khanat-code-old/code/ryzom/tools/client/client_config_qt/src/system.cpp

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
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#include "system.h"
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#include <nel/3d/driver.h>
#include <nel/3d/dru.h>
#include <QtOpenGL/QGLWidget>
CSystem::CSystem()
{
GatherSysInfo();
#ifdef Q_OS_WIN32
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GatherD3DInfo();
#endif
GatherOpenGLInfo();
}
CSystem::~CSystem()
{
}
bool CSystem::parseDriverVersion(const std::string &device, uint64 driver, std::string &version)
{
// file version
uint32 version1 = driver >> 48;
uint32 version2 = (driver >> 32) & 0xffff;
uint32 version3 = (driver >> 16) & 0xffff;
uint32 version4 = driver & 0xffff;
if (device.find("NVIDIA") != std::string::npos)
{
// nvidia should be something like 9.18.13.2018 and 9.18.13.1422
// which respectively corresponds to drivers 320.18 and 314.22
uint32 nvVersionMajor = (version3 % 10) * 100 + (version4 / 100);
uint32 nvVersionMinor = version4 % 100;
version = NLMISC::toString("%u.%u", nvVersionMajor, nvVersionMinor);
}
else
{
version = NLMISC::toString("%u.%u.%u.%u", version1, version2, version3, version4);
}
return true;
}
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void CSystem::GatherSysInfo()
{
std::string device;
uint64 driver;
if( NLMISC::CSystemInfo::getVideoInfo( device, driver ) )
{
sysInfo.videoDevice = device;
CSystem::parseDriverVersion(device, driver, sysInfo.videoDriverVersion);
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}
else
{
sysInfo.videoDevice = "video card";
sysInfo.videoDriverVersion = "0.0.0.0";
}
sysInfo.osName = NLMISC::CSystemInfo::getOS();
sysInfo.cpuName = NLMISC::CSystemInfo::getProc();
sysInfo.totalRAM = NLMISC::CSystemInfo::totalPhysicalMemory();
sysInfo.totalRAM /= ( 1024 * 1024 );
}
#ifdef Q_OS_WIN32
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void CSystem::GatherD3DInfo()
{
NL3D::IDriver *driver = NULL;
try
{
driver = NL3D::CDRU::createD3DDriver();
NL3D::IDriver::CAdapter adapter;
if( driver->getAdapter( 0xffffffff, adapter ) )
{
d3dInfo.device = adapter.Description;
d3dInfo.driver = adapter.Driver;
CSystem::parseDriverVersion(d3dInfo.device, adapter.DriverVersion, d3dInfo.driverVersion);
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}
GetVideoModes( d3dInfo.modes, driver );
driver->release();
}
catch(const NLMISC::Exception &e)
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{
nlwarning( e.what() );
}
}
#endif
void CSystem::GatherOpenGLInfo()
{
QGLWidget *gl = new QGLWidget();
gl->makeCurrent();
const char *s = NULL;
s = reinterpret_cast< const char * >( glGetString( GL_VENDOR ) );
if( s != NULL )
openglInfo.vendor.assign( s );
s = reinterpret_cast< const char * >( glGetString( GL_RENDERER ) );
if( s != NULL )
openglInfo.renderer.assign( s );
s = reinterpret_cast< const char * >( glGetString( GL_VERSION ) );
if( s != NULL )
openglInfo.driverVersion.assign( s );
s = reinterpret_cast< const char * >( glGetString( GL_EXTENSIONS ) );
if( s != NULL )
{
openglInfo.extensions.assign( s );
for( std::string::iterator itr = openglInfo.extensions.begin(); itr != openglInfo.extensions.end(); ++itr )
if( *itr == ' ' )
*itr = '\n';
}
delete gl;
try
{
NL3D::IDriver *driver = NL3D::CDRU::createGlDriver();
driver->init(0);
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GetVideoModes( openglInfo.modes, driver );
driver->release();
}
catch(const NLMISC::Exception &e)
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{
nlwarning( e.what() );
}
}
void CSystem::GetVideoModes( std::vector< CVideoMode > &dst, NL3D::IDriver *driver ) const
{
std::vector< NL3D::GfxMode > modes;
driver->getModes( modes );
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{
// auto mode
CVideoMode mode;
mode.depth = 0;
mode.width = 0;
mode.height = 0;
mode.frequency = 0;
dst.push_back( mode );
}
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for( std::vector< NL3D::GfxMode >::iterator itr = modes.begin(); itr != modes.end(); ++itr )
{
if( ( itr->Width >= 800 ) && ( itr->Height >= 600 ) && ( itr->Depth >= 16 ) )
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{
CVideoMode mode;
mode.depth = itr->Depth;
mode.width = itr->Width;
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mode.height = itr->Height;
mode.frequency = itr->Frequency;
dst.push_back( mode );
}
}
}