mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-30 12:20:54 +00:00
Changed: #1302 Redesigned the primitives database and added undo\redo commands for database.
This commit is contained in:
parent
fa19b68076
commit
a5f2bb3cf4
11 changed files with 1070 additions and 375 deletions
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@ -17,6 +17,9 @@
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// Project includes
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#include "primitive_item.h"
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#include "world_editor_misc.h"
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#include "world_editor_constants.h"
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#include "../landscape_editor/landscape_editor_constants.h"
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// NeL includes
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#include <nel/ligo/ligo_config.h>
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@ -28,87 +31,160 @@
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namespace WorldEditor
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{
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BaseTreeItem::BaseTreeItem(BaseTreeItem *parent)
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Node::Node()
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: m_parent(0)
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{
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m_parentItem = parent;
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m_itemData << QIcon() << "" << "" << "";
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}
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BaseTreeItem::BaseTreeItem(const QList<QVariant> &data, BaseTreeItem *parent)
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Node::~Node()
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{
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m_parentItem = parent;
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m_itemData = data;
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if (m_parent)
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m_parent->removeChildNode(this);
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qDeleteAll(m_children);
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nlassert(m_children.isEmpty());
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m_data.clear();
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}
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BaseTreeItem::~BaseTreeItem()
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void Node::prependChildNode(Node *node)
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{
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qDeleteAll(m_childItems);
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// Node is already a child
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nlassert(!m_children.contains(node));
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// Node already has a parent
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nlassert(!m_children.contains(node));
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m_children.prepend(node);
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node->m_parent = this;
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}
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void BaseTreeItem::appendChild(BaseTreeItem *item)
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void Node::appendChildNode(Node *node)
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{
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m_childItems.append(item);
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// Node is already a child
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nlassert(!m_children.contains(node));
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// Node already has a parent
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nlassert(!m_children.contains(node));
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m_children.append(node);
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node->m_parent = this;
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}
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void BaseTreeItem::deleteChild(int row)
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void Node::insertChildNodeBefore(Node *node, Node *before)
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{
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delete m_childItems.takeAt(row);
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// Node is already a child
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nlassert(!m_children.contains(node));
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// Node already has a parent
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nlassert(!m_children.contains(node));
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int idx = before ? m_children.indexOf(before) : -1;
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if (idx == -1)
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m_children.append(node);
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else
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m_children.insert(idx, node);
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node->m_parent = this;
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}
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BaseTreeItem *BaseTreeItem::child(int row)
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void Node::insertChildNodeAfter(Node *node, Node *after)
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{
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return m_childItems.value(row);
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// Node is already a child
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nlassert(!m_children.contains(node));
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// Node already has a parent
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nlassert(!m_children.contains(node));
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int idx = after ? m_children.indexOf(after) : -1;
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if (idx == -1)
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m_children.append(node);
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else
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m_children.insert(idx + 1, node);
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node->m_parent = this;
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}
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int BaseTreeItem::childCount() const
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void Node::removeChildNode(Node *node)
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{
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return m_childItems.count();
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nlassert(m_children.contains(node));
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nlassert(node->parent() == this);
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m_children.removeOne(node);
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node->m_parent = 0;
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}
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int BaseTreeItem::columnCount() const
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Node *Node::child(int row)
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{
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return m_itemData.count();
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return m_children.at(row);
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}
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QVariant BaseTreeItem::data(int column) const
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int Node::childCount() const
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{
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return m_itemData.value(column);
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return m_children.count();
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}
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void BaseTreeItem::setData(int column, const QVariant &data)
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QVariant Node::data(int key) const
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{
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m_itemData[column] = data;
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return m_data[key];
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}
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BaseTreeItem *BaseTreeItem::parent()
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void Node::setData(int key, const QVariant &data)
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{
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return m_parentItem;
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m_data[key] = data;
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}
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int BaseTreeItem::row() const
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Node *Node::parent()
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{
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if (m_parentItem)
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return m_parentItem->m_childItems.indexOf(const_cast<BaseTreeItem *>(this));
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return m_parent;
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}
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int Node::row() const
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{
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if (m_parent)
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return m_parent->m_children.indexOf(const_cast<Node *>(this));
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return 0;
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}
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void BaseTreeItem::setModified(bool value)
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Node::NodeType Node::type() const
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{
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m_modified = value;
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return BasicNodeType;
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}
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bool BaseTreeItem::isModified() const
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WorldEditNode::WorldEditNode(const QString &name)
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{
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return m_modified;
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setData(Qt::DisplayRole, name);
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setData(Qt::DecorationRole, QIcon(Constants::ICON_WORLD_EDITOR));
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}
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PrimitiveItem::PrimitiveItem(NLLIGO::IPrimitive *primitive, BaseTreeItem *parent)
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: BaseTreeItem(parent),
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m_primitive(primitive)
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WorldEditNode::~WorldEditNode()
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{
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setData(1, QString(m_primitive->getName().c_str()));
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setData(2, QString(m_primitive->getClassName().c_str()));
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}
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Node::NodeType WorldEditNode::type() const
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{
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return WorldEditNodeType;
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}
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LandscapeNode::LandscapeNode(const QString &name)
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{
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setData(Qt::DisplayRole, name);
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setData(Qt::DecorationRole, QIcon(LandscapeEditor::Constants::ICON_ZONE_ITEM));
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}
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LandscapeNode::~LandscapeNode()
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{
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}
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Node::NodeType LandscapeNode::type() const
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{
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return LandscapeNodeType;
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}
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PrimitiveNode::PrimitiveNode(NLLIGO::IPrimitive *primitive)
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: m_primitive(primitive)
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{
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setData(Qt::DisplayRole, QString(m_primitive->getName().c_str()));
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setData(Qt::ToolTipRole, QString(m_primitive->getClassName().c_str()));
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std::string className;
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m_primitive->getPropertyByName("class", className);
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@ -125,43 +201,57 @@ PrimitiveItem::PrimitiveItem(NLLIGO::IPrimitive *primitive, BaseTreeItem *parent
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else
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icon = QIcon("./old_ico/folder_h.ico");
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}
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setData(0, icon);
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setData(Qt::DecorationRole, icon);
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setData(3, QString(className.c_str()));
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//setData(3, QString(className.c_str()));
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}
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/*
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PrimitiveItem::PrimitiveItem(const PrimitiveItem &other)
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{
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}
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*/
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PrimitiveItem::~PrimitiveItem()
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PrimitiveNode::~PrimitiveNode()
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{
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}
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NLLIGO::IPrimitive *PrimitiveItem::primitive() const
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NLLIGO::IPrimitive *PrimitiveNode::primitive() const
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{
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return m_primitive;
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}
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const NLLIGO::CPrimitiveClass *PrimitiveItem::primitiveClass() const
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const NLLIGO::CPrimitiveClass *PrimitiveNode::primitiveClass() const
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{
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return NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig->getPrimitiveClass(*m_primitive);
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}
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RootPrimitiveNode *PrimitiveNode::rootPrimitiveNode()
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{
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Node *node = this;
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while (node && (node->type() != Node::RootPrimitiveNodeType))
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node = node->parent();
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return (RootPrimitiveNode *)node;
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}
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RootPrimitiveItem::RootPrimitiveItem(const QString &name, NLLIGO::CPrimitives *primitives, BaseTreeItem *parent)
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: PrimitiveItem(primitives->RootNode, parent),
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Node::NodeType PrimitiveNode::type() const
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{
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return PrimitiveNodeType;
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}
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RootPrimitiveNode::RootPrimitiveNode(const QString &name, NLLIGO::CPrimitives *primitives)
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: PrimitiveNode(primitives->RootNode),
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m_primitives(primitives)
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{
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setData(1, name);
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setData(Qt::DisplayRole, name);
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}
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/*
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RootPrimitiveItem::RootPrimitiveItem(const RootPrimitiveItem &other)
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RootPrimitiveNode::~RootPrimitiveNode()
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{
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}
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*/
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RootPrimitiveItem::~RootPrimitiveItem()
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NLLIGO::CPrimitives *RootPrimitiveNode::primitives() const
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{
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return m_primitives;
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}
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Node::NodeType RootPrimitiveNode::type() const
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{
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return RootPrimitiveNodeType;
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}
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} /* namespace WorldEditor */
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@ -31,69 +31,144 @@
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namespace WorldEditor
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{
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class WorldEditNode;
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class RootPrimitiveNode;
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class LandscapeNode;
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class PrimitiveNode;
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/*
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@class BaseTreeItem
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@class Node
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@brief
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@details
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*/
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class BaseTreeItem
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class Node
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{
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public:
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BaseTreeItem(BaseTreeItem *parent = 0);
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BaseTreeItem(const QList<QVariant> &data, BaseTreeItem *parent = 0);
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virtual ~BaseTreeItem();
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void appendChild(BaseTreeItem *child);
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void deleteChild(int row);
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enum NodeType
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{
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BasicNodeType,
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WorldEditNodeType,
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RootPrimitiveNodeType,
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LandscapeNodeType,
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PrimitiveNodeType,
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UserNodeType = 1024
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};
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BaseTreeItem *child(int row);
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Node();
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virtual ~Node();
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/// Remove child node from the child list.
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void removeChildNode(Node *node);
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/// Insert node at the beginning of the list.
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void prependChildNode(Node *node);
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/// Insert node at the end of the list.
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void appendChildNode(Node *node);
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/// Insert node in front of the node pointed to by the pointer before.
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void insertChildNodeBefore(Node *node, Node *before);
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/// Insert node in back of the node pointed to by the pointer after.
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void insertChildNodeAfter(Node *node, Node *after);
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/// Return the node at index position row in the child list.
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Node *child(int row);
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/// Return the number of nodes in the list.
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int childCount() const;
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int columnCount() const;
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QVariant data(int column) const;
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void setData(int column, const QVariant &data);
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/// Return a row index this node.
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int row() const;
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BaseTreeItem *parent();
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void setModified(bool value);
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bool isModified() const;
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/// Return a pointer to this node's parent item. If this node does not have a parent, 0 is returned.
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Node *parent();
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/// Set this node's custom data for the key key to value.
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void setData(int key, const QVariant &data);
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/// Return this node's custom data for the key key as a QVariant.
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QVariant data(int key) const;
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/// Return a type this node.
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virtual NodeType type() const;
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private:
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Q_DISABLE_COPY(Node)
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bool m_modified;
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QList<BaseTreeItem *> m_childItems;
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QList<QVariant> m_itemData;
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BaseTreeItem *m_parentItem;
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Node *m_parent;
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QList<Node *> m_children;
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QHash<int, QVariant> m_data;
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};
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/*
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@class PrimitiveItem
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@class WorldEditNode
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@brief
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@details
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*/
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class PrimitiveItem: public BaseTreeItem
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class WorldEditNode: public Node
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{
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public:
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PrimitiveItem(NLLIGO::IPrimitive *primitive, BaseTreeItem *parent);
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PrimitiveItem(const PrimitiveItem &other);
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virtual ~PrimitiveItem();
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WorldEditNode(const QString &name);
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virtual ~WorldEditNode();
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virtual NodeType type() const;
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private:
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};
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/*
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@class LandscapeNode
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@brief
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@details
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*/
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class LandscapeNode: public Node
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{
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public:
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LandscapeNode(const QString &name);
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virtual ~LandscapeNode();
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virtual NodeType type() const;
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private:
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};
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/*
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@class PrimitiveNode
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@brief
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@details
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*/
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class PrimitiveNode: public Node
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{
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public:
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PrimitiveNode(NLLIGO::IPrimitive *primitive);
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virtual ~PrimitiveNode();
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NLLIGO::IPrimitive *primitive() const;
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const NLLIGO::CPrimitiveClass *primitiveClass() const;
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RootPrimitiveNode *rootPrimitiveNode();
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virtual NodeType type() const;
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private:
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NLLIGO::IPrimitive *m_primitive;
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};
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/*
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@class PrimitivesItem
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@class RootPrimitiveNode
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@brief
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@details
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*/
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class RootPrimitiveItem: public PrimitiveItem
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class RootPrimitiveNode: public PrimitiveNode
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{
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public:
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RootPrimitiveItem(const QString &name, NLLIGO::CPrimitives *primitives, BaseTreeItem *parent);
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RootPrimitiveItem(const RootPrimitiveItem &other);
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virtual ~RootPrimitiveItem();
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RootPrimitiveNode(const QString &name, NLLIGO::CPrimitives *primitives);
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virtual ~RootPrimitiveNode();
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NLLIGO::CPrimitives *primitives() const;
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virtual NodeType type() const;
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private:
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NLLIGO::CPrimitives *m_primitives;
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@ -31,24 +31,26 @@ namespace WorldEditor
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{
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PrimitivesTreeModel::PrimitivesTreeModel(QObject *parent)
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: QAbstractItemModel(parent)
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: QAbstractItemModel(parent),
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m_worldEditNode(0)
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{
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QList<QVariant> rootData;
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rootData << "Name" << "Class" << "Class";
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m_rootItem = new BaseTreeItem(rootData);
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m_rootNode = new Node();
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m_rootNode->setData(Qt::DisplayRole, "Name");
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}
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PrimitivesTreeModel::~PrimitivesTreeModel()
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{
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delete m_rootItem;
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delete m_rootNode;
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}
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int PrimitivesTreeModel::columnCount(const QModelIndex &parent) const
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{
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if (parent.isValid())
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return static_cast<BaseTreeItem *>(parent.internalPointer())->columnCount();
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else
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return m_rootItem->columnCount();
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/* if (parent.isValid())
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return static_cast<BaseTreeItem *>(parent.internalPointer())->columnCount();
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else
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return m_rootItem->columnCount();
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*/
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return 1;
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}
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QVariant PrimitivesTreeModel::data(const QModelIndex &index, int role) const
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@ -56,20 +58,15 @@ QVariant PrimitivesTreeModel::data(const QModelIndex &index, int role) const
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if (!index.isValid())
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return QVariant();
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BaseTreeItem *item = static_cast<BaseTreeItem *>(index.internalPointer());
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Node *item = static_cast<Node *>(index.internalPointer());
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switch (role)
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{
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// case Qt::TextAlignmentRole:
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// return int(Qt::AlignLeft | Qt::AlignVCenter);
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case Qt::DisplayRole:
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return item->data(index.column() + 1);
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return item->data(Qt::DisplayRole);
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case Qt::DecorationRole:
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{
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if (index.column() == 0)
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return qVariantFromValue(item->data(0));
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else
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return QVariant();
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}
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return item->data(Qt::DecorationRole);
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default:
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return QVariant();
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}
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@ -83,31 +80,30 @@ Qt::ItemFlags PrimitivesTreeModel::flags(const QModelIndex &index) const
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return Qt::ItemIsEnabled | Qt::ItemIsSelectable;
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}
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QVariant PrimitivesTreeModel::headerData(int section, Qt::Orientation orientation,
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int role) const
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QVariant PrimitivesTreeModel::headerData(int section, Qt::Orientation orientation, int role) const
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{
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if (orientation == Qt::Horizontal && role == Qt::DisplayRole)
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return m_rootItem->data(section);
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// return m_rootNode->data(section);
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return m_rootNode->data(Qt::DisplayRole);
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return QVariant();
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}
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|
||||
QModelIndex PrimitivesTreeModel::index(int row, int column, const QModelIndex &parent)
|
||||
const
|
||||
QModelIndex PrimitivesTreeModel::index(int row, int column, const QModelIndex &parent) const
|
||||
{
|
||||
if (!hasIndex(row, column, parent))
|
||||
return QModelIndex();
|
||||
|
||||
BaseTreeItem *parentItem;
|
||||
Node *parentNode;
|
||||
|
||||
if (!parent.isValid())
|
||||
parentItem = m_rootItem;
|
||||
parentNode = m_rootNode;
|
||||
else
|
||||
parentItem = static_cast<BaseTreeItem *>(parent.internalPointer());
|
||||
parentNode = static_cast<Node *>(parent.internalPointer());
|
||||
|
||||
BaseTreeItem *childItem = parentItem->child(row);
|
||||
if (childItem)
|
||||
return createIndex(row, column, childItem);
|
||||
Node *childNode = parentNode->child(row);
|
||||
if (childNode)
|
||||
return createIndex(row, column, childNode);
|
||||
else
|
||||
return QModelIndex();
|
||||
}
|
||||
|
@ -117,161 +113,166 @@ QModelIndex PrimitivesTreeModel::parent(const QModelIndex &index) const
|
|||
if (!index.isValid())
|
||||
return QModelIndex();
|
||||
|
||||
BaseTreeItem *childItem = static_cast<BaseTreeItem *>(index.internalPointer());
|
||||
BaseTreeItem *parentItem = childItem->parent();
|
||||
Node *childNode = static_cast<Node *>(index.internalPointer());
|
||||
Node *parentNode = childNode->parent();
|
||||
|
||||
if (parentItem == m_rootItem)
|
||||
if (parentNode == m_rootNode)
|
||||
return QModelIndex();
|
||||
|
||||
return createIndex(parentItem->row(), 0, parentItem);
|
||||
return createIndex(parentNode->row(), 0, parentNode);
|
||||
}
|
||||
|
||||
int PrimitivesTreeModel::rowCount(const QModelIndex &parent) const
|
||||
{
|
||||
BaseTreeItem *parentItem;
|
||||
Node *parentNode;
|
||||
if (parent.column() > 0)
|
||||
return 0;
|
||||
|
||||
if (!parent.isValid())
|
||||
parentItem = m_rootItem;
|
||||
parentNode = m_rootNode;
|
||||
else
|
||||
parentItem = static_cast<BaseTreeItem *>(parent.internalPointer());
|
||||
parentNode = static_cast<Node *>(parent.internalPointer());
|
||||
|
||||
return parentItem->childCount();
|
||||
return parentNode->childCount();
|
||||
}
|
||||
|
||||
NLLIGO::IPrimitive *PrimitivesTreeModel::primitive(const QModelIndex &index)
|
||||
Path PrimitivesTreeModel::pathFromIndex(const QModelIndex &index)
|
||||
{
|
||||
NLLIGO::IPrimitive *prim = 0;
|
||||
if (index.isValid())
|
||||
QModelIndex iter = index;
|
||||
Path path;
|
||||
while(iter.isValid())
|
||||
{
|
||||
PrimitiveItem *item = static_cast<PrimitiveItem *>(index.internalPointer());
|
||||
prim = item->primitive();
|
||||
path.prepend(PathItem(iter.row(), iter.column()));
|
||||
iter = iter.parent();
|
||||
}
|
||||
return prim;
|
||||
return path;
|
||||
}
|
||||
|
||||
const NLLIGO::CPrimitiveClass *PrimitivesTreeModel::primitiveClass(const QModelIndex &index)
|
||||
QModelIndex PrimitivesTreeModel::pathToIndex(const Path &path)
|
||||
{
|
||||
if (index.isValid())
|
||||
QModelIndex iter;
|
||||
for(int i = 0; i < path.size(); i++)
|
||||
{
|
||||
NLLIGO::IPrimitive *prim = primitive(index);
|
||||
return ligoConfig()->getPrimitiveClass(*prim);
|
||||
iter = index(path[i].first, path[i].second, iter);
|
||||
}
|
||||
return 0;
|
||||
return iter;
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::loadPrimitive(const QString &fileName)
|
||||
{
|
||||
NLLIGO::CPrimitives *primitives = new NLLIGO::CPrimitives();
|
||||
|
||||
// set the primitive context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = primitives;
|
||||
|
||||
NLLIGO::loadXmlPrimitiveFile(*primitives, fileName.toStdString(), *NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig);
|
||||
|
||||
// unset the context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = NULL;
|
||||
|
||||
addRootPrimitive(fileName, primitives);
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::newPrimitiveWithoutUndo(const QString &className, uint id, const QModelIndex &parent)
|
||||
{
|
||||
const NLLIGO::CPrimitiveClass *primClass = primitiveClass(parent);
|
||||
float delta = 10;
|
||||
|
||||
// TODO: Set the context
|
||||
//CPrimitiveContext::instance().CurrentPrimitive = &_DataHierarchy[locator._LocateStack[0]].Primitives;
|
||||
|
||||
NLLIGO::IPrimitive *newPrimitive = createPrimitive(className.toStdString().c_str(), className.toStdString().c_str()
|
||||
, NLMISC::CVector(), delta, primClass->DynamicChildren[id].Parameters, primitive(parent));
|
||||
|
||||
// unset the context
|
||||
//CPrimitiveContext::instance().CurrentPrimitive = NULL;
|
||||
|
||||
if (newPrimitive != 0)
|
||||
{
|
||||
scanPrimitive(newPrimitive, parent);
|
||||
}
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::deletePrimitiveWithoutUndo(const QModelIndex &index)
|
||||
{
|
||||
deletePrimitive(primitive(index));
|
||||
removeRows(index.row(), index.parent());
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::addRootPrimitive(const QString &name, NLLIGO::CPrimitives *primitives)
|
||||
void PrimitivesTreeModel::createWorldEditNode(const QString &fileName)
|
||||
{
|
||||
beginResetModel();
|
||||
m_worldEditNode = new WorldEditNode(fileName);
|
||||
m_rootNode->appendChildNode(m_worldEditNode);
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
// Create root primitive
|
||||
RootPrimitiveItem *newPrimitives = new RootPrimitiveItem(name, primitives, m_rootItem);
|
||||
m_rootItem->appendChild(newPrimitives);
|
||||
|
||||
// Scan childs items and add in tree model
|
||||
for (uint i = 0; i < primitives->RootNode->getNumChildren(); ++i)
|
||||
void PrimitivesTreeModel::deleteWorldEditNode()
|
||||
{
|
||||
beginResetModel();
|
||||
if (m_worldEditNode != 0)
|
||||
{
|
||||
NLLIGO::IPrimitive *childPrim;
|
||||
primitives->RootNode->getChild(childPrim, i);
|
||||
scanPrimitive(childPrim, newPrimitives);
|
||||
delete m_worldEditNode;
|
||||
m_worldEditNode = 0;
|
||||
}
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::scanPrimitive(NLLIGO::IPrimitive *prim, const QModelIndex &parentIndex)
|
||||
Path PrimitivesTreeModel::createLandscapeNode(const QString &fileName)
|
||||
{
|
||||
PrimitiveItem *parent = static_cast<PrimitiveItem *>(parentIndex.internalPointer());
|
||||
if (m_worldEditNode == 0)
|
||||
createWorldEditNode("NewWorldEdit");
|
||||
|
||||
// Add in tree model
|
||||
beginInsertRows(parentIndex, parent->childCount(), parent->childCount());
|
||||
PrimitiveItem *newItem = new PrimitiveItem(prim, parent);
|
||||
parent->appendChild(newItem);
|
||||
QModelIndex parentIndex = index(0, 0, QModelIndex());
|
||||
beginInsertRows(parentIndex, 0, 0);
|
||||
LandscapeNode *newNode = new LandscapeNode(fileName);
|
||||
m_worldEditNode->prependChildNode(newNode);
|
||||
endInsertRows();
|
||||
return pathFromIndex(index(0, 0, index(0, 0, QModelIndex())));
|
||||
}
|
||||
|
||||
|
||||
Path PrimitivesTreeModel::createRootPrimitiveNode(const QString &fileName, NLLIGO::CPrimitives *primitives)
|
||||
{
|
||||
if (m_worldEditNode == 0)
|
||||
createWorldEditNode("NewWorldEdit");
|
||||
|
||||
// Get position
|
||||
int pos = m_worldEditNode->childCount();
|
||||
|
||||
QModelIndex parentIndex = index(0, 0, QModelIndex());
|
||||
|
||||
// Add root node in tree model
|
||||
beginInsertRows(parentIndex, pos, pos);
|
||||
RootPrimitiveNode *newNode = new RootPrimitiveNode(fileName, primitives);
|
||||
m_worldEditNode->appendChildNode(newNode);
|
||||
endInsertRows();
|
||||
|
||||
// Scan childs items and add in tree model
|
||||
QModelIndex childIndex = index(parent->childCount() - 1, 0, parentIndex);
|
||||
for (uint i = 0; i < prim->getNumChildren(); ++i)
|
||||
QModelIndex rootPrimIndex = index(pos, 0, parentIndex);
|
||||
|
||||
// Scan childs items and add in the tree model
|
||||
for (uint i = 0; i < primitives->RootNode->getNumChildren(); ++i)
|
||||
{
|
||||
NLLIGO::IPrimitive *childPrim;
|
||||
prim->getChild(childPrim, i);
|
||||
scanPrimitive(childPrim, childIndex);
|
||||
primitives->RootNode->getChild(childPrim, i);
|
||||
createChildNodes(childPrim, rootPrimIndex);
|
||||
}
|
||||
|
||||
return pathFromIndex(rootPrimIndex);
|
||||
}
|
||||
|
||||
Path PrimitivesTreeModel::createPrimitiveNode(NLLIGO::IPrimitive *primitive, const Path &parent)
|
||||
{
|
||||
QModelIndex parentIndex = pathToIndex(parent);
|
||||
Node *parentNode = static_cast<Node *>(parentIndex.internalPointer());
|
||||
int pos = parentNode->childCount();
|
||||
|
||||
createChildNodes(primitive, parentIndex);
|
||||
|
||||
return pathFromIndex(index(pos, 0, parentIndex));
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::deleteNode(const Path &path)
|
||||
{
|
||||
QModelIndex nodeIndex = pathToIndex(path);
|
||||
QModelIndex parentIndex = nodeIndex.parent();
|
||||
Node *node = static_cast<Node *>(nodeIndex.internalPointer());
|
||||
|
||||
// Scan childs items and delete from the tree model
|
||||
removeChildNodes(node, parentIndex);
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::createChildNodes(NLLIGO::IPrimitive *primitive, const QModelIndex &parent)
|
||||
{
|
||||
Node *parentNode = static_cast<Node *>(parent.internalPointer());
|
||||
|
||||
int pos = parentNode->childCount();
|
||||
|
||||
// Add node in the tree model
|
||||
beginInsertRows(parent, pos, pos);
|
||||
PrimitiveNode *newNode = new PrimitiveNode(primitive);
|
||||
parentNode->appendChildNode(newNode);
|
||||
endInsertRows();
|
||||
|
||||
// Scan childs items and add in the tree model
|
||||
QModelIndex childIndex = index(pos, 0, parent);
|
||||
for (uint i = 0; i < primitive->getNumChildren(); ++i)
|
||||
{
|
||||
NLLIGO::IPrimitive *childPrim;
|
||||
primitive->getChild(childPrim, i);
|
||||
createChildNodes(childPrim, childIndex);
|
||||
}
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::scanPrimitive(NLLIGO::IPrimitive *prim, BaseTreeItem *parent)
|
||||
void PrimitivesTreeModel::removeChildNodes(Node *node, const QModelIndex &parent)
|
||||
{
|
||||
// Add in tree model
|
||||
PrimitiveItem *newItem = new PrimitiveItem(prim, parent);
|
||||
parent->appendChild(newItem);
|
||||
// Delete all child nodes from the tree model
|
||||
while (node->childCount() != 0)
|
||||
removeChildNodes(node->child(node->childCount() - 1), parent.child(node->row(), 0));
|
||||
|
||||
// Scan childs items and add in tree model
|
||||
for (uint i = 0; i < prim->getNumChildren(); ++i)
|
||||
{
|
||||
NLLIGO::IPrimitive *childPrim;
|
||||
prim->getChild(childPrim, i);
|
||||
scanPrimitive(childPrim, newItem);
|
||||
}
|
||||
}
|
||||
|
||||
void PrimitivesTreeModel::removeRows(int position, const QModelIndex &parent)
|
||||
{
|
||||
BaseTreeItem *item = static_cast<BaseTreeItem *>(parent.internalPointer())->child(position);
|
||||
|
||||
// Delete all child items from tree model
|
||||
while (item->childCount() != 0)
|
||||
removeRows(0, parent.child(position, 0));
|
||||
|
||||
// Delete item
|
||||
beginRemoveRows(parent, position, position);
|
||||
static_cast<BaseTreeItem *>(parent.internalPointer())->deleteChild(position);
|
||||
// Delete node from the tree model
|
||||
beginRemoveRows(parent, node->row(), node->row());
|
||||
delete node;
|
||||
endRemoveRows();
|
||||
}
|
||||
|
||||
NLLIGO::CLigoConfig *PrimitivesTreeModel::ligoConfig() const
|
||||
{
|
||||
return NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig;
|
||||
}
|
||||
|
||||
} /* namespace WorldEditor */
|
|
@ -31,9 +31,15 @@
|
|||
|
||||
namespace WorldEditor
|
||||
{
|
||||
class Node;
|
||||
class WorldEditNode;
|
||||
|
||||
class BaseTreeItem;
|
||||
class PrimitiveItem;
|
||||
typedef QPair<int, int> PathItem;
|
||||
/*
|
||||
@typedef Path
|
||||
@brief It store a list of row and column numbers which have to walk through from the root index of the model to reach the need item
|
||||
*/
|
||||
typedef QList<PathItem> Path;
|
||||
|
||||
/**
|
||||
@class PrimitivesTreeModel
|
||||
|
@ -58,32 +64,34 @@ public:
|
|||
int rowCount(const QModelIndex &parent = QModelIndex()) const;
|
||||
int columnCount(const QModelIndex &parent = QModelIndex()) const;
|
||||
|
||||
// Get primitive
|
||||
NLLIGO::IPrimitive *primitive(const QModelIndex &index);
|
||||
/// Convert QModelIndex to the persistent index - @Path.
|
||||
/// @Path is a list of [row,column] pairs showing us the way through the model.
|
||||
Path pathFromIndex(const QModelIndex &index);
|
||||
|
||||
// Get primitive class
|
||||
const NLLIGO::CPrimitiveClass *primitiveClass(const QModelIndex &index);
|
||||
QModelIndex pathToIndex(const Path &path);
|
||||
|
||||
// Load primitive from file
|
||||
void loadPrimitive(const QString &fileName);
|
||||
void createWorldEditNode(const QString &fileName);
|
||||
void deleteWorldEditNode();
|
||||
|
||||
// Create new primitive and add in tree model
|
||||
void newPrimitiveWithoutUndo(const QString &className, uint id, const QModelIndex &parent);
|
||||
/// Add new landscape node in tree model.
|
||||
Path createLandscapeNode(const QString &fileName);
|
||||
|
||||
void deletePrimitiveWithoutUndo(const QModelIndex &index);
|
||||
/// Add new root primitive node and all sub-primitives in the tree model.
|
||||
Path createRootPrimitiveNode(const QString &fileName, NLLIGO::CPrimitives *primitives);
|
||||
|
||||
NLLIGO::CLigoConfig *ligoConfig() const;
|
||||
/// Add new primitive node and all sub-primitives in the tree model.
|
||||
Path createPrimitiveNode(NLLIGO::IPrimitive *primitive, const Path &parent);
|
||||
|
||||
/// Delete node and all child nodes from the tree model
|
||||
void deleteNode(const Path &path);
|
||||
|
||||
private:
|
||||
// Add root primitive in tree model and add all its sub-items.
|
||||
void addRootPrimitive(const QString &name, NLLIGO::CPrimitives *primitives);
|
||||
void createChildNodes(NLLIGO::IPrimitive *primitive, const QModelIndex &parent);
|
||||
|
||||
void scanPrimitive(NLLIGO::IPrimitive *prim, const QModelIndex &parentIndex);
|
||||
void scanPrimitive(NLLIGO::IPrimitive *prim, BaseTreeItem *parent = 0);
|
||||
void removeChildNodes(Node *node, const QModelIndex &parent);
|
||||
|
||||
void removeRows(int position, const QModelIndex &parent);
|
||||
|
||||
BaseTreeItem *m_rootItem;
|
||||
Node *m_rootNode;
|
||||
WorldEditNode *m_worldEditNode;
|
||||
};
|
||||
|
||||
} /* namespace WorldEditor */
|
||||
|
|
|
@ -16,8 +16,13 @@
|
|||
|
||||
// Project includes
|
||||
#include "primitives_view.h"
|
||||
//#include "primitive_item.h"
|
||||
#include "primitive_item.h"
|
||||
#include "primitives_model.h"
|
||||
#include "world_editor_actions.h"
|
||||
|
||||
#include "../core/core_constants.h"
|
||||
#include "../landscape_editor/landscape_editor_constants.h"
|
||||
#include "../landscape_editor/builder_zone_base.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/ligo/primitive.h>
|
||||
|
@ -27,22 +32,56 @@
|
|||
// Qt includes
|
||||
#include <QContextMenuEvent>
|
||||
#include <QtGui/QMenu>
|
||||
#include <QtGui/QFileDialog>
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
PrimitivesView::PrimitivesView(QWidget *parent)
|
||||
: QTreeView(parent),
|
||||
m_undoStack(0),
|
||||
m_zoneBuilder(0),
|
||||
m_primitivesTreeModel(0)
|
||||
{
|
||||
setContextMenuPolicy(Qt::DefaultContextMenu);
|
||||
|
||||
m_deleteAction = new QAction("Delete", this);
|
||||
m_selectChildrenAction = new QAction("Select children", this);
|
||||
m_helpAction = new QAction("Help", this);
|
||||
m_showAction = new QAction("Show", this);
|
||||
m_hideAction = new QAction("Hide", this);
|
||||
m_unloadAction = new QAction("Unload", this);
|
||||
m_unloadAction->setEnabled(false);
|
||||
|
||||
m_saveAction = new QAction("Save", this);
|
||||
m_saveAction->setEnabled(false);
|
||||
m_saveAction->setIcon(QIcon(Core::Constants::ICON_SAVE));
|
||||
|
||||
m_saveAsAction = new QAction("Save As...", this);
|
||||
m_saveAsAction->setIcon(QIcon(Core::Constants::ICON_SAVE_AS));
|
||||
m_saveAsAction->setEnabled(false);
|
||||
|
||||
m_loadLandAction = new QAction("Load landscape file", this);
|
||||
m_loadLandAction->setIcon(QIcon(LandscapeEditor::Constants::ICON_ZONE_ITEM));
|
||||
|
||||
m_loadPrimitiveAction = new QAction("Load primitive file", this);
|
||||
m_loadPrimitiveAction->setIcon(QIcon("./old_ico/root.ico"));
|
||||
|
||||
m_newPrimitiveAction = new QAction("New primitive", this);
|
||||
|
||||
m_deleteAction = new QAction("Delete", this);
|
||||
m_deleteAction->setEnabled(false);
|
||||
|
||||
m_selectChildrenAction = new QAction("Select children", this);
|
||||
|
||||
m_helpAction = new QAction("Help", this);
|
||||
m_helpAction->setEnabled(false);
|
||||
|
||||
m_showAction = new QAction("Show", this);
|
||||
m_showAction->setEnabled(false);
|
||||
|
||||
m_hideAction = new QAction("Hide", this);
|
||||
m_hideAction->setEnabled(false);
|
||||
|
||||
connect(m_loadLandAction, SIGNAL(triggered()), this, SLOT(loadLandscape()));
|
||||
connect(m_loadPrimitiveAction, SIGNAL(triggered()), this, SLOT(loadRootPrimitive()));
|
||||
connect(m_newPrimitiveAction, SIGNAL(triggered()), this, SLOT(createRootPrimitive()));
|
||||
connect(m_selectChildrenAction, SIGNAL(triggered()), this, SLOT(selectChildren()));
|
||||
connect(m_deleteAction, SIGNAL(triggered()), this, SLOT(deletePrimitives()));
|
||||
|
||||
#ifdef Q_OS_DARWIN
|
||||
|
@ -54,30 +93,116 @@ PrimitivesView::~PrimitivesView()
|
|||
{
|
||||
}
|
||||
|
||||
void PrimitivesView::setUndoStack(QUndoStack *undoStack)
|
||||
{
|
||||
m_undoStack = undoStack;
|
||||
}
|
||||
|
||||
void PrimitivesView::setZoneBuilder(LandscapeEditor::ZoneBuilderBase *zoneBuilder)
|
||||
{
|
||||
m_zoneBuilder = zoneBuilder;
|
||||
}
|
||||
|
||||
void PrimitivesView::setModel(PrimitivesTreeModel *model)
|
||||
{
|
||||
QTreeView::setModel(model);
|
||||
m_primitivesTreeModel = model;
|
||||
}
|
||||
|
||||
void PrimitivesView::deletePrimitives()
|
||||
void PrimitivesView::loadRootPrimitive()
|
||||
{
|
||||
QModelIndexList indexList = selectionModel()->selectedRows();
|
||||
nlassert(m_undoStack);
|
||||
nlassert(m_primitivesTreeModel);
|
||||
|
||||
// TODO: use QPersistentModelIndex for deleting several items
|
||||
m_primitivesTreeModel->deletePrimitiveWithoutUndo(indexList.first());
|
||||
QStringList fileNames = QFileDialog::getOpenFileNames(this,
|
||||
tr("Open NeL Ligo primitive file"), m_lastDir,
|
||||
tr("All NeL Ligo primitive files (*.primitive)"));
|
||||
|
||||
setCursor(Qt::WaitCursor);
|
||||
if (!fileNames.isEmpty())
|
||||
{
|
||||
if (fileNames.count() > 1)
|
||||
m_undoStack->beginMacro("Load primitive files");
|
||||
|
||||
Q_FOREACH(QString fileName, fileNames)
|
||||
{
|
||||
m_lastDir = QFileInfo(fileName).absolutePath();
|
||||
m_undoStack->push(new LoadRootPrimitiveCommand(fileName, m_primitivesTreeModel));
|
||||
}
|
||||
|
||||
if (fileNames.count() > 1)
|
||||
m_undoStack->endMacro();
|
||||
}
|
||||
setCursor(Qt::ArrowCursor);
|
||||
}
|
||||
|
||||
void PrimitivesView::addNewPrimitive(int value)
|
||||
void PrimitivesView::loadLandscape()
|
||||
{
|
||||
nlassert(m_undoStack);
|
||||
nlassert(m_zoneBuilder);
|
||||
nlassert(m_primitivesTreeModel);
|
||||
|
||||
QStringList fileNames = QFileDialog::getOpenFileNames(this,
|
||||
tr("Open NeL Ligo land file"), m_lastDir,
|
||||
tr("All NeL Ligo land files (*.land)"));
|
||||
|
||||
setCursor(Qt::WaitCursor);
|
||||
if (!fileNames.isEmpty())
|
||||
{
|
||||
if (fileNames.count() > 1)
|
||||
m_undoStack->beginMacro("Load land files");
|
||||
|
||||
Q_FOREACH(QString fileName, fileNames)
|
||||
{
|
||||
m_lastDir = QFileInfo(fileName).absolutePath();
|
||||
m_undoStack->push(new LoadLandscapeCommand(fileName, m_primitivesTreeModel, m_zoneBuilder));
|
||||
}
|
||||
|
||||
if (fileNames.count() > 1)
|
||||
m_undoStack->endMacro();
|
||||
}
|
||||
setCursor(Qt::ArrowCursor);
|
||||
}
|
||||
|
||||
void PrimitivesView::createRootPrimitive()
|
||||
{
|
||||
nlassert(m_undoStack);
|
||||
nlassert(m_primitivesTreeModel);
|
||||
|
||||
m_undoStack->push(new CreateRootPrimitiveCommand("NewPrimitive", m_primitivesTreeModel));
|
||||
}
|
||||
|
||||
void PrimitivesView::selectChildren()
|
||||
{
|
||||
QModelIndexList indexList = selectionModel()->selectedRows();
|
||||
QModelIndex parentIndex = indexList.first();
|
||||
|
||||
const NLLIGO::CPrimitiveClass *primClass = m_primitivesTreeModel->primitiveClass(indexList.first());
|
||||
selectionModel()->clearSelection();
|
||||
selectChildren(parentIndex);
|
||||
}
|
||||
|
||||
void PrimitivesView::deletePrimitives()
|
||||
{
|
||||
nlassert(m_undoStack);
|
||||
nlassert(m_primitivesTreeModel);
|
||||
|
||||
QModelIndexList indexList = selectionModel()->selectedRows();
|
||||
}
|
||||
|
||||
void PrimitivesView::addNewPrimitiveByClass(int value)
|
||||
{
|
||||
nlassert(m_undoStack);
|
||||
nlassert(m_primitivesTreeModel);
|
||||
|
||||
QModelIndexList indexList = selectionModel()->selectedRows();
|
||||
|
||||
PrimitiveNode *node = static_cast<PrimitiveNode *>(indexList.first().internalPointer());
|
||||
|
||||
// Get class name
|
||||
QString className = primClass->DynamicChildren[value].ClassName.c_str();
|
||||
QString className = node->primitiveClass()->DynamicChildren[value].ClassName.c_str();
|
||||
|
||||
m_primitivesTreeModel->newPrimitiveWithoutUndo(className, value, indexList.first());
|
||||
m_undoStack->push(new AddPrimitiveByClassCommand(className, m_primitivesTreeModel->pathFromIndex(indexList.first()),
|
||||
m_primitivesTreeModel));
|
||||
}
|
||||
|
||||
void PrimitivesView::generatePrimitives(int value)
|
||||
|
@ -96,96 +221,153 @@ void PrimitivesView::contextMenuEvent(QContextMenuEvent *event)
|
|||
return;
|
||||
|
||||
QMenu *popurMenu = new QMenu(this);
|
||||
popurMenu->addAction(m_deleteAction);
|
||||
popurMenu->addAction(m_selectChildrenAction);
|
||||
popurMenu->addAction(m_helpAction);
|
||||
popurMenu->addSeparator();
|
||||
popurMenu->addAction(m_showAction);
|
||||
popurMenu->addAction(m_hideAction);
|
||||
popurMenu->addSeparator();
|
||||
|
||||
QSignalMapper *addSignalMapper = new QSignalMapper(this);
|
||||
QSignalMapper *generateSignalMapper = new QSignalMapper(this);
|
||||
QSignalMapper *openSignalMapper = new QSignalMapper(this);
|
||||
connect(addSignalMapper, SIGNAL(mapped(int)), this, SLOT(addNewPrimitive(int)));
|
||||
connect(generateSignalMapper, SIGNAL(mapped(int)), this, SLOT(generatePrimitives(int)));
|
||||
//connect(openSignalMapper, SIGNAL(mapped(int)), this, SLOT(openItem(int)));
|
||||
|
||||
if (indexList.size() == 1)
|
||||
{
|
||||
const NLLIGO::CPrimitiveClass *primClass = m_primitivesTreeModel->primitiveClass(indexList.first());
|
||||
|
||||
// What class is it ?
|
||||
if (primClass && primClass->DynamicChildren.size())
|
||||
Node *node = static_cast<Node *>(indexList.first().internalPointer());
|
||||
switch (node->type())
|
||||
{
|
||||
popurMenu->addSeparator();
|
||||
|
||||
// For each child, add a create method
|
||||
for (size_t i = 0; i < primClass->DynamicChildren.size(); i++)
|
||||
{
|
||||
// Get class name
|
||||
QString className = primClass->DynamicChildren[i].ClassName.c_str();
|
||||
|
||||
// Get icon
|
||||
QIcon icon(QString("./old_ico/%1.ico").arg(className));
|
||||
|
||||
// Create and add action in popur menu
|
||||
QAction *action = popurMenu->addAction(icon, QString("Add %1").arg(className));
|
||||
addSignalMapper->setMapping(action, i);
|
||||
connect(action, SIGNAL(triggered()), addSignalMapper, SLOT(map()));
|
||||
}
|
||||
}
|
||||
|
||||
// What class is it ?
|
||||
if (primClass && primClass->GeneratedChildren.size())
|
||||
{
|
||||
popurMenu->addSeparator();
|
||||
|
||||
// For each child, add a create method
|
||||
for (size_t i = 0; i < primClass->GeneratedChildren.size(); i++)
|
||||
{
|
||||
// Get class name
|
||||
QString childName = primClass->GeneratedChildren[i].ClassName.c_str();
|
||||
|
||||
// Create and add action in popur menu
|
||||
QAction *action = popurMenu->addAction(QString("Generate %1").arg(childName));
|
||||
generateSignalMapper->setMapping(action, i);
|
||||
connect(generateSignalMapper, SIGNAL(triggered()), addSignalMapper, SLOT(map()));
|
||||
}
|
||||
}
|
||||
/*
|
||||
// What class is it ?
|
||||
if (primClass)
|
||||
{
|
||||
// Look for files
|
||||
std::vector<std::string> filenames;
|
||||
|
||||
// Filenames
|
||||
buildFilenameVector (*Selection.front (), filenames);
|
||||
|
||||
// File names ?
|
||||
if (!filenames.empty ())
|
||||
{
|
||||
// Add separator
|
||||
popurMenu->addSeparator();
|
||||
|
||||
// Found ?
|
||||
for (uint i = 0; i < filenames.size(); i++)
|
||||
{
|
||||
// Add a menu entry
|
||||
pMenu->AppendMenu (MF_STRING, ID_EDIT_OPEN_FILE_BEGIN+i, ("Open "+NLMISC::CFile::getFilename (filenames[i])).c_str ());
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
case Node::WorldEditNodeType:
|
||||
fillMenu_WorldEdit(popurMenu);
|
||||
break;
|
||||
case Node::RootPrimitiveNodeType:
|
||||
fillMenu_RootPrimitive(popurMenu, indexList.first());
|
||||
break;
|
||||
case Node::LandscapeNodeType:
|
||||
fillMenu_Landscape(popurMenu);
|
||||
break;
|
||||
case Node::PrimitiveNodeType:
|
||||
fillMenu_Primitive(popurMenu, indexList.first());
|
||||
break;
|
||||
};
|
||||
}
|
||||
|
||||
popurMenu->exec(event->globalPos());
|
||||
delete popurMenu;
|
||||
delete addSignalMapper;
|
||||
delete generateSignalMapper;
|
||||
delete openSignalMapper;
|
||||
event->accept();
|
||||
}
|
||||
|
||||
void PrimitivesView::selectChildren(const QModelIndex &parent)
|
||||
{
|
||||
const int rowCount = model()->rowCount(parent);
|
||||
|
||||
for (int i = 0; i < rowCount; ++i)
|
||||
{
|
||||
QModelIndex childIndex = parent.child(i, 0);
|
||||
selectionModel()->select(childIndex, QItemSelectionModel::Select);
|
||||
selectChildren(childIndex);
|
||||
}
|
||||
}
|
||||
|
||||
void PrimitivesView::fillMenu_WorldEdit(QMenu *menu)
|
||||
{
|
||||
menu->addAction(m_unloadAction);
|
||||
menu->addAction(m_saveAction);
|
||||
menu->addAction(m_saveAsAction);
|
||||
menu->addSeparator();
|
||||
menu->addAction(m_loadLandAction);
|
||||
menu->addAction(m_loadPrimitiveAction);
|
||||
menu->addAction(m_newPrimitiveAction);
|
||||
menu->addSeparator();
|
||||
menu->addAction(m_helpAction);
|
||||
}
|
||||
|
||||
void PrimitivesView::fillMenu_Landscape(QMenu *menu)
|
||||
{
|
||||
menu->addAction(m_deleteAction);
|
||||
menu->addSeparator();
|
||||
menu->addAction(m_showAction);
|
||||
menu->addAction(m_hideAction);
|
||||
}
|
||||
|
||||
void PrimitivesView::fillMenu_RootPrimitive(QMenu *menu, const QModelIndex &index)
|
||||
{
|
||||
menu->addAction(m_saveAction);
|
||||
menu->addAction(m_saveAsAction);
|
||||
fillMenu_Primitive(menu, index);
|
||||
}
|
||||
|
||||
void PrimitivesView::fillMenu_Primitive(QMenu *menu, const QModelIndex &index)
|
||||
{
|
||||
menu->addAction(m_deleteAction);
|
||||
menu->addAction(m_selectChildrenAction);
|
||||
menu->addAction(m_helpAction);
|
||||
menu->addSeparator();
|
||||
menu->addAction(m_showAction);
|
||||
menu->addAction(m_hideAction);
|
||||
|
||||
QSignalMapper *addSignalMapper = new QSignalMapper(menu);
|
||||
QSignalMapper *generateSignalMapper = new QSignalMapper(menu);
|
||||
QSignalMapper *openSignalMapper = new QSignalMapper(menu);
|
||||
connect(addSignalMapper, SIGNAL(mapped(int)), this, SLOT(addNewPrimitiveByClass(int)));
|
||||
connect(generateSignalMapper, SIGNAL(mapped(int)), this, SLOT(generatePrimitives(int)));
|
||||
//connect(openSignalMapper, SIGNAL(mapped(int)), this, SLOT(openItem(int)));
|
||||
|
||||
PrimitiveNode *node = static_cast<PrimitiveNode *>(index.internalPointer());
|
||||
const NLLIGO::CPrimitiveClass *primClass = node->primitiveClass();
|
||||
|
||||
// What class is it ?
|
||||
if (primClass && primClass->DynamicChildren.size())
|
||||
{
|
||||
menu->addSeparator();
|
||||
|
||||
// For each child, add a create method
|
||||
for (size_t i = 0; i < primClass->DynamicChildren.size(); i++)
|
||||
{
|
||||
// Get class name
|
||||
QString className = primClass->DynamicChildren[i].ClassName.c_str();
|
||||
|
||||
// Get icon
|
||||
QIcon icon(QString("./old_ico/%1.ico").arg(className));
|
||||
|
||||
// Create and add action in popur menu
|
||||
QAction *action = menu->addAction(icon, QString("Add %1").arg(className));
|
||||
addSignalMapper->setMapping(action, i);
|
||||
connect(action, SIGNAL(triggered()), addSignalMapper, SLOT(map()));
|
||||
}
|
||||
}
|
||||
|
||||
// What class is it ?
|
||||
if (primClass && primClass->GeneratedChildren.size())
|
||||
{
|
||||
menu->addSeparator();
|
||||
|
||||
// For each child, add a create method
|
||||
for (size_t i = 0; i < primClass->GeneratedChildren.size(); i++)
|
||||
{
|
||||
// Get class name
|
||||
QString childName = primClass->GeneratedChildren[i].ClassName.c_str();
|
||||
|
||||
// Create and add action in popur menu
|
||||
QAction *action = menu->addAction(QString("Generate %1").arg(childName));
|
||||
generateSignalMapper->setMapping(action, i);
|
||||
connect(generateSignalMapper, SIGNAL(triggered()), addSignalMapper, SLOT(map()));
|
||||
}
|
||||
}
|
||||
/*
|
||||
// What class is it ?
|
||||
if (primClass)
|
||||
{
|
||||
// Look for files
|
||||
std::vector<std::string> filenames;
|
||||
|
||||
// Filenames
|
||||
buildFilenameVector (*Selection.front (), filenames);
|
||||
|
||||
// File names ?
|
||||
if (!filenames.empty ())
|
||||
{
|
||||
// Add separator
|
||||
popurMenu->addSeparator();
|
||||
|
||||
// Found ?
|
||||
for (uint i = 0; i < filenames.size(); i++)
|
||||
{
|
||||
// Add a menu entry
|
||||
pMenu->AppendMenu (MF_STRING, ID_EDIT_OPEN_FILE_BEGIN+i, ("Open "+NLMISC::CFile::getFilename (filenames[i])).c_str ());
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
} /* namespace WorldEditor */
|
|
@ -28,11 +28,15 @@
|
|||
#include <QtCore/QVariant>
|
||||
#include <QtCore/QSignalMapper>
|
||||
#include <QPersistentModelIndex>
|
||||
#include <QtGui/QUndoStack>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
class ZoneBuilderBase;
|
||||
}
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
class BaseTreeItem;
|
||||
class PrimitivesTreeModel;
|
||||
|
||||
/**
|
||||
|
@ -48,23 +52,47 @@ public:
|
|||
PrimitivesView(QWidget *parent = 0);
|
||||
~PrimitivesView();
|
||||
|
||||
void setUndoStack(QUndoStack *undoStack);
|
||||
void setZoneBuilder(LandscapeEditor::ZoneBuilderBase *zoneBuilder);
|
||||
virtual void setModel(PrimitivesTreeModel *model);
|
||||
|
||||
private Q_SLOTS:
|
||||
void loadLandscape();
|
||||
void loadRootPrimitive();
|
||||
void createRootPrimitive();
|
||||
void selectChildren();
|
||||
|
||||
void deletePrimitives();
|
||||
void addNewPrimitive(int value);
|
||||
void addNewPrimitiveByClass(int value);
|
||||
void generatePrimitives(int value);
|
||||
void openItem(int value);
|
||||
|
||||
protected:
|
||||
void contextMenuEvent(QContextMenuEvent *event);
|
||||
|
||||
private:
|
||||
void selectChildren(const QModelIndex &parent);
|
||||
void fillMenu_WorldEdit(QMenu *menu);
|
||||
void fillMenu_Landscape(QMenu *menu);
|
||||
void fillMenu_RootPrimitive(QMenu *menu, const QModelIndex &index);
|
||||
void fillMenu_Primitive(QMenu *menu, const QModelIndex &index);
|
||||
|
||||
QString m_lastDir;
|
||||
|
||||
QAction *m_unloadAction;
|
||||
QAction *m_saveAction;
|
||||
QAction *m_saveAsAction;
|
||||
QAction *m_loadLandAction;
|
||||
QAction *m_loadPrimitiveAction;
|
||||
QAction *m_newPrimitiveAction;
|
||||
QAction *m_deleteAction;
|
||||
QAction *m_selectChildrenAction;
|
||||
QAction *m_helpAction;
|
||||
QAction *m_showAction;
|
||||
QAction *m_hideAction;
|
||||
|
||||
QUndoStack *m_undoStack;
|
||||
LandscapeEditor::ZoneBuilderBase *m_zoneBuilder;
|
||||
PrimitivesTreeModel *m_primitivesTreeModel;
|
||||
};
|
||||
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
|
@ -17,31 +16,211 @@
|
|||
|
||||
// Project includes
|
||||
#include "world_editor_actions.h"
|
||||
#include "world_editor_misc.h"
|
||||
#include "primitive_item.h"
|
||||
|
||||
// Lanscape Editor plugin
|
||||
#include "../landscape_editor/builder_zone_base.h"
|
||||
|
||||
// STL includes
|
||||
#include <string>
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/ligo/primitive_utils.h>
|
||||
#include <nel/ligo/primitive.h>
|
||||
#include <nel/misc/file.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QModelIndex>
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
OpenLandscapeCommand::OpenLandscapeCommand(const QString &fileName, QUndoCommand *parent)
|
||||
CreateWorldCommand::CreateWorldCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_fileName(fileName)
|
||||
m_fileName(fileName),
|
||||
m_model(model)
|
||||
{
|
||||
setText("Create new world");
|
||||
}
|
||||
|
||||
CreateWorldCommand::~CreateWorldCommand()
|
||||
{
|
||||
}
|
||||
|
||||
OpenLandscapeCommand::~OpenLandscapeCommand()
|
||||
void CreateWorldCommand::undo()
|
||||
{
|
||||
m_model->deleteWorldEditNode();
|
||||
}
|
||||
|
||||
void CreateWorldCommand::redo()
|
||||
{
|
||||
m_model->createWorldEditNode(m_fileName);
|
||||
}
|
||||
|
||||
LoadLandscapeCommand::LoadLandscapeCommand(const QString &fileName, PrimitivesTreeModel *model,
|
||||
LandscapeEditor::ZoneBuilderBase *zoneBuilder, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_id(-1),
|
||||
m_fileName(fileName),
|
||||
m_model(model),
|
||||
m_zoneBuilder(zoneBuilder)
|
||||
{
|
||||
setText("Load land file");
|
||||
}
|
||||
|
||||
LoadLandscapeCommand::~LoadLandscapeCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void OpenLandscapeCommand::undo()
|
||||
void LoadLandscapeCommand::undo()
|
||||
{
|
||||
m_zoneBuilder->deleteZoneRegion(m_id);
|
||||
m_model->deleteNode(landIndex);
|
||||
}
|
||||
|
||||
void LoadLandscapeCommand::redo()
|
||||
{
|
||||
if (m_id == -1)
|
||||
m_id = m_zoneBuilder->loadZoneRegion(m_fileName);
|
||||
else
|
||||
m_zoneBuilder->loadZoneRegion(m_fileName, m_id);
|
||||
|
||||
landIndex = m_model->createLandscapeNode(m_fileName);
|
||||
}
|
||||
|
||||
CreateRootPrimitiveCommand::CreateRootPrimitiveCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_fileName(fileName),
|
||||
m_model(model)
|
||||
{
|
||||
setText("Create new primitive");
|
||||
}
|
||||
|
||||
CreateRootPrimitiveCommand::~CreateRootPrimitiveCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void OpenLandscapeCommand::redo()
|
||||
void CreateRootPrimitiveCommand::undo()
|
||||
{
|
||||
QModelIndex index = m_model->pathToIndex(m_rootPrimIndex);
|
||||
|
||||
RootPrimitiveNode *node = static_cast<RootPrimitiveNode *>(index.internalPointer());
|
||||
|
||||
delete node->primitives();
|
||||
|
||||
m_model->deleteNode(m_rootPrimIndex);
|
||||
}
|
||||
|
||||
void CreateRootPrimitiveCommand::redo()
|
||||
{
|
||||
NLLIGO::CPrimitives *newRootPrim = new NLLIGO::CPrimitives();
|
||||
m_rootPrimIndex = m_model->createRootPrimitiveNode(m_fileName, newRootPrim);
|
||||
}
|
||||
|
||||
|
||||
LoadRootPrimitiveCommand::LoadRootPrimitiveCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_fileName(fileName),
|
||||
m_model(model)
|
||||
{
|
||||
setText("Load primitive file");
|
||||
}
|
||||
|
||||
LoadRootPrimitiveCommand::~LoadRootPrimitiveCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void LoadRootPrimitiveCommand::undo()
|
||||
{
|
||||
QModelIndex index = m_model->pathToIndex(m_rootPrimIndex);
|
||||
|
||||
RootPrimitiveNode *node = static_cast<RootPrimitiveNode *>(index.internalPointer());
|
||||
|
||||
delete node->primitives();
|
||||
|
||||
m_model->deleteNode(m_rootPrimIndex);
|
||||
}
|
||||
|
||||
void LoadRootPrimitiveCommand::redo()
|
||||
{
|
||||
NLLIGO::CPrimitives *primitives = new NLLIGO::CPrimitives();
|
||||
|
||||
// set the primitive context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = primitives;
|
||||
|
||||
NLLIGO::loadXmlPrimitiveFile(*primitives, m_fileName.toStdString(), *NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig);
|
||||
|
||||
// unset the context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = NULL;
|
||||
|
||||
|
||||
// Initialize default values
|
||||
Utils::recursiveUpdateDefaultValues(primitives->RootNode);
|
||||
|
||||
// Check property types
|
||||
if (Utils::recursiveUpdateDefaultValues(primitives->RootNode))
|
||||
{
|
||||
nlwarning("In file (%s) : Some primitives have been modified to initialise their default values\nor to change their properties type.", m_fileName.toStdString().c_str());
|
||||
}
|
||||
|
||||
m_rootPrimIndex = m_model->createRootPrimitiveNode(m_fileName, primitives);
|
||||
}
|
||||
|
||||
AddPrimitiveByClassCommand::AddPrimitiveByClassCommand(const QString &className, const Path &parentIndex,
|
||||
PrimitivesTreeModel *model, QUndoCommand *parent)
|
||||
: QUndoCommand(parent),
|
||||
m_className(className),
|
||||
m_parentIndex(parentIndex),
|
||||
m_model(model)
|
||||
{
|
||||
setText(QString("Add %1").arg(m_className));
|
||||
}
|
||||
|
||||
AddPrimitiveByClassCommand::~AddPrimitiveByClassCommand()
|
||||
{
|
||||
}
|
||||
|
||||
void AddPrimitiveByClassCommand::undo()
|
||||
{
|
||||
QModelIndex index = m_model->pathToIndex(m_newPrimIndex);
|
||||
PrimitiveNode *node = static_cast<PrimitiveNode *>(index.internalPointer());
|
||||
|
||||
// set the primitive context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = node->rootPrimitiveNode()->primitives();
|
||||
|
||||
Utils::deletePrimitive(node->primitive());
|
||||
|
||||
// unset the context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = NULL;
|
||||
|
||||
m_model->deleteNode(m_newPrimIndex);
|
||||
}
|
||||
|
||||
void AddPrimitiveByClassCommand::redo()
|
||||
{
|
||||
QModelIndex parentIndex = m_model->pathToIndex(m_parentIndex);
|
||||
PrimitiveNode *parentNode = static_cast<PrimitiveNode *>(parentIndex.internalPointer());
|
||||
const NLLIGO::CPrimitiveClass *primClass = parentNode->primitiveClass();
|
||||
|
||||
float delta = 10;
|
||||
int id = 0;
|
||||
while (primClass->DynamicChildren[id].ClassName != m_className.toStdString())
|
||||
++id;
|
||||
|
||||
// set the primitive context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = parentNode->rootPrimitiveNode()->primitives();
|
||||
|
||||
QString namePrimititve = QString("%1_%2").arg(m_className).arg(parentNode->childCount());
|
||||
NLLIGO::IPrimitive *newPrimitive = Utils::createPrimitive(m_className.toStdString().c_str(), namePrimititve.toStdString().c_str(),
|
||||
NLMISC::CVector(), delta, primClass->DynamicChildren[id].Parameters, parentNode->primitive());
|
||||
|
||||
// unset the context
|
||||
NLLIGO::CPrimitiveContext::instance().CurrentPrimitive = NULL;
|
||||
|
||||
m_newPrimIndex = m_model->createPrimitiveNode(newPrimitive, m_parentIndex);
|
||||
}
|
||||
|
||||
} /* namespace WorldEditor */
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
|
@ -19,6 +18,7 @@
|
|||
#define WORLD_EDITOR_ACTIONS_H
|
||||
|
||||
// Project includes
|
||||
#include "primitives_model.h"
|
||||
|
||||
// NeL includes
|
||||
|
||||
|
@ -27,20 +27,110 @@
|
|||
#include <QtGui/QGraphicsScene>
|
||||
#include <QtGui/QGraphicsItem>
|
||||
|
||||
namespace LandscapeEditor
|
||||
{
|
||||
class ZoneBuilderBase;
|
||||
}
|
||||
|
||||
namespace WorldEditor
|
||||
{
|
||||
|
||||
class OpenLandscapeCommand: public QUndoCommand
|
||||
/**
|
||||
@class CreateWorldCommand
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class CreateWorldCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
OpenLandscapeCommand(const QString &fileName, QUndoCommand *parent = 0);
|
||||
virtual ~OpenLandscapeCommand();
|
||||
CreateWorldCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent = 0);
|
||||
virtual ~CreateWorldCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
|
||||
QString m_fileName;
|
||||
const QString m_fileName;
|
||||
PrimitivesTreeModel *const m_model;
|
||||
};
|
||||
|
||||
/**
|
||||
@class LoadLandscapeCommand
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class LoadLandscapeCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
LoadLandscapeCommand(const QString &fileName, PrimitivesTreeModel *model,
|
||||
LandscapeEditor::ZoneBuilderBase *zoneBuilder, QUndoCommand *parent = 0);
|
||||
virtual ~LoadLandscapeCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
|
||||
Path landIndex;
|
||||
int m_id;
|
||||
const QString m_fileName;
|
||||
PrimitivesTreeModel *const m_model;
|
||||
LandscapeEditor::ZoneBuilderBase *const m_zoneBuilder;
|
||||
};
|
||||
|
||||
class CreateRootPrimitiveCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
CreateRootPrimitiveCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent = 0);
|
||||
virtual ~CreateRootPrimitiveCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
|
||||
const QString m_fileName;
|
||||
Path m_rootPrimIndex;
|
||||
PrimitivesTreeModel *const m_model;
|
||||
};
|
||||
|
||||
/**
|
||||
@class LoadPrimitiveCommand
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class LoadRootPrimitiveCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
LoadRootPrimitiveCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent = 0);
|
||||
virtual ~LoadRootPrimitiveCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
|
||||
Path m_rootPrimIndex;
|
||||
const QString m_fileName;
|
||||
PrimitivesTreeModel *const m_model;
|
||||
};
|
||||
|
||||
/**
|
||||
@class AddPrimitiveCommand
|
||||
@brief
|
||||
@details
|
||||
*/
|
||||
class AddPrimitiveByClassCommand: public QUndoCommand
|
||||
{
|
||||
public:
|
||||
AddPrimitiveByClassCommand(const QString &className, const Path &parentIndex,
|
||||
PrimitivesTreeModel *model, QUndoCommand *parent = 0);
|
||||
virtual ~AddPrimitiveByClassCommand();
|
||||
|
||||
virtual void undo();
|
||||
virtual void redo();
|
||||
private:
|
||||
|
||||
const QString m_className;
|
||||
Path m_parentIndex, m_newPrimIndex;
|
||||
PrimitivesTreeModel *m_model;
|
||||
};
|
||||
|
||||
} /* namespace WorldEditor */
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
|
@ -20,6 +19,8 @@
|
|||
#include "world_editor_constants.h"
|
||||
#include "primitives_model.h"
|
||||
#include "world_editor_scene.h"
|
||||
#include "world_editor_misc.h"
|
||||
#include "world_editor_actions.h"
|
||||
|
||||
// Core
|
||||
#include "../core/icore.h"
|
||||
|
@ -28,17 +29,12 @@
|
|||
|
||||
// Lanscape Editor plugin
|
||||
#include "../landscape_editor/builder_zone_base.h"
|
||||
//#include "../landscape_editor/project_settings_dialog.h"
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/ligo/primitive_utils.h>
|
||||
#include <nel/ligo/primitive.h>
|
||||
|
||||
#include <nel/misc/file.h>
|
||||
#include <nel/misc/i_xml.h>
|
||||
#include <nel/ligo/primitive_utils.h>
|
||||
#include <nel/ligo/primitive.h>
|
||||
#include <nel/ligo/ligo_config.h>
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QSettings>
|
||||
|
@ -47,7 +43,6 @@
|
|||
|
||||
namespace WorldEditor
|
||||
{
|
||||
QString _lastDir;
|
||||
|
||||
WorldEditorWindow::WorldEditorWindow(QWidget *parent)
|
||||
: QMainWindow(parent),
|
||||
|
@ -57,9 +52,9 @@ WorldEditorWindow::WorldEditorWindow(QWidget *parent)
|
|||
m_ui.setupUi(this);
|
||||
m_undoStack = new QUndoStack(this);
|
||||
|
||||
m_worldEditorScene = new WorldEditorScene(160, this);
|
||||
m_worldEditorScene = new WorldEditorScene(NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig->CellSize, this);
|
||||
m_zoneBuilderBase = new LandscapeEditor::ZoneBuilderBase(m_worldEditorScene);
|
||||
|
||||
|
||||
m_worldEditorScene->setZoneBuilder(m_zoneBuilderBase);
|
||||
m_ui.graphicsView->setScene(m_worldEditorScene);
|
||||
|
||||
|
@ -78,12 +73,16 @@ WorldEditorWindow::WorldEditorWindow(QWidget *parent)
|
|||
m_primitivesModel = new PrimitivesTreeModel();
|
||||
m_ui.treePrimitivesView->setModel(m_primitivesModel);
|
||||
|
||||
// TODO: ?
|
||||
m_ui.treePrimitivesView->setUndoStack(m_undoStack);
|
||||
m_ui.treePrimitivesView->setZoneBuilder(m_zoneBuilderBase);
|
||||
|
||||
createMenus();
|
||||
createToolBars();
|
||||
readSettings();
|
||||
|
||||
connect(m_ui.newWorldEditAction, SIGNAL(triggered()), this, SLOT(newWorldEditFile()));
|
||||
connect(m_ui.saveWorldEditAction, SIGNAL(triggered()), this, SLOT(saveAllWorldEditFiles()));
|
||||
connect(m_ui.saveWorldEditAction, SIGNAL(triggered()), this, SLOT(saveWorldEditFile()));
|
||||
|
||||
}
|
||||
|
||||
|
@ -101,33 +100,64 @@ QUndoStack *WorldEditorWindow::undoStack() const
|
|||
|
||||
void WorldEditorWindow::open()
|
||||
{
|
||||
QStringList fileNames = QFileDialog::getOpenFileNames(this,
|
||||
tr("Open NeL Ligo primitive file"), _lastDir,
|
||||
tr("All NeL Ligo primitive files (*.primitive)"));
|
||||
QString fileName = QFileDialog::getOpenFileName(this,
|
||||
tr("Open NeL World Edit file"), m_lastDir,
|
||||
tr("All NeL World Editor file (*.worldedit)"));
|
||||
|
||||
setCursor(Qt::WaitCursor);
|
||||
if (!fileNames.isEmpty())
|
||||
if (!fileName.isEmpty())
|
||||
{
|
||||
QStringList list = fileNames;
|
||||
_lastDir = QFileInfo(list.front()).absolutePath();
|
||||
Q_FOREACH(QString fileName, fileNames)
|
||||
{
|
||||
loadPrimitive(fileName);
|
||||
}
|
||||
m_lastDir = QFileInfo(fileName).absolutePath();
|
||||
loadWorldEditFile(fileName);
|
||||
}
|
||||
setCursor(Qt::ArrowCursor);
|
||||
}
|
||||
|
||||
void WorldEditorWindow::loadPrimitive(const QString &fileName)
|
||||
void WorldEditorWindow::loadWorldEditFile(const QString &fileName)
|
||||
{
|
||||
Utils::WorldEditList worldEditList;
|
||||
if (!Utils::loadWorldEditFile(fileName.toStdString(), worldEditList))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_undoStack->beginMacro(QString("Load %1").arg(fileName));
|
||||
|
||||
checkCurrentWorld();
|
||||
|
||||
m_undoStack->push(new CreateWorldCommand(fileName, m_primitivesModel));
|
||||
for (size_t i = 0; i < worldEditList.size(); ++i)
|
||||
{
|
||||
switch (worldEditList[i].first)
|
||||
{
|
||||
case Utils::DataDirectoryType:
|
||||
m_zoneBuilderBase->init(QString(worldEditList[i].second.c_str()), true);
|
||||
break;
|
||||
case Utils::ContextType:
|
||||
break;
|
||||
case Utils::LandscapeType:
|
||||
m_undoStack->push(new LoadLandscapeCommand(QString(worldEditList[i].second.c_str()), m_primitivesModel, m_zoneBuilderBase));
|
||||
break;
|
||||
case Utils::PrimitiveType:
|
||||
m_undoStack->push(new LoadRootPrimitiveCommand(QString(worldEditList[i].second.c_str()), m_primitivesModel));
|
||||
break;
|
||||
};
|
||||
}
|
||||
m_undoStack->endMacro();
|
||||
}
|
||||
|
||||
void WorldEditorWindow::checkCurrentWorld()
|
||||
{
|
||||
m_primitivesModel->loadPrimitive(fileName);
|
||||
}
|
||||
|
||||
void WorldEditorWindow::newWorldEditFile()
|
||||
{
|
||||
checkCurrentWorld();
|
||||
|
||||
m_undoStack->push(new CreateWorldCommand("NewWorldEdit", m_primitivesModel));
|
||||
}
|
||||
|
||||
void WorldEditorWindow::saveAllWorldEditFiles()
|
||||
void WorldEditorWindow::saveWorldEditFile()
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
|
@ -50,7 +49,7 @@ public Q_SLOTS:
|
|||
|
||||
private Q_SLOTS:
|
||||
void newWorldEditFile();
|
||||
void saveAllWorldEditFiles();
|
||||
void saveWorldEditFile();
|
||||
void openProjectSettings();
|
||||
|
||||
private:
|
||||
|
@ -59,7 +58,10 @@ private:
|
|||
void readSettings();
|
||||
void writeSettings();
|
||||
|
||||
void loadPrimitive(const QString &fileName);
|
||||
void loadWorldEditFile(const QString &fileName);
|
||||
void checkCurrentWorld();
|
||||
|
||||
QString m_lastDir;
|
||||
|
||||
PrimitivesTreeModel *m_primitivesModel;
|
||||
QUndoStack *m_undoStack;
|
||||
|
|
|
@ -20,7 +20,17 @@
|
|||
<widget class="QWidget" name="centralwidget">
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="LandscapeEditor::LandscapeView" name="graphicsView"/>
|
||||
<widget class="LandscapeEditor::LandscapeView" name="graphicsView">
|
||||
<property name="dragMode">
|
||||
<enum>QGraphicsView::RubberBandDrag</enum>
|
||||
</property>
|
||||
<property name="transformationAnchor">
|
||||
<enum>QGraphicsView::AnchorUnderMouse</enum>
|
||||
</property>
|
||||
<property name="resizeAnchor">
|
||||
<enum>QGraphicsView::AnchorUnderMouse</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
|
|
Loading…
Reference in a new issue