diff --git a/code/nel/CMakeLists.txt b/code/nel/CMakeLists.txt index d2735baf7..3f1dc485b 100644 --- a/code/nel/CMakeLists.txt +++ b/code/nel/CMakeLists.txt @@ -107,15 +107,12 @@ IF(WITH_3D) IF(NOT WIN32) IF(APPLE) FIND_LIBRARY(CARBON NAMES Carbon) - IF(WITH_COCOA) - FIND_LIBRARY(COCOA NAMES Cocoa) - ENDIF(WITH_COCOA) - ENDIF(APPLE) - IF(NOT WITH_COCOA) + FIND_LIBRARY(COCOA NAMES Cocoa) + ELSE(APPLE) FIND_PACKAGE(X11) FIND_PACKAGE(XF86VidMode) FIND_PACKAGE(XRandR) - ENDIF(NOT WITH_COCOA) + ENDIF(APPLE) ENDIF(NOT WIN32) ENDIF(WITH_DRIVER_OPENGL) diff --git a/code/nel/CMakeModules/nel.cmake b/code/nel/CMakeModules/nel.cmake index c11a58788..6535e5739 100644 --- a/code/nel/CMakeModules/nel.cmake +++ b/code/nel/CMakeModules/nel.cmake @@ -196,7 +196,6 @@ MACRO(NL_SETUP_DEFAULT_OPTIONS) OPTION(WITH_TESTS "Build NeL Unit Tests" ON ) OPTION(WITH_GTK "With GTK Support" OFF) OPTION(WITH_QT "With QT Support" OFF) - OPTION(WITH_COCOA "Build with native Mac OS X Cocoa support" OFF) OPTION(WITH_STLPORT "With STLport support." OFF) OPTION(BUILD_DASHBOARD "Build to the CDash dashboard" OFF) ENDMACRO(NL_SETUP_DEFAULT_OPTIONS) @@ -244,9 +243,6 @@ MACRO(NL_SETUP_BUILD) SET(NL_RELEASE_CFLAGS "-DNL_RELEASE -O6 -g") SET(NL_RELEASEDEBUG_CFLAGS "-DNL_RELEASE_DEBUG -g -finline-functions -O3 ") SET(NL_NONE_CFLAGS "-DNL_RELEASE -g -finline-functions -O2 ") - IF(WITH_COCOA) - SET(PLATFORM_CFLAGS "-DNL_MAC_NATIVE") - ENDIF(WITH_COCOA) ENDIF(WIN32) # Determine host CPU diff --git a/code/nel/include/nel/misc/common.h b/code/nel/include/nel/misc/common.h index fc4bb1d3e..3bb28de18 100644 --- a/code/nel/include/nel/misc/common.h +++ b/code/nel/include/nel/misc/common.h @@ -45,7 +45,7 @@ #ifdef NL_OS_WINDOWS typedef HWND nlWindow; #define EmptyWindow NULL -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) typedef void* nlWindow; #define EmptyWindow NULL #elif defined(NL_OS_UNIX) diff --git a/code/nel/src/3d/driver/opengl/CMakeLists.txt b/code/nel/src/3d/driver/opengl/CMakeLists.txt index 84788891e..46d98148b 100644 --- a/code/nel/src/3d/driver/opengl/CMakeLists.txt +++ b/code/nel/src/3d/driver/opengl/CMakeLists.txt @@ -1,8 +1,8 @@ FILE(GLOB SRC *.cpp *.h *.def) -IF(WITH_COCOA) +IF(APPLE) FILE(GLOB MAC_SRC mac/*.h mac/*.m mac/*.mm mac/*.cpp) SET(SRC ${SRC} ${MAC_SRC}) -ENDIF(WITH_COCOA) +ENDIF(APPLE) IF(WIN32) SET(NLDRV_OGL_LIB "nel_drv_opengl_win") @@ -25,15 +25,7 @@ IF(WIN32) ELSE(WIN32) IF(APPLE) TARGET_LINK_LIBRARIES(${NLDRV_OGL_LIB} ${CARBON}) - IF(WITH_COCOA) - TARGET_LINK_LIBRARIES(${NLDRV_OGL_LIB} ${COCOA}) - ELSE(WITH_COCOA) - # NOTE: I know, those hardcoded things are evil. But FindOpenGL on Mac - # simply does not look for X11's OpenGL, just for the native one. - INCLUDE_DIRECTORIES("/usr/X11/include") - TARGET_LINK_LIBRARIES(${NLDRV_OGL_LIB} - "-L/usr/X11/lib" "-lGL" ${X11_LIBRARIES}) - ENDIF(WITH_COCOA) + TARGET_LINK_LIBRARIES(${NLDRV_OGL_LIB} ${COCOA}) ELSE(APPLE) TARGET_LINK_LIBRARIES(${NLDRV_OGL_LIB} ${X11_LIBRARIES}) IF(XF86VidMode_FOUND) @@ -51,9 +43,9 @@ ENDIF(WIN32) ADD_DEFINITIONS(${LIBXML2_DEFINITIONS}) -IF(NOT WITH_COCOA AND WITH_PCH) +IF(NOT APPLE AND WITH_PCH) ADD_NATIVE_PRECOMPILED_HEADER(${NLDRV_OGL_LIB} ${CMAKE_CURRENT_SOURCE_DIR}/stdopengl.h ${CMAKE_CURRENT_SOURCE_DIR}/stdopengl.cpp) -ENDIF(NOT WITH_COCOA AND WITH_PCH) +ENDIF(NOT APPLE AND WITH_PCH) INSTALL(TARGETS ${NLDRV_OGL_LIB} LIBRARY DESTINATION lib ARCHIVE DESTINATION lib RUNTIME DESTINATION bin COMPONENT drivers3d) IF(WITH_MAXPLUGIN) diff --git a/code/nel/src/3d/driver/opengl/driver_opengl.cpp b/code/nel/src/3d/driver/opengl/driver_opengl.cpp index 3287d23cf..4688d5ff3 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl.cpp @@ -28,7 +28,7 @@ # include # include # include -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) # define GL_GLEXT_LEGACY # include # include "mac/glext.h" @@ -187,7 +187,7 @@ CDriverGL::CDriverGL() _NeedToRestaureGammaRamp = false; _Interval = 1; -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) NL3D::MAC::ctor(); @@ -330,7 +330,7 @@ CDriverGL::~CDriverGL() H_AUTO_OGL(CDriverGL_CDriverGLDtor) release(); -#if defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#if defined(NL_OS_MAC) NL3D::MAC::dtor(); #endif } @@ -858,7 +858,7 @@ bool CDriverGL::swapBuffers() SwapBuffers(_hDC); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) NL3D::MAC::swapBuffers(_win); @@ -2306,7 +2306,7 @@ void CDriverGL::retrieveATIDriverVersion() } RegCloseKey(parentKey); } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) # warning "OpenGL Driver: Missing Mac Implementation" nlwarning("OpenGL Driver: Missing Mac Implementation"); diff --git a/code/nel/src/3d/driver/opengl/driver_opengl.h b/code/nel/src/3d/driver/opengl/driver_opengl.h index fb93adf33..6410ca65b 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl.h +++ b/code/nel/src/3d/driver/opengl/driver_opengl.h @@ -31,7 +31,7 @@ # define NOMINMAX # include # include -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) # define GL_GLEXT_LEGACY # include #elif defined (NL_OS_UNIX) @@ -70,7 +70,7 @@ #ifdef NL_OS_WINDOWS #include "nel/misc/win_event_emitter.h" -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) #include "mac/cocoa_event_emitter.h" #elif defined (NL_OS_UNIX) #include "unix_event_emitter.h" @@ -111,7 +111,7 @@ class COcclusionQueryGL; bool GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); -#elif defined (NL_MAC_NATIVE) +#elif defined (NL_OS_MAC) // TODO: change that bool GlWndProc(CDriverGL *driver); @@ -698,7 +698,7 @@ private: // Off-screen rendering in Dib section HPBUFFERARB _PBuffer; -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) NLMISC::CCocoaEventEmitter _EventEmitter; diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_extension.h b/code/nel/src/3d/driver/opengl/driver_opengl_extension.h index f8ba04107..134e0bd6b 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_extension.h +++ b/code/nel/src/3d/driver/opengl/driver_opengl_extension.h @@ -26,7 +26,7 @@ # include # include # include // Please download it from http://www.opengl.org/registry/ -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) # define GL_GLEXT_LEGACY # include # include "mac/glext.h" diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_extension_def.h b/code/nel/src/3d/driver/opengl/driver_opengl_extension_def.h index b1b7ea527..e5ab60c8c 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_extension_def.h +++ b/code/nel/src/3d/driver/opengl/driver_opengl_extension_def.h @@ -20,7 +20,7 @@ #include "nel/misc/types_nl.h" -#ifdef NL_MAC_NATIVE +#ifdef NL_OS_MAC # define GL_GLEXT_LEGACY # include # include "mac/glext.h" diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_states.h b/code/nel/src/3d/driver/opengl/driver_opengl_states.h index 410e113f9..9a8aa3e4f 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_states.h +++ b/code/nel/src/3d/driver/opengl/driver_opengl_states.h @@ -20,7 +20,7 @@ #include "nel/misc/types_nl.h" #include "nel/3d/vertex_buffer.h" -#ifdef NL_MAC_NATIVE +#ifdef NL_OS_MAC # define GL_GLEXT_LEGACY # include #else diff --git a/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp b/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp index 51cb57e56..cdd4bdd20 100644 --- a/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp +++ b/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp @@ -24,7 +24,7 @@ #ifdef NL_OS_WINDOWS # include -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) # define GL_GLEXT_LEGACY # include # include "mac/glext.h" @@ -139,7 +139,7 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM l return trapMessage ? 0 : DefWindowProcW(hWnd, message, wParam, lParam); } -#elif defined (NL_MAC_NATIVE) +#elif defined (NL_OS_MAC) bool GlWndProc(CDriverGL *driver) { @@ -284,7 +284,7 @@ bool CDriverGL::init (uint windowIcon, emptyProc exitFunc) // ati specific : try to retrieve driver version retrieveATIDriverVersion(); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) if(!NL3D::MAC::init(windowIcon, exitFunc)) { @@ -379,7 +379,7 @@ bool CDriverGL::unInit() } } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) if(!NL3D::MAC::unInit()) { @@ -887,7 +887,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re nlinfo(e.what()); } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) _win = NL3D::MAC::setDisplay(wnd, mode, show, resizeable); @@ -994,7 +994,7 @@ bool CDriverGL::saveScreenMode() // don't need to save it because Windows will use default desktop resolution -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) // no need to store because the screen mode is never really changed @@ -1058,7 +1058,7 @@ bool CDriverGL::restoreScreenMode() res = (ChangeDisplaySettings(NULL, 0) == DISP_CHANGE_SUCCESSFUL); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) // no need to restore because the screen mode was never really changed res = true; @@ -1196,7 +1196,7 @@ bool CDriverGL::setScreenMode(const GfxMode &mode) return false; } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) // no need to do anything here, on mac os, the screen mode is never changed @@ -1310,7 +1310,7 @@ bool CDriverGL::createWindow(const GfxMode &mode) return false; } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) window = NL3D::MAC::createWindow(mode); @@ -1388,7 +1388,7 @@ bool CDriverGL::destroyWindow() DestroyWindow(_win); } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) if(_DestroyWindow) { @@ -1483,7 +1483,7 @@ bool CDriverGL::setWindowStyle(EWindowStyle windowStyle) // else if (isMaximized && isVisible) // ShowWindow(_hWnd, SW_RESTORE); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) if(!NL3D::MAC::setWindowStyle(_win, windowStyle == EWSFullscreen)) { @@ -1493,10 +1493,6 @@ bool CDriverGL::setWindowStyle(EWindowStyle windowStyle) #elif defined(NL_OS_UNIX) - // x11 fullscreen is not working on mac os x - -#if !defined(NL_OS_MAC) - // Toggle fullscreen XEvent xev; xev.xclient.type = ClientMessage; @@ -1521,8 +1517,6 @@ bool CDriverGL::setWindowStyle(EWindowStyle windowStyle) if (_WindowVisible) XMapRaised(_dpy, _win); -#endif - #endif // NL_OS_WINDOWS return true; @@ -1542,12 +1536,7 @@ bool CDriverGL::setMode(const GfxMode& mode) if (!mode.Windowed) _Depth = mode.Depth; -#if defined(NL_OS_MAC) && !defined(NL_MAC_NATIVE) - // X11 under Mac OS can't use fullscreen - _FullScreen = false; -#else _FullScreen = !mode.Windowed; -#endif // NL_MAC_NATIVE setWindowSize(mode.Width, mode.Height); setWindowPos(_WindowX, _WindowY); @@ -1581,7 +1570,7 @@ bool CDriverGL::getModes(std::vector &modes) modeIndex++; } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) NL3D::MAC::getModes(modes); @@ -1692,7 +1681,7 @@ bool CDriverGL::getCurrentScreenMode(GfxMode &mode) mode.Height = (uint16)devmode.dmPelsHeight; mode.AntiAlias = _AntiAliasing; -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) NL3D::MAC::getCurrentScreenMode(_win, mode); @@ -1783,11 +1772,6 @@ bool CDriverGL::getCurrentScreenMode(GfxMode &mode) nldebug("Current mode: %dx%d, %d Hz, %dbit", mode.Width, mode.Height, mode.Frequency, mode.Depth); } -#if defined(NL_OS_MAC) - // x11 fullscreen is not working on mac os x - mode.Windowed = true; -#endif // NL_OS_MAC - #endif // NL_OS_UNIX return true; @@ -1805,7 +1789,7 @@ void CDriverGL::setWindowTitle(const ucstring &title) SetWindowTextW(_win, (WCHAR*)title.c_str()); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) NL3D::MAC::setWindowTitle(_win, title); @@ -1837,7 +1821,7 @@ void CDriverGL::setWindowPos(sint32 x, sint32 y) SetWindowPos(_win, NULL, x, y, 0, 0, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) NL3D::MAC::setWindowPos(_win, x, y); @@ -1867,8 +1851,10 @@ void CDriverGL::showWindow(bool show) _WindowVisible = show; #ifdef NL_OS_WINDOWS + ShowWindow (_win, show ? SW_SHOW:SW_HIDE); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) + +#elif defined(NL_OS_MAC) MAC::showWindow(show); @@ -1913,7 +1899,7 @@ bool CDriverGL::activate() if (hglrc != _hRC) wglMakeCurrent(_hDC, _hRC); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) if(!MAC::activate(_win)) { @@ -1997,7 +1983,7 @@ void CDriverGL::showCursor(bool b) ; } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) NL3D::MAC::showCursor(b); @@ -2050,7 +2036,7 @@ void CDriverGL::setMousePos(float x, float y) ClientToScreen (_win, &pt); SetCursorPos(pt.x, pt.y); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) NL3D::MAC::setMousePos(_win, x, y); @@ -2065,11 +2051,11 @@ void CDriverGL::getWindowSize(uint32 &width, uint32 &height) { H_AUTO_OGL(CDriverGL_getWindowSize) -#ifdef NL_MAC_NATIVE +#ifdef NL_OS_MAC NL3D::MAC::getWindowSize(_win, width, height); -#else +#else // NL_OS_MAC // Off-screen rendering ? if (_OffScreen) @@ -2088,7 +2074,7 @@ void CDriverGL::getWindowSize(uint32 &width, uint32 &height) height = _WindowHeight; } -#endif // NL_MAC_NATIVE +#endif // NL_OS_MAC } void CDriverGL::setWindowSize(uint32 width, uint32 height) @@ -2119,7 +2105,7 @@ void CDriverGL::setWindowSize(uint32 width, uint32 height) _WindowX = clientRect.left; _WindowY = clientRect.top; -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) NL3D::MAC::setWindowSize(_win, width, height); @@ -2156,11 +2142,11 @@ void CDriverGL::getWindowPos(sint32 &x, sint32 &y) { H_AUTO_OGL(CDriverGL_getWindowPos) -#ifdef NL_MAC_NATIVE +#ifdef NL_OS_MAC NL3D::MAC::getWindowPos(_win, x, y); -#else +#else // NL_OS_MAC // Off-screen rendering ? if (_OffScreen) @@ -2176,7 +2162,7 @@ void CDriverGL::getWindowPos(sint32 &x, sint32 &y) } } -#endif // NL_MAC_NATIVE +#endif // NL_OS_MAC } // -------------------------------------------------- @@ -2193,7 +2179,7 @@ bool CDriverGL::isActive() res = (IsWindow(_win) != FALSE); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) # warning "OpenGL Driver: Missing Mac Implementation" // nlwarning("OpenGL Driver: Missing Mac Implementation"); @@ -2237,7 +2223,7 @@ void CDriverGL::setCapture (bool b) ReleaseCapture (); */ -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) NL3D::MAC::setCapture(b); @@ -2290,7 +2276,7 @@ NLMISC::IMouseDevice* CDriverGL::enableLowLevelMouse(bool enable, bool exclusive diee->releaseMouse(); } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) # warning "OpenGL Driver: Missing Mac Implementation" nlwarning("OpenGL Driver: Missing Mac Implementation"); @@ -2332,7 +2318,7 @@ NLMISC::IKeyboardDevice* CDriverGL::enableLowLevelKeyboard(bool enable) diee->releaseKeyboard(); } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) # warning "OpenGL Driver: Missing Mac Implementation" nlwarning("OpenGL Driver: Missing Mac Implementation"); @@ -2355,7 +2341,7 @@ NLMISC::IInputDeviceManager* CDriverGL::getLowLevelInputDeviceManager() if (_EventEmitter.getNumEmitters() > 1) res = NLMISC::safe_cast(_EventEmitter.getEmitter(1)); -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) # warning "OpenGL Driver: Missing Mac Implementation" nlwarning("OpenGL Driver: Missing Mac Implementation"); @@ -2403,7 +2389,7 @@ uint CDriverGL::getDoubleClickDelay(bool hardwareMouse) res = ::GetDoubleClickTime(); } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) # warning "OpenGL Driver: Missing Mac Implementation" nlwarning("OpenGL Driver: Missing Mac Implementation"); @@ -2466,7 +2452,7 @@ bool CDriverGL::setMonitorColorProperties (const CMonitorColorProperties &proper nlwarning ("(CDriverGL::setMonitorColorProperties): can't create DC"); } -#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE) +#elif defined(NL_OS_MAC) # warning "OpenGL Driver: Missing Mac Implementation" nlwarning("OpenGL Driver: Missing Mac Implementation"); diff --git a/code/nel/src/3d/driver/opengl/unix_event_emitter.cpp b/code/nel/src/3d/driver/opengl/unix_event_emitter.cpp index 00bb15d4d..abc07dba3 100644 --- a/code/nel/src/3d/driver/opengl/unix_event_emitter.cpp +++ b/code/nel/src/3d/driver/opengl/unix_event_emitter.cpp @@ -15,17 +15,15 @@ // along with this program. If not, see . #include "stdopengl.h" +#include "unix_event_emitter.h" -#ifdef NL_OS_UNIX - -#ifndef NL_MAC_NATIVE +#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC) #include #include #include - #include "nel/misc/debug.h" -#include "unix_event_emitter.h" + typedef bool (*x11Proc)(NL3D::IDriver *drv, XEvent *e); @@ -603,6 +601,4 @@ bool CUnixEventEmitter::processMessage (XEvent &event, CEventServer *server) } // NLMISC -#endif // NL_MAC_NATIVE - -#endif // NL_OS_UNIX +#endif // defined(NL_OS_UNIX) && !defined(NL_OS_MAC) diff --git a/code/nel/src/3d/driver/opengl/unix_event_emitter.h b/code/nel/src/3d/driver/opengl/unix_event_emitter.h index 5b038813d..2c5dc2de1 100644 --- a/code/nel/src/3d/driver/opengl/unix_event_emitter.h +++ b/code/nel/src/3d/driver/opengl/unix_event_emitter.h @@ -17,14 +17,12 @@ #ifndef NL_UNIX_EVENT_EMITTER_H #define NL_UNIX_EVENT_EMITTER_H -#ifndef NL_MAC_NATIVE - #include "nel/misc/types_nl.h" #include "nel/misc/event_emitter.h" #include "nel/misc/events.h" #include "nel/misc/game_device_events.h" -#ifdef NL_OS_UNIX +#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC) #include #include @@ -104,9 +102,7 @@ private: } // NLMISC -#endif // NL_OS_UNIX - -#endif // NL_MAC_NATIVE +#endif // defined(NL_OS_UNIX) && !defined(NL_OS_MAC) #endif // NL_UNIX_EVENT_EMITTER_H diff --git a/code/ryzom/CMakeLists.txt b/code/ryzom/CMakeLists.txt index 77b1ceb02..9cf6558d6 100644 --- a/code/ryzom/CMakeLists.txt +++ b/code/ryzom/CMakeLists.txt @@ -85,11 +85,9 @@ ENDIF(WITH_LUA51) FIND_PACKAGE(CURL REQUIRED) FIND_PACKAGE(Libwww) FIND_PACKAGE(ZLIB) -IF(NOT WIN32) - IF(NOT WITH_COCOA) - FIND_PACKAGE(X11) - ENDIF(NOT WITH_COCOA) -ENDIF(NOT WIN32) +IF(NOT WIN32 AND NOT APPLE) + FIND_PACKAGE(X11) +ENDIF(NOT WIN32 AND NOT APPLE) NL_SETUP_BUILD() diff --git a/code/ryzom/CMakeModules/nel.cmake b/code/ryzom/CMakeModules/nel.cmake index 2be1c0498..80050b7cd 100644 --- a/code/ryzom/CMakeModules/nel.cmake +++ b/code/ryzom/CMakeModules/nel.cmake @@ -40,7 +40,6 @@ MACRO(NL_SETUP_DEFAULT_OPTIONS) ### OPTION(WITH_SOUND "Build Sound Support" OFF) OPTION(BUILD_DASHBOARD "Build to the CDash dashboard" OFF) - OPTION(WITH_COCOA "Build with native Mac OS X Cocoa support" OFF) ENDMACRO(NL_SETUP_DEFAULT_OPTIONS) @@ -84,9 +83,6 @@ MACRO(NL_SETUP_BUILD) SET(NL_RELEASE_CFLAGS "-DNL_RELEASE -O6 -g") SET(NL_RELEASEDEBUG_CFLAGS "-DNL_RELEASE_DEBUG -g -finline-functions -O3 ") SET(NL_NONE_CFLAGS "-DNL_RELEASE -g -finline-functions -O2 ") - IF(WITH_COCOA) - SET(PLATFORM_CFLAGS "-DNL_MAC_NATIVE") - ENDIF(WITH_COCOA) ENDIF(WIN32) # Determine host CPU diff --git a/code/ryzom/client/src/CMakeLists.txt b/code/ryzom/client/src/CMakeLists.txt index 8d3d236de..5728d34c0 100644 --- a/code/ryzom/client/src/CMakeLists.txt +++ b/code/ryzom/client/src/CMakeLists.txt @@ -89,9 +89,9 @@ TARGET_LINK_LIBRARIES(ryzom_client ${PLATFORM_LINKFLAGS} luabind # TODO: find luabind and expat cleanly using a find script expat) -IF(NOT WITH_COCOA) +IF(NOT APPLE AND NOT WIN32) TARGET_LINK_LIBRARIES(ryzom_client ${X11_LIBRARIES}) -ENDIF(NOT WITH_COCOA) +ENDIF(NOT APPLE AND NOT WIN32) ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})