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Added: Log warnings when setting excessively high max distances on sound sources
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3 changed files with 23 additions and 1 deletions
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@ -413,6 +413,13 @@ bool CSourceFMod::getSourceRelativeMode() const
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// ******************************************************************
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void CSourceFMod::setMinMaxDistances( float mindist, float maxdist, bool /* deferred */ )
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{
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static float maxSqrt = sqrt(std::numeric_limits<float>::max());
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if (maxdist >= maxSqrt)
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{
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nlwarning("SOUND_DEV (FMod): Ridiculously high max distance set on source");
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maxdist = maxSqrt;
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}
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_MinDist= mindist;
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_MaxDist= maxdist;
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if(_FModChannel!=-1)
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@ -500,6 +500,14 @@ bool CSourceAL::getSourceRelativeMode() const
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void CSourceAL::setMinMaxDistances( float mindist, float maxdist, bool /* deferred */)
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{
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nlassert( (mindist >= 0.0f) && (maxdist >= 0.0f) );
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static float maxSqrt = sqrt(std::numeric_limits<float>::max());
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if (maxdist >= maxSqrt)
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{
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nlwarning("SOUND_DEV (OpenAL): Ridiculously high max distance set on source");
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maxdist = maxSqrt;
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}
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_MinDistance = mindist;
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_MaxDistance = maxdist;
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@ -794,6 +794,13 @@ void CSourceXAudio2::setMinMaxDistances(float mindist, float maxdist, bool /* de
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{
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// nldebug(NLSOUND_XAUDIO2_PREFIX "setMinMaxDistances %f, %f", mindist, maxdist);
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static float maxSqrt = sqrt(std::numeric_limits<float>::max());
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if (maxdist >= maxSqrt)
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{
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nlwarning("SOUND_DEV (XAudio2): Ridiculously high max distance set on source");
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maxdist = maxSqrt;
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}
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_Emitter.InnerRadius = mindist;
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_MinDistance = mindist;
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_MaxDistance = maxdist;
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