Fixed: Forgot to link to PlatformSupport under other platforms

This commit is contained in:
kervala 2015-12-26 15:12:29 +01:00
parent df1abc659d
commit a70651d313

View file

@ -232,6 +232,7 @@ IF(WITH_QT5)
${WINSDK_LIBRARY_DIR}/OpenGL32.lib ${WINSDK_LIBRARY_DIR}/OpenGL32.lib
${WINSDK_LIBRARY_DIR}/WinMM.Lib) ${WINSDK_LIBRARY_DIR}/WinMM.Lib)
ADD_QT_PLUGIN(platforms qwindows) ADD_QT_PLUGIN(platforms qwindows)
ADD_QT_LIBRARY(PlatformSupport)
ELSEIF(APPLE) ELSEIF(APPLE)
# Cups needs .dylib # Cups needs .dylib
SET(OLD_CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES}) SET(OLD_CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES})
@ -253,7 +254,9 @@ IF(WITH_QT5)
ADD_QT_PLUGIN(printsupport cocoaprintersupport) ADD_QT_PLUGIN(printsupport cocoaprintersupport)
ADD_QT_PLUGIN(platforms qcocoa) ADD_QT_PLUGIN(platforms qcocoa)
ADD_QT_LIBRARY(PlatformSupport)
ELSE() ELSE()
# order is very important there
ADD_QT_PLUGIN(platforms qxcb) ADD_QT_PLUGIN(platforms qxcb)
ADD_QT_PLUGIN(xcbglintegrations qxcb-glx-integration) ADD_QT_PLUGIN(xcbglintegrations qxcb-glx-integration)