Changed: Added default checks for textures and masks (-t and -m)

This commit is contained in:
kervala 2016-01-05 12:57:26 +01:00
parent bdda1bd03e
commit 15dc9241f1

View file

@ -29,8 +29,10 @@ void writeInstructions()
std::cout << " By default, it only make checks and display if texture can optimized or not" << std::endl;
std::cout << std::endl;
std::cout << "with" << std::endl;
std::cout << "-a : Remove alpha channel if useless" << std::endl;
std::cout << "-a : Remove alpha channel if useless (255)" << std::endl;
std::cout << "-g : Convert to grayscale if all pixels are gray" << std::endl;
std::cout << "-t : Apply texture optimizations (same as -a -g)" << std::endl;
std::cout << "-m : Apply mask optimizations (convert to grayscale using red value and remove alpha)" << std::endl;
std::cout << std::endl;
std::cout << "-h or -? for this help" << std::endl;
std::cout << std::endl;
@ -38,6 +40,8 @@ void writeInstructions()
bool FixAlpha = false;
bool FixGrayscale = false;
bool TextureOptimizations = false;
bool MaskOptimizations = false;
std::vector<std::string> InputFilenames;
@ -74,6 +78,18 @@ bool parseOptions(int argc, char **argv)
{
FixGrayscale = true;
}
// Texture optimizations
else if (option == "t")
{
TextureOptimizations = true;
FixAlpha = true;
FixGrayscale = true;
}
// Mask optimizations
else if (option == "m")
{
MaskOptimizations = true;
}
else if (option == "h" || option == "?")
{
return false;
@ -168,35 +184,74 @@ int main(int argc, char **argv)
isGrayscale = true;
}
if (!isGrayscale && bitmap.isGrayscale())
if (MaskOptimizations && (!isGrayscale || hasAlpha))
{
std::cout << InputFilenames[i] << " (grayscale image with RGB colors)" << std::endl;
std::cout << InputFilenames[i] << " (mask with wrong format)" << std::endl;
if (FixGrayscale)
if (!isGrayscale)
{
if (!bitmap.convertToType(hasAlpha ? NLMISC::CBitmap::AlphaLuminance:NLMISC::CBitmap::Luminance))
// get a pointer on original RGBA data
uint32 size = bitmap.getPixels().size();
uint32 *data = (uint32*)bitmap.getPixels().getPtr();
uint32 *endData = (uint32*)((uint8*)data + size);
NLMISC::CRGBA *color = NULL;
// process all pixels
while(data < endData)
{
std::cerr << "Unable to convert to Luminance" << std::endl;
return 1;
color = (NLMISC::CRGBA*)data;
// copy red value to green and blue,
// because only red is used for mask
color->B = color->G = color->R;
// make opaque
color->A = 255;
++data;
}
isGrayscale = true;
modified = true;
}
// already in grayscale, just remove alpha
bitmap.convertToType(NLMISC::CBitmap::Luminance);
isGrayscale = true;
hasAlpha = false;
modified = true;
}
uint8 alpha = 0;
if (hasAlpha && bitmap.isAlphaUniform(&alpha))
else
{
std::cout << InputFilenames[i] << " (image with uniform alpha channel " << (sint)alpha << ")" << std::endl;
if (!isGrayscale && bitmap.isGrayscale())
{
std::cout << InputFilenames[i] << " (grayscale image with RGB colors)" << std::endl;
if (FixGrayscale)
{
if (!bitmap.convertToType(hasAlpha ? NLMISC::CBitmap::AlphaLuminance:NLMISC::CBitmap::Luminance))
{
std::cerr << "Unable to convert to Luminance" << std::endl;
return 1;
}
isGrayscale = true;
modified = true;
}
}
uint8 alpha = 0;
if (hasAlpha && bitmap.isAlphaUniform(&alpha))
{
std::cout << InputFilenames[i] << " (image with uniform alpha channel " << (sint)alpha << ")" << std::endl;
if (FixAlpha && alpha == 255)
{
bitmap.makeOpaque();
hasAlpha = false;
modified = true;
hasAlpha = false;
modified = true;
}
}
}