mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-27 17:26:16 +00:00
Changed: #1302 Added undo command (move, rotate, scale)
This commit is contained in:
parent
9f1befe466
commit
bd39049113
9 changed files with 333 additions and 36 deletions
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@ -148,6 +148,18 @@ Path PrimitivesTreeModel::pathFromIndex(const QModelIndex &index)
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return path;
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}
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Path PrimitivesTreeModel::pathFromNode(Node *node)
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{
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Node *iter = node;
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Path path;
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while(iter != 0)
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{
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path.prepend(PathItem(iter->row(), 1));
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iter = iter->parent();
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}
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return path;
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}
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QModelIndex PrimitivesTreeModel::pathToIndex(const Path &path)
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{
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QModelIndex iter;
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@ -158,6 +170,16 @@ QModelIndex PrimitivesTreeModel::pathToIndex(const Path &path)
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return iter;
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}
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Node *PrimitivesTreeModel::pathToNode(const Path &path)
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{
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Node *node = m_rootNode;
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for(int i = 1; i < path.size(); i++)
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{
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node = node->child(path[i].first);
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}
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return node;
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}
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void PrimitivesTreeModel::createWorldEditNode(const QString &fileName)
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{
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beginResetModel();
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@ -68,10 +68,12 @@ public:
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/// @Path is a list of [row,column] pairs showing us the way through the model.
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Path pathFromIndex(const QModelIndex &index);
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//Path pathFromNode(Node *index);
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Path pathFromNode(Node *node);
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QModelIndex pathToIndex(const Path &path);
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Node *pathToNode(const Path &path);
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void createWorldEditNode(const QString &fileName);
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void deleteWorldEditNode();
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@ -134,6 +134,24 @@ void removeGraphicsItems(const QModelIndex &primIndex, PrimitivesTreeModel *mode
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}
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}
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QList<Path> graphicsItemsToPaths(const QList<QGraphicsItem *> &items, PrimitivesTreeModel *model)
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{
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QList<Path> result;
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Q_FOREACH(QGraphicsItem *item, items)
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{
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Node *node = qvariant_cast<Node *>(item->data(Constants::WORLD_EDITOR_NODE));
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result.push_back(model->pathFromNode(node));
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}
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return result;
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}
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/*
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QList<GraphicsItem *> pathsToGraphicsItems(const QList<Path> &items, PrimitivesTreeModel *model)
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{
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QList<GraphicsItem *> result;
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}
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*/
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CreateWorldCommand::CreateWorldCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent)
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: QUndoCommand(parent),
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m_fileName(fileName),
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@ -325,4 +343,124 @@ void AddPrimitiveByClassCommand::redo()
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m_newPrimIndex = m_model->createPrimitiveNode(newPrimitive, m_parentIndex);
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}
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MoveWorldItemsCommand::MoveWorldItemsCommand(const QList<QGraphicsItem *> &items, const QPointF &offset,
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PrimitivesTreeModel *model, QUndoCommand *parent)
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: QUndoCommand(parent),
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m_listPaths(graphicsItemsToPaths(items, model)),
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m_offset(offset),
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m_model(model),
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m_firstRun(true)
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{
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setText("Move item(s)");
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}
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MoveWorldItemsCommand::~MoveWorldItemsCommand()
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{
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}
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void MoveWorldItemsCommand::undo()
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{
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for (int i = 0; i < m_listPaths.count(); ++i)
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{
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Node *node = m_model->pathToNode(m_listPaths.at(i));
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QGraphicsItem *item = qvariant_cast<QGraphicsItem *>(node->data(Constants::GRAPHICS_DATA_QT4_2D));
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qgraphicsitem_cast<AbstractWorldItem *>(item)->moveOn(-m_offset);
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}
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}
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void MoveWorldItemsCommand::redo()
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{
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if (!m_firstRun)
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{
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for (int i = 0; i < m_listPaths.count(); ++i)
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{
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Node *node = m_model->pathToNode(m_listPaths.at(i));
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QGraphicsItem *item = qvariant_cast<QGraphicsItem *>(node->data(Constants::GRAPHICS_DATA_QT4_2D));
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qgraphicsitem_cast<AbstractWorldItem *>(item)->moveOn(m_offset);
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}
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}
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m_firstRun = false;
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}
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RotateWorldItemsCommand::RotateWorldItemsCommand(const QList<QGraphicsItem *> &items, const qreal &angle,
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const QPointF &pivot, PrimitivesTreeModel *model, QUndoCommand *parent)
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: QUndoCommand(parent),
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m_listPaths(graphicsItemsToPaths(items, model)),
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m_angle(angle),
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m_pivot(pivot),
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m_model(model),
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m_firstRun(true)
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{
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setText("Rotate item(s)");
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}
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RotateWorldItemsCommand::~RotateWorldItemsCommand()
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{
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}
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void RotateWorldItemsCommand::undo()
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{
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for (int i = 0; i < m_listPaths.count(); ++i)
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{
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Node *node = m_model->pathToNode(m_listPaths.at(i));
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QGraphicsItem *item = qvariant_cast<QGraphicsItem *>(node->data(Constants::GRAPHICS_DATA_QT4_2D));
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qgraphicsitem_cast<AbstractWorldItem *>(item)->rotateOn(m_pivot, -m_angle);
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}
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}
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void RotateWorldItemsCommand::redo()
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{
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if (!m_firstRun)
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{
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for (int i = 0; i < m_listPaths.count(); ++i)
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{
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Node *node = m_model->pathToNode(m_listPaths.at(i));
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QGraphicsItem *item = qvariant_cast<QGraphicsItem *>(node->data(Constants::GRAPHICS_DATA_QT4_2D));
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qgraphicsitem_cast<AbstractWorldItem *>(item)->rotateOn(m_pivot, m_angle);
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}
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}
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m_firstRun = false;
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}
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ScaleWorldItemsCommand::ScaleWorldItemsCommand(const QList<QGraphicsItem *> &items, const QPointF &factor,
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const QPointF &pivot, PrimitivesTreeModel *model, QUndoCommand *parent)
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: QUndoCommand(parent),
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m_listPaths(graphicsItemsToPaths(items, model)),
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m_factor(factor),
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m_pivot(pivot),
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m_model(model),
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m_firstRun(true)
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{
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setText("Scale item(s)");
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}
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ScaleWorldItemsCommand::~ScaleWorldItemsCommand()
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{
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}
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void ScaleWorldItemsCommand::undo()
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{
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QPointF m_invertFactor(1 / m_factor.x(), 1 / m_factor.y());
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for (int i = 0; i < m_listPaths.count(); ++i)
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{
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Node *node = m_model->pathToNode(m_listPaths.at(i));
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QGraphicsItem *item = qvariant_cast<QGraphicsItem *>(node->data(Constants::GRAPHICS_DATA_QT4_2D));
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qgraphicsitem_cast<AbstractWorldItem *>(item)->scaleOn(m_pivot, m_invertFactor);
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}
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}
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void ScaleWorldItemsCommand::redo()
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{
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if (!m_firstRun)
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{
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for (int i = 0; i < m_listPaths.count(); ++i)
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{
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Node *node = m_model->pathToNode(m_listPaths.at(i));
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QGraphicsItem *item = qvariant_cast<QGraphicsItem *>(node->data(Constants::GRAPHICS_DATA_QT4_2D));
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qgraphicsitem_cast<AbstractWorldItem *>(item)->scaleOn(m_pivot, m_factor);
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}
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}
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m_firstRun = false;
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}
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} /* namespace WorldEditor */
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@ -38,6 +38,8 @@ class WorldEditorScene;
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void addNewGraphicsItems(const QModelIndex &primIndex, PrimitivesTreeModel *model, WorldEditorScene *scene);
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void removeGraphicsItems(const QModelIndex &primIndex, PrimitivesTreeModel *model, WorldEditorScene *scene);
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QList<Path> graphicsItemsToPaths(const QList<QGraphicsItem *> &items, PrimitivesTreeModel *model);
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//QList<GraphicsItem *> pathsToGraphicsItems(const QList<Path> &items, PrimitivesTreeModel *model);
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/**
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@class CreateWorldCommand
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@ -84,7 +86,8 @@ private:
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class CreateRootPrimitiveCommand: public QUndoCommand
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{
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public:
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CreateRootPrimitiveCommand(const QString &fileName, PrimitivesTreeModel *model, QUndoCommand *parent = 0);
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CreateRootPrimitiveCommand(const QString &fileName, PrimitivesTreeModel *model,
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QUndoCommand *parent = 0);
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virtual ~CreateRootPrimitiveCommand();
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virtual void undo();
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@ -139,6 +142,74 @@ private:
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PrimitivesTreeModel *m_model;
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};
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/**
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@class MoveWorldItemsCommand
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@brief
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@details
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*/
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class MoveWorldItemsCommand: public QUndoCommand
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{
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public:
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MoveWorldItemsCommand(const QList<QGraphicsItem *> &items, const QPointF &offset,
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PrimitivesTreeModel *model, QUndoCommand *parent = 0);
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virtual ~MoveWorldItemsCommand();
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virtual void undo();
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virtual void redo();
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private:
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const QList<Path> m_listPaths;
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const QPointF m_offset;
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PrimitivesTreeModel *const m_model;
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bool m_firstRun;
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};
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/**
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@class RotateWorldItemsCommand
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@brief
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@details
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*/
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class RotateWorldItemsCommand: public QUndoCommand
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{
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public:
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RotateWorldItemsCommand(const QList<QGraphicsItem *> &items, const qreal &angle,
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const QPointF &pivot, PrimitivesTreeModel *model, QUndoCommand *parent = 0);
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virtual ~RotateWorldItemsCommand();
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virtual void undo();
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virtual void redo();
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private:
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const QList<Path> m_listPaths;
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const qreal m_angle;
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const QPointF m_pivot;
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PrimitivesTreeModel *const m_model;
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bool m_firstRun;
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};
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/**
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@class ScaleWorldItemsCommand
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@brief
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@details
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*/
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class ScaleWorldItemsCommand: public QUndoCommand
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{
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public:
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ScaleWorldItemsCommand(const QList<QGraphicsItem *> &items, const QPointF &factor,
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const QPointF &pivot, PrimitivesTreeModel *model, QUndoCommand *parent = 0);
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virtual ~ScaleWorldItemsCommand();
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virtual void undo();
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virtual void redo();
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private:
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const QList<Path> m_listPaths;
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const QPointF m_factor;
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const QPointF m_pivot;
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PrimitivesTreeModel *const m_model;
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bool m_firstRun;
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};
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} /* namespace WorldEditor */
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#endif // WORLD_EDITOR_ACTIONS_H
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@ -16,6 +16,8 @@
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// Project includes
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#include "world_editor_scene.h"
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#include "world_editor_scene_item.h"
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#include "world_editor_actions.h"
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// NeL includes
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#include <nel/misc/debug.h>
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@ -29,12 +31,14 @@
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namespace WorldEditor
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{
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WorldEditorScene::WorldEditorScene(int sizeCell, QObject *parent)
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WorldEditorScene::WorldEditorScene(int sizeCell, PrimitivesTreeModel *model, QUndoStack *undoStack, QObject *parent)
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: LandscapeEditor::LandscapeSceneBase(sizeCell, parent),
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m_editedSelectedItems(false),
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m_lastPickedPrimitive(0),
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m_mode(SelectMode),
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m_editMode(false)
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m_editMode(false),
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m_undoStack(undoStack),
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m_model(model)
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{
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setItemIndexMethod(NoIndex);
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@ -134,7 +138,7 @@ void WorldEditorScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
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// if ((!m_editedSelectedItems) && (m_mode != WorldEditorScene::SelectMode))
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if ((!m_editedSelectedItems && m_selectedItems.isEmpty()) ||
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(!calcBoundingShape(m_selectedItems).contains(mouseEvent->scenePos())))
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(!calcBoundingRect(m_selectedItems).contains(mouseEvent->scenePos())))
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{
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updatePickSelection(mouseEvent->scenePos());
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m_firstSelection = true;
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@ -190,29 +194,38 @@ void WorldEditorScene::mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent)
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}
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case WorldEditorScene::RotateMode:
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{
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QRectF pivot = calcBoundingRect(m_selectedItems);
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QPointF pivot = calcBoundingRect(m_selectedItems).center();
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// Caluculate angle between two line
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QLineF firstLine(pivot.center(), mouseEvent->lastScenePos());
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QLineF secondLine(pivot.center(), mouseEvent->scenePos());
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QLineF firstLine(pivot, mouseEvent->lastScenePos());
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QLineF secondLine(pivot, mouseEvent->scenePos());
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qreal angle = secondLine.angleTo(firstLine);
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Q_FOREACH(QGraphicsItem *item, m_selectedItems)
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{
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qgraphicsitem_cast<AbstractWorldItem *>(item)->rotateOn(pivot.center(), angle);
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qgraphicsitem_cast<AbstractWorldItem *>(item)->rotateOn(pivot, angle);
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}
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break;
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}
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case WorldEditorScene::ScaleMode:
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{
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// float scale = (_SelectionMin.x - _SelectionMax.x + _SelectionMax.y - _SelectionMin.y) * SCALE_PER_PIXEL + 1.f;
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// moveAction->setScale (std::max (0.001f, scale), _MainFrame->getTransformMode ()==CMainFrame::Scale, radius);
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// TODO: perfomance
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QRectF pivot = calcBoundingRect(m_selectedItems);
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QPointF pivot = calcBoundingRect(m_selectedItems).center();
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// Calculate scale factor
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if (offset.x() > 0)
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offset.setX(1.0 + (offset.x() / 5000));
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else
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offset.setX(1.0 / (1.0 + (-offset.x() / 5000)));
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if (offset.y() < 0)
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offset.setY(1.0 + (-offset.y() / 5000));
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else
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offset.setY(1.0 / (1.0 + (offset.y() / 5000)));
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Q_FOREACH(QGraphicsItem *item, m_selectedItems)
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{
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qgraphicsitem_cast<AbstractWorldItem *>(item)->scaleOn(pivot.center(), offset);
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qgraphicsitem_cast<AbstractWorldItem *>(item)->scaleOn(pivot, offset);
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}
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break;
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}
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@ -240,6 +253,51 @@ void WorldEditorScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent)
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if (mouseEvent->button() != Qt::LeftButton)
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return;
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if (m_editedSelectedItems)
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{
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switch (m_mode)
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{
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case WorldEditorScene::SelectMode:
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break;
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case WorldEditorScene::MoveMode:
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{
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QPointF offset = mouseEvent->scenePos() - m_firstPick;
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m_undoStack->push(new MoveWorldItemsCommand(m_selectedItems, offset, m_model));
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break;
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}
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case WorldEditorScene::RotateMode:
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{
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QPointF pivot = calcBoundingRect(m_selectedItems).center();
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// Caluculate angle between two line
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QLineF firstLine(pivot, m_firstPick);
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QLineF secondLine(pivot, mouseEvent->scenePos());
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qreal angle = secondLine.angleTo(firstLine);
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m_undoStack->push(new RotateWorldItemsCommand(m_selectedItems, angle, pivot, m_model));
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break;
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}
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case WorldEditorScene::ScaleMode:
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{
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QPointF pivot = calcBoundingRect(m_selectedItems).center();
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QPointF offset = mouseEvent->scenePos() - m_firstPick;
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// Calculate scale factor
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offset.setX(1.0 + (offset.x() / 5000));
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offset.setY(1.0 + (-offset.y() / 5000));
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m_undoStack->push(new ScaleWorldItemsCommand(m_selectedItems, offset, pivot, m_model));
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break;
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}
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case WorldEditorScene::TurnMode:
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break;
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case WorldEditorScene::RadiusMode:
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break;
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};
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}
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if ((m_selectionArea.left() != 0) && (m_selectionArea.right() != 0))
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{
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QList<QGraphicsItem *> listItems;
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@ -19,16 +19,17 @@
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// Project includes
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#include "world_editor_global.h"
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#include "world_editor_scene_item.h"
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#include "../landscape_editor/landscape_scene_base.h"
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// NeL includes
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// Qt includes
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#include <QtGui/QUndoStack>
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namespace WorldEditor
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{
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class PrimitivesTreeModel;
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/*
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@class WorldEditorScene
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@ -50,7 +51,8 @@ public:
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RadiusMode
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};
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WorldEditorScene(int sizeCell = 160, QObject *parent = 0);
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WorldEditorScene(int sizeCell, PrimitivesTreeModel *model,
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QUndoStack *undoStack, QObject *parent = 0);
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virtual ~WorldEditorScene();
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QGraphicsItem *addWorldItemPoint(const QPointF &point, const float angle);
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@ -91,6 +93,8 @@ private:
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uint m_lastPickedPrimitive;
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ModeEdit m_mode;
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bool m_editMode;
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QUndoStack *m_undoStack;
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PrimitivesTreeModel *m_model;
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};
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} /* namespace WorldEditor */
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@ -378,7 +378,7 @@ void WorldItemPoint::rotateOn(const QPointF &pivot, const qreal deltaAngle)
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setPos(rotatedPolygon.boundingRect().center());
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}
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|
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void WorldItemPoint::scaleOn(const QPointF &pivot, const QPointF &offset)
|
||||
void WorldItemPoint::scaleOn(const QPointF &pivot, const QPointF &factor)
|
||||
{
|
||||
prepareGeometryChange();
|
||||
|
||||
|
@ -389,7 +389,7 @@ void WorldItemPoint::scaleOn(const QPointF &pivot, const QPointF &offset)
|
|||
scaledPolygon.translate(-pivot);
|
||||
|
||||
QTransform trans;
|
||||
trans = trans.scale(1.0 + (offset.x() / 5000), 1.0 + (-offset.y() / 5000));
|
||||
trans = trans.scale(factor.x(), factor.y());
|
||||
scaledPolygon = trans.map(scaledPolygon);
|
||||
scaledPolygon.translate(pivot);
|
||||
|
||||
|
@ -485,7 +485,7 @@ void WorldItemPath::rotateOn(const QPointF &pivot, const qreal deltaAngle)
|
|||
m_polygon.translate(pivot);
|
||||
}
|
||||
|
||||
void WorldItemPath::scaleOn(const QPointF &pivot, const QPointF &offset)
|
||||
void WorldItemPath::scaleOn(const QPointF &pivot, const QPointF &factor)
|
||||
{
|
||||
prepareGeometryChange();
|
||||
|
||||
|
@ -493,7 +493,7 @@ void WorldItemPath::scaleOn(const QPointF &pivot, const QPointF &offset)
|
|||
scaledPolygon.translate(-pivot);
|
||||
|
||||
QTransform trans;
|
||||
trans = trans.scale(1.0 + (offset.x() / 5000), 1.0 + (-offset.y() / 5000));
|
||||
trans = trans.scale(factor.x(), factor.y());
|
||||
m_polygon = trans.map(scaledPolygon);
|
||||
|
||||
m_polygon.translate(pivot);
|
||||
|
@ -590,7 +590,7 @@ void WorldItemZone::rotateOn(const QPointF &pivot, const qreal deltaAngle)
|
|||
m_polygon.translate(pivot);
|
||||
}
|
||||
|
||||
void WorldItemZone::scaleOn(const QPointF &pivot, const QPointF &offset)
|
||||
void WorldItemZone::scaleOn(const QPointF &pivot, const QPointF &factor)
|
||||
{
|
||||
prepareGeometryChange();
|
||||
|
||||
|
@ -598,7 +598,7 @@ void WorldItemZone::scaleOn(const QPointF &pivot, const QPointF &offset)
|
|||
scaledPolygon.translate(-pivot);
|
||||
|
||||
QTransform trans;
|
||||
trans = trans.scale(1.0 + (offset.x() / 5000), 1.0 + (-offset.y() / 5000));
|
||||
trans = trans.scale(factor.x(), factor.y());
|
||||
m_polygon = trans.map(scaledPolygon);
|
||||
|
||||
m_polygon.translate(pivot);
|
||||
|
|
|
@ -131,7 +131,7 @@ public:
|
|||
virtual void moveOn(const QPointF &offset) = 0;
|
||||
virtual void rotateOn(const QPointF &pivot, const qreal deltaAngle) = 0;
|
||||
// TODO: add modes: IgnoreAspectRatio, KeepAspectRatio
|
||||
virtual void scaleOn(const QPointF &pivot, const QPointF &offset) = 0;
|
||||
virtual void scaleOn(const QPointF &pivot, const QPointF &factor) = 0;
|
||||
virtual void turnOn(const QPointF &offset) = 0;
|
||||
virtual void radiusOn(const qreal radius) = 0;
|
||||
|
||||
|
@ -152,7 +152,7 @@ public:
|
|||
|
||||
virtual void moveOn(const QPointF &offset);
|
||||
virtual void rotateOn(const QPointF &pivot, const qreal deltaAngle);
|
||||
virtual void scaleOn(const QPointF &pivot, const QPointF &offset);
|
||||
virtual void scaleOn(const QPointF &pivot, const QPointF &factor);
|
||||
virtual void turnOn(const QPointF &offset);
|
||||
virtual void radiusOn(const qreal radius);
|
||||
|
||||
|
@ -188,7 +188,7 @@ public:
|
|||
|
||||
virtual void moveOn(const QPointF &offset);
|
||||
virtual void rotateOn(const QPointF &pivot, const qreal deltaAngle);
|
||||
virtual void scaleOn(const QPointF &pivot, const QPointF &offset);
|
||||
virtual void scaleOn(const QPointF &pivot, const QPointF &factor);
|
||||
virtual void turnOn(const QPointF &offset);
|
||||
virtual void radiusOn(const qreal radius);
|
||||
|
||||
|
@ -216,7 +216,7 @@ public:
|
|||
|
||||
virtual void moveOn(const QPointF &offset);
|
||||
virtual void rotateOn(const QPointF &pivot, const qreal deltaAngle);
|
||||
virtual void scaleOn(const QPointF &pivot, const QPointF &offset);
|
||||
virtual void scaleOn(const QPointF &pivot, const QPointF &factor);
|
||||
virtual void turnOn(const QPointF &offset);
|
||||
virtual void radiusOn(const qreal radius);
|
||||
|
||||
|
@ -234,4 +234,6 @@ protected:
|
|||
|
||||
} /* namespace WorldEditor */
|
||||
|
||||
Q_DECLARE_METATYPE(WorldEditor::AbstractWorldItem *)
|
||||
|
||||
#endif // WORLD_EDITOR_SCENE_ITEM_H
|
||||
|
|
|
@ -50,12 +50,20 @@ WorldEditorWindow::WorldEditorWindow(QWidget *parent)
|
|||
m_ui.setupUi(this);
|
||||
m_undoStack = new QUndoStack(this);
|
||||
|
||||
m_worldEditorScene = new WorldEditorScene(NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig->CellSize, this);
|
||||
m_primitivesModel = new PrimitivesTreeModel(this);
|
||||
|
||||
m_worldEditorScene = new WorldEditorScene(Utils::ligoConfig()->CellSize, m_primitivesModel, m_undoStack, this);
|
||||
m_zoneBuilderBase = new LandscapeEditor::ZoneBuilderBase(m_worldEditorScene);
|
||||
|
||||
m_worldEditorScene->setZoneBuilder(m_zoneBuilderBase);
|
||||
m_ui.graphicsView->setScene(m_worldEditorScene);
|
||||
//m_ui.graphicsView->setVisibleText(false);
|
||||
m_ui.graphicsView->setVisibleText(false);
|
||||
|
||||
m_ui.treePrimitivesView->setModel(m_primitivesModel);
|
||||
// TODO: ?
|
||||
m_ui.treePrimitivesView->setUndoStack(m_undoStack);
|
||||
m_ui.treePrimitivesView->setZoneBuilder(m_zoneBuilderBase);
|
||||
m_ui.treePrimitivesView->setWorldScene(m_worldEditorScene);
|
||||
|
||||
QActionGroup *sceneModeGroup = new QActionGroup(this);
|
||||
sceneModeGroup->addAction(m_ui.selectAction);
|
||||
|
@ -69,14 +77,6 @@ WorldEditorWindow::WorldEditorWindow(QWidget *parent)
|
|||
m_ui.newWorldEditAction->setIcon(QIcon(Core::Constants::ICON_NEW));
|
||||
m_ui.saveWorldEditAction->setIcon(QIcon(Core::Constants::ICON_SAVE));
|
||||
|
||||
m_primitivesModel = new PrimitivesTreeModel(this);
|
||||
m_ui.treePrimitivesView->setModel(m_primitivesModel);
|
||||
|
||||
// TODO: ?
|
||||
m_ui.treePrimitivesView->setUndoStack(m_undoStack);
|
||||
m_ui.treePrimitivesView->setZoneBuilder(m_zoneBuilderBase);
|
||||
m_ui.treePrimitivesView->setWorldScene(m_worldEditorScene);
|
||||
|
||||
createMenus();
|
||||
createToolBars();
|
||||
readSettings();
|
||||
|
|
Loading…
Reference in a new issue