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Fixed: Wrong bitmap size
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@ -669,7 +669,7 @@ static void BuildColoredVersionForOneBitmap(const CBuildInfo &bi, const std::str
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// we can save it as RGB to optimize it
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if (bi.OptimizeTextures > 0 && depth == 32)
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{
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uint32 size = srcBitmap.getSize(0);
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uint32 size = srcBitmap.getPixels().size();
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if (size > 0)
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{
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