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Fixed: #983 Create setWindowSize private method in OpenGL driver
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2 changed files with 7 additions and 9 deletions
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@ -287,7 +287,6 @@ public:
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virtual void disableHardwareVertexArrayAGP();
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virtual void disableHardwareTextureShader();
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virtual void setWindowSize(uint32 width, uint32 height);
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virtual bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable) throw(EBadDisplay);
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virtual bool setMode(const GfxMode& mode);
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virtual bool getModes(std::vector<GfxMode> &modes);
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@ -306,11 +305,7 @@ public:
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virtual nlWindow getDisplay()
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{
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#if defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
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return NULL;
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#else
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return _win;
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#endif
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}
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virtual uint32 getAvailableVertexAGPMemory ();
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@ -848,6 +843,9 @@ private:
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bool createWindow(const GfxMode& mode);
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bool destroyWindow();
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void setWindowSize(uint32 width, uint32 height);
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// Methods to manage screen resolutions
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bool restoreScreenMode();
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bool saveScreenMode();
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@ -1559,10 +1559,10 @@ void CDriverGL::setWindowSize(uint32 width, uint32 height)
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if (!_FullScreen)
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{
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size_hints.flags = PSize | PMinSize | PMaxSize;
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size_hints.min_width = mode.Width;
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size_hints.min_height = mode.Height;
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size_hints.max_width = mode.Width;
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size_hints.max_height = mode.Height;
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size_hints.min_width = width;
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size_hints.min_height = height;
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size_hints.max_width = width;
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size_hints.max_height = height;
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}
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#endif
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