Fixed: Compile error in MFC Object Viewer with sound sheet id as CSheetId

This commit is contained in:
kaetemi 2012-07-25 10:15:04 +02:00
parent f4f7965550
commit 83ba94002b
5 changed files with 18 additions and 18 deletions

View file

@ -159,7 +159,7 @@ END_MESSAGE_MAP()
void CEditPSSound::OnBrowseSound()
{
// CPickSound::TNameVect names;
vector<NLMISC::TStringId> names;
vector<NLMISC::CSheetId> names;
NLSOUND::UAudioMixer *audioMixer = CSoundSystem::getAudioMixer();
@ -172,7 +172,7 @@ void CEditPSSound::OnBrowseSound()
if (ps.DoModal() == IDOK)
{
m_SoundName = NLMISC::CStringMapper::unmap(ps.getName()).c_str();
m_SoundName = ps.getName().toString().c_str();
_Sound->setSoundName(ps.getName());
updateModifiedFlag();
UpdateData(FALSE);
@ -184,7 +184,7 @@ BOOL CEditPSSound::OnInitDialog()
CDialog::OnInitDialog();
nlassert(_Sound);
m_SoundName = NLMISC::CStringMapper::unmap(_Sound->getSoundName()).c_str();
m_SoundName = _Sound->getSoundName().toString().c_str();
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
@ -195,7 +195,7 @@ void CEditPSSound::OnChangeSoundName()
{
nlassert(_Sound);
UpdateData();
_Sound->setSoundName( NLMISC::CStringMapper::map((LPCTSTR) m_SoundName) );
_Sound->setSoundName(NLMISC::CSheetId((LPCTSTR)m_SoundName, "sound"));
updateModifiedFlag();
}

View file

@ -74,7 +74,7 @@ BOOL CPickSound::OnInitDialog()
for (TNameVect::iterator it = _Names.begin(); it != _Names.end(); ++it)
{
m_NameList.AddString(NLMISC::CStringMapper::unmap(*it).c_str());
m_NameList.AddString((*it).toString().c_str());
}
_Timer = SetTimer (1, 100, NULL);
@ -111,7 +111,7 @@ void CPickSound::OnSelchange()
nlassert(m_NameList.GetTextLen(m_NameList.GetCurSel()) < 1024);
m_NameList.GetText(m_NameList.GetCurSel(), str);
_CurrName = NLMISC::CStringMapper::map(str);
_CurrName = NLMISC::CSheetId(str, "sound");
}

View file

@ -23,7 +23,7 @@
#endif // _MSC_VER > 1000
// pick_sound.h : header file
//
#include "nel/misc/string_mapper.h"
#include "nel/misc/sheet_id.h"
#include <vector>
#include <string>
@ -40,11 +40,11 @@ class CPickSound : public CDialog
{
// Construction
public:
typedef std::vector<NLMISC::TStringId> TNameVect;
typedef std::vector<NLMISC::CSheetId> TNameVect;
CPickSound(const TNameVect &names, CWnd* pParent = NULL); // standard constructor
const NLMISC::TStringId &getName(void) const { return _CurrName; }
const NLMISC::CSheetId &getName(void) const { return _CurrName; }
// Dialog Data
//{{AFX_DATA(CPickSound)
@ -63,7 +63,7 @@ public:
// Implementation
protected:
TNameVect _Names;
NLMISC::TStringId _CurrName;
NLMISC::CSheetId _CurrName;
UINT_PTR _Timer;

View file

@ -126,18 +126,18 @@ void CSoundAnimDlg::updateSounds()
{
if (_SelectedMarker != 0)
{
vector<NLMISC::TStringId> sounds;
vector<NLMISC::CSheetId> sounds;
_SelectedMarker->getSounds(sounds);
CListBox* list = (CListBox*) GetDlgItem(IDC_SOUND_ANIM_LIST);
list->ResetContent();
vector<NLMISC::TStringId>::iterator iter;
vector<NLMISC::CSheetId>::iterator iter;
for (iter = sounds.begin(); iter != sounds.end(); iter++)
{
list->AddString(CStringMapper::unmap(*iter).c_str());
list->AddString((*iter).toString().c_str());
}
list->UpdateData();
@ -151,7 +151,7 @@ void CSoundAnimDlg::OnAddSound()
if (_SelectedMarker != 0)
{
// CPickSound::TNameVect names;
vector<NLMISC::TStringId> names;
vector<NLMISC::CSheetId> names;
NLSOUND::UAudioMixer *audioMixer = CSoundSystem::getAudioMixer();
@ -183,7 +183,7 @@ void CSoundAnimDlg::OnRemoveSound()
if (list->GetText(list->GetCurSel(), s) != LB_ERR)
{
string name(s);
_SelectedMarker->removeSound(CStringMapper::map(name));
_SelectedMarker->removeSound(NLMISC::CSheetId(name, "sound"));
updateSounds();
}
}

View file

@ -168,7 +168,7 @@ void CSoundSystem::play(const string &soundName)
{
if (_AudioMixer)
{
NLSOUND::USource *src = _AudioMixer->createSource(CStringMapper::map(soundName), true);
NLSOUND::USource *src = _AudioMixer->createSource(NLMISC::CSheetId(soundName, "sound"), true);
if (src)
{
src->setLooping(false);
@ -187,7 +187,7 @@ USource *CSoundSystem::create(const std::string &soundName)
{
if (_AudioMixer)
{
NLSOUND::USource *src = _AudioMixer->createSource(CStringMapper::map(soundName), false);
NLSOUND::USource *src = _AudioMixer->createSource(NLMISC::CSheetId(soundName, "sound"), false);
if (src)
{
src->setLooping(false);