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Fixed: Compilation under OS X
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1 changed files with 1 additions and 1 deletions
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@ -635,7 +635,7 @@ static void addPaths(IProgressCallback &progress, const std::vector<std::string>
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directoryPrefixes.push_back(CPath::standardizePath(getAppBundlePath() + "/Contents/Resources"));
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directoryPrefixes.push_back(CPath::standardizePath(getAppBundlePath() + "/Contents/Resources"));
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// check in same directory as bundle (Steam)
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// check in same directory as bundle (Steam)
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directoryPrefixes.push_back(CPath::standardizePath(getAppBundlePath());
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directoryPrefixes.push_back(CPath::standardizePath(getAppBundlePath()));
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#elif defined(NL_OS_UNIX)
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#elif defined(NL_OS_UNIX)
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if (CFile::isDirectory(getRyzomSharePrefix())) directoryPrefixes.push_back(CPath::standardizePath(getRyzomSharePrefix()));
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if (CFile::isDirectory(getRyzomSharePrefix())) directoryPrefixes.push_back(CPath::standardizePath(getRyzomSharePrefix()));
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#endif
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#endif
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