diff --git a/code/ryzom/common/src/game_share/action_nature.cpp b/code/ryzom/common/src/game_share/action_nature.cpp index 04d8fc132..456cfcbc1 100644 --- a/code/ryzom/common/src/game_share/action_nature.cpp +++ b/code/ryzom/common/src/game_share/action_nature.cpp @@ -38,6 +38,7 @@ namespace ACTNATURE NL_STRING_CONVERSION_TABLE_ENTRY(DODGE) NL_STRING_CONVERSION_TABLE_ENTRY(PARRY) NL_STRING_CONVERSION_TABLE_ENTRY(SHIELD_USE) + NL_STRING_CONVERSION_TABLE_ENTRY(RECHARGE) NL_END_STRING_CONVERSION_TABLE(TActionNature, ActionNatureConversion, UNKNOWN) diff --git a/code/ryzom/common/src/game_share/action_nature.h b/code/ryzom/common/src/game_share/action_nature.h index 36494b1ff..333656101 100644 --- a/code/ryzom/common/src/game_share/action_nature.h +++ b/code/ryzom/common/src/game_share/action_nature.h @@ -35,6 +35,7 @@ namespace ACTNATURE DODGE, PARRY, SHIELD_USE, + RECHARGE, NEUTRAL, //only for multi effect on spell,progression consider it as OFFENSIVE_MAGIC diff --git a/code/ryzom/common/src/game_share/magic_fx.h b/code/ryzom/common/src/game_share/magic_fx.h index df1d927ad..1d1df3bc4 100644 --- a/code/ryzom/common/src/game_share/magic_fx.h +++ b/code/ryzom/common/src/game_share/magic_fx.h @@ -133,6 +133,9 @@ namespace MAGICFX WaterWall = 11, ThornWall = 12, LightningWall = 13, + OtherFireWall = 14, + TeleportKami = 15, // No effect aura + TeleportKara = 16, // No effect aura }; }