mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-23 07:16:15 +00:00
Changed: Removed "using namespace" from *.h
This commit is contained in:
parent
2633b61040
commit
3076c68530
11 changed files with 30 additions and 38 deletions
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@ -28,9 +28,6 @@
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#include <queue>
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#include <queue>
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#include <string>
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#include <string>
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using namespace std;
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namespace NLNET {
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namespace NLNET {
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@ -41,10 +38,10 @@ enum TNetworkEvent { Sending, Receiving, Connecting, ConnFailing, Accepting, Dis
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/// TNetworkEvent -> string
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/// TNetworkEvent -> string
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string EventToString( TNetworkEvent e );
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std::string EventToString( TNetworkEvent e );
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/// string -> TNetworkEvent
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/// string -> TNetworkEvent
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TNetworkEvent StringToEvent( string& s );
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TNetworkEvent StringToEvent( std::string& s );
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/*
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/*
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@ -65,7 +62,7 @@ struct TMessageRecord
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nlassert( stream.stringMode() );
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nlassert( stream.stringMode() );
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uint32 len;
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uint32 len;
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string s_event;
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std::string s_event;
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stream.serial( UpdateCounter );
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stream.serial( UpdateCounter );
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if ( stream.isReading() )
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if ( stream.isReading() )
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{
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{
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@ -25,9 +25,6 @@
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#include "nel/misc/mutex.h"
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#include "nel/misc/mutex.h"
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using namespace std;
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using namespace NLMISC;
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/**
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/**
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* class used to display console text commands in the chat window
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* class used to display console text commands in the chat window
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* \author Nicolas Brigand
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* \author Nicolas Brigand
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@ -57,8 +54,8 @@ public:
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/// Display the string to the chat window
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/// Display the string to the chat window
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virtual void doDisplay ( const NLMISC::CLog::TDisplayInfo& args, const char *message )
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virtual void doDisplay ( const NLMISC::CLog::TDisplayInfo& args, const char *message )
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{
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{
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string temp = message;
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std::string temp = message;
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string str;
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std::string str;
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CInterfaceManager::TSystemInfoMode mode;
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CInterfaceManager::TSystemInfoMode mode;
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if (args.LogType == NLMISC::CLog::LOG_ERROR)
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if (args.LogType == NLMISC::CLog::LOG_ERROR)
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{
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{
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@ -30,7 +30,7 @@
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#include "phrase_manager/phrase_utilities_functions.h"
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#include "phrase_manager/phrase_utilities_functions.h"
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//#include "creature_manager/creature_manager.h"
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//#include "creature_manager/creature_manager.h"
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using namespace std;
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using namespace EFFECT_FAMILIES;
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using namespace EFFECT_FAMILIES;
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using namespace NLLIGO;
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using namespace NLLIGO;
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using namespace NLMISC;
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using namespace NLMISC;
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@ -66,7 +66,7 @@ CPVPFactionRewardManager::CPVPFactionRewardManager()
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//----------------------------------------------------------------------------
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//----------------------------------------------------------------------------
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void CPVPFactionRewardManager::_BuildTotemBasesRec( const IPrimitive* prim,
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void CPVPFactionRewardManager::_BuildTotemBasesRec( const IPrimitive* prim,
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map<CTotemBase*, set<string> >& neighboursNames,
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std::map<CTotemBase*, set<string> >& neighboursNames,
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map<std::string, CTotemBase*>& totemBasesPerName )
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map<std::string, CTotemBase*>& totemBasesPerName )
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{
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{
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if ( !prim )
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if ( !prim )
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@ -22,9 +22,6 @@
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#include "nel/ligo/primitive.h"
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#include "nel/ligo/primitive.h"
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#include "game_share/effect_families.h"
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#include "game_share/effect_families.h"
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using namespace std;
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using namespace EFFECT_FAMILIES;
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class CCharacter;
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class CCharacter;
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class CSEffect;
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class CSEffect;
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class CTotemBase;
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class CTotemBase;
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@ -52,7 +49,7 @@ class CPVPFactionRewardManager
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{
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{
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DECLARE_PERSISTENCE_METHODS
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DECLARE_PERSISTENCE_METHODS
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public :
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public :
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typedef vector<int> TPossessionsPerEffect;
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typedef std::vector<int> TPossessionsPerEffect;
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/// Totems levels with the number of totems needed to reach them
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/// Totems levels with the number of totems needed to reach them
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enum TotemLevel
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enum TotemLevel
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@ -65,7 +62,7 @@ public :
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};
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};
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/// Values of each effects
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/// Values of each effects
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static sint32 EffectValues[ EndTotemEffects+1 ];
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static sint32 EffectValues[ EFFECT_FAMILIES::EndTotemEffects+1 ];
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/// Returns the totem base for a given region using its ID
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/// Returns the totem base for a given region using its ID
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const CTotemBase* getTotemBaseFromId( uint16 regionId ) { return _GetTotemBaseFromId( regionId ); }
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const CTotemBase* getTotemBaseFromId( uint16 regionId ) { return _GetTotemBaseFromId( regionId ); }
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@ -91,12 +88,12 @@ private :
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/// Get the effects a character would get on a totem
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/// Get the effects a character would get on a totem
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void _GetTotemsEffectsRec( CCharacter* user, CTotemBase* pTotem,
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void _GetTotemsEffectsRec( CCharacter* user, CTotemBase* pTotem,
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vector<CSEffect*>& outEffects, vector<CTotemBase*>& processed );
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std::vector<CSEffect*>& outEffects, std::vector<CTotemBase*>& processed );
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/// Remove all totem effects from a given player
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/// Remove all totem effects from a given player
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void _removeTotemsEffects( CCharacter* user );
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void _removeTotemsEffects( CCharacter* user );
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/// Totem bases sorted by region
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/// Totem bases sorted by region
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map<TAIAlias, CTotemBase*> _TotemBasesPerRegion;
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std::map<TAIAlias, CTotemBase*> _TotemBasesPerRegion;
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/// Number of totems
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/// Number of totems
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uint32 _NbTotems;
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uint32 _NbTotems;
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@ -106,8 +103,8 @@ private :
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/// Build the totem bases using the a LIGO primitive
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/// Build the totem bases using the a LIGO primitive
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void _BuildTotemBasesRec( const NLLIGO::IPrimitive* prim,
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void _BuildTotemBasesRec( const NLLIGO::IPrimitive* prim,
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map<CTotemBase*, std::set<std::string> >& neighboursNames,
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std::map<CTotemBase*, std::set<std::string> >& neighboursNames,
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map<std::string, CTotemBase*>& totemBasesPerName );
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std::map<std::string, CTotemBase*>& totemBasesPerName );
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/// Have the totem bases been setup ?
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/// Have the totem bases been setup ?
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bool _InitDone;
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bool _InitDone;
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bool destroyTotem( uint16 regionIndex, TDataSetRow killerRowId );
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bool destroyTotem( uint16 regionIndex, TDataSetRow killerRowId );
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/// Get the list of reward effects for a character depending on its coordinates
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/// Get the list of reward effects for a character depending on its coordinates
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vector<CSEffect*> getTotemsEffects( CCharacter* user, std::vector<CTotemBase*>& processed );
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std::vector<CSEffect*> getTotemsEffects( CCharacter* user, std::vector<CTotemBase*>& processed );
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/// Give totem rewards to a player
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/// Give totem rewards to a player
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void giveTotemsEffects( CCharacter* user );
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void giveTotemsEffects( CCharacter* user );
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@ -176,7 +173,7 @@ public :
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PVP_CLAN::TPVPClan getRegionOwner( uint16 regionId );
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PVP_CLAN::TPVPClan getRegionOwner( uint16 regionId );
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/// send event message to ai
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/// send event message to ai
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void sendEventToAI( const CTotemBase * totem, const string& event );
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void sendEventToAI( const CTotemBase * totem, const std::string& event );
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/// send message when spire is attacked
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/// send message when spire is attacked
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void spireAttacked( CCharacter * actor, CCreature * spire );
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void spireAttacked( CCharacter * actor, CCreature * spire );
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@ -26,6 +26,7 @@
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#include "id_impulsions.h"
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#include "id_impulsions.h"
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#include "uid_impulsions.h"
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#include "uid_impulsions.h"
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using namespace std;
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using namespace NLMISC;
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using namespace NLMISC;
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using namespace CLFECOMMON;
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using namespace CLFECOMMON;
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/// Return the current maximum number of bits that can fit in the outbox
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/// Return the current maximum number of bits that can fit in the outbox
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sint32 getCurrentThrottle() const
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sint32 getCurrentThrottle() const
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{
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{
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return min( (sint32)(_MaxOutboxSizeInBit*2-_BitBandwidthUsageAvg), (sint32)(_MaxOutboxSizeInBit*3/2) );
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return std::min( (sint32)(_MaxOutboxSizeInBit*2-_BitBandwidthUsageAvg), (sint32)(_MaxOutboxSizeInBit*3/2) );
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}
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}
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/// Update the average bits filled that determine the throttle
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/// Update the average bits filled that determine the throttle
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if ( _BitImpulsionUsageAvg < nominalBitSize )
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if ( _BitImpulsionUsageAvg < nominalBitSize )
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availBitsize = nominalBitSize;
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availBitsize = nominalBitSize;
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else
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else
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availBitsize = max( (sint32)0, nominalBitSize*2 - _BitImpulsionUsageAvg );
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availBitsize = std::max( (sint32)0, nominalBitSize*2 - _BitImpulsionUsageAvg );
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CMirrorPropValue<uint16> availableImpulseBitsize( TheDataset, _EntityIndex, DSFirstPropertyAvailableImpulseBitSize );
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CMirrorPropValue<uint16> availableImpulseBitsize( TheDataset, _EntityIndex, DSFirstPropertyAvailableImpulseBitSize );
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#ifdef NL_DEBUG
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#ifdef NL_DEBUG
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TUid Uid;
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TUid Uid;
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/// User name (put on the NeL Launcher, transmitted by the login system)
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/// User name (put on the NeL Launcher, transmitted by the login system)
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string UserName;
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std::string UserName;
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/// User privilege (put on the NeL Launcher, transmitted by the login system)
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/// User privilege (put on the NeL Launcher, transmitted by the login system)
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string UserPriv;
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std::string UserPriv;
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/// User extended data (put on the NeL Launcher, transmitted by the login system)
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/// User extended data (put on the NeL Launcher, transmitted by the login system)
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string UserExtended;
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std::string UserExtended;
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/// Language Id
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/// Language Id
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string LanguageId;
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std::string LanguageId;
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/// Login cookie
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/// Login cookie
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NLNET::CLoginCookie LoginCookie;
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NLNET::CLoginCookie LoginCookie;
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#include <nel/misc/variable.h>
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#include <nel/misc/variable.h>
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#endif
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#endif
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using namespace std;
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using namespace CLFECOMMON;
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using namespace CLFECOMMON;
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using namespace NLMISC;
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using namespace NLMISC;
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using namespace NLNET;
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using namespace NLNET;
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#include "client_id_lookup.h"
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#include "client_id_lookup.h"
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#include <list>
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#include <list>
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using namespace std;
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extern bool verbosePacketLost;
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extern bool verbosePacketLost;
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enum TBadMessageFormatType { InsufficientSize=1, NotSystemLoginCode=2, BadCookie=4, BadSystemCode=8, HackedSizeInBuffer=16, AccessClosed=32, IrrelevantSystemMessage=64, MalformedAction=128, UnknownExceptionType=256, UnknownFormatType=512, UnauthorizedCharacterSlot=1024 };
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enum TBadMessageFormatType { InsufficientSize=1, NotSystemLoginCode=2, BadCookie=4, BadSystemCode=8, HackedSizeInBuffer=16, AccessClosed=32, IrrelevantSystemMessage=64, MalformedAction=128, UnknownExceptionType=256, UnknownFormatType=512, UnauthorizedCharacterSlot=1024 };
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/// Return the string for the message invalidity reasons
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/// Return the string for the message invalidity reasons
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string getBadMessageString( uint32 reasons );
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std::string getBadMessageString( uint32 reasons );
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/// Hacking description
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/// Hacking description
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struct THackingDesc
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struct THackingDesc
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void release();
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void release();
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/// Add client
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/// Add client
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CClientHost *addClient( const NLNET::CInetAddress& addrfrom, TUid userId, const string &userName, const string &userPriv, const std::string & userExtended, const std::string & languageId, const NLNET::CLoginCookie &cookie, uint32 instanceId, uint8 authorisedCharSlot, bool sendCLConnect=true );
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CClientHost *addClient( const NLNET::CInetAddress& addrfrom, TUid userId, const std::string &userName, const std::string &userPriv, const std::string & userExtended, const std::string & languageId, const NLNET::CLoginCookie &cookie, uint32 instanceId, uint8 authorisedCharSlot, bool sendCLConnect=true );
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/// Add to the list of clients which will be removed by addr at the three cycles later (leaving the time to send an impulsion to the client)
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/// Add to the list of clients which will be removed by addr at the three cycles later (leaving the time to send an impulsion to the client)
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void addToRemoveList( TClientId clientid ) { _ClientsToRemove.push_back( std::make_pair(clientid,3) ); }
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void addToRemoveList( TClientId clientid ) { _ClientsToRemove.push_back( std::make_pair(clientid,3) ); }
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#include "nel/net/udp_sock.h"
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#include "nel/net/udp_sock.h"
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#include <vector>
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#include <vector>
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using namespace std;
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const uint32 MsgHeaderSize = 1;
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const uint32 MsgHeaderSize = 1;
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uint32 userSize() { return (uint32)_Data.size() - MsgHeaderSize; }
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uint32 userSize() { return (uint32)_Data.size() - MsgHeaderSize; }
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/// Return the data vector (event type header byte + user data)
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/// Return the data vector (event type header byte + user data)
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vector<uint8>& data() { return _Data; }
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std::vector<uint8>& data() { return _Data; }
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private:
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private:
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/// One byte for event type (header), followed by user data
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/// One byte for event type (header), followed by user data
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vector<uint8> _Data;
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std::vector<uint8> _Data;
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public:
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public:
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NLNET::CInetAddress AddrFrom;
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NLNET::CInetAddress AddrFrom;
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/// Placeholder vector for address info
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/// Placeholder vector for address info
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vector<uint8> VAddrFrom;
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std::vector<uint8> VAddrFrom;
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};
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};
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# include <windows.h>
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# include <windows.h>
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#endif // NL_OS_WINDOWS
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#endif // NL_OS_WINDOWS
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using namespace std;
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using namespace NLNET;
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using namespace NLNET;
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using namespace NLMISC;
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using namespace NLMISC;
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using namespace CLFECOMMON;
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using namespace CLFECOMMON;
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}
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}
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sint maxNbClientsProcessedPerTick = MaxNbClients / ExecutionPeriod;
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sint maxNbClientsProcessedPerTick = MaxNbClients / ExecutionPeriod;
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outerboundindex = firstindex + min( maxNbClientsProcessedPerTick, nbClients - firstindex );
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outerboundindex = firstindex + std::min( maxNbClientsProcessedPerTick, nbClients - firstindex );
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_ClientMapIndex = outerboundindex;
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_ClientMapIndex = outerboundindex;
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}
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}
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