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Merge with develop
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58a8da6590
commit
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1 changed files with 12 additions and 2 deletions
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@ -33,7 +33,7 @@ extern "C" {
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** used to make the header, and the header can be found at
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** used to make the header, and the header can be found at
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** http://www.opengl.org/registry/
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** http://www.opengl.org/registry/
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**
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**
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** Khronos $Revision: 32957 $ on $Date: 2016-06-09 17:03:08 -0400 (Thu, 09 Jun 2016) $
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** Khronos $Revision: 33061 $ on $Date: 2016-07-14 20:14:13 -0400 (Thu, 14 Jul 2016) $
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*/
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*/
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
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@ -53,7 +53,7 @@ extern "C" {
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#define GLAPI extern
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#define GLAPI extern
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#endif
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#endif
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#define GL_GLEXT_VERSION 20160609
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#define GL_GLEXT_VERSION 20160714
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/* Generated C header for:
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/* Generated C header for:
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* API: gl
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* API: gl
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@ -4657,8 +4657,13 @@ GLAPI void APIENTRY glVertexBlendARB (GLint count);
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#ifndef GL_ARB_vertex_buffer_object
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#ifndef GL_ARB_vertex_buffer_object
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#define GL_ARB_vertex_buffer_object 1
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#define GL_ARB_vertex_buffer_object 1
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#if defined(__APPLE__)
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typedef intptr_t GLsizeiptrARB;
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typedef intptr_t GLintptrARB;
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#else
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typedef ptrdiff_t GLsizeiptrARB;
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typedef ptrdiff_t GLsizeiptrARB;
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typedef ptrdiff_t GLintptrARB;
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typedef ptrdiff_t GLintptrARB;
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#endif
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#define GL_BUFFER_SIZE_ARB 0x8764
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#define GL_BUFFER_SIZE_ARB 0x8764
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#define GL_BUFFER_USAGE_ARB 0x8765
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#define GL_BUFFER_USAGE_ARB 0x8765
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#define GL_ARRAY_BUFFER_ARB 0x8892
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#define GL_ARRAY_BUFFER_ARB 0x8892
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@ -8831,6 +8836,11 @@ GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRG
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#define GL_INTERLACE_READ_INGR 0x8568
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#define GL_INTERLACE_READ_INGR 0x8568
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#endif /* GL_INGR_interlace_read */
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#endif /* GL_INGR_interlace_read */
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#ifndef GL_INTEL_conservative_rasterization
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#define GL_INTEL_conservative_rasterization 1
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#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
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#endif /* GL_INTEL_conservative_rasterization */
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#ifndef GL_INTEL_fragment_shader_ordering
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#ifndef GL_INTEL_fragment_shader_ordering
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#define GL_INTEL_fragment_shader_ordering 1
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#define GL_INTEL_fragment_shader_ordering 1
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#endif /* GL_INTEL_fragment_shader_ordering */
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#endif /* GL_INTEL_fragment_shader_ordering */
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