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Fixed: If frequency is 0, use the first one in list
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1 changed files with 2 additions and 1 deletions
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@ -1478,7 +1478,8 @@ bool getRyzomModes(std::vector<NL3D::UDriver::CMode> &videoModes, std::vector<st
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{
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{
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uint freq = videoModes[i].Frequency;
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uint freq = videoModes[i].Frequency;
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if (ClientCfg.Frequency > 0 && freq == ClientCfg.Frequency)
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// if frequency is 0, take the first one else use the exact one
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if (nFoundStringFreq == -1 && ((ClientCfg.Frequency == 0) || (freq == ClientCfg.Frequency)))
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{
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{
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nFoundStringFreq = stringFreqList.size();
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nFoundStringFreq = stringFreqList.size();
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}
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}
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