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Fixed: GCC error with templates (by Naush)
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4 changed files with 4 additions and 4 deletions
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@ -34,7 +34,7 @@ namespace NL3D {
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template <>
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const char *CPSAttribMaker<NLMISC::CRGBA>::getType() { return "CRGBA"; }
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inline const char *CPSAttribMaker<NLMISC::CRGBA>::getType() { return "CRGBA"; }
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// Depending on the driver, the format of colors in vertex buffer may change. We don't want to change the format for each data that is (dynamically) in vertex buffer, so
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@ -28,7 +28,7 @@
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namespace NL3D {
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template <>
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const char *CPSAttribMaker<float>::getType() { return "float"; }
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inline const char *CPSAttribMaker<float>::getType() { return "float"; }
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/// these are some attribute makers for float
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/// This is a float blender class. It just blend between 2 values
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@ -26,7 +26,7 @@
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namespace NL3D {
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template <>
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const char *CPSAttribMaker<uint32>::getType() { return "int32"; }
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inline const char *CPSAttribMaker<uint32>::getType() { return "int32"; }
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/// these are some attribute makers for int
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@ -28,7 +28,7 @@
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namespace NL3D {
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template <>
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const char *CPSAttribMaker<CPlaneBasis>::getType() { return "CPlaneBasis";}
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inline const char *CPSAttribMaker<CPlaneBasis>::getType() { return "CPlaneBasis";}
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/** these are some attribute makers for plane_basis
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* This is a plane basis class. It just blend between 2 plane by linearly interpolating the normal
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