diff --git a/code/web/app/app_achievements/index.php b/code/web/app/app_achievements/index.php index 90ce612bb..9db5b991f 100644 --- a/code/web/app/app_achievements/index.php +++ b/code/web/app/app_achievements/index.php @@ -1,110 +1,158 @@ isIG()) { - require_once("include/ach_render_ig.php"); -} -else { - require_once("include/ach_render_web.php"); -} -require_once("include/ach_render_common.php"); - -require_once("class/DLL_class.php"); -#require_once("class/InDev_trait.php"); -require_once("class/Node_abstract.php"); -require_once("class/AVLTree_class.php"); -require_once("class/Parentum_abstract.php"); -require_once("class/AchList_abstract.php"); -require_once("class/Tieable_inter.php"); -require_once("class/NodeIterator_class.php"); +require_once( "class/DLL_class.php" ); +// require_once("class/InDev_trait.php"); +require_once( "class/Node_abstract.php" ); +require_once( "class/AVLTree_class.php" ); +require_once( "class/Parentum_abstract.php" ); +require_once( "class/AchList_abstract.php" ); +require_once( "class/Tieable_inter.php" ); +require_once( "class/NodeIterator_class.php" ); -require_once("class/AchMenu_class.php"); -require_once("class/AchMenuNode_class.php"); -require_once("class/AchSummary_class.php"); -require_once("class/AchCategory_class.php"); -require_once("class/AchAchievement_class.php"); -require_once("class/AchTask_class.php"); -require_once("class/AchObjective_class.php"); +require_once( "class/AchMenu_class.php" ); +require_once( "class/AchMenuNode_class.php" ); +require_once( "class/AchSummary_class.php" ); +require_once( "class/AchCategory_class.php" ); +require_once( "class/AchAchievement_class.php" ); +require_once( "class/AchTask_class.php" ); +require_once( "class/AchObjective_class.php" ); + -#require_once("fb/facebook.php"); // Update user acces on Db -#$DBc = ryDB::getInstance(APP_NAME."_test"); -$DBc = ryDB::getInstance(APP_NAME); +// $DBc = ryDB::getInstance(APP_NAME."_test"); +$DBc = ryDB :: getInstance( APP_NAME ); + + +// if getting request using REST +if ( isset( $_GET['search'] ) && isset( $_GET['format'] ) ) + { + // if the format is json + if ( $_GET['format'] == 'json' ) + { + // getting the headers when the request is sent + $header = getallheaders(); + + // this block is to get the posted data + $fp = fopen( 'php://input', 'r' ); + $rawData = stream_get_contents( $fp ); + $userd = json_decode( $rawData, true ); + + // authenticate the user using data we get from server + appAuthenticateRest( $user, $userd ); + + // create a ryzom user object whose achievements we have to send in response + $_USER = new RyzomUser( $user ); + + require_once( "include/ach_render_web.php" ); + $c .= ach_render(); + $response = $c; + // sending the response + echo( $response ); + exit; + + } + } +else + { + echo 'Invalid response'; + exit; + } + + + + +// Ask to authenticate user (using ingame or session method) and fill $user with all information +ryzom_app_authenticate( $user, true ); + + +// echo var_export($user,true); +// $user['id'] = $user['char_id']; +// $user['name'] = $user['char_name']; +/** + * $user = array(); + * $user['cid'] = 1; + * $user['lang'] = 'en'; + * $user['name'] = 'Talvela'; + * $user['race'] = "r_matis"; + * $user['civilization'] = "c_neutral"; + * $user['cult'] = "c_neutral"; + * $user['ig'] = ($_REQUEST['ig']==1); + * #$user['ig'] = true; + */ + +$_USER = new RyzomUser( $user ); + + +if ( $_USER -> isIG() ) { + require_once( "include/ach_render_ig.php" ); + } +else { + require_once( "include/ach_render_web.php" ); + } + +// require_once("fb/facebook.php"); $c = ""; -if(!$_USER->isIG()) { - /*$facebook = new Facebook(array( - 'appId' => $_CONF['fb_id'], - 'secret' => $_CONF['fb_secret'], - 'cookie' => true - )); +if ( !$_USER -> isIG() ) { + /** + * $facebook = new Facebook(array( + * 'appId' => $_CONF['fb_id'], + * 'secret' => $_CONF['fb_secret'], + * 'cookie' => true + * )); + * + * #code taken from facebook tutorial + * + * // Get the url to redirect for login to facebook + * // and request permission to write on the user's wall. + * $login_url = $facebook->getLoginUrl( + * array('scope' => 'publish_stream') + * ); + * + * // If not authenticated, redirect to the facebook login dialog. + * // The $login_url will take care of redirecting back to us + * // after successful login. + * if (! $facebook->getUser()) { + * $c .= ';'; + * } + * else { + * $DBc->sqlQuery("INSERT INTO ach_fb_token (aft_player,aft_token,aft_date,aft_allow) VALUES ('".$_USER->getID()."','".$DBc->sqlEscape($facebook->getAccessToken())."','".time()."','1') ON DUPLICATE KEY UPDATE aft_token='".$DBc->sqlEscape($facebook->getAccessToken())."', aft_date='".time()."'"); + * } + */ + + + } - #code taken from facebook tutorial - - // Get the url to redirect for login to facebook - // and request permission to write on the user's wall. - $login_url = $facebook->getLoginUrl( - array('scope' => 'publish_stream') - ); - - // If not authenticated, redirect to the facebook login dialog. - // The $login_url will take care of redirecting back to us - // after successful login. - if (! $facebook->getUser()) { - $c .= ';'; - } - else { - $DBc->sqlQuery("INSERT INTO ach_fb_token (aft_player,aft_token,aft_date,aft_allow) VALUES ('".$_USER->getID()."','".$DBc->sqlEscape($facebook->getAccessToken())."','".time()."','1') ON DUPLICATE KEY UPDATE aft_token='".$DBc->sqlEscape($facebook->getAccessToken())."', aft_date='".time()."'"); - }*/ - - -} - -if(!$_USER->isIG && $_CONF['enable_webig'] == false) { - $c .= ach_render_forbidden(false); -} -elseif($_USER->isIG && $_CONF['enable_offgame'] == false) { - $c .= ach_render_forbidden(true); -} +if ( !$_USER -> isIG && $_CONF['enable_webig'] == false ) { + $c .= ach_render_forbidden( false ); + + } +elseif ( $_USER -> isIG && $_CONF['enable_offgame'] == false ) { + $c .= ach_render_forbidden( true ); + + } else { - $c .= ach_render(); -} + $c .= ach_render(); + } -echo ryzom_app_render(strtoupper(get_translation('ach_app_name',$_USER->getLang())), $c, $_USER->isIG()); +echo ryzom_app_render( strtoupper( get_translation( 'ach_app_name', $_USER -> getLang() ) ), $c, $_USER -> isIG() ); ?>