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Fixed: Unable to create shortcuts, see #279
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2 changed files with 31 additions and 0 deletions
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@ -99,6 +99,8 @@ wchar_t* qToWide(const QString &str)
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bool createLink(const QString &link, const QString &name, const QString &executable, const QString &arguments, const QString &icon, const QString &workingDir)
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bool createLink(const QString &link, const QString &name, const QString &executable, const QString &arguments, const QString &icon, const QString &workingDir)
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{
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{
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CCOMHelper comHelper;
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IShellLinkW* psl;
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IShellLinkW* psl;
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// Get a pointer to the IShellLink interface. It is assumed that CoInitialize
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// Get a pointer to the IShellLink interface. It is assumed that CoInitialize
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@ -135,6 +137,8 @@ bool createLink(const QString &link, const QString &name, const QString &executa
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bool resolveLink(const QWidget &window, const QString &linkFile, QString &path)
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bool resolveLink(const QWidget &window, const QString &linkFile, QString &path)
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{
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{
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CCOMHelper comHelper;
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IShellLinkW* psl;
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IShellLinkW* psl;
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WIN32_FIND_DATAW wfd;
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WIN32_FIND_DATAW wfd;
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@ -239,3 +243,21 @@ bool resolveLink(const QWidget &window, const QString &pathLink, QString &pathOb
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}
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}
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#endif
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#endif
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CCOMHelper::CCOMHelper()
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{
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#ifdef Q_OS_WIN
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// to fix the bug with QFileDialog::getExistingDirectory hanging under Windows
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m_mustUninit = SUCCEEDED(CoInitialize(NULL));
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#else
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m_mustUninit = false;
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#endif
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}
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CCOMHelper::~CCOMHelper()
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{
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#ifdef Q_OS_WIN
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// only call CoUninitialize if CoInitialize succeeded
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if (m_mustUninit) CoUninitialize();
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#endif
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}
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@ -51,4 +51,13 @@ wchar_t* qToWide(const QString &str);
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bool createLink(const QString &link, const QString &name, const QString &executable, const QString &arguments, const QString &icon, const QString &workingDir);
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bool createLink(const QString &link, const QString &name, const QString &executable, const QString &arguments, const QString &icon, const QString &workingDir);
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bool resolveLink(const QWidget &window, const QString &pathLink, QString &pathObj);
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bool resolveLink(const QWidget &window, const QString &pathLink, QString &pathObj);
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class CCOMHelper
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{
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bool m_mustUninit;
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public:
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CCOMHelper();
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~CCOMHelper();
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};
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#endif
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#endif
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