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173 lines
6.6 KiB
C
173 lines
6.6 KiB
C
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CHAR_SCAN_SCRIPT_H
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#define CHAR_SCAN_SCRIPT_H
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//-------------------------------------------------------------------------------------------------
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// includes
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//-------------------------------------------------------------------------------------------------
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#include "nel/misc/smart_ptr.h"
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#include "character_scan_job.h"
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//-------------------------------------------------------------------------------------------------
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// forward class declarations
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//-------------------------------------------------------------------------------------------------
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class CCharScanScript; // an object that represents a script (one or more cumulated files)
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class CCharScanScriptFile; // an object that represents a script file
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class ICharScanScriptCommand; // virtual base class for objects that represents commands that can be used in script files
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class CCharScanScriptCommandRegistry; // singleton registry for ICharScanScriptCommand objects
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template <class C> class CCharScanScriptCommandRegisterer; // template class used to register script commands in the registry
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//-------------------------------------------------------------------------------------------------
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// class CCharScanScript
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//-------------------------------------------------------------------------------------------------
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class CCharScanScript
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{
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public:
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// public interface
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bool addScriptFile(const std::string& fileName);
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void applyToJob(CCharacterScanJob& job);
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private:
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// prohibit implicit copy
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CCharScanScript(const CCharScanScript&);
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private:
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// private data
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std::vector<CCharScanScriptFile> _ScriptFiles;
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};
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//-------------------------------------------------------------------------------------------------
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// class CCharScanScriptFile
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//-------------------------------------------------------------------------------------------------
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class CCharScanScriptFile
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{
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public:
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// public interface
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bool parseFile(const std::string& fileName, CCharScanScript* container=NULL);
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bool applyToJob(CCharacterScanJob& job);
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const std::string& getFileName() const;
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const std::string& getDescription() const;
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public:
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// interface for script commands
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bool setDescription(const std::string& description);
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bool setOutputPath(const std::string& path);
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bool addFilter(const std::string& rawArgs);
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bool addInfoExtractor(const std::string& rawArgs);
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bool addInputFiles(const std::string& rawArgs);
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private:
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// private data
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std::string _FileName;
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std::string _Description;
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std::string _OutputPath;
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std::vector<std::string> _Filters;
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std::vector<std::string> _InfoExtractors;
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std::vector<std::string> _InputFiles;
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};
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//-------------------------------------------------------------------------------------------------
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// class ICharScanScriptCommand
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//-------------------------------------------------------------------------------------------------
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class ICharScanScriptCommand: public NLMISC::CRefCount
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{
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public:
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virtual const char* getName()=0;
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virtual const char* getSyntax()=0;
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virtual const char* getDescription()=0;
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virtual bool execute(CCharScanScriptFile& scriptFile,const NLMISC::CVectorSString& args,const NLMISC::CSString& rawArgs,const NLMISC::CSString& rawCmdLine,CCharScanScript* container)=0;
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};
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//-------------------------------------------------------------------------------------------------
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// class CCharScanScriptCommandRegistry
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//-------------------------------------------------------------------------------------------------
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class CCharScanScriptCommandRegistry
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{
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public:
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// accessor for the singleton instance
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static CCharScanScriptCommandRegistry* getInstance();
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public:
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// register a script command
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void registerScriptCommand(NLMISC::CSmartPtr<ICharScanScriptCommand> scriptCommand);
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// display the set of script commands
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void displayScriptCommands(NLMISC::CLog* log=NLMISC::InfoLog);
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// execute a script command for a given script file object
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bool execute(CCharScanScriptFile& scriptFile,const NLMISC::CSString& commandLine,CCharScanScript* container);
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private:
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// this is a singleton so ctor is private
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CCharScanScriptCommandRegistry() {}
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private:
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// singleton data
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typedef std::vector<NLMISC::CSmartPtr<ICharScanScriptCommand> > TScriptCommands;
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TScriptCommands _ScriptCommands;
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};
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//-------------------------------------------------------------------------------------------------
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// class CCharScanScriptCommandRegisterer
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//-------------------------------------------------------------------------------------------------
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template <class C>
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class CCharScanScriptCommandRegisterer
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{
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public:
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CCharScanScriptCommandRegisterer()
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{
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CCharScanScriptCommandRegistry::getInstance()->registerScriptCommand(new C);
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}
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};
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//-------------------------------------------------------------------------------------------------
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// MACRO CHAR_SCAN_SCRIPT_COMMAND()
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//-------------------------------------------------------------------------------------------------
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#define CHAR_SCAN_SCRIPT_COMMAND(name,syntax,description)\
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class CCharScriptCommand_##name: public ICharScanScriptCommand\
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{\
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public:\
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virtual const char* getName() {return #name;}\
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virtual const char* getSyntax() {return syntax;}\
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virtual const char* getDescription() {return description;}\
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\
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virtual bool execute(CCharScanScriptFile& scriptFile,const NLMISC::CVectorSString& args,const NLMISC::CSString& rawArgs,const NLMISC::CSString& rawCmdLine,CCharScanScript* container);\
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};\
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CCharScanScriptCommandRegisterer<CCharScriptCommand_##name> __Registerer_CCharScriptCommand_##name;\
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bool CCharScriptCommand_##name::execute(CCharScanScriptFile& scriptFile,const NLMISC::CVectorSString& args,const NLMISC::CSString& rawArgs,const NLMISC::CSString& rawCmdLine,CCharScanScript* container)
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//-------------------------------------------------------------------------------------------------
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#endif
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