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Added: Smooth scrolling
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2b11880d9f
commit
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2 changed files with 56 additions and 3 deletions
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@ -66,6 +66,8 @@ namespace NLGUI
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// from CCtrlBase
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virtual void elementCaptured(CCtrlBase *capturedElement);
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// setup vertical scrolling event
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void smoothScrollY (sint32 dy);
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REFLECT_EXPORT_START(CGroupScrollText, CInterfaceGroup)
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REFLECT_EXPORT_END
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@ -78,6 +80,9 @@ namespace NLGUI
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bool _Settuped;
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bool _InvertScrollBar;
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sint32 _ListHeight;
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bool _Scrolling;
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float _ScrollDistance;
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bool _ClockMsgEventRegistered;
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protected:
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void setup();
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void updateScrollBar();
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@ -40,6 +40,9 @@ namespace NLGUI
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_Settuped(false),
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_InvertScrollBar(true),
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_ListHeight(0),
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_Scrolling(false),
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_ScrollDistance(0),
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_ClockMsgEventRegistered(false),
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_StartHeight(0),
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_EllapsedTime(0)
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{
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@ -166,18 +169,63 @@ namespace NLGUI
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{
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if (isIn(eventDesc.getX(), eventDesc.getY()))
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{
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sint32 h = _List->getMaxHReal() / 2;
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// limit scroll to 100px with single wheel event
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sint32 h = std::min(100, _List->getMaxHReal() / 2);
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if (h == 0) h = 1;
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_ScrollBar->moveTargetY(- eventDesc.getWheel() * h);
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smoothScrollY(- eventDesc.getWheel() * h);
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return true;
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}
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}
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}
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}
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if (event.getType() == NLGUI::CEventDescriptor::system)
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{
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if (_Scrolling && _ScrollBar)
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{
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float dy = _ScrollDistance / 4;
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if ((sint32) dy != 0)
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{
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_ScrollBar->moveTargetY(dy);
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_ScrollDistance -= dy;
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}
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else
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{
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_Scrolling = false;
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if (_ClockMsgEventRegistered)
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{
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_ClockMsgEventRegistered = false;
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CWidgetManager::getInstance()->unregisterClockMsgTarget(this);
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}
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}
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}
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}
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if (CInterfaceGroup::handleEvent(event)) return true;
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return false;
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}
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//========================================================================
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void CGroupScrollText::smoothScrollY(sint32 dy)
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{
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if (!_Scrolling)
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{
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_Scrolling = true;
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_ScrollDistance = 0;
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// register for clock tick event if not already done
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CWidgetManager *pWM = CWidgetManager::getInstance();
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if (!pWM->isClockMsgTarget(this))
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{
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pWM->registerClockMsgTarget(this);
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_ClockMsgEventRegistered = true;
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}
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}
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_ScrollDistance += dy;
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}
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//========================================================================
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void CGroupScrollText::setup()
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{
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