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Changed: Simplify more
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79527727a4
commit
e24d33e346
2 changed files with 21 additions and 32 deletions
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@ -84,16 +84,10 @@ public:
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* the value can jump backwards if the system time is changed by a user or a NTP time sync process.
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* The value is different on 2 different computers; use the CUniTime class to get a universal
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* time that is the same on all computers.
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* \warning On Win32, the value is on 32 bits only, and uses the low-res timer. It wraps around to 0 every about 49.71 days.
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* \warning On Win32, the value is on 32 bits only, and uses the low-res timer unless probeTimerInfo was called and a high resolution timer can be used. It wraps around to 0 every about 49.71 days.
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*/
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static TTime getLocalTime();
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/** Same as getLocalTime, but prefers high resolution timers.
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* Must call probe once in the beginning of the application before using,
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* to ensure the correct settings are applied.
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*/
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static TTime getLocalTimeHR();
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/** Return the time in processor ticks. Use it for profile purpose.
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* If the performance time is not supported on this hardware, it returns 0.
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* \warning On a multiprocessor system, the value returned by each processor may
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@ -242,9 +242,28 @@ TTime CTime::getLocalTime ()
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//else
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//{
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// This is not affected by system time changes. But it cycles every 49 days.
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return timeGetTime();
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// return timeGetTime(); // Only this was left active before it was commented.
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//}
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/*
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* The above is no longer relevant.
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*/
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if (a_HaveQueryPerformance)
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{
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// On a (fast) 15MHz timer this rolls over after 7000 days.
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// If my calculations are right.
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LARGE_INTEGER counter;
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QueryPerformanceCounter(&counter);
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counter.QuadPart *= (LONGLONG)1000L;
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counter.QuadPart /= a_QueryPerformanceFrequency.QuadPart;
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}
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else
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{
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// Use default reliable low resolution timer.
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return getLocalTime();
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}
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#elif defined (NL_OS_UNIX)
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static bool initdone = false;
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@ -301,30 +320,6 @@ TTime CTime::getLocalTime ()
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#endif
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}
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/// Same as above but prefer high resolution timer
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TTime CTime::getLocalTimeHR()
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{
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#ifdef NL_OS_WINDOWS
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if (a_HaveQueryPerformance)
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{
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// On a (fast) 15MHz timer this rolls over after 7000 days.
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// If my calculations are right.
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LARGE_INTEGER counter;
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QueryPerformanceCounter(&counter);
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counter.QuadPart *= (LONGLONG)1000L;
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counter.QuadPart /= a_QueryPerformanceFrequency.QuadPart;
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}
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else
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{
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// Use default reliable low resolution timer.
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return getLocalTime();
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}
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#else
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// Other OS always use the best available high resolution timer.
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return getLocalTime();
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#endif
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}
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/* Return the time in processor ticks. Use it for profile purpose.
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* If the performance time is not supported on this hardware, it returns 0.
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* \warning On a multiprocessor system, the value returned by each processor may
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