Rename CSheets in GPM to CGpmSheets

This commit is contained in:
kaetemi 2014-02-18 22:43:06 +01:00
parent 116e3440c8
commit 44351644f1
5 changed files with 13 additions and 13 deletions

View file

@ -298,7 +298,7 @@ void CGlobalPositionManagerService::init()
GET_VAR_FROM_CF(LoadPacsPrims, true); GET_VAR_FROM_CF(LoadPacsPrims, true);
CSheets::init(); CGpmSheets::init();
// World Position Manager init // World Position Manager init
if (!IsRingShard) if (!IsRingShard)
@ -707,7 +707,7 @@ void CGlobalPositionManagerService::release()
CWorldPositionManager::release(); CWorldPositionManager::release();
} }
CSheets::release(); CGpmSheets::release();
}// release // }// release //

View file

@ -45,14 +45,14 @@ using namespace NLGEORGES;
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
// the singleton data // the singleton data
std::map<CSheetId,CSheets::CSheet> CSheets::_sheets; std::map<CSheetId,CGpmSheets::CSheet> CGpmSheets::_sheets;
bool CSheets::_initialised=false; bool CGpmSheets::_initialised=false;
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
// init // init
void CSheets::init() void CGpmSheets::init()
{ {
if (_initialised) if (_initialised)
return; return;
@ -72,11 +72,11 @@ void CSheets::init()
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
// display // display
void CSheets::display() void CGpmSheets::display()
{ {
nlassert(_initialised); nlassert(_initialised);
std::map<CSheetId,CSheets::CSheet>::iterator it; std::map<CSheetId,CGpmSheets::CSheet>::iterator it;
for(it=_sheets.begin();it!=_sheets.end();++it) for(it=_sheets.begin();it!=_sheets.end();++it)
{ {
nlinfo("SHEET:%s Walk:%f Run:%f Radius:%f Height:%f Bounding:%f Scale:%f",(*it).first.toString().c_str(), nlinfo("SHEET:%s Walk:%f Run:%f Radius:%f Height:%f Bounding:%f Scale:%f",(*it).first.toString().c_str(),
@ -88,12 +88,12 @@ void CSheets::display()
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
// lookup // lookup
const CSheets::CSheet *CSheets::lookup( CSheetId id ) const CGpmSheets::CSheet *CGpmSheets::lookup( CSheetId id )
{ {
nlassert(_initialised); nlassert(_initialised);
// setup an iterator and lookup the sheet id in the map // setup an iterator and lookup the sheet id in the map
std::map<CSheetId,CSheets::CSheet>::iterator it; std::map<CSheetId,CGpmSheets::CSheet>::iterator it;
it=_sheets.find(id); it=_sheets.find(id);
// if we found a valid entry return a pointer to the creature record otherwise 0 // if we found a valid entry return a pointer to the creature record otherwise 0

View file

@ -34,7 +34,7 @@
* \author Nevrax France * \author Nevrax France
* \date 2002 * \date 2002
*/ */
class CSheets class CGpmSheets
{ {
public: public:
class CSheet class CSheet
@ -85,7 +85,7 @@ public:
private: private:
// prohibit cnstructor as this is a singleton // prohibit cnstructor as this is a singleton
CSheets(); CGpmSheets();
static std::map<NLMISC::CSheetId,CSheet> _sheets; static std::map<NLMISC::CSheetId,CSheet> _sheets;
static bool _initialised; static bool _initialised;

View file

@ -309,7 +309,7 @@ void CWorldEntity::createPrimitive(NLPACS::UMoveContainer *pMoveContainer, uint8
Primitive = NULL; Primitive = NULL;
MoveContainer = NULL; MoveContainer = NULL;
const CSheets::CSheet *sheet = CSheets::lookup(CSheetId(Sheet())); const CGpmSheets::CSheet *sheet = CGpmSheets::lookup(CSheetId(Sheet()));
float primRadius = 0.5f; float primRadius = 0.5f;
float primHeight = 2.0f; float primHeight = 2.0f;

View file

@ -113,7 +113,7 @@ int main(int nNbArg, char **ppArgs)
// GPMS // GPMS
{ {
std::map<NLMISC::CSheetId, CSheets::CSheet> container; std::map<NLMISC::CSheetId, CGpmSheets::CSheet> container;
std::vector<std::string> filters; std::vector<std::string> filters;
filters.push_back("creature"); filters.push_back("creature");
filters.push_back("player"); filters.push_back("player");