mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-27 01:06:19 +00:00
Changed: #929 Max shape export runs all the way through now.
Added: #929, #1082 Interface build project.
This commit is contained in:
parent
67307bc6e8
commit
b33c1a0f8e
9 changed files with 480 additions and 290 deletions
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@ -181,6 +181,20 @@ def findFiles(log, dir_where, dir_sub, file_ext):
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printLog(log, "findFiles: file not dir or file?!" + filePath)
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return result
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def findFilesNoSubdir(log, dir_where, file_ext):
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result = [ ]
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files = os.listdir(dir_where)
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len_file_ext = len(file_ext)
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for fileName in files:
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if fileName != ".svn" and fileName != "*.*":
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fileFull = dir_where + "/" + fileName
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if os.path.isfile(fileFull):
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if fileName[-len_file_ext:].lower() == file_ext.lower():
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result += [ fileName ]
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elif not os.path.isdir(fileFull):
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printLog(log, "findFilesNoSubdir: file not dir or file?!" + filePath)
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return result
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def findFile(log, dir_where, file_name):
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files = os.listdir(dir_where)
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for fileName in files:
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@ -49,6 +49,8 @@ LigoExportTimeout = 3600000
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LigoBuildTimeout = 1800000
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PacsPrimExportTimeout = 600000
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MaxShapeExportTimeout = 300000 # 5min
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# *** TOOLS CONFIGURATION ***
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TgaToDdsTool = "tga2dds"
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@ -45,7 +45,8 @@ printLog(log, "")
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# Setup source directories
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printLog(log, ">>> Setup source directories <<<")
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for dir in InterfaceSourceDirectories:
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for dirs in InterfaceSourceDirectories:
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for dir in dirs:
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mkPath(log, DatabaseDirectory + "/" + dir)
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for dir in InterfaceDxtcSourceDirectories:
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mkPath(log, DatabaseDirectory + "/" + dir)
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@ -50,12 +50,14 @@ printLog(log, "")
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# For each interface directory
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printLog(log, ">>> Export interface <<<")
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mkPath(log, ExportBuildDirectory + "/" + InterfaceExportDirectory)
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for dir in InterfaceSourceDirectories:
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mkPath(log, DatabaseDirectory + "/" + dir)
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niouname = dir.replace("/", "_")
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for dirs in InterfaceSourceDirectories:
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niouname = dirs[0].replace("/", "_")
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newpath = ExportBuildDirectory + "/" + InterfaceExportDirectory + "/" + niouname
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mkPath(log, newpath)
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for dir in dirs:
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mkPath(log, DatabaseDirectory + "/" + dir)
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copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, newpath, ".tga")
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copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, newpath, ".png")
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printLog(log, "")
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# For each interface directory to compress in one DXTC
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@ -64,6 +66,7 @@ mkPath(log, ExportBuildDirectory + "/" + InterfaceDxtcExportDirectory)
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for dir in InterfaceDxtcSourceDirectories:
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mkPath(log, DatabaseDirectory + "/" + dir)
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copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, ExportBuildDirectory + "/" + InterfaceDxtcExportDirectory, ".tga")
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copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, ExportBuildDirectory + "/" + InterfaceDxtcExportDirectory, ".png")
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printLog(log, "")
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# For each interface fullscreen directory compress independently all in dds
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@ -80,6 +83,12 @@ else:
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destFile = ExportBuildDirectory + "/" + InterfaceFullscreenExportDirectory + "/" + os.path.basename(file)[0:-len(".tga")] + ".dds"
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if needUpdateLogRemoveDest(log, sourceFile, destFile):
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subprocess.call([ TgaToDds, sourceFile, "-o", destFile, "-a", "5" ])
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files = findFiles(log, DatabaseDirectory + "/" + dir, "", ".png")
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for file in files:
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sourceFile = DatabaseDirectory + "/" + dir + "/" + file
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destFile = ExportBuildDirectory + "/" + InterfaceFullscreenExportDirectory + "/" + os.path.basename(file)[0:-len(".png")] + ".dds"
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if needUpdateLogRemoveDest(log, sourceFile, destFile):
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subprocess.call([ TgaToDds, sourceFile, "-o", destFile, "-a", "5" ])
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printLog(log, "")
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# For each interface 3d directory
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@ -88,6 +97,7 @@ mkPath(log, ExportBuildDirectory + "/" + Interface3DExportDirectory)
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for dir in Interface3DSourceDirectories:
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mkPath(log, DatabaseDirectory + "/" + dir)
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copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, ExportBuildDirectory + "/" + Interface3DExportDirectory, ".tga")
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copyFilesExtNoTreeIfNeeded(log, DatabaseDirectory + "/" + dir, ExportBuildDirectory + "/" + Interface3DExportDirectory, ".png")
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printLog(log, "")
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log.close()
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@ -27,16 +27,23 @@
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import time, sys, os, shutil, subprocess, distutils.dir_util
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sys.path.append("../../configuration")
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if os.path.isfile("log.log"):
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os.remove("log.log")
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log = open("log.log", "w")
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if os.path.isfile("temp_log.log"):
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os.remove("temp_log.log")
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log = open("temp_log.log", "w")
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from scripts import *
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from buildsite import *
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from process import *
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from tools import *
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from directories import *
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# Todo: make a tool to verify the files :)
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def getTagFileName(filePath):
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return os.path.split(filePath)[1] + ".tag"
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def hackBigTree():
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return 0
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if EcosystemName == "jungle":
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# FO_S2_big_tree is corrupt on first export...
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outDirTag = ExportBuildDirectory + "/" + ShapeTagExportDirectory
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outDirWithCoarse = ExportBuildDirectory + "/" + ShapeWithCoarseMeshExportDirectory
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@ -60,6 +67,7 @@ def hackBigTree():
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else:
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return 0
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printLog(log, "")
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printLog(log, "-------")
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printLog(log, "--- Export shape")
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@ -78,7 +86,7 @@ if BuildQuality == 0:
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if MaxAvailable:
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# Find tools
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Max = findMax(log, MaxDirectory, MaxExecutable)
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# ExecTimeout = findTool(log, ToolDirectories, ExecTimeoutTool, ToolSuffix)
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ExecTimeout = findTool(log, ToolDirectories, ExecTimeoutTool, ToolSuffix)
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printLog(log, "")
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# Export shape 3dsmax
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@ -108,13 +116,20 @@ if MaxAvailable:
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os.remove(scriptDst)
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for dir in ShapeSourceDirectories:
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tagDiff = 1
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secondTry = 1
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shapeSourceDir = DatabaseDirectory + "/" + dir
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mkPath(log, shapeSourceDir)
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maxFiles = findFilesNoSubdir(log, shapeSourceDir, ".max")
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for maxFile in maxFiles:
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maxFilePath = shapeSourceDir + "/" + maxFile
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tagFilePath = outDirTag + "/" + getTagFileName(maxFilePath)
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if (needUpdate(log, maxFilePath, tagFilePath)):
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sSrc = open(scriptSrc, "r")
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sDst = open(scriptDst, "w")
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for line in sSrc:
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newline = line.replace("output_logfile", logFile)
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newline = newline.replace("shape_source_directory", shapeSourceDir)
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# newline = newline.replace("shape_source_directory", shapeSourceDir)
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newline = newline.replace("shape_max_file_path", maxFilePath)
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newline = newline.replace("output_directory_tag", outDirTag)
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newline = newline.replace("output_directory_without_coarse_mesh", outDirWithoutCoarse)
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newline = newline.replace("output_directory_with_coarse_mesh", outDirWithCoarse)
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@ -129,16 +144,38 @@ if MaxAvailable:
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sDst.write(newline)
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sSrc.close()
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sDst.close()
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while tagDiff > 0:
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printLog(log, "MAXSCRIPT " + scriptDst)
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subprocess.call([ Max, "-U", "MAXScript", "shape_export.ms", "-q", "-mi", "-vn" ])
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tagList = findFiles(log, outDirTag, "", ".tag")
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newTagLen = len(tagList)
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tagDiff = newTagLen - tagLen
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tagLen = newTagLen
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printLog(log, "Exported " + str(tagDiff) + " .max files!")
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tagDiff += hackBigTree() # force rerun also when big tree deleted
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retriesLeft = 5
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while retriesLeft > 0:
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printLog(log, "MAXSCRIPT " + scriptDst + "; " + maxFilePath)
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subprocess.call([ ExecTimeout, str(MaxShapeExportTimeout), Max, "-U", "MAXScript", "shape_export.ms", "-q", "-mi", "-vn" ])
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lSrc = open(logFile, "r")
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for line in lSrc:
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if (len(line) > 0):
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printLog(log, line.strip())
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lSrc.close()
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os.remove(logFile)
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if (os.path.exists(tagFilePath)):
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printLog(log, "OK " + maxFilePath)
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retriesLeft = 0
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else:
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printLog(log, "FAIL " + maxFilePath)
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retriesLeft = retriesLeft - 1
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os.remove(scriptDst)
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else:
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printLog(log, "SKIP " + maxFilePath)
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#while tagDiff > 0:
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# printLog(log, "MAXSCRIPT " + scriptDst)
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# subprocess.call([ Max, "-U", "MAXScript", "shape_export.ms", "-q", "-mi", "-vn" ])
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# tagList = findFiles(log, outDirTag, "", ".tag")
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# newTagLen = len(tagList)
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# tagDiff = newTagLen - tagLen
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# tagLen = newTagLen
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# printLog(log, "Exported " + str(tagDiff) + " .max files!")
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# if not tagDiff > 0:
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# tagDiff += hackBigTree() # force rerun also when big tree deleted
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# if not tagDiff > 0:
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# tagDiff += secondTry
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# secondTry = 0
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# Export clod 3dsmax
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printLog(log, ">>> Export character lod shape files (.clod) from Max <<<")
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@ -156,6 +193,6 @@ if MaxAvailable:
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printLog(log, "")
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log.close()
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shutil.move("temp_log.log", "log.log")
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# end of file
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@ -245,18 +245,9 @@ fn goShapeExport =
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(
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try
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(
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-- Get files in the shape_source_directory
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files = getFiles "shape_source_directory/*.max"
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-- Get filepath
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filePath = "shape_max_file_path"
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-- Sort files
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sort files
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-- No file ?
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if files.count != 0 then
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(
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-- For each files
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for i = 1 to files.count do
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(
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try
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(
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-- Delete lod files
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@ -272,14 +263,11 @@ fn goShapeExport =
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resetMAXFile #noprompt
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-- Get the tag file name
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tag = ("output_directory_tag/"+(getFilenameFile files[i])+(getFilenameType files[i])+".tag")
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tag = ("output_directory_tag/" + (getFilenameFile filePath) + (getFilenameType filePath) + ".tag")
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-- Compare date with the tag file
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if (NeLTestFileDate tag files[i]) == true then
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(
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-- Open the max project
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nlerror ("Scanning file "+files[i]+" ...")
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if loadMaxFile files[i] quiet:true == true then
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nlerror ("Scanning file " + filePath + " ...")
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if loadMaxFile filePath quiet:true == true then
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(
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-- Unhide category
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unhidecategory()
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@ -381,7 +369,7 @@ fn goShapeExport =
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output = ("output_directory_without_coarse_mesh/"+(node.name)+".shape")
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-- Compare file date
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if (NeLTestFileDate output files[i]) == true then
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if (NeLTestFileDate output filePath) == true then
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(
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try
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(
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@ -394,7 +382,7 @@ fn goShapeExport =
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else
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(
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-- Error
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nlerror ("ERROR exporting shape "+node.name+" in file "+files[i])
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nlerror ("ERROR exporting shape "+node.name+" in file "+filePath)
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tagThisFile = false
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return 0
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)
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@ -402,7 +390,7 @@ fn goShapeExport =
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catch
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(
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-- Error
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nlerror ("ERROR fatal error exporting shape "+node.name+" in file "+files[i])
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nlerror ("ERROR fatal error exporting shape "+node.name+" in file "+filePath)
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tagThisFile = false
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return 0
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)
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@ -461,51 +449,67 @@ fn goShapeExport =
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if exported == 0 then
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(
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-- Error
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nlerror ("WARNING no shape exported from the file "+files[i])
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nlerror ("WARNING no shape exported from the file "+filePath)
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)
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)
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else
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(
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-- Error
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nlerror ("ERROR exporting shape: can't open the file "+files[i])
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)
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)
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else
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(
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-- Error
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nlerror ("SKIPPED BY TAG "+files[i])
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nlerror ("ERROR exporting shape: can't open the file "+filePath)
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)
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try
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(
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gc ()
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)
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catch
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(
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nlerror ("ERROR gc " + getCurrentException())
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)
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try
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(
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-- Reset 3dsmax
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resetMAXFile #noprompt
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)
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catch
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(
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-- Error
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nlerror ("ERROR fatal error exporting shape in file " + files[i])
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-- return 0
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nlerror ("ERROR resetMAXFile " + getCurrentException())
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)
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)
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)
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else
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try
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(
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nlerror ("WARNING no max file in folder shape_source_directory")
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gc ()
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)
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catch
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(
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nlerror ("ERROR gc " + getCurrentException())
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)
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)
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catch
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(
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-- Error
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nlerror ("ERROR fatal error exporting shape in folder shape_source_directory")
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nlerror ("ERROR fatal error exporting shape in file " + filePath)
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return 0
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)
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)
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catch
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(
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-- Error
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nlerror ("ERROR fatal error exporting shape in file")
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return 0
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)
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)
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undo off
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(
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goShapeExport()
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)
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nlerror ("BYE")
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quitMAX #noPrompt
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quitMAX () #noPrompt
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quitMAX #noPrompt
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quitMAX () #noPrompt
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@ -0,0 +1,86 @@
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#!/usr/bin/python
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#
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# \file directories.py
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# \brief Directories configuration
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# \date 2010-08-27 17:13GMT
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# \author Jan Boon (Kaetemi)
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# \date 2001-2005
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# \author Nevrax
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# Python port of game data build pipeline.
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# Directories configuration.
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#
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# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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# Copyright (C) 2010 Winch Gate Property Limited
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
|
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
|
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# *** COMMON PATH ***
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CommonPath = "common/interface"
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# *** SOURCE DIRECTORIES IN THE DATABASE ***
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#Interface directories
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InterfaceSourceDirectories = [ ]
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InterfaceSourceDirectories += [ [ "interfaces/v3" ] + [ "interfaces/ring_interface" ] ]
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InterfaceSourceDirectories += [ [ "interfaces/v3_outgame/ui" ] ]
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InterfaceSourceDirectories += [ [ "interfaces/v3_login" ] ]
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InterfaceDxtcSourceDirectories = [ ]
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InterfaceDxtcSourceDirectories += [ "interfaces/v3_bricks" ]
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InterfaceDxtcSourceDirectories += [ "interfaces/v3_items" ]
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InterfaceDxtcSourceDirectories += [ "interfaces/v3_dxtc_misc" ]
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InterfaceFullscreenSourceDirectories = [ ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_fullscreen" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_outgame/fullscreen" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/abilities_items" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/buy_sell" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/camera_character" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/create_perso" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/fight" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/MatisTown" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/spell" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/talk_bot" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/abilities_items" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_quick_help/graph" ]
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Interface3DSourceDirectories = [ ]
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Interface3DSourceDirectories += [ "interfaces/v3_outgame/3d" ]
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Interface3DSourceDirectories += [ "interfaces/v3_doc/htm" ]
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Interface3DSourceDirectories += [ "interfaces/v3_doc" ]
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Interface3DSourceDirectories += [ "interfaces/v3_quick_help" ]
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# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
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# Interface directories
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InterfaceExportDirectory = CommonPath + "/interface_export"
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InterfaceDxtcExportDirectory = CommonPath + "/interface_dxtc_export"
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InterfaceFullscreenExportDirectory = CommonPath + "/interface_fullscreen_export"
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Interface3DExportDirectory = CommonPath + "/interface_3d_export"
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# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE ***
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# Interface directories
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InterfaceBuildDirectory = CommonPath + "/interface_build"
|
||||
InterfaceDxtcBuildDirectory = CommonPath + "/interface_dxtc_build"
|
||||
|
||||
|
||||
# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
|
||||
|
||||
# Lightmap directory
|
||||
InterfaceClientDirectory = "interfaces"
|
|
@ -0,0 +1,35 @@
|
|||
#!/usr/bin/python
|
||||
#
|
||||
# \file config.py
|
||||
# \brief Process configuration
|
||||
# \date 2010-08-27 17:02GMT
|
||||
# \author Jan Boon (Kaetemi)
|
||||
# Python port of game data build pipeline.
|
||||
# Process configuration.
|
||||
#
|
||||
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
# Copyright (C) 2010 Winch Gate Property Limited
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
|
||||
# *** PROCESS CONFIGURATION ***
|
||||
|
||||
# *** PROCESS CONFIG ***
|
||||
ProcessToComplete = [ ]
|
||||
ProcessToComplete += [ "interface" ]
|
||||
|
||||
# *** MAPS OPTIONS ***
|
||||
|
||||
ReduceBitmapFactor = 0
|
|
@ -26,6 +26,7 @@
|
|||
|
||||
|
||||
ProjectsToProcess = [ ]
|
||||
ProjectsToProcess += [ "common/interface" ]
|
||||
ProjectsToProcess += [ "ecosystems/jungle" ]
|
||||
ProjectsToProcess += [ "continents/newbieland" ]
|
||||
|
||||
|
|
Loading…
Reference in a new issue