From bcd317a8f7b64362ddef0b7346215e5b5ac89edd Mon Sep 17 00:00:00 2001 From: vl Date: Thu, 17 Jun 2010 09:55:55 +0200 Subject: [PATCH] Fixed: #965 added missing leveldesign files --- .../Deposit/parent/_displeasure_04_01.deposit | 30 ++++++ .../Game_elem/Deposit/parent/_level.deposit | 31 ++++++ .../Deposit/parent/_lvl_01_05.deposit | 26 +++++ .../Deposit/parent/_quantity_11_15.deposit | 28 +++++ .../Deposit/parent/_quantity_forest.deposit | 100 ++++++++++++++++++ .../Deposit/parent/_regen_forest_040.deposit | 72 +++++++++++++ .../armor/creature_armor/_creature_armor.item | 34 ++++++ 7 files changed, 321 insertions(+) create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_displeasure_04_01.deposit create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_level.deposit create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_lvl_01_05.deposit create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_11_15.deposit create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_forest.deposit create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_regen_forest_040.deposit create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/_creature_armor.item diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_displeasure_04_01.deposit b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_displeasure_04_01.deposit new file mode 100644 index 000000000..31e5c2845 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_displeasure_04_01.deposit @@ -0,0 +1,30 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Tue Sep 24 15:29:35 2002 (receveur) .MP1.AngryLevel = 1 +Tue Sep 24 15:29:35 2002 (receveur) .MP1.DispleasureLevel = 4 +Tue Sep 24 15:29:39 2002 (receveur) formName Pasted = +Tue Sep 24 15:29:40 2002 (receveur) formName Pasted = +Tue Sep 24 15:29:42 2002 (receveur) formName Pasted = + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_level.deposit b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_level.deposit new file mode 100644 index 000000000..be30b7fcd --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_level.deposit @@ -0,0 +1,31 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Tue Sep 24 14:50:19 2002 (receveur) .MP1.MaxQuality = "MP1.MinQuality"+4 +Tue Sep 24 14:50:19 2002 (receveur) .MP1.MinQuality = 1 +Tue Sep 24 14:50:19 2002 (receveur) .MP2.MaxQuality = "MP2.MinQuality"+4 +Tue Sep 24 14:50:19 2002 (receveur) .MP2.MinQuality = 1 +Tue Sep 24 14:50:32 2002 (receveur) .MP2.MinQuality = 0 +Tue Sep 24 14:50:36 2002 (receveur) .MP1.MinQuality = 0 +Tue Sep 24 14:50:47 2002 (receveur) .MP3.MaxQuality = "MP3.MinQuality"+4 +Tue Sep 24 14:50:53 2002 (receveur) .MP4.MaxQuality = "MP4.MinQuality"+4 + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_lvl_01_05.deposit b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_lvl_01_05.deposit new file mode 100644 index 000000000..278045ccf --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_lvl_01_05.deposit @@ -0,0 +1,26 @@ + +
+ + + + + + + + + + + + + + + + + + + + Tue Sep 24 15:06:11 2002 (receveur) .MP1.MinQuality = 1 +Tue Sep 24 15:06:17 2002 (receveur) .MP2.MinQuality = 1 +Tue Sep 24 15:06:20 2002 (receveur) .MP3.MinQuality = 1 +Tue Sep 24 15:06:23 2002 (receveur) .MP4.MinQuality = 1 + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_11_15.deposit b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_11_15.deposit new file mode 100644 index 000000000..f97a84624 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_11_15.deposit @@ -0,0 +1,28 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Tue Sep 24 15:16:47 2002 (receveur) .MP1.MaxTotalQuantity = 15 +Tue Sep 24 15:16:47 2002 (receveur) .MP1.MinTotalQuantity = 11 +Tue Sep 24 15:17:35 2002 (receveur) formName Pasted = + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_forest.deposit b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_forest.deposit new file mode 100644 index 000000000..e914553c4 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_quantity_forest.deposit @@ -0,0 +1,100 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Sep 24 16:23:50 2002 (receveur) .MP1.Spring.RegenRate = 60 +Tue Sep 24 17:59:53 2002 (receveur) .MP1.Winter.RegenRate = 0 +Tue Sep 24 17:59:59 2002 (receveur) formName Pasted = + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_regen_forest_040.deposit b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_regen_forest_040.deposit new file mode 100644 index 000000000..689500070 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Deposit/parent/_regen_forest_040.deposit @@ -0,0 +1,72 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Tue Sep 24 16:25:18 2002 (receveur) .MP1.Spring.RegenRate = 40 +Tue Sep 24 16:25:22 2002 (receveur) .MP1.Summer.RegenRate = 60 +Tue Sep 24 16:25:27 2002 (receveur) .MP1.Autumn.RegenRate = 80 +Tue Sep 24 16:25:31 2002 (receveur) .MP1.Winter.RegenRate = 100 +Tue Sep 24 16:25:39 2002 (receveur) formName Pasted = +Tue Sep 24 16:25:40 2002 (receveur) formName Pasted = +Tue Sep 24 16:25:41 2002 (receveur) formName Pasted = + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/_creature_armor.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/_creature_armor.item new file mode 100644 index 000000000..c392e5b15 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/_creature_armor.item @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + sert pour cr饲 des armures virtuelles aux cr顴ures + Thu Jul 25 15:24:22 2002 (receveur) .armor.skill = heavy armour wear +Thu Jul 25 15:24:22 2002 (receveur) .basics.family = armor +Thu Jul 25 15:24:22 2002 (receveur) .basics.name = armor +Thu Jul 25 15:24:22 2002 (receveur) .basics.quality level = "Basics.Level" +Thu Jul 25 15:24:22 2002 (receveur) .basics.sack_type = armor +Thu Jul 25 15:25:25 2002 (receveur) Header Comments = sert pour cr饲 des armures virtuelles aux cr顴ures +Thu Jul 25 15:26:13 2002 (receveur) .basics.name = creature_armor +Thu Jul 25 15:40:14 2002 (receveur) .basics.quality level = $filename +Tue Jul 30 17:41:09 2002 (receveur) .basics.sack_type = 1 +