From 0a24bd647df611513f0a6aa9273022bfe6945d0e Mon Sep 17 00:00:00 2001 From: kervala Date: Fri, 21 May 2010 18:54:57 +0200 Subject: [PATCH] Fixed: #923 Loot does not appear in loot window --- code/ryzom/client/src/user_entity.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/code/ryzom/client/src/user_entity.cpp b/code/ryzom/client/src/user_entity.cpp index bf61e580f..b67d65671 100644 --- a/code/ryzom/client/src/user_entity.cpp +++ b/code/ryzom/client/src/user_entity.cpp @@ -1596,7 +1596,7 @@ void CUserEntity::moveToAction(CEntityCL *ent) IM->runActionHandler("mission_ring", 0, param); } break; - // Create Guild + // Create Guild case CUserEntity::CreateGuild: IM->runActionHandler("context_create_guild", 0); break; @@ -1641,16 +1641,16 @@ void CUserEntity::moveToAction(CEntityCL *ent) case CUserEntity::Outpost: IM->executeLuaScript("game:outpostBCOpenStateWindow()", 0); break; - - + // BuildTotem case CUserEntity::BuildTotem: buildTotem(); break; - // Move To Done. default: - resetAnyMoveTo(); break; } + + // Move To Done. + resetAnyMoveTo(); }// moveToAction //