From a21b3b7cff48dbdd35ace04938030e90ca992039 Mon Sep 17 00:00:00 2001 From: kervala Date: Sat, 30 Jan 2016 18:01:55 +0100 Subject: [PATCH] Changed: Minor changes --- .../server/src/ai_service/state_instance.h | 156 +++++++++--------- 1 file changed, 78 insertions(+), 78 deletions(-) diff --git a/code/ryzom/server/src/ai_service/state_instance.h b/code/ryzom/server/src/ai_service/state_instance.h index f8bacd31f..3bf8ffeba 100644 --- a/code/ryzom/server/src/ai_service/state_instance.h +++ b/code/ryzom/server/src/ai_service/state_instance.h @@ -44,14 +44,14 @@ class CStateInstance public: inline CStateInstance(CAIState* startState); - + void init(CAIState* startState); - + virtual CPersistentStateInstance* getPersistentStateInstance(); - + ////////////////////////////////////////////////////////////////////////// // State Persistent. - + struct CStatePersistentObjEntry { CStatePersistentObjEntry(); @@ -61,78 +61,78 @@ public: NLMISC::CSmartPtr _Obj; }; typedef std::vector TStatePersistentObjList; - + TStatePersistentObjList _StatePersistentObjList; - + // Made to allow obj with life time less or equal to state affectation life time. void addStatePersistentObj(CAIState const* keyState, NLMISC::CSmartPtr anyObj); void removeExceptForState(CAIState const* keyState); - + /** Try to obtain a group interface from the CStateInstance. Can return NULL if the * CStateInstance if not implemeted by a group related objet. */ // Bad, Bad, Bad .. virtual CGroup* getGroup() = 0; - + ////////////////////////////////////////////////////////////////////////// - - CAITimerExtended& timerStateTimeout() { return _StateTimeout; } - CAITimerExtended& timerPunctTimeout() { return _PunctualStateTimeout; } + + CAITimerExtended& timerStateTimeout() { return _StateTimeout; } + CAITimerExtended& timerPunctTimeout() { return _PunctualStateTimeout; } CAITimerExtended& timerUser(uint idx); - + CAIState* getCAIState(); - + virtual CAliasTreeOwner* aliasTreeOwner() = 0; - + virtual void stateChange(CAIState const* oldState, CAIState const* newState) = 0; - + CAIState* getState() const { return _state; } void setNextState(CAIState*); - + CAIState* getPunctualState() const { return _PunctualState; } CAIState* getNextPunctualState() const { return _NextPunctualState; } void setNextPunctualState(CAIState* state); void cancelPunctualState() { _CancelPunctualState = true; } - + std::string buidStateInstanceDebugString() const; - + void dumpVarsAndFunctions(CStringWriter& sw) const; - + virtual CDebugHistory* getDebugHistory () = 0; - + CAIState const* getActiveState() const; - + sint32 getUserTimer(uint timerId); void setUserTimer(uint timerId, sint32 time); - + void logicVarsToString(std::string& str) const; - + float getNelVar(std::string const& varId); void setNelVar(std::string const& varId, float value); void delNelVar(std::string const& varId); - + std::string getStrNelVar(std::string const& varId); void setStrNelVar(std::string const& varId, std::string const& value); void delStrNelVar(std::string const& varId); static void setGlobalNelVar(std::string const& varId, float value); static void setGlobalNelVar(std::string const& varId, std::string value); - + CAITimerExtended const& userTimer (uint32 index) const; - + bool advanceUserTimer(uint32 nbTicks); - + void processStateEvent(CAIEvent const& stateEvent, CAIState const* state = NULL); - + // callerStateInstance could be NULL; void interpretCode(AIVM::IScriptContext* callerStateInstance, AIVM::CByteCodeEntry const& codeScriptEntry); void interpretCode(AIVM::IScriptContext* callerStateInstance, NLMISC::CSmartPtr const& codeScript); - + /// @name IScriptContext implementation //@{ virtual std::string getContextName(); virtual void interpretCodeOnChildren(AIVM::CByteCodeEntry const& codeScriptEntry); - + float getLogicVar(NLMISC::TStringId varId); void setLogicVar(NLMISC::TStringId varId, float value); std::string getStrLogicVar(NLMISC::TStringId varId); @@ -140,19 +140,19 @@ public: AIVM::IScriptContext* getCtxLogicVar(NLMISC::TStringId varId); void setCtxLogicVar(NLMISC::TStringId varId, AIVM::IScriptContext* value); void setFirstBotSpawned(); - + virtual AIVM::IScriptContext* findContext(NLMISC::TStringId const strId); - + virtual void setScriptCallBack(NLMISC::TStringId const& eventName, AIVM::CByteCodeEntry const& codeScriptEntry); virtual AIVM::CByteCodeEntry const* getScriptCallBackPtr(NLMISC::TStringId const& eventName) const; virtual void callScriptCallBack(AIVM::IScriptContext* caller, NLMISC::TStringId const& funcName, int mode = 0, std::string const& inParamsSig = "", std::string const& outParamsSig = "", AIVM::CScriptStack* stack = NULL); virtual void callNativeCallBack(AIVM::IScriptContext* caller, std::string const& funcName, int mode = 0, std::string const& inParamsSig = "", std::string const& outParamsSig = "", AIVM::CScriptStack* stack = NULL); - + void blockUserEvent(uint32 eventId); void unblockUserEvent(uint32 eventId); bool isUserEventBlocked(uint32 eventId) const; //@} - + protected: /// Logic variables typedef std::map TLogicVarList; @@ -162,38 +162,38 @@ protected: TLogicVarList _LogicVar; TStrLogicVarList _StrLogicVar; TCtxLogicVarList _CtxLogicVar; - + // Nel variables typedef std::map*> TNelVarList; typedef std::map*> TStrNelVarList; TNelVarList _NelVar; TStrNelVarList _StrNelVar; - + // Callbacks (?) typedef std::map TCallBackList; TCallBackList _CallBacks; - + /// Flag for variable modification bool _LogicVarChanged; bool _LogicVarChangedList[4]; //TLogicVarIndex _VarIndex; // update logic timers --------------------------------------------- /// 4 timers available for user logic - CAITimerExtended _UserTimer[4]; - + CAITimerExtended _UserTimer[4]; + /// timer for timing positional states - CAITimerExtended _StateTimeout; - /// current state (index into manager's state vector) + CAITimerExtended _StateTimeout; + /// current state (index into manager's state vector) CAIState* _state; /// variable set to request a state change (std::numeric_limits::max() otherwise) CAIState* _NextState; - + /// timer for timing punctual states CAITimerExtended _PunctualStateTimeout; - + CAIState* _PunctualState; CAIState* _NextPunctualState; - + /// Flag for leaving the punctual state, returning to normal behavior bool _CancelPunctualState; bool _FirstBotSpawned; @@ -213,35 +213,35 @@ class CPersistentStateInstance public: CPersistentStateInstance(CStateMachine& reactionContainer); virtual ~CPersistentStateInstance(); - + typedef std::vector > TChildList; - + void setParentStateInstance(CPersistentStateInstance* parentStateInstance); - + CPersistentStateInstance* getParentStateInstance() const { return _ParentStateInstance; } - + void addChildStateInstance(CPersistentStateInstance* parentStateInstance); - + void removeChildStateInstance(CPersistentStateInstance* parentStateInstance); - + TChildList& childs() { return _PSIChilds; } - + TChildList _PSIChilds; - + // Interface to state status variables ----------------------------- CAIState* getStartState() { return _StartState; } void setStartState(CAIState* state); - + CStateMachine& getEventContainer() { return _Container; } - + void updateStateInstance(); - + ////////////////////////////////////////////////////////////////////////// // CStateInstance CPersistentStateInstance* getPersistentStateInstance() { return this; } - + ////////////////////////////////////////////////////////////////////////// - + private: /// id of the state to use at startup NLMISC::CDbgPtr _StartState; @@ -330,9 +330,9 @@ void CStateInstance::setLogicVar(NLMISC::TStringId varId, float value) //_VarIndex[varId] _LogicVarChangedList[static_cast(index)] = true; } - + } - + } inline @@ -354,7 +354,7 @@ void CStateInstance::setStrLogicVar(NLMISC::TStringId varId, std::string const& //_VarIndex[varId] _LogicVarChangedList[static_cast(index)] = true; } - + } //_LogicVarChangedList[_VarIndex[varId]] = true; } @@ -481,7 +481,7 @@ bool CStateInstance::advanceUserTimer(uint32 nbTicks) setUserTimer(k, (t>nbTicks)?(t-nbTicks):0); } return true; -} +} inline void CStateInstance::processStateEvent(CAIEvent const& stateEvent, CAIState const* state) @@ -494,7 +494,7 @@ void CStateInstance::processStateEvent(CAIEvent const& stateEvent, CAIState cons if (!state) return; } - + bool foundReaction=false; // nlassert(_mgr); for (uint i=0;iaddHistory("STATE: '%s' EVENT: '%s' REACTION: '%s'", state->getAliasNode()->fullName().c_str(), stateEvent.getName().c_str(), reaction.getAliasNode()->fullName().c_str()); - + foundReaction=true; - + if (!reaction.getAction()) { nlwarning("Failed to find action for event: %s",reaction.getAliasNode()->fullName().c_str()); @@ -519,14 +519,14 @@ void CStateInstance::processStateEvent(CAIEvent const& stateEvent, CAIState cons aliasTreeOwner()->getAliasNode()->fullName().c_str(), state->getAliasNode()->fullName().c_str()); continue; } - + } if (!foundReaction) { getDebugHistory()->addHistory("STATE: '%s' EVENT: '%s' NO REACTION", state->getAliasNode()->fullName().c_str(), stateEvent.getName().c_str()); } - + } inline @@ -538,38 +538,38 @@ void CStateInstance::setNextState(CAIState* state) _NextState = state; return; } - + // make sure the state is positional (not punctual) - if (!state->isPositional()) - { + if (!state->isPositional()) + { nlwarning("setNextState(): State should not be punctual '%s'%s - setting state to std::numeric_limits::max()", state->getAliasNode()->fullName().c_str(), state->getAliasString().c_str()); _NextState = NULL; return; } - + // set the next state _NextState = state; } inline void CStateInstance::setNextPunctualState(CAIState* state) -{ +{ // we're allowed to set state to 'no state' if (!state) return; - + // make sure the state is not positional (ie punctual) - if (state->isPositional()) - { + if (state->isPositional()) + { nlwarning("CStateInstance::setNextPunctualState(): State should be punctual '%s'%s - setting state to std::numeric_limits::max()", state->getAliasNode()->fullName().c_str(), state->getAliasString().c_str()); state = NULL; return; - } - + } + // set the next state _NextPunctualState = state; } @@ -624,7 +624,7 @@ void CPersistentStateInstance::removeChildStateInstance(CPersistentStateInstance TChildList::iterator it = std::find(_PSIChilds.begin(), _PSIChilds.end(), NLMISC::CDbgPtr(parentStateInstance)); #if !FINAL_VERSION nlassert(it!=_PSIChilds.end()); -#endif +#endif if (it!=_PSIChilds.end()) _PSIChilds.erase(it); }