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Fixed: Replace Win32 code by multiplatform one using NeL classes
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1c06a65bd7
1 changed files with 8 additions and 15 deletions
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@ -493,32 +493,25 @@ void CZoneBank::reset ()
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_Selection.clear ();
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}
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#ifdef NL_OS_WINDOWS
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// ---------------------------------------------------------------------------
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bool CZoneBank::initFromPath(const std::string &sPathName, std::string &error)
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{
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char sDirBackup[512];
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GetCurrentDirectory (512, sDirBackup);
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SetCurrentDirectory (sPathName.c_str());
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WIN32_FIND_DATA findData;
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HANDLE hFind;
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hFind = FindFirstFile ("*.ligozone", &findData);
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std::vector<std::string> files;
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NLMISC::CPath::getPathContent(sPathName, false, false, true, files);
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while (hFind != INVALID_HANDLE_VALUE)
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for (uint i = 0, len = files.size(); i < len; ++i)
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{
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// If the name of the file is not . or .. then its a valid entry in the DataBase
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if (!((strcmp (findData.cFileName, ".") == 0) || (strcmp (findData.cFileName, "..") == 0)))
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std::string ext = NLMISC::CFile::getExtension(files[i]);
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if (ext == "ligozone")
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{
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if (!addElement (findData.cFileName, error))
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if (!addElement(NLMISC::CFile::getFilename(files[i]), error))
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return false;
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}
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if (FindNextFile (hFind, &findData) == 0)
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break;
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}
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SetCurrentDirectory (sDirBackup);
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return true;
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}
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#endif // NL_OS_WINDOWS
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// ---------------------------------------------------------------------------
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bool CZoneBank::addElement (const std::string &elementName, std::string &error)
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