mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-27 17:26:16 +00:00
Changed: #1301 Added select path button in project settings dialog. Main window landscape editor is saving own state.
This commit is contained in:
parent
f02f5525aa
commit
8903f6ca4b
13 changed files with 168 additions and 14 deletions
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@ -15,6 +15,7 @@ SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_HDR landscape_editor_plugin.h
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list_zones_model.h
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list_zones_model.h
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list_zones_widget.h
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list_zones_widget.h
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landscape_actions.h
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landscape_actions.h
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landscape_view.h
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project_settings_dialog.h
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project_settings_dialog.h
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)
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)
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@ -164,6 +164,7 @@ bool ZoneBuilder::initZoneBank (const QString &pathName)
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if (!m_zoneBank.addElement((pathName + file).toStdString(), error))
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if (!m_zoneBank.addElement((pathName + file).toStdString(), error))
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QMessageBox::critical(0, QObject::tr("Landscape editor"), QString(error.c_str()), QMessageBox::Ok);
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QMessageBox::critical(0, QObject::tr("Landscape editor"), QString(error.c_str()), QMessageBox::Ok);
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}
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}
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delete dir;
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return true;
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return true;
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}
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}
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@ -67,8 +67,8 @@ private:
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/**
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/**
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@class ZoneBuilder
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@class ZoneBuilder
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@brief ZoneBuilder contains all the shared data between the tools and the engine
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@brief ZoneBuilder contains all the shared data between the tools and the engine.
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@details ZoneBank contains the macro zones that is composed of several zones plus a mask
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@details ZoneBank contains the macro zones that is composed of several zones plus a mask.
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PixmapDatabase contains the graphics for the zones
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PixmapDatabase contains the graphics for the zones
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*/
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*/
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class ZoneBuilder
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class ZoneBuilder
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@ -26,6 +26,8 @@ const char * const LANDSCAPE_EDITOR_PLUGIN = "LandscapeEditor";
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//settings
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//settings
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const char * const LANDSCAPE_EDITOR_SECTION = "LandscapeEditor";
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const char * const LANDSCAPE_EDITOR_SECTION = "LandscapeEditor";
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const char * const LANDSCAPE_WINDOW_STATE = "LandscapeWindowState";
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const char * const LANDSCAPE_WINDOW_GEOMETRY = "LandscapeWindowGeometry";
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//resources
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//resources
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const char * const ICON_LANDSCAPE_ITEM = ":/icons/ic_nel_landscape_item.png";
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const char * const ICON_LANDSCAPE_ITEM = ":/icons/ic_nel_landscape_item.png";
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@ -18,6 +18,8 @@
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// Project includes
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// Project includes
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#include "landscape_editor_window.h"
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#include "landscape_editor_window.h"
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#include "landscape_editor_constants.h"
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#include "landscape_editor_constants.h"
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#include "builder_zone.h"
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#include "landscape_scene.h"
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#include "project_settings_dialog.h"
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#include "project_settings_dialog.h"
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#include "../core/icore.h"
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#include "../core/icore.h"
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@ -30,6 +32,8 @@
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// Qt includes
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// Qt includes
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#include <QtCore/QSettings>
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#include <QtCore/QSettings>
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#include <QtGui/QFileDialog>
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#include <QtGui/QFileDialog>
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#include <QtOpenGL/QGLWidget>
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#include <QtGui/QGraphicsPixmapItem>
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namespace LandscapeEditor
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namespace LandscapeEditor
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{
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{
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@ -45,6 +49,12 @@ LandscapeEditorWindow::LandscapeEditorWindow(QWidget *parent)
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m_zoneBuilder->init("e:/-nel-/install/continents/newbieland", false);
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m_zoneBuilder->init("e:/-nel-/install/continents/newbieland", false);
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m_ui.zoneListWidget->setZoneBuilder(m_zoneBuilder);
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m_ui.zoneListWidget->setZoneBuilder(m_zoneBuilder);
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m_ui.zoneListWidget->updateUi();
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m_ui.zoneListWidget->updateUi();
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m_landscapeScene = new LandscapeScene(this);
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m_ui.graphicsView->setScene(m_landscapeScene);
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m_ui.graphicsView->setViewport(new QGLWidget(QGLFormat(QGL::DoubleBuffer | QGL::SampleBuffers)));
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createMenus();
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createMenus();
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createToolBars();
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createToolBars();
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readSettings();
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readSettings();
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@ -113,6 +123,8 @@ void LandscapeEditorWindow::readSettings()
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{
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{
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QSettings *settings = Core::ICore::instance()->settings();
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QSettings *settings = Core::ICore::instance()->settings();
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settings->beginGroup(Constants::LANDSCAPE_EDITOR_SECTION);
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settings->beginGroup(Constants::LANDSCAPE_EDITOR_SECTION);
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restoreState(settings->value(Constants::LANDSCAPE_WINDOW_STATE).toByteArray());
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restoreGeometry(settings->value(Constants::LANDSCAPE_WINDOW_GEOMETRY).toByteArray());
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settings->endGroup();
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settings->endGroup();
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}
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}
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@ -120,6 +132,8 @@ void LandscapeEditorWindow::writeSettings()
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{
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{
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QSettings *settings = Core::ICore::instance()->settings();
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QSettings *settings = Core::ICore::instance()->settings();
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settings->beginGroup(Constants::LANDSCAPE_EDITOR_SECTION);
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settings->beginGroup(Constants::LANDSCAPE_EDITOR_SECTION);
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settings->setValue(Constants::LANDSCAPE_WINDOW_STATE, saveState());
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settings->setValue(Constants::LANDSCAPE_WINDOW_GEOMETRY, saveGeometry());
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settings->endGroup();
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settings->endGroup();
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settings->sync();
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settings->sync();
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}
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}
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@ -20,7 +20,6 @@
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// Project includes
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// Project includes
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#include "ui_landscape_editor_window.h"
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#include "ui_landscape_editor_window.h"
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#include "builder_zone.h"
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// Qt includes
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// Qt includes
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#include <QtGui/QUndoStack>
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#include <QtGui/QUndoStack>
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@ -28,6 +27,9 @@
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namespace LandscapeEditor
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namespace LandscapeEditor
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{
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{
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class LandscapeScene;
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class ZoneBuilder;
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class LandscapeEditorWindow: public QMainWindow
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class LandscapeEditorWindow: public QMainWindow
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{
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{
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Q_OBJECT
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Q_OBJECT
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@ -51,6 +53,7 @@ private:
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void readSettings();
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void readSettings();
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void writeSettings();
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void writeSettings();
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LandscapeScene *m_landscapeScene;
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ZoneBuilder *m_zoneBuilder;
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ZoneBuilder *m_zoneBuilder;
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QUndoStack *m_undoStack;
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QUndoStack *m_undoStack;
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Ui::LandscapeEditorWindow m_ui;
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Ui::LandscapeEditorWindow m_ui;
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@ -19,8 +19,18 @@
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</property>
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</property>
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<widget class="QWidget" name="centralwidget">
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<widget class="QWidget" name="centralwidget">
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<layout class="QGridLayout" name="gridLayout">
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<layout class="QGridLayout" name="gridLayout">
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<property name="margin">
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<number>3</number>
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</property>
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<property name="spacing">
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<number>3</number>
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</property>
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<item row="0" column="0">
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<item row="0" column="0">
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<widget class="QGraphicsView" name="graphicsView"/>
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<widget class="LandscapeEditor::LandscapeView" name="graphicsView">
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<property name="dragMode">
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<enum>QGraphicsView::NoDrag</enum>
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</property>
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</widget>
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</item>
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</item>
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</layout>
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</layout>
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</widget>
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</widget>
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@ -73,6 +83,11 @@
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<header>list_zones_widget.h</header>
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<header>list_zones_widget.h</header>
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<container>1</container>
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<container>1</container>
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</customwidget>
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</customwidget>
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<customwidget>
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<class>LandscapeEditor::LandscapeView</class>
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<extends>QGraphicsView</extends>
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<header>landscape_view.h</header>
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</customwidget>
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</customwidgets>
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</customwidgets>
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<resources>
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<resources>
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<include location="landscape_editor.qrc"/>
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<include location="landscape_editor.qrc"/>
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@ -0,0 +1,52 @@
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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Project includes
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#include "landscape_view.h"
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#include "landscape_editor_constants.h"
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#include "../core/icore.h"
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#include "../core/core_constants.h"
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// NeL includes
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#include <nel/misc/debug.h>
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// Qt includes
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namespace LandscapeEditor
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{
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LandscapeView::LandscapeView(QWidget *parent)
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: QGraphicsView(parent)
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{
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setDragMode(ScrollHandDrag);
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}
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LandscapeView::~LandscapeView()
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{
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}
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void LandscapeView::wheelEvent(QWheelEvent *event)
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{
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double numDegrees = event->delta() / 8.0;
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double numSteps = numDegrees / 15.0;
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double factor = std::pow(1.125, numSteps);
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scale(factor, factor);
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}
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} /* namespace LandscapeEditor */
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@ -0,0 +1,49 @@
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// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef LANDSCAPE_VIEW_H
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#define LANDSCAPE_VIEW_H
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// Project includes
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// Qt includes
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#include <QtGui/QGraphicsView>
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#include <QtGui/QWheelEvent>
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namespace LandscapeEditor
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{
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class LandscapeView: public QGraphicsView
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{
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Q_OBJECT
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public:
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LandscapeView(QWidget *parent = 0);
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~LandscapeView();
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protected:
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void wheelEvent(QWheelEvent *event);
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private Q_SLOTS:
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private:
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}; /* class LandscapeView */
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} /* namespace LandscapeEditor */
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#endif // LANDSCAPE_VIEW_H
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@ -59,28 +59,26 @@ QVariant ListZonesModel::data(const QModelIndex &index, int role) const
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if (!index.isValid())
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if (!index.isValid())
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return QVariant();
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return QVariant();
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if (role == Qt::TextAlignmentRole)
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switch (role)
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{
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{
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case Qt::TextAlignmentRole:
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return int(Qt::AlignLeft | Qt::AlignVCenter);
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return int(Qt::AlignLeft | Qt::AlignVCenter);
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}
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case Qt::DisplayRole:
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else if (role == Qt::DisplayRole)
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{
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return m_listNames.at(index.row());
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return m_listNames.at(index.row());
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}
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case Qt::DecorationRole:
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else if (role == Qt::DecorationRole)
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{
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{
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QPixmap *pixmap = getPixmap(m_listNames.at(index.row()));
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QPixmap *pixmap = getPixmap(m_listNames.at(index.row()));
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return qVariantFromValue(*pixmap);
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return qVariantFromValue(*pixmap);
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}
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}
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return QVariant();
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default:
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return QVariant();
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}
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}
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}
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QVariant ListZonesModel::headerData(int section,
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QVariant ListZonesModel::headerData(int section,
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Qt::Orientation /* orientation */,
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Qt::Orientation /* orientation */,
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int role) const
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int role) const
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{
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{
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if (role != Qt::DisplayRole)
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return QVariant();
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return QVariant();
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return QVariant();
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}
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}
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@ -290,7 +290,14 @@
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</widget>
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</widget>
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</item>
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</item>
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<item row="2" column="0">
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<item row="2" column="0">
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<widget class="QListView" name="listView"/>
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<widget class="QListView" name="listView">
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<property name="alternatingRowColors">
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<bool>false</bool>
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</property>
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<property name="verticalScrollMode">
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<enum>QAbstractItemView::ScrollPerPixel</enum>
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</property>
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</widget>
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</item>
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</item>
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</layout>
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</layout>
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</widget>
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</widget>
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@ -28,6 +28,7 @@
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// Qt includes
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// Qt includes
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#include <QtCore/QSettings>
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#include <QtCore/QSettings>
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#include <QtGui/QFileDialog>
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#include <QtGui/QFileDialog>
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#include <QtGui/QFileDialog>
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namespace LandscapeEditor
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namespace LandscapeEditor
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{
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{
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@ -38,6 +39,7 @@ ProjectSettingsDialog::ProjectSettingsDialog(const QString &dataPath, QWidget *p
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m_ui.setupUi(this);
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m_ui.setupUi(this);
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m_ui.pathLineEdit->setText(dataPath);
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m_ui.pathLineEdit->setText(dataPath);
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setFixedHeight(sizeHint().height());
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setFixedHeight(sizeHint().height());
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connect(m_ui.selectPathButton, SIGNAL(clicked()), this, SLOT(selectPath()));
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}
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}
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ProjectSettingsDialog::~ProjectSettingsDialog()
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ProjectSettingsDialog::~ProjectSettingsDialog()
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@ -49,4 +51,11 @@ QString ProjectSettingsDialog::dataPath() const
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return m_ui.pathLineEdit->text();
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return m_ui.pathLineEdit->text();
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}
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}
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void ProjectSettingsDialog::selectPath()
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{
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QString dataPath = QFileDialog::getExistingDirectory(this, tr("Select data path"), m_ui.pathLineEdit->text());
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if (!dataPath.isEmpty())
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m_ui.pathLineEdit->setText(dataPath);
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}
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} /* namespace LandscapeEditor */
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} /* namespace LandscapeEditor */
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@ -36,6 +36,9 @@ public:
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QString dataPath() const;
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QString dataPath() const;
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private Q_SLOTS:
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void selectPath();
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private:
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private:
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Ui::ProjectSettingsDialog m_ui;
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Ui::ProjectSettingsDialog m_ui;
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