ;
TMode mode = read_blank ;
for ( uint i = 0 ; i < src . size ( ) ; + + i )
{
switch ( mode )
{
case read_blank :
if ( src [ i ] ! = ' ' & & src [ i ] ! = ' \t ' & & src [ i ] ! = ' \n ' & & src [ i ] ! = ' \r ' )
{
// end of blank !
if ( src [ i ] = = ' \" ' )
{
// begin of a quoted string
temp = " \" " ;
mode = read_quoted ;
}
else
{
// begin of a token
temp . clear ( ) ;
temp + = src [ i ] ;
mode = read_token ;
}
}
break ;
case read_token :
if ( src [ i ] = = ' ' | | src [ i ] = = ' \t ' | | src [ i ] = = ' \n ' | | src [ i ] = = ' \r ' | | src [ i ] = = ' \" ' )
{
// end of token
tokens . push_back ( temp ) ;
temp . clear ( ) ;
- - i ;
mode = read_blank ;
}
else
{
temp + = src [ i ] ;
}
break ;
case read_quoted :
if ( src [ i ] = = ' \\ ' )
{
// special treatment for escape command
if ( i < src . size ( ) - 1 )
{
temp + = src [ i ] ;
temp + = src [ i + 1 ] ;
// skip escaped char
i + + ;
}
else
{
nlwarning ( " Error parsing escape char in quoted string " ) ;
return false ;
}
}
else if ( src [ i ] ! = ' \" ' )
{
// just add this char
temp + = src [ i ] ;
}
else
{
// end of quoted string
temp + = src [ i ] ;
tokens . push_back ( temp ) ;
temp . clear ( ) ;
mode = read_blank ;
}
break ;
}
}
if ( ! temp . empty ( ) )
{
if ( mode = = read_quoted )
{
nlwarning ( " Missing closing quote at end of string while reading text in '%s' " , src . c_str ( ) ) ;
return false ;
}
tokens . push_back ( temp ) ;
}
return true ;
}
template < class VectorType >
bool strtokquote ( const vector < string > & src , VectorType & tokens )
{
for ( uint i = 0 ; i < src . size ( ) ; + + i )
{
if ( ! strtokquote ( src [ i ] , tokens ) )
return false ;
}
return true ;
}
struct TFindParamPred : std : : unary_function < CPhrase : : TParamInfo , bool >
{
string Name ;
TFindParamPred ( const std : : string & name )
: Name ( name )
{ }
bool operator ( ) ( const CPhrase : : TParamInfo & paramInfo ) const
{
return paramInfo . ParamName = = Name ;
}
} ;
bool CPhrase : : isEmpty ( )
{
return _PhraseId . empty ( ) ;
}
bool CPhrase : : asAdditionnalParams ( )
{
return ! _AdditionalParams . empty ( ) ;
}
void CPhrase : : initPhrase ( CMissionData & md ,
IPrimitive * prim ,
const vector < string > & texts ,
uint32 numEntry ,
const TPredefParams & predefParams )
{
// nlassert(numEntry == predefParams.size());
// store the predefined/default parameters
_DefaultParams = predefParams ;
// store the number of entry to generate (for literal with variant)
_NumEntry = numEntry ;
numEntry = max ( uint32 ( 1 ) , numEntry ) ;
_PhraseLiterals . clear ( ) ;
// _PhraseLiterals.resize(numEntry);
// first, concatenate the text vector
string text ;
for ( uint i = 0 ; i < texts . size ( ) ; + + i )
{
text = text + texts [ i ] ;
if ( i ! = texts . size ( ) - 1 )
text + = " \n " ;
}
nldebug ( " phrase text: %s " , text . c_str ( ) ) ;
CVectorSString tokens ;
if ( ! strtokquote ( text , tokens ) )
throw EParseException ( prim , toString ( " failed to tokenize the string '%s' " , text . c_str ( ) ) . c_str ( ) ) ;
if ( tokens . empty ( ) )
// nothing to parse
return ;
// storage for additional parameters
vector < string > params ;
retry :
// ok, the string is parsed, now we can analyze it
// look at the first letter of the first token to determine the type of data we have
if ( tokens [ 0 ] [ 0 ] = = ' \" ' )
{
// we have a literal, so we must found numEntry literal, then a suffix tag for the phrase name
if ( tokens . size ( ) ! = numEntry + 1 )
throw EParseException ( prim , toString ( " bad number of tokens in phrase : need %u (%u entries + 1 suffix), found %u \n (in : '%s') " ,
numEntry + 1 ,
numEntry ,
tokens . size ( ) ,
text . c_str ( )
) . c_str ( ) ) ;
_PhraseLiterals . resize ( numEntry ) ;
for ( uint i = 0 ; i < numEntry ; + + i )
{
CSString text = tokens [ i ] ;
// remove quotation marks
text = text . leftCrop ( 1 ) ;
text = text . rightCrop ( 1 ) ;
// store the literal phrase value
_PhraseLiterals [ i ] = text ;
// escape any ']' in the string
_PhraseLiterals [ i ] = CSString ( _PhraseLiterals [ i ] ) . replace ( " ] " , " \\ ] " ) ;
// now, we can analyse the string content, looking for parameters replacement
while ( text . contains ( ' $ ' ) )
{
// 'advance' to replacement point
text = text . splitFrom ( ' $ ' ) ;
if ( ! text . empty ( ) )
{
if ( text [ 0 ] ! = ' $ ' )
{
if ( ! text . contains ( ' $ ' ) )
throw EParseException ( prim , " missing parameter closing tag '$' " ) ;
string : : size_type paramStart = _PhraseLiterals [ i ] . size ( ) - text . size ( ) ;
// ok, we found a parameter
CSString p = text . splitTo ( ' $ ' , true ) ;
// remove any subpart access
p = p . splitTo ( ' . ' ) ;
if ( i > = predefParams . size ( ) | | find_if ( predefParams [ i ] . begin ( ) , predefParams [ i ] . end ( ) , TFindParamPred ( static_cast < string & > ( p ) ) ) = = predefParams [ i ] . end ( ) )
{
// this param is not in the predefined params list, add it to the optional params
params . push_back ( p ) ;
}
// remove any compiler param from the phrase literal
if ( p . find ( " @ " ) ! = string : : npos )
{
string : : size_type pos = _PhraseLiterals [ i ] . find ( p , paramStart ) ;
if ( pos ! = string : : npos )
{
string : : size_type pos2 = _PhraseLiterals [ i ] . find ( " @ " , pos ) ;
if ( pos2 ! = string : : npos )
{
while ( pos2 < _PhraseLiterals [ i ] . size ( )
& & _PhraseLiterals [ i ] [ pos2 ] ! = ' . '
& & _PhraseLiterals [ i ] [ pos2 ] ! = ' $ ' )
{
_PhraseLiterals [ i ] . erase ( pos2 , 1 ) ;
}
}
}
}
}
else
{
// this is an escaped $, skip it
text . leftCrop ( 1 ) ;
}
}
}
}
// last, read the suffix
_Suffixe = tokens . back ( ) ;
// generate identifier
_PhraseId = toUpper ( md . getMissionName ( ) + " _ " + _Suffixe ) ;
set < string > ps ;
// select only unique params
ps . insert ( params . begin ( ) , params . end ( ) ) ;
vector < string > temp ( ps . begin ( ) , ps . end ( ) ) ;
params . swap ( temp ) ;
}
else if ( tokens [ 0 ] [ 0 ] = = ' $ ' )
{
// we have a variable substitution. Retrieve the var and recall init
// do the var replacement
CVectorSString tokens2 ;
tokens [ 0 ] = md . replaceVar ( prim , tokens [ 0 ] ) ;
if ( ! strtokquote ( tokens [ 0 ] , tokens2 ) )
throw EParseException ( prim , toString ( " failed to tokenize the string ('%s') " , tokens[0].c_str()).c_str()) ;
tokens2 . insert ( tokens2 . end ( ) , tokens . begin ( ) + 1 , tokens . end ( ) ) ;
tokens . swap ( tokens2 ) ;
// and retry the decoding
goto retry ;
}
else
{
// this should be a simple identifier, followed by any number of additional parameters
// do the var replacement
// tokens = md.replaceVar(prim, tokens);
// untagVar(tokens[0]);
// ok, now extract the phrase label and the additional parameters
_PhraseId = tokens [ 0 ] ;
for ( uint i = 1 ; i < tokens . size ( ) ; + + i )
{
untagVar ( tokens [ i ] ) ;
if ( predefParams . empty ( ) | | find_if ( predefParams [ 0 ] . begin ( ) , predefParams [ 0 ] . end ( ) , TFindParamPred ( static_cast < string & > ( tokens [ i ] ) ) ) = = predefParams [ 0 ] . end ( ) )
{
// this param is not in the predefined params list, add it to the optional params
params . push_back ( tokens [ i ] ) ;
}
}
}
// now, build the parameter list
vector < string > : : iterator first ( params . begin ( ) ) , last ( params . end ( ) ) ;
for ( ; first ! = last ; + + first )
{
string name , param ;
vector < string > parts ;
NLMISC : : explode ( * first , string ( " @ " ) , parts , false ) ;
if ( parts . size ( ) > 0 )
name = parts [ 0 ] ;
if ( parts . size ( ) > 1 )
param = parts [ 1 ] ;
const string & varName = name ;
if ( varName ! = " self " )
{
IVar * var = md . getVariable ( varName ) ;
if ( var = = NULL )
{
string err = toString ( " Can't find variable '%s' referenced from a phrase " ,
name . c_str ( ) ) ;
throw EParseException ( prim , err . c_str ( ) ) ;
}
TParamInfo pi ;
pi . ParamName = name ;
pi . CompilerParam = param ;
pi . ParamType = var - > getStringManagerType ( ) ;
_AdditionalParams . push_back ( pi ) ;
}
}
}
std : : string CPhrase : : genScript ( CMissionData & md )
{
std : : string ret ;
ret = _PhraseId ;
for ( uint i = 0 ; i < _AdditionalParams . size ( ) ; + + i )
{
IVar * var = md . getVariable ( _AdditionalParams [ i ] . ParamName ) ;
if ( var = = NULL )
{
string err = toString ( " Can't find variable named '%s' to generate phrase param " , _AdditionalParams [ i ] . ParamName . c_str ( ) ) ;
throw EParseException ( NULL , err . c_str ( ) ) ;
}
ret + = " ; " + var - > evalVar ( _AdditionalParams [ i ] . CompilerParam ) ;
}
return ret ;
}
CMissionData : : CMissionData ( )
{
// init all datas
_MonoInstance = false ;
_MissionAuto = false ;
_RunOnce = false ;
_Replayable = false ;
_Solo = false ;
_Guild = false ;
_NotInJournal = false ;
_AutoRemoveFromJournal = false ;
_PlayerReplayTimer = 0 ;
_GlobalReplayTimer = 0 ;
_NotProposed = false ;
_NonAbandonnable = false ;
_NeedValidation = false ;
_FailIfInventoryIsFull = false ;
}
CMissionData : : ~ CMissionData ( )
{
while ( ! _Variables . empty ( ) )
{
delete _Variables . begin ( ) - > second ;
_Variables . erase ( _Variables . begin ( ) ) ;
}
while ( ! _Steps . empty ( ) )
{
delete _Steps . back ( ) ;
_Steps . pop_back ( ) ;
}
}
void CMissionData : : setMissionName ( const string & missionName )
{
_MissionName = missionName ;
}
const string & CMissionData : : getMissionName ( ) { return _MissionName ; }
bool CMissionData : : addVariable ( NLLIGO : : IPrimitive * prim , IVar * var )
{
if ( _Variables . find ( var - > getVarName ( ) ) ! = _Variables . end ( ) )
throw EParseException ( prim , toString ( " Variable '%s' already defined ! " , var - > getVarName ( ) . c_str ( ) ) . c_str ( ) ) ;
_Variables . insert ( make_pair ( var - > getVarName ( ) , var ) ) ;
_VariablesOrder . push_back ( var ) ;
return true ;
}
IVar * CMissionData : : getVariable ( const string & varName )
{
map < string , IVar * > : : iterator it ( _Variables . find ( varName ) ) ;
if ( it ! = _Variables . end ( ) )
return it - > second ;
return NULL ;
}
IStep * CMissionData : : getNextStep ( IStep * current )
{
for ( uint i = 0 ; i < _Steps . size ( ) ; + + i )
{
if ( _Steps [ i ] = = current & & i < _Steps . size ( ) - 1 )
return _Steps [ i + 1 ] ;
}
return NULL ;
}
IStep * CMissionData : : getStepByName ( const std : : string & stepName )
{
if ( _StepsByNames . find ( stepName ) ! = _StepsByNames . end ( ) )
{
return _StepsByNames [ stepName ] ;
}
return NULL ;
}
bool CMissionData : : addStep ( IStep * step )
{
_Steps . push_back ( step ) ;
return true ;
}
string CMissionData : : genPreRequisites ( )
{
string ret ;
if ( ! _ReqSkills . empty ( ) )
{
ret + = " req_skill : " ;
for ( uint i = 0 ; i < _ReqSkills . size ( ) ; + + i )
{
ret + = _ReqSkills [ i ] . Skill + " " + _ReqSkills [ i ] . MinLevel + " " + _ReqSkills [ i ] . MaxLevel ;
if ( i < _ReqSkills . size ( ) - 1 )
ret + = " ; " ;
else
ret + = NL ;
}
}
if ( ! _ReqMissionDone . empty ( ) )
{
for ( uint i = 0 ; i < _ReqMissionDone . size ( ) ; + + i )
{
ret + = " req_mission : " + _ReqMissionDone [ i ] + NL ;
}
}
if ( ! _ReqMissionNotDone . empty ( ) )
{
for ( uint i = 0 ; i < _ReqMissionNotDone . size ( ) ; + + i )
{
ret + = " req_mission_neg : " + _ReqMissionNotDone [ i ] + NL ;
}
}
if ( ! _ReqMissionRunning . empty ( ) )
{
for ( uint i = 0 ; i < _ReqMissionRunning . size ( ) ; + + i )
{
ret + = " req_mission_running : " + _ReqMissionRunning [ i ] + NL ;
}
}
if ( ! _ReqMissionNotRunning . empty ( ) )
{
for ( uint i = 0 ; i < _ReqMissionNotRunning . size ( ) ; + + i )
{
ret + = " req_mission_running_neg : " + _ReqMissionNotRunning [ i ] + NL ;
}
}
if ( ! _ReqWearItem . empty ( ) )
{
ret + = " req_wear : " ;
for ( uint i = 0 ; i < _ReqWearItem . size ( ) ; + + i )
{
ret + = _ReqWearItem [ i ] ;
if ( i < _ReqWearItem . size ( ) - 1 )
ret + = " ; " ;
ret + = NL ;
}
}
if ( ! _ReqOwnItem . empty ( ) )
{
ret + = " req_item : " ;
for ( uint i = 0 ; i < _ReqOwnItem . size ( ) ; + + i )
{
ret + = _ReqOwnItem [ i ] ;
if ( i < _ReqOwnItem . size ( ) - 1 )
ret + = " ; " ;
ret + = NL ;
}
}
if ( ! _ReqTitle . empty ( ) )
{
ret + = " req_title : " + _ReqTitle + NL ;
}
if ( ! _ReqFames . empty ( ) )
{
for ( uint i = 0 ; i < _ReqFames . size ( ) ; + + i )
{
ret + = " req_fame : " + _ReqFames [ i ] . Faction + " " + _ReqFames [ i ] . Fame ;
ret + = NL ;
}
}
if ( _ReqGuild )
{
ret + = " req_guild " + NL ;
}
if ( ! _ReqGrade . empty ( ) )
{
ret + = " req_grade : " + _ReqGrade + NL ;
}
if ( ! _ReqTeamSize . empty ( ) )
{
ret + = " req_team_size : " + _ReqTeamSize + NL ;
}
if ( ! _ReqBrick . empty ( ) )
{
ret + = " req_brick : " ;
for ( uint i = 0 ; i < _ReqBrick . size ( ) ; + + i )
{
ret + = _ReqBrick [ i ] ;
if ( i < _ReqBrick . size ( ) - 1 )
ret + = " ; " ;
ret + = NL ;
}
}
if ( ! _ReqCharacterAge . empty ( ) )
{
ret + = " req_character_age : " + _ReqCharacterAge + NL ;
}
if ( ! _ReqMaxPlayerID . empty ( ) )
{
ret + = " req_max_player_id : " + _ReqMaxPlayerID + NL ;
}
if ( ! _ReqSeason . empty ( ) )
{
ret + = " req_season : " + _ReqSeason + NL ;
}
if ( ! _ReqEncyclo . empty ( ) )
{
ret + = " req_encyclo_thema : " + _ReqEncyclo + NL ;
}
if ( ! _ReqEncycloNeg . empty ( ) )
{
ret + = " req_encyclo_thema_neg : " + _ReqEncycloNeg + NL ;
}
if ( ! _ReqEventFaction . empty ( ) )
{
ret + = " req_event_faction : " + _ReqEventFaction + NL ;
}
return ret ;
}
string CMissionData : : generateMissionScript ( const std : : string & primFileName )
{
_JumpPoints . clear ( ) ;
// first, gather jump point list
for ( uint i = 0 ; i < _Steps . size ( ) ; + + i )
{
set < TJumpInfo > temp ;
_Steps [ i ] - > fillStepJump ( * this , temp ) ;
// remove any jump to the next step (normal flow)
if ( i < _Steps . size ( ) - 1 )
{
set < TJumpInfo > : : iterator first ( temp . begin ( ) ) , last ( temp . end ( ) ) ;
for ( ; first ! = last ; )
{
const TJumpInfo & ji = * first ;
if ( ji . StepName = = _Steps [ i + 1 ] - > getStepName ( ) & & ji . Discardable )
{
temp . erase ( first ) ;
first = temp . begin ( ) ;
}
else
+ + first ;
}
}
_JumpPoints . insert ( temp . begin ( ) , temp . end ( ) ) ;
}
// generate the script
string script ;
// generate mission header
script + = " # script generated from ' " + CFile : : getFilename ( primFileName ) + " ' " + NL + NL ;
script + = " #mission tags and pre-requisites " + NL ;
if ( _MonoInstance )
script + = " mono " + NL ;
if ( _RunOnce )
script + = " once " + NL ;
if ( _Replayable )
script + = " replayable " + NL ;
if ( _Solo )
script + = " solo " + NL ;
if ( _Guild )
script + = " guild " + NL ;
if ( _NotInJournal )
script + = " no_list " + NL ;
if ( _AutoRemoveFromJournal )
script + = " auto_remove " + NL ;
if ( ! _MissionCategory . empty ( ) )
script + = " mission_category : " + _MissionCategory + NL ;
if ( _PlayerReplayTimer ! = 0 )
script + = " player_replay_timer : " + toString ( " %u " , _PlayerReplayTimer ) + NL ;
if ( _GlobalReplayTimer ! = 0 )
script + = " global_replay_timer : " + toString ( " %u " , _GlobalReplayTimer ) + NL ;
if ( _NotProposed )
script + = " not_proposed " + NL ;
if ( _MissionAuto )
script + = string ( " auto : " ) + _MissionAutoMenu . genScript ( * this ) + NL ;
if ( _NonAbandonnable )
script + = " non_abandonnable " + NL ;
if ( ! _MissionIcon . empty ( ) )
script + = " mission_icon : " + _MissionIcon + NL ;
if ( _NeedValidation )
script + = " need_validation " + NL ;
if ( _FailIfInventoryIsFull )
script + = " fail_if_inventory_is_full " + NL ;
if ( ! _ParentMissions . empty ( ) )
{
set < string > : : iterator first ( _ParentMissions . begin ( ) ) , last ( _ParentMissions . end ( ) ) ;
for ( ; first ! = last ; + + first )
{
script + = " parent : " + * first + NL ;
}
}
script + = NL + " #Variables declaration " + NL ;
// declare all the variables
{
std : : vector < IVar * > : : iterator first ( _VariablesOrder . begin ( ) ) , last ( _VariablesOrder . end ( ) ) ;
for ( ; first ! = last ; + + first )
{
script + = ( * first ) - > genDecl ( * this ) ;
}
}
script + = NL + " #pre-requisites " + NL ;
script + = genPreRequisites ( ) ;
script + = NL + " #script " + NL ;
// generate mission title and desc
script + = " mission_title : " + _MissionTitle . genScript ( * this ) + NL ;
script + = " mission_desc : " + _MissionDescription . genScript ( * this ) + NL ;
// generate steps scripts
for ( uint i = 0 ; i < _Steps . size ( ) ; + + i )
{
script + = " # " + _Steps [ i ] - > getStepName ( ) + NL ;
if ( _JumpPoints . find ( _Steps [ i ] - > getStepName ( ) ) ! = _JumpPoints . end ( )
& & ! _Steps [ i ] - > isAJump ( ) )
{
// insert a jump point
script + = " jump_point : " + _Steps [ i ] - > getStepName ( ) + NL ;
}
script + = _Steps [ i ] - > genCode ( * this ) ;
//if (_Steps[i]->EndOfBranch && !_Steps[i]->isAJump())
// script += "end"+NL;
}
return script ;
}
string CMissionData : : generatePhraseFile ( )
{
string ret ;
// generate header phrase
ret = _MissionTitle . genPhrase ( ) ;
ret + = _MissionDescription . genPhrase ( ) ;
ret + = _MissionAutoMenu . genPhrase ( ) ;
// generate var phrase
for ( uint i = 0 ; i < _VariablesOrder . size ( ) ; + + i )
{
ret + = _VariablesOrder [ i ] - > genPhrase ( ) ;
}
// generate step phrase
for ( uint i = 0 ; i < _Steps . size ( ) ; + + i )
{
ret + = _Steps [ i ] - > genPhrase ( ) ;
}
return ret ;
}
string CMissionData : : generateDotScript ( )
{
string ret = " digraph " + _MissionName + NL ;
ret + = " { " + NL ;
// set default shape to 'record'
ret + = " node [shape=record] " + NL ;
ret + = " \t __start__ [shape= \" point \" , peripheries=2, label= \" \" ] " + NL ;
// 1st pass, generate node for each step
for ( uint i = 0 ; i < _Steps . size ( ) ; + + i )
{
if ( ! _Steps [ i ] - > isEnd ( ) & & ! _Steps [ i ] - > isAJump ( ) )
{
ret + = " \t " + _Steps [ i ] - > getStepName ( ) ;
ret + = " [URL= \" " + buildPrimPath ( _Steps [ i ] - > getPrimitive ( ) ) + " \" ] " + NL ;
}
}
ret + = " \t __end__ [shape= \" point \" ] " + NL ;
// activate red color for shapes that are created after this points
ret + = " node [color=red] " + NL ;
// 2nd pass, generate link between steps
for ( uint i = 0 ; i < _Steps . size ( ) ; + + i )
{
if ( _Steps [ i ] - > isAJump ( ) )
continue ;
if ( i = = 0 )
{
ret + = " \t __start__ -> " + _Steps [ i ] - > getStepName ( ) + NL ;
}
set < TJumpInfo > jumps ;
_Steps [ i ] - > fillStepJump ( * this , jumps ) ;
// there is a link there
while ( ! jumps . empty ( ) )
{
const TJumpInfo & ji = * ( jumps . begin ( ) ) ;
if ( _StepsByNames . find ( ji . StepName ) ! = _StepsByNames . end ( )
& & _StepsByNames [ ji . StepName ] - > isAJump ( ) )
{
// this step is a jump, skip to link to the jump destination
IStep * jumpStep = _StepsByNames [ ji . StepName ] ;
set < TJumpInfo > jumpJump ;
jumpStep - > fillStepJump ( * this , jumpJump ) ;
if ( jumpJump . size ( ) ! = 1 )
{
string str = toString ( " Step jump contains %u jumps destination instead of 1 " , jumpJump . size ( ) ) ;
throw EParseException ( jumpStep - > getPrimitive ( ) , str . c_str ( ) ) ;
}
ret + = " \t " + _Steps [ i ] - > getStepName ( ) + " -> " + jumpJump . begin ( ) - > StepName + " [label= \" " + ji . JumpName + " \" ] " + NL ;
}
else
{
ret + = " \t " + _Steps [ i ] - > getStepName ( ) + " -> " + ji . StepName + " [label= \" " + jumps . begin ( ) - > JumpName + " \" ] " + NL ;
}
jumps . erase ( jumps . begin ( ) ) ;
}
}
ret + = " } " + NL ;
return ret ;
}
void CMissionData : : parseMissionHeader ( NLLIGO : : IPrimitive * prim )
{
// _MissionName = getProperty(prim, "name", false, false);
// if( _MissionName.find(' ') != string::npos)
// {
// throw EParseException(prim, toString("Mission name '%s' must not contains space", _MissionName.c_str()).c_str());
// }
_GiverPrimitive = getProperty ( prim , " giver_primitive " , true , false ) ;
_MissionGiver = getProperty ( prim , " mission_giver " , true , false ) ;
// _Alias = getProperty(prim, "alias", false, false);
// If the mission is under a npc_bot node, then the giver is directly taken
// from the npc name
if ( prim - > getParent ( ) )
{
if ( getProperty ( prim - > getParent ( ) , " class " , false , false ) = = " npc_bot " )
{
_MissionGiver = getProperty ( prim - > getParent ( ) , " name " , false , false ) ;
}
}
vector < string > vs ;
_MissionTitleRaw = getPropertyArray ( prim , " mission_title " , false , false ) ;
// _MissionTitle.init(*this, prim, vs);
_MissionDescriptionRaw = getPropertyArray ( prim , " mission_description " , false , false ) ;
// _MissionDescription.init(*this, prim, vs);
_MonoInstance = toLower ( getProperty ( prim , " mono_instance " , true , false ) ) = = " true " ;
_RunOnce = toLower ( getProperty ( prim , " run_only_once " , true , false ) ) = = " true " ;
_Replayable = toLower ( getProperty ( prim , " replayable " , true , false ) ) = = " true " ;
_NeedValidation = toLower ( getProperty ( prim , " need_validation " , true , false ) ) = = " true " ;
_MissionAutoMenuRaw = getPropertyArray ( prim , " phrase_auto_menu " , false , false ) ;
// audience setting
string s = getProperty ( prim , " audience " , false , false ) ;
if ( s = = " solo " )
_Solo = true ;
else if ( s = = " guild " )
_Guild = true ;
_NotInJournal = NLMISC : : toLower ( getProperty ( prim , " not_in_journal " , false , false ) ) = = " true " ;
_AutoRemoveFromJournal = NLMISC : : toLower ( getProperty ( prim , " auto_remove_from_journal " , false , false ) ) = = " true " ;
_MissionCategory = getProperty ( prim , " mission_category " , false , false ) ;
NLMISC : : fromString ( getProperty ( prim , " player_replay_timer " , true , false ) , _PlayerReplayTimer ) ;
NLMISC : : fromString ( getProperty ( prim , " global_replay_timer " , true , false ) , _GlobalReplayTimer ) ;
_NotProposed = NLMISC : : toLower ( getProperty ( prim , " not_proposed " , false , false ) ) = = " true " ;
_MissionAuto = NLMISC : : toLower ( getProperty ( prim , " automatic " , false , false ) ) = = " true " ;
_NonAbandonnable = NLMISC : : toLower ( getProperty ( prim , " non_abandonnable " , false , false ) ) = = " true " ;
_FailIfInventoryIsFull = NLMISC : : toLower ( getProperty ( prim , " fail_if_inventory_is_full " , false , false ) ) = = " true " ;
_MissionIcon = getProperty ( prim , " mission_icon " , false , false ) ;
if ( _MissionAuto )
{
if ( _MissionAutoMenuRaw . empty ( ) )
{
string error = toString ( " Mission is flagged automatic, but no phrase_auto_menu defined ! " ) ;
throw EParseException ( prim , error . c_str ( ) ) ;
}
}
vs = getPropertyArray ( prim , " parent_missions " , true , false ) ;
_ParentMissions . insert ( vs . begin ( ) , vs . end ( ) ) ;
}
void CMissionData : : parsePrerequisites ( NLLIGO : : IPrimitive * prim )
{
// skills
vector < string > vs ;
vs = getPropertyArray ( prim , " require_skill/min_level/max_level " , true , false ) ;
for ( uint i = 0 ; i < vs . size ( ) ; + + i )
{
if ( ! vs [ i ] . empty ( ) )
{
vector < string > parts ;
strtokquote ( vs [ i ] , parts ) ;
if ( parts . size ( ) ! = 3 )
{
throw EParseException ( prim , toString ( " Invalide argument count in line %u of require_skill array. Need 3, found %u " , i , parts . size ( ) ) . c_str ( ) ) ;
}
TReqSkill rs ;
rs . Skill = parts [ 0 ] ;
rs . MinLevel = parts [ 1 ] ;
rs . MaxLevel = parts [ 2 ] ;
_ReqSkills . push_back ( rs ) ;
}
}
// Mission done
vs = getPropertyArray ( prim , " require_mission_done " , true , false ) ;
for ( uint i = 0 ; i < vs . size ( ) ; + + i )
{
if ( ! vs [ i ] . empty ( ) )
{
vector < string > parts ;
strtokquote ( vs [ i ] , parts ) ;
if ( parts . size ( ) ! = 1 )
{
throw EParseException ( prim , toString ( " Invalide argument count in line %u of require_mission_done array. Need 1, found %u " , i , parts . size ( ) ) . c_str ( ) ) ;
}
_ReqMissionDone . push_back ( parts [ 0 ] ) ;
}
}
// Mission not done
vs = getPropertyArray ( prim , " require_mission_not_done " , true , false ) ;
for ( uint i = 0 ; i < vs . size ( ) ; + + i )
{
if ( ! vs [ i ] . empty ( ) )
{
vector < string > parts ;
strtokquote ( vs [ i ] , parts ) ;
if ( parts . size ( ) ! = 1 )
{
throw EParseException ( prim , toString ( " Invalide argument count in line %u of require_mission_not_done array. Need 1, found %u " , i , parts . size ( ) ) . c_str ( ) ) ;
}
_ReqMissionNotDone . push_back ( parts [ 0 ] ) ;
}
}
// Mission running
vs = getPropertyArray ( prim , " require_mission_running " , true , false ) ;
for ( uint i = 0 ; i < vs . size ( ) ; + + i )
{
if ( ! vs [ i ] . empty ( ) )
{
vector < string > parts ;
strtokquote ( vs [ i ] , parts ) ;
if ( parts . size ( ) ! = 1 )
{
throw EParseException ( prim , toString ( " Invalide argument count in line %u of require_mission_running array. Need 1, found %u " , i , parts . size ( ) ) . c_str ( ) ) ;
}
_ReqMissionRunning . push_back ( parts [ 0 ] ) ;
}
}
// Mission not running
vs = getPropertyArray ( prim , " require_mission_not_running " , true , false ) ;
for ( uint i = 0 ; i < vs . size ( ) ; + + i )
{
if ( ! vs [ i ] . empty ( ) )
{
vector < string > parts ;
strtokquote ( vs [ i ] , parts ) ;
if ( parts . size ( ) ! = 1 )
{
throw EParseException ( prim , toString ( " Invalide argument count in line %u of require_mission_not_running array. Need 1, found %u " , i , parts . size ( ) ) . c_str ( ) ) ;
}
_ReqMissionNotRunning . push_back ( parts [ 0 ] ) ;
}
}
// wearing item
vs = getPropertyArray ( prim , " require_wearing_item " , true , false ) ;
for ( uint i = 0 ; i < vs . size ( ) ; + + i )
{
if ( ! vs [ i ] . empty ( ) )
{
vector < string > parts ;
strtokquote ( vs [ i ] , parts ) ;
if ( parts . size ( ) ! = 1 )
{
throw EParseException ( prim , toString ( " Invalide argument count in line %u of require_wearing_item array. Need 1, found %u " , i , parts . size ( ) ) . c_str ( ) ) ;
}
_ReqWearItem . push_back ( parts [ 0 ] ) ;
}
}
// own item
vs = getPropertyArray ( prim , " require_own_item " , true , false ) ;
for ( uint i = 0 ; i < vs . size ( ) ; + + i )
{
if ( ! vs [ i ] . empty ( ) )
{
vector < string > parts ;
strtokquote ( vs [ i ] , parts ) ;
if ( parts . size ( ) ! = 1 )
{
throw EParseException ( prim , toString ( " Invalide argument count in line %u of require_own_item array. Need 1, found %u " , i , parts . size ( ) ) . c_str ( ) ) ;
}
_ReqOwnItem . push_back ( parts [ 0 ] ) ;
}
}
// title
_ReqTitle = getProperty ( prim , " require_title " , true , false ) ;
// fame
vs = getPropertyArray ( prim , " require_faction/fame " , true , false ) ;
for ( uint i = 0 ; i < vs . size ( ) ; + + i )
{
if ( ! vs [ i ] . empty ( ) )
{
vector < string > parts ;
strtokquote ( vs [ i ] , parts ) ;
if ( parts . size ( ) ! = 2 )
{
throw EParseException ( prim , toString ( " Invalide argument count in line %u of require_faction/fame array. Need 2, found %u " , i , parts . size ( ) ) . c_str ( ) ) ;
}
TReqFame rf ;
rf . Faction = parts [ 0 ] ;
rf . Fame = parts [ 1 ] ;
_ReqFames . push_back ( rf ) ;
}
}
// guild
if ( getProperty ( prim , " require_guild_membership " , true , false ) = = " true " )
_ReqGuild = true ;
else
_ReqGuild = false ;
// grade
_ReqGrade = getProperty ( prim , " require_guild_grade " , true , false ) ;
// team size
_ReqTeamSize = getProperty ( prim , " require_team_size " , true , false ) ;
// character minimum age
_ReqCharacterAge = getProperty ( prim , " require_character_age " , true , false ) ;
// maximum player ID
_ReqMaxPlayerID = getProperty ( prim , " require_max_player_id " , true , false ) ;
// brick
vs = getPropertyArray ( prim , " require_brick_knowledge " , true , false ) ;
for ( uint i = 0 ; i < vs . size ( ) ; + + i )
{
if ( ! vs [ i ] . empty ( ) )
{
vector < string > parts ;
strtokquote ( vs [ i ] , parts ) ;
if ( parts . size ( ) ! = 1 )
{
throw EParseException ( prim , toString ( " Invalide argument count in line %u of require_brick_knowledge array. Need 1, found %u " , i , parts . size ( ) ) . c_str ( ) ) ;
}
_ReqBrick . push_back ( parts [ 0 ] ) ;
}
}
// season
_ReqSeason = getProperty ( prim , " require_season " , true , false ) ;
// encyclopedia
_ReqEncyclo = getProperty ( prim , " require_encyclo_thema " , true , false ) ;
_ReqEncycloNeg = getProperty ( prim , " require_encyclo_thema_neg " , true , false ) ;
if ( ( ! _ReqEncyclo . empty ( ) & & ! _ReqEncycloNeg . empty ( ) )
| | ( ! _ReqEncycloNeg . empty ( ) & & ! _ReqEncyclo . empty ( ) ) )
{
string err = toString ( " You can't mix positive and negative encyclopedy requirement " ) ;
throw EParseException ( prim , err . c_str ( ) ) ;
}
// event faction
_ReqEventFaction = getProperty ( prim , " require_event_faction " , true , false ) ;
}
std : : string CMissionData : : replaceVar ( NLLIGO : : IPrimitive * prim , const std : : string & str )
{
string : : size_type pos = 0 ;
string : : size_type pos2 = 0 ;
string ret ;
while ( pos < str . size ( ) )
{
if ( str [ pos ] ! = ' $ ' )
{
ret + = str [ pos + + ] ;
}
else if ( pos + 1 < str . size ( ) & & str [ pos + 1 ] = = ' $ ' )
{
// check that this $ is not escaped
ret + = ' $ ' ;
pos + = 2 ;
}
else
{
// ok, this is not an escaped $
CSString varName ;
// skip the initial '$'
pos + + ;
// while (str[pos] != ' ' && str[pos] != '\t' && str[pos] != '\n' && str[pos] != '\r')
while ( pos < str . size ( ) & & str [ pos ] ! = ' $ ' )
varName + = str [ pos + + ] ;
if ( pos > = str . size ( ) )
{
string err = toString ( " Error while parsing variable in '%s', missing closing '$' " , str . c_str ( ) ) ;
throw EParseException ( NULL , err . c_str ( ) ) ;
}
// skip the final '$'
pos + + ;
// split the var name and subpart
vector < string > varParts ;
explode ( string ( varName ) , string ( " @ " ) , varParts , true ) ;
if ( varParts . empty ( ) | | varParts . size ( ) > 2 )
{
throw EParseException ( prim , toString ( " Error parsing varName '%s' in string '%s' " , varName . c_str ( ) , str . c_str ( ) ) . c_str ( ) ) ;
}
if ( _Variables . find ( varParts . front ( ) ) = = _Variables . end ( ) )
{
string err = toString ( " Unknown variable '%s' in string '%s' " , varParts . front ( ) . c_str ( ) , str . c_str ( ) ) ;
throw EParseException ( prim , err . c_str ( ) ) ;
}
IVar * var = _Variables [ varParts [ 0 ] ] ;
if ( varParts . size ( ) = = 1 )
ret + = var - > evalVar ( " " ) ;
else
ret + = var - > evalVar ( varParts [ 1 ] ) ;
}
}
return ret ;
}
std : : vector < std : : string > CMissionData : : replaceVar ( NLLIGO : : IPrimitive * prim , const std : : vector < std : : string > & strs )
{
vector < string > ret ;
for ( uint i = 0 ; i < strs . size ( ) ; + + i )
{
ret . push_back ( replaceVar ( prim , strs [ i ] ) ) ;
}
return ret ;
}
std : : string CMissionData : : getProperty ( NLLIGO : : IPrimitive * prim , const std : : string & propertyName , bool replaceVar , bool canFail )
{
string ret ;
string * s ;
if ( ! prim - > getPropertyByName ( propertyName . c_str ( ) , s ) )
{
if ( ! canFail )
{
string err = toString ( " Can't find property '%s' " , propertyName . c_str ( ) ) ;
throw EParseException ( prim , err . c_str ( ) ) ;
}
}
else
{
ret = * s ;
}
if ( replaceVar )
{
ret = this - > replaceVar ( prim , ret ) ;
}
return ret ;
}
std : : vector < std : : string > CMissionData : : getPropertyArray ( NLLIGO : : IPrimitive * prim , const std : : string & propertyName , bool replaceVar , bool canFail )
{
vector < string > ret ;
vector < string > * vs ;
if ( ! prim - > getPropertyByName ( propertyName . c_str ( ) , vs ) )
{
if ( ! canFail )
{
string err = toString ( " Can't find property '%s' " , propertyName . c_str ( ) ) ;
throw EParseException ( prim , err . c_str ( ) ) ;
}
}
else
{
ret = * vs ;
}
if ( replaceVar )
{
ret = this - > replaceVar ( prim , ret ) ;
}
return ret ;
}
bool CMissionData : : isThereAJumpTo ( const std : : string & stepName )
{
if ( _JumpPoints . find ( stepName ) ! = _JumpPoints . end ( ) )
return true ;
else
return false ;
}
void TCompilerVarName : : init ( const std : : string & defaultName , STRING_MANAGER : : TParamType type , CMissionData & md , NLLIGO : : IPrimitive * prim , const std : : string propName )
{
_DefaultName = defaultName ;
_ParamType = type ;
_VarName = md . getProperty ( prim , propName , false , false ) ;
// remove the variable tag if any
untagVar ( _VarName ) ;
_VarValue = md . getProperty ( prim , propName , true , false ) ;
}
void TCompilerVarName : : initWithText ( const std : : string & defaultName , STRING_MANAGER : : TParamType type , CMissionData & md , NLLIGO : : IPrimitive * prim , const std : : string & text )
{
_DefaultName = defaultName ;
_ParamType = type ;
_VarName = text ;
// remove the variable tag if any
untagVar ( _VarName ) ;
_VarValue = md . replaceVar ( prim , text ) ;
}
CPhrase : : TParamInfo TCompilerVarName : : getParamInfo ( ) const
{
if ( _VarName . empty ( ) )
return CPhrase : : TParamInfo ( _DefaultName , _ParamType ) ;
else
return CPhrase : : TParamInfo ( _VarName , _ParamType ) ;
}
bool TCompilerVarName : : empty ( ) const
{
return _VarValue . empty ( ) ;
}
TCompilerVarName : : operator const std : : string ( ) const
{
return _VarValue ;
}
TCompilerVarName : : operator CPhrase : : TParamInfo ( ) const
{
return getParamInfo ( ) ;
}
std : : string operator + ( const TCompilerVarName & left , const std : : string & right ) { return left . _VarValue + right ; }
std : : string operator + ( const std : : string & left , const TCompilerVarName & right ) { return left + right . _VarValue ; }
std : : vector < TCompilerVarName > TCompilerVarName : : getPropertyArrayWithText ( const std : : string & defaultName , STRING_MANAGER : : TParamType type , CMissionData & md , NLLIGO : : IPrimitive * prim , const std : : string & arrayProperyName )
{
std : : vector < TCompilerVarName > compilerParams ;
std : : vector < std : : string > values = md . getPropertyArray ( prim , arrayProperyName , false , false ) ;
uint first = 0 ;
uint last = ( uint ) values . size ( ) ;
compilerParams . resize ( last ) ;
for ( ; first ! = last ; + + first )
{
compilerParams [ first ] . initWithText ( toString ( " %s%d " , defaultName . c_str ( ) , first + 1 ) , type , md , prim , values [ first ] ) ;
}
return compilerParams ;
}
std : : vector < TCompilerVarName > TCompilerVarName : : getPropertyArrayWithTextStaticDefaultName ( const std : : string & defaultName , STRING_MANAGER : : TParamType type , CMissionData & md , NLLIGO : : IPrimitive * prim , const std : : string & arrayProperyName )
{
std : : vector < TCompilerVarName > compilerParams ;
std : : vector < std : : string > values = md . getPropertyArray ( prim , arrayProperyName , false , false ) ;
uint first = 0 ;
uint last = ( uint ) values . size ( ) ;
compilerParams . resize ( last ) ;
for ( ; first ! = last ; + + first )
{
compilerParams [ first ] . initWithText ( defaultName , type , md , prim , values [ first ] ) ;
}
return compilerParams ;
}