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https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-26 08:46:19 +00:00
Changed: Convert MSTR to UTF-8
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parent
2f78215beb
commit
2b4fd383c4
4 changed files with 11 additions and 11 deletions
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@ -185,7 +185,7 @@ void CExportNel::addSSSTrack(CSSSBuild &ssBuilder, INode& node)
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if(note)
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if(note)
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{
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{
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CSSSBuild::CKey ks;
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CSSSBuild::CKey ks;
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ks.Value = std::string(note->note);
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ks.Value = note->note.ToUTF8();
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ks.Time= CExportNel::convertTime (note->time);
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ks.Time= CExportNel::convertTime (note->time);
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bs.Track.push_back(ks);
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bs.Track.push_back(ks);
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}
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}
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@ -224,7 +224,7 @@ NL3D::CTrackKeyFramerConstString* CExportNel::buildFromNoteTrack(INode& node)
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{
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{
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firstDate = CExportNel::convertTime (note->time);
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firstDate = CExportNel::convertTime (note->time);
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}
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}
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ks.Value = std::string(note->note);
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ks.Value = note->note.ToUTF8();
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lastDate = CExportNel::convertTime (note->time);
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lastDate = CExportNel::convertTime (note->time);
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st->addKey(ks , lastDate );
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st->addKey(ks , lastDate );
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@ -768,7 +768,7 @@ void CExportNel::buildAMaterial (NL3D::CMaterial& material, CMaxMaterialInfo& ma
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// Set material name
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// Set material name
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TSTR name=mtl.GetName();
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TSTR name=mtl.GetName();
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materialInfo.MaterialName = (const char*)name;
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materialInfo.MaterialName = name.ToUTF8();
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}
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}
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else
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else
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{
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{
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@ -1120,7 +1120,7 @@ void CExportNel::buildAMaterial (NL3D::CMaterial& material, CMaxMaterialInfo& ma
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// Set material name
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// Set material name
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TSTR name=mtl.GetName();
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TSTR name=mtl.GetName();
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materialInfo.MaterialName = (const char*)name;
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materialInfo.MaterialName = name.ToUTF8();
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}
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}
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}
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}
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@ -579,7 +579,7 @@ static bool BuildMeshInterfaces(const char *cMaxFileName, std::vector<CMeshInter
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{
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{
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// Rename the material
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// Rename the material
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string newName = "NelAutoMergeRenamedTmp" + toString (i);
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string newName = "NelAutoMergeRenamedTmp" + toString (i);
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string originalName = (*lib)[i]->GetName ();
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string originalName = (*lib)[i]->GetName ().ToUTF8();
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renameMap.insert (map<string, string>::value_type (newName, originalName));
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renameMap.insert (map<string, string>::value_type (newName, originalName));
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(*lib)[i]->SetName (utf8ToTStr(newName));
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(*lib)[i]->SetName (utf8ToTStr(newName));
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}
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}
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@ -604,7 +604,7 @@ static bool BuildMeshInterfaces(const char *cMaxFileName, std::vector<CMeshInter
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for (i=0; i<size; i++)
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for (i=0; i<size; i++)
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{
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{
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// Find the name in the map ?
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// Find the name in the map ?
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string key = (*lib)[i]->GetName ();
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string key = (*lib)[i]->GetName ().ToUTF8();
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map<string, string>::iterator ite = renameMap.find (key);
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map<string, string>::iterator ite = renameMap.find (key);
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// Not found ? This is a merged material
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// Not found ? This is a merged material
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@ -612,7 +612,7 @@ static bool BuildMeshInterfaces(const char *cMaxFileName, std::vector<CMeshInter
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{
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{
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// Rename the material
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// Rename the material
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string newName = "NelAutoMergeRenamed" + toString (i);
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string newName = "NelAutoMergeRenamed" + toString (i);
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string originalName = (*lib)[i]->GetName ();
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string originalName = (*lib)[i]->GetName ().ToUTF8();
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renameMap.insert (map<string, string>::value_type (newName, originalName));
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renameMap.insert (map<string, string>::value_type (newName, originalName));
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(*lib)[i]->SetName (utf8ToTStr(newName));
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(*lib)[i]->SetName (utf8ToTStr(newName));
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}
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}
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@ -622,7 +622,7 @@ static bool BuildMeshInterfaces(const char *cMaxFileName, std::vector<CMeshInter
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for (i=0; i<size; i++)
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for (i=0; i<size; i++)
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{
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{
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// Find the name
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// Find the name
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string key = (*lib)[i]->GetName ();
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string key = (*lib)[i]->GetName ().ToUTF8();
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map<string, string>::iterator ite = renameMap.find (key);
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map<string, string>::iterator ite = renameMap.find (key);
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if (ite != renameMap.end ())
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if (ite != renameMap.end ())
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{
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{
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@ -223,7 +223,7 @@ Animatable* CExportNel::getSubAnimByName (Animatable& node, const char* sName)
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TSTR sSubName=node.SubAnimName(nSub);
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TSTR sSubName=node.SubAnimName(nSub);
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// Good name?
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// Good name?
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if (strcmp (sSubName, sName)==0)
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if (strcmp (sSubName.ToUTF8(), sName)==0)
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{
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{
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// ok, return this subanim
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// ok, return this subanim
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return node.SubAnim(nSub);
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return node.SubAnim(nSub);
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@ -288,7 +288,7 @@ Control* CExportNel::getControlerByName (Animatable& node, const char* sName)
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{
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{
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// Sub anim name
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// Sub anim name
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TSTR name=node.SubAnimName (s);
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TSTR name=node.SubAnimName (s);
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if (strcmp (name, sName)==0)
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if (strcmp (name.ToUTF8(), sName)==0)
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{
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{
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// Get the controller pointer of this sub anim
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// Get the controller pointer of this sub anim
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Control* c=GetControlInterface (node.SubAnim(s));
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Control* c=GetControlInterface (node.SubAnim(s));
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@ -502,7 +502,7 @@ std::string CExportNel::getName (MtlBase& mtl)
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// Return its name
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// Return its name
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TSTR name;
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TSTR name;
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name=mtl.GetName();
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name=mtl.GetName();
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return std::string (name);
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return std::string((const char*)name.ToUTF8());
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}
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}
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// --------------------------------------------------
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// --------------------------------------------------
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